Balaam_

Balaam_

Give me discs or give me death

Comments 513

Re: Microsoft Has Made Its 'Largest Investment' In Xbox Game Pass Ever This Year

Balaam_

For those that prefer the pay-to-rent business model, this has to be awesome news. That’s a 3 fold increase in the amount of partners they’ve invested with. No small increase, that. Let’s just hope the games that get added to the service are of decent quality and not the type of slop infesting the Eshop or PSN. If each Expedition 33 is accompanied by a dozen Jumping Taco’s, that’s a pretty damp squib

Re: Battlefield 6 Resolution & Performance Figures Revealed For Xbox Series X|S

Balaam_

@RiverGenie in more narrative focused, slower paced single player titles I’d disagree. But for online competitive multiplayer oriented games with big lobbies I think this is absolutely the correct choice. No one is stopping to nitpick global illumination, the extent to which ambient occlusion fills interiors or the resolution of VSM’s when you’re trying to avoid getting blasted by try hards as you scramble for cover.

Re: Four Xbox 360 Racing Games Potentially Closing Their Servers In March 2026

Balaam_

This is why online achievements and trophies were a bad idea from the start, or at least their inclusion in among a game’s otherwise offline achievements and trophies.

Once those servers go down, full completion becomes literally impossible. Online stuff should have a separate sku, disconnected from a game’s core list and thus preserve people’s ability to get 100% (or platinum on Sony’s machines). I and many others simply won’t play a game if full trophy/achievement completion isn’t possible, and it’s a deciding factor when purchasing new titles as well. Devs ought to take the achievement and trophy hunting community into account when they design the lists for their games, as realistically we’re the only people who actually care about them to begin with. Or at the very least, if you know your game’s servers are going down, why not simply Auto Unlock any relevant achievements or trophies so as to not permanently screw over those desperately trying to finish them before the axe drops?

Re: Indiana Jones Dev: Xbox Game Pass Was A 'Hard Balance' Because Players Quickly Drop Out

Balaam_

Always been curious about this factor whenever those ‘[Game] hit [x] million players!’ headlines make the rounds. Unless it’s regarding a free to play or heavily monetized game, I don’t see how it’s a relevant metric by any stretch of the imagination. If x amount of the x million players only played for 5 minutes and then bounce, that specific percentage is irrelevant. Actual sales figures are what matter, and it seems like corporations attempt to hide poor sales behind a mask of ‘hours played/players engaged’ metrics. Even Sony has their head in the sand now, focusing on MAU’s.

Re: Talking Point: What Do You Want To See From Xbox At Tokyo Game Show Next Month?

Balaam_

What do I want to see? A firm recommitment to the backward compatibility/FPS boost programs, a doubling down on console hardware focus, and a promise under oath that all first party software will ship physically with the full game on-disc(s).

What will we actually get? Probably a Forza announcement, some dlc for various titles, maybe a new partnership announced with a different hardware manufacturer or some other vague hardware related corporate mumbo jumbo, and maybe if we’re lucky some Fable gameplay.

Re: Turok: Origins Dev Reveals Xbox Performance Targets, Admits 60FPS Is Too Difficult For Series S

Balaam_

Devs said the same thing about Starfield, Black Myth Wukong and other games, but they eventually found a way to make them work on series S. You can get anything running on it, it’s all about how severely drastic the cutbacks and downgrades need to be. Sometimes it isn’t worth ridiculous compromise to have a game look like crap but be 60fps~. Better to have a decent looking 30fps.

Re: Talking Point: Are You Looking Forward To This Week's Big Xbox X PlayStation Crossover?

Balaam_

@RiverGenie Same sentiment here. Actually, I take it a step further. I would have played both, but the acheivement/trophy lists are equally horrendous. In the time it would take to 100%/Platinum either game on either console, I could completely finish a number of games from my backlog. My time is valuable, so when trophy and achievement hunting I have to make wise decisions with the time I have available. If a game’s list doesn’t respect my time, I can’t really be bothered with it.

Re: Official PlayStation Website Adds Big Xbox Advertisement For Helldivers 2

Balaam_

Expect to see more and more of this type of advertising from Team Blue. Probably most of their GaaS titles from this point forward will get a similar push. My personal hope is that some experimental titles will finally cross the great divide, since that’s as close as we’ll ever get to ‘the full slate’. But hey, I’ll take what I can get.

Re: Gears Of War: Reloaded Full Achievement List Revealed Ahead Of Xbox Series X|S Launch

Balaam_

One of the absolute worst achievement lists I’ve ever seen, and now PlayStation players will get to feel the pain as well. I’d estimate that instead of just the ‘Seriously…’ achievement alone, one could 100% (or platinum on PS) 5-10 average sized games. This is so laughably not worth the investment. I’ve played Gears once on 360, it was decent, but not taking this opportunity to correct a bad decision like this achievement which does not respect an achievement hunters’ time means they won’t get a penny from me on either platform.

