Despite being an older product and much harder to obtain now, CRT displays are said to still produce some of the best image quality around. These are the words of Digital Foundry, who have taken the task of hooking up an Xbox Series X to a 2003 Sony GDM-FW900, claiming that the results are "stunning".
While this is clearly a setup only a die hard enthusiast would arrange, seeing it running in action is a sight to behold. The TV in question is said to hold a "resolution of up to 2560x1600 at 60Hz", with it also being possible to maintain a high refresh rate. Simply connected via an HDMI to VGA cable, the Xbox Series X is put through the ringer to demonstrate its capabilities.
In our tests here, the FW900 proved stunning in running Xbox Series X and PlayStation 5 games - even downscaled to 1080p. That's the first key advantage of CRT technology: the concept of native resolution isn't really relevant to this technology. Yes, there are resolution limits set by the aperture grill or shadow mask, but input resolution is always resolved with no scaling.
The analysis claims the CRT monitor delivers an "astonishing contrast and a crystal-clear image", rivalling the best of the best in terms of OLED displays. Unfortunately, due to the price and size of the monitors, it makes the process a "niche endeavour". The only reason the image works so well on the Sony GDM-FW900 is due to it being a widescreen display, which unfortunately many other CRTs are not.
While many of us don't have the time, money or energy to pick up a CRT and calibrate it, it doesn't make this analysis any less interesting. While we can't claim to know the full ins and outs behind the technology, the 18-minute long deep dive is a fantastic watch and a great insight as to what an Xbox Series X would look like on your childhood TV display.
Well worth a watch!
Would you love to modify a classic CTR setup for your next-gen system? Drop us a comment and let us know.
[source youtube.com]
Comments 10
I wish CRTs would resume to be built and sold. I want one for classic gaming.
@Oval_Griffin The only problem is that they’re truly awful for the environment, using toxins and such in the underlying technology. Still, I do love the image produced by a good CRT!
@nessisonett : A lot of new technologies and fabrication techniques have been introduced since the last CRTs were manufactured in 2008, so one has to wonder if it's possible to manufacturer more environmentally-friendly (and with even better image quality) CRTs today. The research and development alone would be incredibly expensive though, never mind the manufacturing costs.
Every few months Digital Foundry has to drag out an old CRT for a shamelessly smug episode because slow news day in the land of gaming graphics. Zzzzzz
I enjoy playing a 4K feed to a 1080p monitor. I prefer color space over resolution and for me to replace my current Eizo, the higher resolution models need to go down in price. Not the best at GtG etc, but it’s OK. It’s all trade-offs, what you rather want. For example, I really enjoy the blacks on my iPhone XS but it’s so bad at moving high contrast elements. And the viewing angle is *****, I’d estimate ~5–10 degrees offset before noticeable changes. I much prefer an IPS over OLED. But I upgraded from an 5S, whose screen had deteriorated to yellow borders all around, so I didn’t mind back then (even if I was aware of the issues mentioned). At least the colors are good (viewed straight on). I’d love to buy an Android someday, but Google has a rather bad track record for me… magenta tinted screens (or cyan, I haven’t seen an Android properly characterized)… and the fact that Chrome still can’t handle blending modes via CSS. Basic stuff. Anyway, each tech has its flaws and have you ever fiddled with different anti-aliasing settings? Hook up a 4K feed to a 1080P outlet. “Free 4X AA”. I have fond childhood memories of playing Halo:CE in LAN, setting up CRTs in a conference room (and a foam mattress for each sets players). But damn, they were heavy.
@swedetrap
The problem I've found with Digital Foundry now they've 'made it big', is rather than focus on stuff viewers actually want to see, they've been given free reign to cover whatever they are interested in personally.
I find Thomas Morgan is the only one that covers the interesting stuff on DF these days.
For most other games, I have to go look elsewhere on Youtube, which is a shame.
DF and My Life in Gaming need to get together and talk to each other as they're the only ones that don't think this stuff is ridiculous. Don't get me wrong, it's interesting to try it for a cheeky video. But banging on about how good your 4k console playing modern games looks on a CRT is just obnoxious.
@nessisonett I was not aware about that.
@Oval_Griffin @101Force That lead-lined glass seems to be a key component so I’m really not sure if they could get around it. To be fair, I’ve got some really great results from the CRT filters on RetroArch these days. You can recreate different sets, from dodgy cheap ones to the proper professional monitors. The composite colours look so much better!
@nessisonett : Well I had a quick look for "lead glass alternatives" online and it looks like from 2009 onwards (one year after CRT manufacturing ceased) several alternatives have been available for the glass windows used in the control rooms of PET/CT scanners. Obviously this is purely speculative, but maybe one of those alternatives could have been used in CRT manufacturing.
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