Okay, Microsoft, how about Dead Man's Hand, Headhunter Redemption, Stubbs the Zombie, Azurik, Mace Griffin: Bounty Hunter, Midway Arcade Treasures 3, Advent Rising, Sudeki, Zathura and Outrun 2006 Coast 2 Coast from the original Xbox?
As for the Xbox 360, seeing as I still have my original X360, I'm largely good, but I would like to minimize disc swapping, so seeing games like the simply brilliant RPG/action adventure Rise of the Argonauts (which is simply a must have if you're a fan of Greek mythology or of highly entertaining action adventure games) would be much, much appreciated...
EDIT: I forgot all about the Lost Planet games. Those are also among my personal favorites on Xbox 360, so I'd welcome all of those as well.
Never mind, I stand corrected, because these are actually already on the BC list...
I'll just wait until something newsworthy mentioned in that podcast will pop up in an article on here. I'm not much of a podcast listener, since half of the stuff mentioned in those, especially tech or game related, is just infinitely boring to me, and having to wait for that tiny interesting tidbit just isn't worth wasting my time for.
Wait, WHAT? You're telling me that the Vikings beat the African American rap culture by many centuries? Wow, that's new to me.
That just goes to show that you truly CAN learn something new every day...
And yes, I'm liking the sound of it. Pun intended...
Crimson Skies, with JSRF as a VERY close second, but since I could choose only one...
The NFS Underground "let's put colored lights underneath our cars" hype has well and truly died out, and rightfully so. Because of that rather time-period specific theme, I wouldn't even know how to make a decent reboot of this, without turning it into something more modern and further removed from the original idea.
@AlexSora89 I've had that same problem on the PC with the browser, but not when I use the normal web browser on my smart phone. And the Xbox app is definitely something you should try as well.
So, that makes Red Dead Redemption 2 cheaper than the first game?
That's completely insane. The original should've already dropped down to 15 bucks or less, by now.
Well, as long as this "very strong" partnership is better than the "unprecedented" partnership between Nintendo and EA, then I think that gamers might actually benefit from it, this time around...
Exactly what I already thought all along. It isn't going to be of anything even remotely close to a decisive impact or difference, but as long as there is no proof yet, Sony supporters can still hold on to their last straw. Or no: straws, because they of course also have the superior sound thingy...
@GamingFan4Lyf Yeah, it was kind of a smart move of Sony, to partner with Epic, to make and show this demo, which automatically sent the internet, or at least the Sony-fan part of the internet, into a frenzy, but like you said, it's simply because there's no comparable material on Series X yet, but time will tell.
@Damo I wouldn't have pegged you for an Xbox supporter, to be honest, but glad I was mistaken. Always good to see a familiar name pop up in an article...
@FraserG Oh, wow, I'm in an article! Small nitpick: the 'e' is minor case...
As for which game I'd pick if I could have any: Red Dead Redemption. Never got into it back in the day, and as it so happens, I looked it up today, but the current price didn't sit well with me, because 29,99 for a 10 year old game is WAY too much.
When they announced a trilogy, I actually expected there to be one package with three games, simultaneously released, not all separate releases in the wrong order, so that's a bit weird, in my opinion.
@AlexSora89 You could try the Xbox app for Android and then go to the store by using that. Or simply use your phone's browser to go to the relevant page(s).
@Grot No, your understanding of the word middleware is correct alright, but seeing as games can entirely be made with Unity as the standalone solution towards making that happen, I'd personally never class that as middleware. Otherwise, any other game engine would also be middleware, so I have to tell you that I'm kind of surprised at that description you quoted. That certainly puts any and all game engines in a completely different light...
Before, I only considered stuff like physics, gfx and audio engines as middleware, so for example Havoc, Nvidia GameWorks, RAD GameTools (Bink Video), ScaleForm, FMOD, Wwise and so on.
@Grot Yeah, true. There's that as well. But he's got to maintain a business, and I'm pretty sure that Microsoft is throwing enough money their way to make it well worth the effort to also let Series X benefit from UE5.
