Comments 3,162

Re: Battlefield 6 Is An Absolute Smash Hit, The Best-Selling Game On Xbox In 2025 So Far (US)

InterceptorAlpha

@RetroMan71
You mean like the over top tank skins and the bright neons some are wearing for some reason? Not 2042 tier goofy with Santa running around. But still goofy.

And yes. Like I said. Essentially no classes. You get inconsequential benefits that do nothing to really encourage using the correct weapons with the same class. Then they buried closed weapons, even in the beta, and let it die. Just one more step toward a more a CoD like experience.

That's to say nothing of the tiny map size, lackluster destruction, and a smattering of other issues.

Thankfully refunds are ways to get nowadays

Re: Battlefield 6 Is An Absolute Smash Hit, The Best-Selling Game On Xbox In 2025 So Far (US)

InterceptorAlpha

Definitely a miss for me.

Between the small maps, open classes, and movement, just feels like another CoD. Albeit it closer to classic CoD than modern.

Which honestly makes sense why it is doing so well since they were going for that audience.

What I worry about is the game going to yearly releases as previously mentioned and that turning Battlefield even further down the CoD path

Re: Everwild Screenshots Leak Online Several Months After Xbox Cancellation

InterceptorAlpha

Yea. I'm over Microsoft at this point.

At this point they have show how little the respect what they're paid. Had everything of theirs from the OG Xbox to the Zune/HD and even both Kinects.

I'm done.

Gamepass Ultimate has been canceled and I'm 90% of the way moving all my stuff from Windows to Bazzite Linux. Once I finish this windows will be uninstalled and none of our devices will use it again. Not a lot but I'll still be happy having our 3 computers without Windows.

Nadella has got to go.

Re: If Your Battlefield 6 Crew Plays On Xbox, It'll Earn Less XP Than On PlayStation

InterceptorAlpha

@RetroMan71

Yes I'm sure. Still have the 250k queue screenshot lol.

None of the maps in conquest are particularly large. They're more classic medium sized maps. With even AOs and death volumes for aerials being way too small for their speed. They honestly feel like they're more balanced for 32 players instead of 64. Hopefully portal map makers can salvage something outta this though.