Balaam_

Balaam_

Give me discs or give me death

Comments 692

Re: Talking Point: 20 Years Later, How Do You Feel About The Elder Scrolls IV: Oblivion In 2026?

Balaam_

They failed to ship the full game on disc despite releasing a “physical” version, so after holding out so long for what turned out to be deceit I went ahead and put on my eye patch and played the game on pc at a 100% discount. It was ok. It managed to improve some things, take a major step back in other ways (like butchering the aesthetic design choices of the original), and completely sidestep any work to fix the innumerable game breaking bugs and glitches that are a hallmark of Bethesda Softworks.

Re: Forza Horizon 6 Dev Explains How Turn 10 Has Helped Since Dropping 2023's Forza Motorsport

Balaam_

Always preferred GT’s insanely obsessive attention to detail over Forza Motorsport. I did appreciate Turn 10’s role in forcing GT to not lapse into complacency, so in any other circumstance I’d be very leery Motorsport is no more if only for the possible deleterious effects it might have on GT. Sadly, this is irrelevant since before GT7’s launch, as Sony decided to turn it into a live service title. It’s the only GT I haven’t even bothered to boot up. If I can’t own it, I don’t really have any interest in playing it either.

Re: Xbox Series X|S Is Getting Its First Dashboard Update In Ages, Quick Resume Upgrade Included

Balaam_

Never used quick resume even once. These machines boot up and load so fast this gen I just don’t see the point. I also don’t like being dumped straight into a game in any way that bypasses the game’s main menu. Maybe it’s an ingrained trait from living through the NES era where booting up a game meant a main menu screen every single time. This isn’t unique to Xbox either, I hated those ‘activity cards’ over on the PlayStation too.

In fact, I’m playing Ghost of Yotei right now and that game force loads your current save whenever you open the game from the system homescreen. There is literally no way to make the game go to the main menu upon startup. It’s absurd. Don’t want to load that save? Too bad. It loads you in, then you have to exit to the main menu from within the game, and only then can you load a different save. Oh and that new Legends mode? Same deal. First it force loads your main game save, then you have to choose legends from the pause menu. Incomprehensibly stupid backward design. It’s called a Main Menu for a reason.

Re: Bethesda Says Starfield Looks 'Amazing' With Nvidia's DLSS 5, But Don't Expect It On Xbox

Balaam_

This DLSS5 reveal is getting annihilated everywhere I look. Go read the comments in the DigitalFoundry video; what’s normally a butt kissing comment section praising DF and claiming they can do no wrong has completely flipped the script. Gamer’s Nexus has a delightful post about it too.

Not sure what Bethesda’s bragging about here. The base game is a technical and artistically devoid mess, so adding DLSS5 to it would be like applying an instagram ai slop filter to a dog poop laying on the sidewalk. Go interact with it afterward and tell me it’s ‘better’

Re: Talking Point: What Do You 'Expect' From Xbox Over The Next Five Years?

Balaam_

I have nothing to add to the above comments, I can only reiterate.

The death spiral will continue; the ai slop will become intrinsically entwined with the very identity of the Xbox brand, all the good 1st party games will be given away to everyone else while no one reciprocates, and if you think hardware sales are low now then you’re in for a world of hurt once a $1K~ ‘PC masquerading as a console’ hits the market. At some point Satya will see the CPR has failed and he’ll pull the plug on Xbox as we know it (and it already hasn’t been what we knew it as for some time now) and it’ll be nothing but a label. Full Atari. Full NEC. Full 3DO. Full Sega.

Re: Microsoft's 'This Is An Xbox' Post Taken Down As Fans Wonder If The Controversial Ad Is No More

Balaam_

I think it’ll be swept under the rug. I don’t see how Xbox can ever officially address this, since it was a definitive statement. It’s either ‘We lied, your other device was never an Xbox’ or ‘Well, it was an Xbox…but no longer’

It’s a lose-lose scenario for one of the most incompetent, self defeating marketing campaigns ever devised. This is right up there with those ‘Don Mattrick: Sony Employee of the Year 2013’ memes

Re: Xbox Says Backwards Compatibility Program Will Be Revived For 25th Anniversary

Balaam_

Really tired of Microsoft PR crafting a statement that is good in and of itself, but then they tack something extra onto it that turns it from a good statement into a questionable one.

“As part of our 25th anniversary later this year, [the game preservation team] will release some iconic games from the past that are now going to be able to be played in entirely new ways

Chop out that last bit and you’d have a perfectly awesome announcement. You’re brining back BC and have some iconic games from the past we can now play. That’s it. The end. Idgaf about being able to play them “in entirely new ways”. If BaskinRobbins got rid of chocolate ice cream for a few years then announced they were bringing the flavor back, that’s great. Don’t try to tell me there’s ’new and exciting ways for you to eat it!’ or some crap like that, it feels pandering.