On a side note: why do you label Unity as middleware? I always figured it was a full-blown engine. Mind you, I'm no programmer or developer, so with what little I know about it, I only ever dip my toes into topics like these.
@Ryall But that could have also been achieved on a PC, so it isn't something specific to that platform. And seeing as we haven't had a demo on Series X yet, we wouldn't be able to tell that difference.
That's actually NOT a good thing, because this will "confirm" to them that they can get away with showing people these cinematic tidbits instead of showing actual gameplay...
Well, that's not exactly like saying it'll look better on the Xbox's superior hardware, now is it? Still sounds a bit too pro-Sony and/or evasive of an answer to me. Typical PR blurb...
So, I'll first want to see it running on the ACTUAL Series X hardware, and THEN we'll talk.
On a side note: always a shame that none of these playable tech demos are ever released to the public. Back in the day, I would have LOVED to play around with that Zelda demo on the Wii U, for example. It still looks pretty cool to this day.
It's just a friggin' cable. Colored HDMI cables have been around for ages, so why they're trying to make such a big deal of it, is completely beyond me.
Oh, well. At least they seem to be quite happy with themselves, so I'll leave them to their delusion...
@FraserG A bit strange, though, that currently, the date on the Microsoft Store page still says "9 hours left" instead of "offer valid until 21st of May", so I'm hoping that it is correct, for all the others that might want to get it.
Speaking of free games, here's three games that are still free to download for everyone, regardless of you not having Game Pass and/or Xbox Live Gold, and all three of them are well worth a try in my opinion.
That's also what you more or less said about this month's Inside Xbox, Phil.
PLEASE put your money where your mouth is this time, because it seems that, thanks to the so-called "PS5 tech demo", Sony is now gaining ground again with the excited fan boys.
The truth of it is simple: YES, a higher frame rate can definitely improve a game, but on the other hand, it's also absolutely true that not every game needs a higher frame rate.
Games that will definitely benefit from 60fps or higher are racing games, fps or shooters, fighting games, air combat games/sims and other fast flowing games, so applying a higher frame rate in those types of games, makes perfect sense.
Games that have a focus on a more moderate tempo, such as adventures or RPG's, don't always need a higher frame rate, especially if we're talking turn-based RPG's or strategy games. And the same goes for puzzlers, board games, building sims, and so on.
So, personally, I'm not that hung up on it, and I just laugh in the faces of the "60fps or it is unplayable" crowd, because they're WAY too fixated on that one aspect, which is only a small percentage of what makes a game good or not.
Ultimately, I'd say that a steady frame rate is, in many cases, FAR more important than an as high as possible frame rate.
Looking very good indeed. I kinda had to smile at the little color table in the middle of the buttons, as if we wouldn't know which ones to press when they all have the same color...
@GamingFan4Lyf Good point, and might very well be the case. Personally, I'm not really bothered by it, because I don't believe in the "all games SHOULD be 60fps" trope. Fast-paced action games such as fighters, shooters, racing games and so on DO need it, and they also benefit from it the most, but turn-based games, slow-paced adventure games, puzzle games, and other types of less fast moving games can look and run perfectly fine in 30fps.
Anyway, all I meant to say with my earlier comment is simply that I noticed that it's the exact opposite of what Microsoft claimed, and if that statement was only true for their own titles, then they should have made that more clear.
I'm not even a frame rate demander, but this is indeed a weird statement, seeing as it was made VERY clear that any and all Xbox Series X games would and/or should run at 60fps. No more 30fps, they said.
@Vincent294 Yeah, I know, I was just over-exaggerating it a bit. Should perhaps have made that a bit clearer. Either way, that faster SSD alone isn't going to mean or do a damn thing, if the rest of the hardware isn't up to the task, and it certainly does seem like Microsoft has done a FAR better job of it, this time around.
It's about the sum of all the parts, and how well they "sing" together, not about the individual components being better or faster.
@Vincent294 But that's just the thing: it's not just about OG Xbox and Xbox 360 backwards compatibility, it's about ALL generations of Xbox being backwards compatible on Series X, and that IS a big thing. You should definitely not underestimate that.
