Comments 450

Re: Ghostwire: Tokyo's Xbox Version Described As 'Big Disappointment' In Digital Foundry Tech Review

swedetrap

Strange. I played through it on my PS5 and didn't notice any of the issues DF described in that version. I downloaded it on my XSX via GamePass just to see it on my favorite console and didn't notice any differences. I love the game despite its control quirks (which I admit, I didn't know I could tune) - I suppose if I'm going to nitpick things and cross-reference with frame counters and such, fine, but I'm more interested in what's fun vs what isn't. Nothing about either version detracts from what I love about the game so (shrugs)

Re: It Sounds Like Halo Was A Massive Hit For Paramount Plus In 2022

swedetrap

Watched the whole series twice and loved it. I honestly didn't get what all of the hate was for. If you went in expecting to watch one long Halo Reach through Halo 3 cutscene, your expectations were way off base. TV and gaming are different; simple as that. Given the format switch, I thought it was highly entertaining and did the gaming side of the stories justice. I couldn't be more excited for season 2.

Re: Poll: How Would You Grade The Game Awards 2022?

swedetrap

Awards? Solid D. I've had every Playstation console since the beginning and tend to play 100% of their exclusives but I've never been a God of War fan, so Ragnarok really doesn't do anything for me.

Reveals? Solid C. That said, I don't get why the Sony jealousy here? They didn't show a whole lot of exclusives; most of the reveals were multiplatform except for a new Horizon game and FF16. I honestly laughed at the Forespoken trailer because Sony refunded me for my preorder of that game a few months back, now they want me to preorder again? I played the demo this morning and it's fine I guess, but with a new Armored Core on the way, I'd say everyone won something on the reveal side.

Re: PlayStation Seems Worried About Xbox Owning Call Of Duty

swedetrap

To the average console-owning casual gamer (think 90%+ of the gaming population) CoD is THE first-person shooter. Full stop. Nothing else even comes close. Is Xbox going to make CoD an exclusive? I doubt it. As we've seen with Minecraft, there's a lot of money to be made by employing a multi-plat strategy. Why upset the PS user base when you can charge them $60-$70+ annually? That'd be stupid.

Re: Hands On: Redout 2 Is A Tough But Rewarding F-Zero Clone On Xbox

swedetrap

I bought this because I really wanted to like the 1st game and figured that a sequel would have fixed the various issues I had with the original (namely difficulty, a fairly generic aesthetic, and questionable-feeling controls).

Unfortunately they more or less doubled-down on all 3 of those issues. 3/10 at full price. Maybe 4 or 5/10 on a discount.

Re: Phil Spencer's 'No-BS' Approach Convinced Obsidian To Join Xbox

swedetrap

The majority of people who don't like Phil Spencer seem to be the same people that take issue with his clear business acumen and their perception that said acumen somehow interferes with his ability to deliver quality gaming experiences. The guy runs a very profitable entertainment arm of a massive business. While Microsoft and Xbox might not be number one in gaming now (or ever) there's no denying that he has an incredible budget behind him and seemingly 100% faith from the MS board.

Phil and his team took the ashes of the disastrous Xbox One launch, the relatively weak Xbox One years, and

1. created an unheard of (in gaming anyway) subscription business model

2. acquired numerous studios of varying sizes (with more on the way it would seem)

and 3. more or less turned around the public perception of the Xbox brand

One doesn't do those three things if they're full of BS.

I own all 3 consoles and play all 3 mostly equally but the only gaming executive out there that comes across as a real human being with ANY interest in my chosen hobby whatsoever is Phil. If it's a lie, well, he's a Brando-level actor.

Re: Final Fantasy VII 'Anniversary Celebration' Gives Us Hope For Remake On Xbox

swedetrap

@Kaloudz Good question. It's definitely shallow. The change-up in combat has made it feel much less interesting than the original. I respect what they tried to do, but I don't care for the final product. In terms of length, you probably have a point there, but I suspect few people will be coming to the game without the knowledge that it's a fraction of the overall story. From that perspective, yes, it feels like it shortchanges the player quite a bit.

Re: Fable Producer Responds As 'Downscaling' Rumour Gains Traction

swedetrap

You guys, the Fable trailer isn't even 2 years old yet. Covid/quarantine has messed with everyone's sense of time. Granted, 2+ years was probably premature, but what isn't premature in gaming these days? So long as it eventually comes out, everything will be just fine. It's in really good hands.