Re: Xbox Reveals New Details On 'Project Helix' Next-Gen Console, Says Devs Will Get It In 2027

Balaam_

I’m trying to imagine an absolute best case scenario here.

Let’s say the devs get the kits in January of 2027. Let’s say the hardware is super easy to code for. Let’s say it’s all very intuitive and Microsoft is good about providing hands on help when needed. Let’s say whatever projects devs have been working on in the background that are already up and running on guesstimated proxy hardware translate very well to the actual dev kits.

This is still a really miniscule window of time to even think about getting something out the door and ready for launch in what would be supposedly the same year, 2027. I don’t see how anything but a low budget, low tech, low scope indie game could see release in the launch window. I fear for another Series X launch fiasco repeat, where yeah the hardware is great but there is literally no ‘next gen’ software at launch and you’re stuck playing last gen content on your shiny new $1K+ investment. That’s not a good look.

Re: Digital Foundry Speculates Whether There'll Be An Xbox Series S Successor Next-Gen

Balaam_

I keep going back and forth as to whether following the Series S|X model and designing a weak entry Helix alongside a capable enthusiast Helix would be better or worse this upcoming generation.

On the one hand, the MLID leaked specs for the enthusiast model are quite good, so you’d think starting from a higher roof would raise the floor in a corresponding manner, meaning a better ‘casual helix’. No more ‘the series X version is great, the s version is a severely compromised downgrade’ situations.

Then again, this is far more a pc than a console and I’m wondering just how much you can hack down the specs before the latest and greatest pc versions really do become severely compromised. PC is all about scalability, but try playing Cyberpunk with path tracing on a 5090 and then plunging into the godforsaken cesspool of running it on a budget entry GPU with settings cranked all the way down and the resolution being a garbled mess thanks to crappy upscalers. Is that what’s in store for the Enthusiast Helix vs Casual Helix? That’s arguably an even worse look than all the lousy Series S versions of X games.

Re: The 10 Most Wanted Backwards Compatibility Games According To 'Xbox Game Preservation'

Balaam_

I’d be very curious to see what a hypothetical Silent Hill 2 addition to the BC program would look like. It’s a lousy port on original hardware (DF has used it as a whipping boy a few times) but that’s on original hardware. Up the resolution, up the framerate consistency and it might prove to be a complete reversal of fortunes. I don’t know whether they could fix the crap implementation of fog and weather effects though. I mean they obviously could, but that might fall outside the scope of their efforts.

Re: Marathon's Final Reviews Are Mostly Being Held Back, So Here's What Xbox Players Are Saying

Balaam_

All I want from Sony first party is single player narrative driven games. That’s it. They come in all flavors; sad dad walking sims to rogue like shooters to open world action adventure stuff. Some hit hard, others miss the mark and some are simply average.

What I don’t want from Sony is live service slop. I would have bought Marathon in a heartbeat if it was a story driven FPS with that same great visual aesthetic and gunplay, but I have less than no interest in a multiplayer focused, server dependent GaaS title.

Re: Crimson Desert Impresses In Previews As Dev Urges Patience For Xbox & PS5 Footage

Balaam_

@Fiendish-Beaver PC will unequivocally be the best place to play this (as long as ‘best’ means highest settings possible to you). But I’m with you in that I genuinely dislike playing on pc for most titles most of the time. Pro would theoretically be the next best place to play, but that’s only if devs take advantage of the better hardware and feature set. Until now that was a crapshoot, but with it already confirmed to be using PSSR 2.0 that trend might be changing. Keep your eyes peeled for DF’s console analyses!

Re: Digital Foundry Compares Fallout 4 On Switch 2 & Series S, Xbox Version Wins Out

Balaam_

The assets in this game are incredibly poor on all versions. Texture quality is muddy and blurry, polygon counts on models are low (everything that should be round has plenty of corners), mid distance lods are glaringly low detailed and pop in is a frequent issue. Bethesda’s tech has always been rather poor, and FO4 is certainly no exception. Saying the series S version is more presentable than Switch 2 isn’t really a feather in its cap, it’s more like having the shiniest turd.

Re: Next Xbox Console Could Be Affected By PlayStation Pulling Back On PC

Balaam_

@Coletrain your perspective seems based on a lot of ‘on paper’ points that the reality of the situation just isn’t reflecting. They’re crushing it in the console space with 100million units sold and record revenues despite the genuine lack of constant AAA bangers like the PS4 generation had.

Would more and better exclusives increase their position? Obviously. But they aren’t floundering nor is their situation even remotely resembling the dire predicament you’re painting for them. The PS5 is the ‘de facto’ console, for better or for worse, and that’s highly unlikely to change whenever PS6 comes out. Again, you have a lot of points that sound good individually and theoretically, but things just aren’t panning out in a way to legitimize your statements.