Re: Poll: Will You Be Buying Black Myth: Wukong On Xbox Next Week?

Balaam_

Played a bit of it on PS5 already, really mediocre stuff. It isn’t bad, it just isn’t all that good. If you’re a die hard Chinese mythology addict and enjoy soulslikes I’d say maybe give it a try, otherwise you’d be better off choosing something a bit more polished and robust.

Re: Talking Point: What Are Your First Impressions Of Grounded 2 On Xbox Game Pass?

Balaam_

“What are your first impressions of Grounded 2 on Xbox Game Pass?”

Probably the same as my impressions of the game if I played it on the console without game pass? I still don’t get these article titles—the platform is Xbox isn’t it? Game pass is simply a subscription service offered on the platform. It’s like asking specifically what someone’s thoughts are on the cloud version of Grounded 2 or the ‘Xbox on pc’ version. I’d save myself the time and just type ‘What are your impressions of [insert game title] on Xbox?’

Re: PlayStation's Q2 2025 Sales Charts Are In, And Xbox Is Dominating The List (US)

Balaam_

This isn’t surprising. Most of these Xbox games are of outstanding quality, and also fill niches on that platform where games of their type are lacking.

The worst thing about all of this is the nagging thought, What if these titles, both new and old, had remained console exclusives? It’s like Xbox, after all these years, finally got to the place where great games weren’t just trickling in but were arriving with consistent cadence. Can’t help but wonder if the tide could have turned without sacrificing brand identity or setting a course toward end goals the hardcore user here since the beginning has no interest in 😞

Re: Talking Point: So, What Other PS5 Games Do You Want To See Come To Xbox?

Balaam_

The ‘Sony’s full slate going multiplat!’ hysteria that swept the internet over the weekend has already been debunked, clarifying this post was limited to GaaS type games, licensed stuff like MLB and/or more experimental stuff like that Lego Horizon game they tried putting on switch.

Operating under these terms I’m not all that interested in any more GaaS (although they’d be smart to port that stuff as they thrive on player counts). I’m actually far, far more excited by the prospect of something niche and experimental. I would love to see one of their 1st party IP’s used in something strange and unique that ends up on this console. Imagine how awesome an It Takes Two/Split Fiction style game would be where the two protagonists are an Xbox mascot and a Sony mascot. Master Chief and Kratos in a co op adventure, something along those lines.

Re: Microsoft Reverts Price Increase For The Outer Worlds 2, Will Launch For $70 On Xbox

Balaam_

It’s like a stay of execution. Prominent, big budget games will rise in price eventually to be sure, but at least it isn’t imminent any longer. Yay.

Just as a side point, isn’t this ‘in line with market conditions’ verbiage the same wording the Moon Studios guy just got raked over the coals for when citing the reason why his (admittedly lacklustre looking) game is skipping Xbox for the time being? I guess there’s only outrage when it’s perceived as bad news, and the exact same reasoning is ok when it produces positive results 🤔

Re: Hellblade 2's 60FPS Mode Required Lots Of Work, New Breakdown Explains

Balaam_

The DigitalFoundry coverage of this will be interesting. These are the guys that argued why 60fps couldn’t/shouldn’t/won’t be done on console when the game originally launched, so unless they decide to ignore their previous assertion it’ll have to be addressed.

Also, new drinking game: Every time John mispronounces the word ‘basically’ as “basely”, take a drink. Or don’t. Alcohol poisoning is a serious matter.

Re: Poll: Which Of Xbox's Fall 2025 Games Are You Most Excited About?

Balaam_

Keeper, easily.

CoD is a game suitable for the intelligence level of the people who play it, people who are mentally stimulated by running around in circles shooting, dying and repeating. Outer Worlds is just not my cup of tea. Too much ‘personality’ and not enough quality systems and gameplay design decisions. Ninja Gaiden 4 looks awesome, but I’m fairly certain the achievement list will not be catering toward acheivement hunters, so I’ll play that on my alt when I can pick it up for $5.

Re: Talking Point: Are You Excited For Double Fine's Follow-Up To Psychonauts 2?

Balaam_

Double Fine is one of the few studios I don’t even question if what’s coming will be of good quality. Which is an ever increasing rarity these days. I think it’s pretty clear to everyone that the ‘let them cook’ mentality has wrought catastrophe on both Sony and Microsoft’s teams this generation, but Double Fine is truly a studio where that sentiment applies. Let them be and we will get something genuinely entertaining and in a reasonable amount of time. I’m far, far more worried about the useless waste of carbon Neanderthal executives at Microsoft screwing Double Fine over with their own stupidity than for DF to do anything out of sorts.