Yesterday marked the final day Night Call was be available on Xbox Game Pass, and one of the developers who previously worked on the game has talked about how the service helped their title.
Anthony Jauneaud spoke on Twitter about the game, but more importantly, the effect Xbox Game Pass had on it reaching a wider audience. He expressed "how important Game Pass" was for Night Call and how it "carried [the] game for almost two years" as it was played by many people around the world.
While many get excited about the huge AAA titles that get added to Xbox Game Pass, there are tons of great underrated gems on there. Night Call was one of them - a narrative driven noir game unlike anything else on the service. It's always great to hear of these success stories behind Xbox Game Pass, especially for smaller teams.
We're glad Night Call was able to find an audience because of it.
Did you play Night Call at all? What did you think? Drop us a comment and let us know.
[source twitter.com]
Comments 7
Another good point is word of mouth. People who wouldn't play it, play it on gamepass. Enjoy it, tell others about it. Maybe others don't have gamepass, so they buy it on pc, ps4, wherever else. Word of mouth from a friend is enough to sway some buyers. Good on them.
I was going to play this when I heard it was leaving but was already juggling too much.
@PhhhCough
Also those who enjoy a game on GP might buy it when it leaves - for example I bought Moving Out and its DLC when it left as I wanted to 100% it, and just like Night Call it was a game I might not have risked / even thought about were it not on GP
Sometimes I test games on GP. Then I think, "Hm, this would play nicely on my Switch." So, I buy it for the Switch.
I love this game so much that I bought to get back to it. Still hooked on re village
Loved it. Bought it. Great game.
This is my favourite feature of Game Pass right now, playing and testing games that I might like but likely wouldn't have bought or even heard of.
And for devs it opens up games to a MUCH larger potential audience directly. But also indirectly through word of mouth and recommendations. It also leads to additional sales on other platforms and after a game has left game pass.
Sadly I missed this one... but you can't play everything on Game Pass, there just isn't enough time. This was a tough pill to swallow originally but i've come around. Now if only I could accept the 50/1000 Gamerscores so easily on games I tried but didn't like... damn OCD.
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