If it wouldn't be a big thing, Spencer wouldn't be going all out on this. And he has already more or less confirmed that they will start adding new titles to it again, once they've got the console in people's homes, so that should already tell you something.
In comparison, Sony only has partial backwards compatibility, which apparently shows that it is basically more of an afterthought for them, whereas Microsoft wants you to feel like it doesn't matter which model Xbox you have, you'll STILL be able to play most, if not ALL of your previous generations Xbox games.
That's what they've been working towards all along, and that is basically also what smart delivery is about for the current generation, which will probably also be a thing for whatever comes after Series X.
On a side note: not saying that you claimed it would, but I firmly believe that the whole "faster" SSD thing will not be a game changer at all. If that is the only thing they can bring to counter all the stuff that Microsoft is offering in their hardware, then that's actually really pathetic:
Microsoft: we have the most powerful console this generation.
Sony: yeah, that may be, but we have a slightly faster SSD...
EDIT:
I'll just add this video, which goes into quite a bit of detail on both the hardware and the UI. It's an interesting watch:
@Vincent294 But is it 100% backwards compatibility with EVERY PlayStation generation? No, it isn't. From what I've read, it's predominantly just with PS4 titles, so regardless of their supposed larger library, that's not a point in their favor at all, because Microsoft is leagues ahead of them in that regard, with a FAR more extensive backwards compatible catalog.
@ThePrettySenshi And yet, he literally says "In the end it's easier to develop for Xbox Series X than any other console".
Seems like a pretty decisive answer to me, regardless of what he said later on in the interview...
He also didn't really say "no comment", he said he couldn't really go into detail and is only focusing on the Xbox Series X version.
So, that could mean either one of two things: he really doesn't know yet, which seems highly unlikely, or he doesn't want to speak negatively of the hardware, which is actually to his credit, because he's decent enough to not reveal even the tiniest bit of info about Sony's upcoming console, which could undermine their upcoming reveal.
On a side note: he also highlights the power and benefits of the Xbox Series X CPU several times in that interview, indicating that he actually IS comparing it to other platforms.
Normally, I'd take this with a pinch of salt as well, but this time around,
I definitely believe it has merit. Phil Spencer has made leaps and bounds, to tie down each and every loose end that was left last generation, or might possibly count for this generation, so making your platform very easy to develop for, seems like a given in that regard.
And the Xbox brand has something to prove, so a claim in favor of them would most definitely seem far more plausible than one in favor of PlayStation.
And until recently, Sony's platforms have also NEVER been easy to develop for, so there's that as well. They've always chosen weird hardware and weird CPU's and GPU's, so only since this generation, have they come to their senses, choosing more common components.
Having said that though, they're VERY quiet, and I'm not expecting them to hit anything out of any park any time soon, especially with inferior hardware, so far as I'm concerned, Microsoft has already won.
Regardless of a rather tepid first reveal this week...
Comments 531
Re: Microsoft Hints At Potential For More Xbox And Xbox 360 Backwards Compatible Games
Okay, Microsoft, how about Dead Man's Hand, Headhunter Redemption, Stubbs the Zombie, Azurik, Mace Griffin: Bounty Hunter, Midway Arcade Treasures 3, Advent Rising, Sudeki, Zathura and Outrun 2006 Coast 2 Coast from the original Xbox?
As for the Xbox 360, seeing as I still have my original X360, I'm largely good, but I would like to minimize disc swapping, so seeing games like the simply brilliant RPG/action adventure Rise of the Argonauts (which is simply a must have if you're a fan of Greek mythology or of highly entertaining action adventure games) would be much, much appreciated...
EDIT:I forgot all about the Lost Planet games. Those are also among my personal favorites on Xbox 360, so I'd welcome all of those as well.Never mind, I stand corrected, because these are actually already on the BC list...
Re: How Backwards Compatible Games Play Better On Xbox Series X
Hm... which of these new improvements am I most excited for... ?
How about ALL of them?
Re: Microsoft: Thousands Of Games Are Already Playable On Xbox Series X
This is just sounding better and better every time we get some more information. It's gonna be SO good...
