Bloomber Team, best-known in recent times for The Medium, has finally rolled out a ray tracing fix for its psychological horror game, Observer: System Redux.

The game was originally released on Xbox last November and the latest update focuses on improving the game's performance - including a fix for issues related to ray tracing. Here are the full patch notes, via the Observer SR Twitter account:


Dear Players! Patch 1.3 for consoles is live! In this update we focused on improvement the game's performance and solving the issues with ray tracing. We also fixed a number of other problems reported by you. Many thanks for your feedback and – especially - for your patience.

Engine Improvements:

  • * Ray Tracing enabled (XSX, XSS, PC)
  • * Win Store enabled (PC Version)
  • * Dynamic Resolution option available
  • * Light and level streaming optimized
  • * Minor graphic issues fixed

In-game Fixes:
* It Runs In The Family: Tkaczyk's computer monitor is readable even if the room is dark
* Errant Signal: computer in the basement should no longer go full white preventing the player from finishing the quest

* Door leading to the room 210 should no longer be doubled
* In-game collectibles' menu shows the correct maximum number of patients' cards


Have you been holding out for this patch? Will you be returning to see Ray Tracing in action? Leave a comment below.

[source twitter.com]