Comments 450

Re: Dirt 5's Player Numbers Have Been 'Shockingly Huge' On Xbox Game Pass, Says Dev

swedetrap

Simple economics:

Fortnite made $1.8 Billion in 2019 alone and it's free to play - that's just dlc, cosmetics, etc. All in a single year.

The future is base games via subscription with paid DLC, seasons passes, etc. - this 100% puts the power in the hands of consumers to decide what is worth playing vs not, what's fun vs not, and what has longevity vs not. I can't wait to play Dirt 6 on Game Pass as I've already 100% Dirt 5 after buying at launch. Worth the $60 I paid, even better on Game Pass .

Re: PlayStation Is 'Exchanging Ideas' With Xbox For Its Cloud Gaming Strategy

swedetrap

If one forces the other (and it doesn't matter which) to innovate, who cares? I have all the consoles and though I prefer Xbox because of their ecosystem, their community, and their commitment to backward compatibility, I don't think any of those 3 strengths exist without PS4 dominance last generation. If PlayStation grows up and learns to rely on something other than the same old 3rd person adventure game in new clothing every 6 months, that'd be awesome too - cloud powered or not. Fanboyism is so 1992.

Re: Balan Wonderworld Is Getting Some Pretty Suspicious User Reviews On Metacritic

swedetrap

I'm not at all surprised at how many people "reviewed" this either without playing it or off of the demo. It's not game of the year material by any means but I'd give it a solid 7.5/10 easily. It's extremely simple without being easy, rewards you for replaying levels (if you're into 100%ing anyway), and is rather charming all the way around. The big freakout over the 'strobbing lights' thing was a concern if you suffer from epilepcy but I'd think that's pretty obvious when it comes to many games out there now. Watching a YouTuber over-exaggerate how it almost killed him made me unsubscribe vs. hold it against the game. Now is it worth $60? Nope, but it's definitely a great $39.99 game in a winter/spring that doesn't have a whole lot to offer those of us with families who are bored of looter shooters.

Re: Hardware Review: Xbox Wireless Headset - Our Final Verdict

swedetrap

I already own a Steel Series Arctis 9X and have been relatively happy with it, it certainly packs quite a bit more punch than my PS5 Pulse headset anyway. That said, I bought one of these anyway based 100% on the internet hype and have to say that in my opinion, most of the hype is sufficiently under-hyped to say the least. Everything from Halo to Gears to Forza to CoD sounds amazing. True to the review above, I've heard sounds in all of these games that I've never heard before and it's one of the few headsets that I can "turn to 11" and get more than enough volume. I love me some skull-rattling gun noises and this thing more than satisfies.

Couple that with the ease in which I also managed to pair it with my gaming laptop and I've already bought another pair for a friend who is a little too "frugal" for his own good and is quite content with his crap $29 Turtle Beach headset. Happy Birthday, buddy.

Microsoft has truly outdone themselves here. I wasn't expecting a $99 headset to blow me away but here we are.

Re: Expect Microsoft To Host Bethesda Event Sometime In Mid-March, Says Industry Insider

swedetrap

I'm not even sure how much I care about any of the Bethesda stuff being "exclusive" to be honest. People make such a big deal about PS exclusives and frankly, they always feel like much the same game over and over to me these days. Insert third-person X in a single-player adventure with some button mashing and the occasional QTE sequence. Add some DLC. Let it bake for 45 minutes at 350. They've definitely had some winners, don't get me wrong, Day's Gone is still one of my favorite games of the last generation, but I'm sitting here with a PS5 and maybe 60 minutes of Miles Morales under my belt and I'm bored to death with it. PS players need Bethesda games as much as Xbox at this point. Stuff like Dishonored needs to be made available to as many people as can get their hands on it. I think you'll see Microsoft continue to let Bethesda publish wherever they want and let the money roll right in.

Re: Xbox Series X 'FPS Boosts' Will Focus On Xbox One Games For Now

swedetrap

Honestly the sheer number of Xbox One titles that could benefit from a 60fps boost is massive, though it's only about half of the Xbox 360 games that could benefit. Either way, this isn't something anyone at MS **had** to do, so I'm happy it's being done at all. That said, there are several dozen OG Xbox games I'd love to see come to back compat, regardless of whether they got enhanced or not.

Re: Xbox Now Tells You When You're Throttling Your Download Speeds

swedetrap

I've had Xbox One X & PS4 Pro and Xbox was at least 2-3x faster to download anything UNLESS you had a game running, then PS4 was about 10% quicker.

On my Xbox Series X & PS5 it's about 2:1 in favor of Series X unless (again) there's a game running.

I'm on fiber. Sony's internet infrastructure has been mostly trash since the earliest PS3 days. They've made some improvements here and there but it's just barely better than Nintendo's when it comes to download speeds.

Re: A Way Out Director Says He Prefers PlayStation's 'Strategy' Over Xbox

swedetrap

When Fortnite is making both Sony and Microsoft more money than any of their own games, and it has nearly no story at all, I'm sure everyone is paying a LOT of attention to "that guy that swore at the game awards that one time" when he says it's all about being story-heavy.

Don't get me wrong, I'm a huge fan of some of Sony's 1st party story games (even if they are all sort of cookie-cutter and templatized at this point) but seriously, this sounds like the film directors that decried Netflix years ago, only to find themselves without work that didn't involve Steven Seagal.

Re: Poll: How Long Until Xbox Game Pass Gets A Price Increase?

swedetrap

I have to imagine the LAST thing Microsoft is going to try right now is a price hike. That said, I'd pay $19.99 or even $24.99 for Ultimate. It's saving me a lot of money compared to what I used to spend on games and it's more or less got me hooked on the Xbox ecosystem despite owning a PS5 and a Switch.

Re: Josef Fares Blasts Xbox Series Naming Convention As A 'Total F**king Mess'

swedetrap

And yet he hasn't yet spoken out publicly about the iPhone 12, iPhone 12 mini, iPhone 12 Pro, and iPhone 12 MAX? "They should just call it the Apple phone!!"

Regardless of what he says about Xbox (and let's face it, who really cares WHAT he says about anything?) I find him to be trite and boring. Not unlike the Video Game Awards show that keeps giving him and his trite and boring games airtime.

Re: Talking Point: If You Could Ask Phil Spencer Anything, What Would It Be?

swedetrap

I'd ask him a few things:

1. What happened with Scalebound and Fable Legends? Be specific. I wasn't particularly looking forward to them, but I'm curious how far along they were before they got killed off.

2. Why not revisit some of the other Microsoft-owned IP? I know a lot of people are hot for the old RARE games, but what about Crimson Skies? Midtown Madness? PGR? It seems like any of these would be an instant hype machine with the right studio in charge of it.

3. How hard was it to right the Xbox One ship after launch? (I'm of the opinion he's done an amazing job but that damage done pre-launch to that system was horrendous.)

Re: Xbox Wants To Know If You Like The PS5's Controller Features

swedetrap

I have a PS5 and think DualSense is pretty ok. It does remind me of the hype around "HD Rumble" on the Switch though, one of those things that sounds much cooler than it inevitably ends up being because devs get bored with it and don't bother to keep it interesting. I filled out the survey as well and would love to see similar features on the Xbox, if for no other reason than to have parity in cross-console releases. My favorite rumble to date is still the amazing work being done by both Forza teams. DualSense still has nothing on that in my opinion.