Re: We'll Be Treated To New Gameplay For Marvel's Avengers Next Month
Wasn't this the same game that looked completely off before, with characters that didn't even remotely look like the movie OR the comics versions?
Going by that single picture here, things have improved a bunch in that regard, at least...
Re: Mortal Kombat Co-Creator: Next-Gen Load Times Will Open New Doors
Yup. Spot on. Goes to show you where the REAL focus of gamers should be. Not on "huh? but this doesn't look next-gen at all"...
Re: Review: Formula Retro Racing - The Next Best Thing To Virtua Racing On Xbox One
Yup, agreed with the other commenters. It definitely looks like one to put on the wanted list, but only if they iron out the bugs.
Re: Phil Spencer Will Share A "Surprise" On This Week's Podcast With Reggie Fils-Aimé
I'll just wait until something newsworthy mentioned in that podcast will pop up in an article on here. I'm not much of a podcast listener, since half of the stuff mentioned in those, especially tech or game related, is just infinitely boring to me, and having to wait for that tiny interesting tidbit just isn't worth wasting my time for.
Re: Ubisoft Explains How Viking Rap Battles Work In Assassin's Creed Valhalla
Wait, WHAT? You're telling me that the Vikings beat the African American rap culture by many centuries? Wow, that's new to me.
That just goes to show that you truly CAN learn something new every day...
And yes, I'm liking the sound of it. Pun intended...
Re: Post-Nuclear Adventure Paradise Lost Announced For Xbox Series X
FPP? First Person Puzzler?
Interesting idea, though. I'll keep an eye on this one.
Re: Pick One: Which Of These Xbox Classics Would You Remaster? (#5)
Crimson Skies, with JSRF as a VERY close second, but since I could choose only one...
The NFS Underground "let's put colored lights underneath our cars" hype has well and truly died out, and rightfully so. Because of that rather time-period specific theme, I wouldn't even know how to make a decent reboot of this, without turning it into something more modern and further removed from the original idea.
Re: Rumour: This Year's Call Of Duty Is Called Black Ops Cold War
So, actually a return to the Black Ops 1 setting, then? Seeing as that already took place during the Cold War...
Re: Did You Know: These Xbox 360 Games Are Free To Download On Xbox One
@AlexSora89 I've had that same problem on the PC with the browser, but not when I use the normal web browser on my smart phone. And the Xbox app is definitely something you should try as well.
Re: Mafia: Trilogy Fully Revealed, Two Games Available Now On Xbox One
"It's finally official"
Mafia Un-Trilogy: the story of a series of games neither being released in the right order, nor as an actual, complete collection of three games...
Re: Deals: Over 250 Xbox Games On Offer This Week, Including A Super Saver Sale
So, that makes Red Dead Redemption 2 cheaper than the first game?
That's completely insane. The original should've already dropped down to 15 bucks or less, by now.
Re: Sony's "Very Strong Partnership" With Microsoft Is "Deepening" Following Cloud Service Collaboration
Well, as long as this "very strong" partnership is better than the "unprecedented" partnership between Nintendo and EA, then I think that gamers might actually benefit from it, this time around...
Re: Xbox Series X And PS5 SSD Differences Won't Matter That Much, Say Developers
@Damo Ah, I see. Probably a staycation, then, considering the worldwide restrictions and all...
Re: Xbox Series X And PS5 SSD Differences Won't Matter That Much, Say Developers
Exactly what I already thought all along. It isn't going to be of anything even remotely close to a decisive impact or difference, but as long as there is no proof yet, Sony supporters can still hold on to their last straw. Or no: straws, because they of course also have the superior sound thingy...
@GamingFan4Lyf Yeah, it was kind of a smart move of Sony, to partner with Epic, to make and show this demo, which automatically sent the internet, or at least the Sony-fan part of the internet, into a frenzy, but like you said, it's simply because there's no comparable material on Series X yet, but time will tell.
@Damo I wouldn't have pegged you for an Xbox supporter, to be honest, but glad I was mistaken. Always good to see a familiar name pop up in an article...
