Comments 3,182

Re: Obsidian Reveals How Halo Studios Helped With The Outer Worlds 2

InterceptorAlpha

@RegnumSolipsi Cool. That's your opinion.

My opinion is that Halo 4 was the worst story with the godawful, show horned romance.

The sound design was murder on the ears with everything being way too tinny. To the point I had to create an entirely sepeste audio profile to kill the highs a bit. And the multiplayer was awful.

Halo 5 was alright. Especially War zone.

Halo Infinite was back the opposite direction. Desync that still isn't fixed to this day. Player outlines. Terrible mtx system. Unfinished campaign with worse ending than Halo 2's cliffhanger. Missing entire modes and features from previous games. I can go on all day.

Re: Don't Like The New Xbox Game Hubs? Here's How To Turn Them Off

InterceptorAlpha

I suspect there is a significant overlap in the people saying "Boohoo extra button press" and "Boohoo ads".

Some people have never developed user interfaces and it shows.

The point is to be as quick as possible with as few interactions as possible. Some people are just happy settling for what scraps they can get I guess.

If you did this anywhere in an enterprise setting you'd be fired on the spot. But for consumer? A-Okay because it feeds them more junk.

Thankfully you don't have to deal with all the BS on PC and can disable every thing you don't like.