Re: Xbox Is Teasing Something 'Very Cool' For Game Pass This Month, Possibly Cyberpunk 2077

Balaam_

Adding these mega huge titles this late after their launch dates can be rather eyebrow raising. It’s been on sale multiple times already so anyone who wanted it would have bought it by now, and anyone who hasn’t probably isn’t interested. I suppose it’s great for those that fall into the ‘on the fence’ group, but again—you’d think those people would have at least tried it somehow already to make up their minds by now. Strange.

Re: Starfield Is Reportedly Launching For PS5 On April 7th, With Pre-Orders Starting This Month

Balaam_

I’m deathly curious to see how much of the hate was real, and how much was grifting. I myself have repurchased several PS5 ports of former xbox exclusives for a few reasons, but I will not be buying this bug filled, glitch riddled, janky pile of outdated spaghetti code. Didn’t buy it on Xbox, won’t be buying it anywhere else. My standard of quality is simply too high to tolerate this level of broken, unpolished slop.

It still boggles my mind the degree to which Bethesda gets away with what they put out—if any other AAA publisher put out something this poorly optimized and feature-incomplete, it would light the internet on fire. Just imagine if one of Nintendo or Sony’s first party studio darlings shipped something in the state Starfield launched in. They’d be skewered to the wall. Yet Bethesda inexplicably gets away with it. I guess their target audience is more impressed by being able to stack grilled cheese sandwiches like dominos rather than a extremely polished, well crafted games.

Re: Roundup: Here's What The First Reviews / Impressions Say About The Marathon Server Slam

Balaam_

The statement in Forbes about “The genre, to me, has always felt like a big time-waster. One bad run, possibly with deaths you couldn’t even avoid, and you can lose that great gear it took a zillion games to find.” resonates very strongly with me. A game in which the potential to make players feel like they’ve wasted their time is inherently bad design right out of the gate.

I love the visual design language of Marathon, and I’m sure the gunplay is up to Bungie’s always-awesome standard, but I have zero interest in some sweaty PvP extraction garbage. If this were a single player narrative driven adventure with a story as compelling as the visual style, I’d have preorders already. As it stands this is nothing to me but a waste of time.

Re: Poll: How Optimistic Are You Feeling About The Future Of Xbox?

Balaam_

My confidence in the state and direction of the brand is essentially null. What I want from Xbox is no longer their priority; it mostly isn’t even on their radar.

I want exclusive games driving people to the hardware. I want that hardware to be self contained and dedicated solely to gaming. I want true permanent ownership of my games, the type of ownership that only comes with physical media (the full game contained on disc without any internet download required BS). I want a dashboard/homescreen free from the scourge of ads or ai. I want the console to be the focus of the brand and anything else to be simply a passing afterthought.

Basically I just want the original Xbox all over again, but that is not what Microsoft wants. If they had their wish we’d own nothing, pay ever increasing monthly access fees to rent content and have our eyelids stapled to our foreheads to make it easier to consume as much ai slop as they can force feed to every screen in our homes.

Re: Talking Point: You're The New Head Of Xbox, What Do You Do Now?

Balaam_

I’m going to assume in this hypothetical that Satya is releasing his ai infected brainrot death grip on the wheel and I can reasonably steer the ship myself. In no particular order:

•Ban all ai from the next console. Not the machine learning upscaling type ai tech, but that copilot and copilot-adjacent ai agent worthless slop. Ban all ads, either on the dashboard or in-game (not counting random product placement, like the brand name food and drink items in MGS4 for instance).

•Force all first party devs to release their games fully on disc without any internet connection or downloads required (exceptions made for GaaS stuff like Sea of thieves or Flight sim that wouldn’t be possible to put on 20 discs) and highly suggest (think ‘one step removed from threaten’) 2nd and 3rd party devs to do the same.

•All Magnus consoles, whether in house or OEM will be built with a mandatory internal, integrated disc drive for complete and total backwards compatibility. Disc drive isn’t detachable and doesn’t need to be paired using the internet (cough Sony cough).

•No steam or alternate storefronts. You’re buying an Xbox for Xbox games and access to the Xbox storefront. You want Steam or GoG or epic? Go play on pc.

•Overhaul the achievement system. Include a green version of the Platinum, and more importantly enable the end user to permanently erase a game with incomplete achievements from their list. Not “hide”, permanently delete. Establish platform wide criteria as to what constitutes an acceptable achievement and what is an unacceptable stipulation for unlocking. Force devs to split any multiplayer achievements off into a separate sku (which can be deleted if desired) so as not to ruin the achievement hunting experience for those uninterested in multiplayer (and vice versa for those who don’t want single player).

•Reinstate first party exclusives and aggressively court 3rd party timed exclusivity.

•Pursue Japanese games at any cost and further strengthen those relationships.