Re: Talking Point: If You Could Download Any Xbox Game For Free, What Would You Pick?
@Tatoun The question was about ONE free game you could download, not an entire library...
Re: Talking Point: If You Could Download Any Xbox Game For Free, What Would You Pick?
@FraserG Thanks, much appreciated.
Re: Talking Point: If You Could Download Any Xbox Game For Free, What Would You Pick?
@FraserG Oh, wow, I'm in an article!
Small nitpick: the 'e' is minor case...
As for which game I'd pick if I could have any:
Red Dead Redemption. Never got into it back in the day, and as it so happens, I looked it up today, but the current price didn't sit well with me, because 29,99 for a 10 year old game is WAY too much.
Re: New Mafia: Trilogy Details Revealed, Launches Tomorrow
When they announced a trilogy, I actually expected there to be one package with three games, simultaneously released, not all separate releases in the wrong order, so that's a bit weird, in my opinion.
Re: Did You Know: These Xbox 360 Games Are Free To Download On Xbox One
@AlexSora89 You could try the Xbox app for Android and then go to the store by using that. Or simply use your phone's browser to go to the relevant page(s).
Re: Did You Know: These Xbox 360 Games Are Free To Download On Xbox One
@AlexSora89 Grazie mille, good sir.
Re: Epic CEO Reassures Xbox Fans Following PS5 Unreal Engine 5 Demo
@Grot No, your understanding of the word middleware is correct alright, but seeing as games can entirely be made with Unity as the standalone solution towards making that happen, I'd personally never class that as middleware. Otherwise, any other game engine would also be middleware, so I have to tell you that I'm kind of surprised at that description you quoted. That certainly puts any and all game engines in a completely different light...
Before, I only considered stuff like physics, gfx and audio engines as middleware, so for example Havoc, Nvidia GameWorks, RAD GameTools (Bink Video), ScaleForm, FMOD, Wwise and so on.
Re: Did You Know: These Xbox 360 Games Are Free To Download On Xbox One
@FraserG Thanks for mentioning. Much appreciated.
Re: Epic CEO Reassures Xbox Fans Following PS5 Unreal Engine 5 Demo
@Grot Yeah, true. There's that as well. But he's got to maintain a business, and I'm pretty sure that Microsoft is throwing enough money their way to make it well worth the effort to also let Series X benefit from UE5.
On a side note: why do you label Unity as middleware? I always figured it was a full-blown engine. Mind you, I'm no programmer or developer, so with what little I know about it, I only ever dip my toes into topics like these.
Re: Epic CEO Reassures Xbox Fans Following PS5 Unreal Engine 5 Demo
@Ryall But that could have also been achieved on a PC, so it isn't something specific to that platform. And seeing as we haven't had a demo on Series X yet, we wouldn't be able to tell that difference.
Personally, I would be quite curious to find out.
Re: The Assassin's Creed Valhalla Reveal Trailer Set New Records For Ubisoft
That's actually NOT a good thing, because this will "confirm" to them that they can get away with showing people these cinematic tidbits instead of showing actual gameplay...
Re: Epic CEO Reassures Xbox Fans Following PS5 Unreal Engine 5 Demo
@mousieone Well, the Sony-only fans are definitely using this "proof" as such...
Re: Epic CEO Reassures Xbox Fans Following PS5 Unreal Engine 5 Demo
Well, that's not exactly like saying it'll look better on the Xbox's superior hardware, now is it? Still sounds a bit too pro-Sony and/or evasive of an answer to me. Typical PR blurb...
So, I'll first want to see it running on the ACTUAL Series X hardware, and THEN we'll talk.
On a side note: always a shame that none of these playable tech demos are ever released to the public. Back in the day, I would have LOVED to play around with that Zelda demo on the Wii U, for example. It still looks pretty cool to this day.
Re: Random: Cyberpunk 2077 Xbox One X Includes Coloured HDMI Cable
This... is news?
It's just a friggin' cable. Colored HDMI cables have been around for ages, so why they're trying to make such a big deal of it, is completely beyond me.