Re: When Is Ghostwire: Tokyo Coming To Xbox Game Pass?

swedetrap

FWIW, I couldn't wait and bought this for my PS5. I'm 5+ hours into it and I think I've finally found a game worth owning a PS5 for - at least until March 2023 anyway. Much is made about how it's too "FarCry-like" but I really don't get it. Most every open world game has a big map with way too many icons on it - look no further than Forza Horizon 5 for an Xbox example. That said, it's got an amazing setting to it and looks fantastic (playing in 30fps mode w/ray-tracing as the game doesn't benefit enough from 60(ish) FPS.

I can't wait for my Xbox friends to get a hold of it. It'll be worth the wait.

Re: Could 'Keystone' Be The Next Xbox Console? Codename Found In Datamine

swedetrap

"Keystone" is the internal Xbox codename for Xbox Series Go, their forthcoming portable. In terms of specs, it's basically mildly overclocked Durango with a maximum resolution of 900p - ironic in a way because so many Durango-era games only ever reached 900p on the OG Xbox One. Where it will get interesting is that the screen itself is roughly Nintendo Switch-sized, giving the impression that it's slightly higher resolution than either both the Switch and Steam Deck.

Re: CrossfireX Is Out Now On Xbox, And First Impressions Aren't Good At All

swedetrap

I haven't tried the campaign yet but won't rag all over Remedy until I do as they have nothing to do with the multiplayer side. That said, I found multiplayer to be rather fun but the (minor) control issues and lack of maps in "modern" mode are a bad look. Classic mode MP is just plain weird. Why can't I zoom in to aim before shooting?

Still, it was a fun hour to kill with it before dinner last night.

Re: Sony Stock Value Drops By $20 Billion After Microsoft Buys Activision Blizzard

swedetrap

I'm a former fan of Sony's Vaio computers, Sony cameras, Sony televisions, hell even the Sony Walkman. These days, yeah, I have a PS5 because they have the odd half dozen games each generation that I can't play anywhere else but little more. Fact is, my friends are all on Xbox this generation and I'll Call of Duty with them there, not on PlayStation. To me, despite the PS4 dominating last gen, they're just simply not the company they used to be. They put their budgets behind the games I find to be merely "ok" (GoW, Last of Us series) and then kill the games I truly loved when they don't make a billion dollars (Days Gone). That said, how many third person action-adventure games can I REALLY play when over on Game Pass I've got VARIETY!

If the Activision-Blizzard acquisition adds to that variety, awesome.

Re: Pick One: Which Is Your Favourite Xbox Console To Date?

swedetrap

Tough call. 360 was so far ahead of its time in terms of its interface, early social features (UNO!) and games. I have so many amazing memories of playing it all night long and marveling at how far MS had come in such a short time. That said, I've gotta go with the Series X (or S) because it plays nearly everything I care about across 4 generations. No other console has ever done such thing and it makes Xbox such a PC-but-friendly experience.

Re: Don Mattrick Discusses The Failures Of The 2013 Xbox One Launch

swedetrap

While I'm no fan of Mattrick's, there's no denying that he was ahead of his time, like it or not. We live in a future without physical media and we're always connected - it's really that simple. Steam is to blame for the former, progress for the latter. All of that said, the messaging behind the Xbox One was abysmal. I didn't even want one at all until I saw a Killer Instinct playable demo at a Microsoft Store in San Francisco. I knew then that I still wanted one.

Having said all of that, I really liked Skype, Kinect, OneGuide, etc. - I watched all of my TV through an Xbox One until they shut those features off. By then, most smart TV software had at least caught up a little bit.

That messaging though? Still makes me cringe. Who shows up to show some new games on a new games console and then doesn't bring games? Don Mattrick. Sap.

Re: Halo Infinite: How Long To Beat (And 100% Complete) The Campaign

swedetrap

@NEStalgia Couldn't agree more about Spider-Man. People LOVE that game. For me, once the traversal mechanics wore off about two hours in, I found it tedious to get around in. What would have been a 10/10 solid 8-10 hour experience for me ended up being a 6 or 7/10 slog. I get that they want people to feel good about spending their $60 but there's a fine line there. I'm down for 8-10 hour campaign that I can come back to and play again at my option to 100%. Despite how many people rag on Far Cry, that's exactly how I play those games. They're really not that long if you just focus on the story missions, and they're a blast to plow through again later for the extras.