Oh, well. At least they seem to be quite happy with themselves, so I'll leave them to their delusion...
Re: The LEGO Ninjago Movie Game Is Currently Free On Xbox One
@FraserG Good to know. Might prevent some confusion here or there...
Re: The LEGO Ninjago Movie Game Is Currently Free On Xbox One
Nice! Grabbed it.
@FraserG A bit strange, though, that currently, the date on the Microsoft Store page still says "9 hours left" instead of "offer valid until 21st of May", so I'm hoping that it is correct, for all the others that might want to get it.
Re: Two More Of May's Xbox Games With Gold Are Now Available
@BANJO We aim to please...
Re: Two More Of May's Xbox Games With Gold Are Now Available
@Richnj You're welcome.
Re: Two More Of May's Xbox Games With Gold Are Now Available
Speaking of free games, here's three games that are still free to download for everyone, regardless of you not having Game Pass and/or Xbox Live Gold, and all three of them are well worth a try in my opinion.
Re: Rumour: Microsoft Planning A 'Big Blowout' Of First-Party Xbox Series X Games In July
That's also what you more or less said about this month's Inside Xbox, Phil.
PLEASE put your money where your mouth is this time, because it seems that, thanks to the so-called "PS5 tech demo", Sony is now gaining ground again with the excited fan boys.
Re: The Original Mafia Has Been Remade From The Ground-Up, Releasing This Year
Those definitely are some pretty fine looking screen shots. The cars look quite real now, much like in any modern racing sim.
Re: Unreal Engine 5 Unveiled, Will Support Xbox Series X And Xbox One
" ..running on a PS5 dev kit"
Ah, instant strike...
But all kidding aside: I'm kinda excited to see what this new version of the engine can truly add to our gaming experiences, so bring it on.
Re: Talking Point: How Important Is FPS To You On Xbox Series X?
The truth of it is simple: YES, a higher frame rate can definitely improve a game, but on the other hand, it's also absolutely true that not every game needs a higher frame rate.
Games that will definitely benefit from 60fps or higher are racing games, fps or shooters, fighting games, air combat games/sims and other fast flowing games, so applying a higher frame rate in those types of games, makes perfect sense.
Games that have a focus on a more moderate tempo, such as adventures or RPG's, don't always need a higher frame rate, especially if we're talking turn-based RPG's or strategy games. And the same goes for puzzlers, board games, building sims, and so on.
So, personally, I'm not that hung up on it, and I just laugh in the faces of the "60fps or it is unplayable" crowd, because they're WAY too fixated on that one aspect, which is only a small percentage of what makes a game good or not.
Ultimately, I'd say that a steady frame rate is, in many cases, FAR more important than an as high as possible frame rate.
Re: EA Doesn't Sound Like It's Interested In Making Skate 4
Yeah... typical EA, so par for the course, I suppose.
Re: Video: Take A Look At The New Arctic Camo Special Edition Xbox Controller
Looking very good indeed. I kinda had to smile at the little color table in the middle of the buttons, as if we wouldn't know which ones to press when they all have the same color...
Re: Assassin's Creed Valhalla Will Run 'At Least' 30 FPS On Xbox Series X
@GamingFan4Lyf Good point, and might very well be the case. Personally, I'm not really bothered by it, because I don't believe in the "all games SHOULD be 60fps" trope. Fast-paced action games such as fighters, shooters, racing games and so on DO need it, and they also benefit from it the most, but turn-based games, slow-paced adventure games, puzzle games, and other types of less fast moving games can look and run perfectly fine in 30fps.
Anyway, all I meant to say with my earlier comment is simply that I noticed that it's the exact opposite of what Microsoft claimed, and if that statement was only true for their own titles, then they should have made that more clear.
Re: Ubisoft To Host 'E3-Style Showcase' In July, Will Feature Game Reveals
But will it feature "gameplay"?
Re: Assassin's Creed Valhalla Will Support 'At Least' 30 FPS On Xbox Series X
I'm not even a frame rate demander, but this is indeed a weird statement, seeing as it was made VERY clear that any and all Xbox Series X games would and/or should run at 60fps. No more 30fps, they said.
Well...
Re: Chorus Dev: It's Easier To Develop For Xbox Series X Than Any Other Console
@Vincent294 Yeah, I know, I was just over-exaggerating it a bit. Should perhaps have made that a bit clearer. Either way, that faster SSD alone isn't going to mean or do a damn thing, if the rest of the hardware isn't up to the task, and it certainly does seem like Microsoft has done a FAR better job of it, this time around.
It's about the sum of all the parts, and how well they "sing" together, not about the individual components being better or faster.
Re: Chorus Dev: It's Easier To Develop For Xbox Series X Than Any Other Console
@Vincent294 But that's just the thing: it's not just about OG Xbox and Xbox 360 backwards compatibility, it's about ALL generations of Xbox being backwards compatible on Series X, and that IS a big thing. You should definitely not underestimate that.
If it wouldn't be a big thing, Spencer wouldn't be going all out on this. And he has already more or less confirmed that they will start adding new titles to it again, once they've got the console in people's homes, so that should already tell you something.
In comparison, Sony only has partial backwards compatibility, which apparently shows that it is basically more of an afterthought for them, whereas Microsoft wants you to feel like it doesn't matter which model Xbox you have, you'll STILL be able to play most, if not ALL of your previous generations Xbox games.
That's what they've been working towards all along, and that is basically also what smart delivery is about for the current generation, which will probably also be a thing for whatever comes after Series X.
On a side note: not saying that you claimed it would, but I firmly believe that the whole "faster" SSD thing will not be a game changer at all. If that is the only thing they can bring to counter all the stuff that Microsoft is offering in their hardware, then that's actually really pathetic:
Microsoft: we have the most powerful console this generation.
Sony: yeah, that may be, but we have a slightly faster SSD...
EDIT:
I'll just add this video, which goes into quite a bit of detail on both the hardware and the UI. It's an interesting watch:
Re: Chorus Dev: It's Easier To Develop For Xbox Series X Than Any Other Console
@Vincent294 But is it 100% backwards compatibility with EVERY PlayStation generation? No, it isn't. From what I've read, it's predominantly just with PS4 titles, so regardless of their supposed larger library, that's not a point in their favor at all, because Microsoft is leagues ahead of them in that regard, with a FAR more extensive backwards compatible catalog.
@ThePrettySenshi And yet, he literally says "In the end it's easier to develop for Xbox Series X than any other console".
Seems like a pretty decisive answer to me, regardless of what he said later on in the interview...
He also didn't really say "no comment", he said he couldn't really go into detail and is only focusing on the Xbox Series X version.
So, that could mean either one of two things: he really doesn't know yet, which seems highly unlikely, or he doesn't want to speak negatively of the hardware, which is actually to his credit, because he's decent enough to not reveal even the tiniest bit of info about Sony's upcoming console, which could undermine their upcoming reveal.
On a side note: he also highlights the power and benefits of the Xbox Series X CPU several times in that interview, indicating that he actually IS comparing it to other platforms.
Re: How Well Do You Know Halo?
I'm REALLY gonna have to stop doing these stupid quizzes on your websites. NOT good for one's confidence or self-esteem...
Re: Chorus Dev: It's Easier To Develop For Xbox Series X Than Any Other Console
Normally, I'd take this with a pinch of salt as well, but this time around,
I definitely believe it has merit. Phil Spencer has made leaps and bounds, to tie down each and every loose end that was left last generation, or might possibly count for this generation, so making your platform very easy to develop for, seems like a given in that regard.
And the Xbox brand has something to prove, so a claim in favor of them would most definitely seem far more plausible than one in favor of PlayStation.
And until recently, Sony's platforms have also NEVER been easy to develop for, so there's that as well. They've always chosen weird hardware and weird CPU's and GPU's, so only since this generation, have they come to their senses, choosing more common components.
Having said that though, they're VERY quiet, and I'm not expecting them to hit anything out of any park any time soon, especially with inferior hardware, so far as I'm concerned, Microsoft has already won.
Regardless of a rather tepid first reveal this week...