Xbox Announces Policy Changes To Treat Games More 'Fairly' On The Microsoft Store

Over the past few years, we've seen occasional grumbles amongst the Xbox community when it comes to certain games - especially with new bundles of older titles, which can sometimes hog the "New Releases" section on Xbox.

This was actually addressed last year when developers were accused of manipulating the Microsoft Store, and Team Xbox clearly wanted to do more work in this area, hence why they've announced policy changes as part of GDC 2026.

The changes are being made to treat games more "fairly" and ensure "folks can’t try to crowd out other games" through tactics like publishing "the same bundle five times across New Releases".

"We’ve made some policy changes to improve our algorithmic promotions, such as New Releases. These changes ensure you won’t see the same bundle five times across New Releases, and we’re continuing to do work here: you will see more changes soon. Our developer code of conduct is clear: folks can’t try to crowd out other games, and it’s important to us that we host a store where every game is treated fairly!"

A lot of this is targeted at indie games that need the exposure made available to them through the "New Releases" section on Xbox. We recently covered a story about an indie publisher that spent $0 on marketing and praised this "New Releases" section specifically as being a reason why they were still able sell plenty of copies.

Here's what they said at the time:

"The "New Releases" tab on Steam is a waterfall; games disappear in seconds. On consoles, specifically Xbox and PlayStation, the flow of content is more curated. Even a small game gets its moment in the spotlight. Players browsing the "New Games" section actually saw our cover art. You don't need to fight an algorithm; you just need to be there."

So, this is an important part of discoverability for small games, and the ID@Xbox crew is still working hard to increase this discoverability through the likes of Indie Selects, "editorial placements" and obviously Xbox Game Pass as well.

"Our team continues to work hard to highlight crucial new games with editorial placements on the Xbox Experience on PC and Xbox Store on console, as well as with Indie Selects. This program, which focuses on surfacing great games from developers all over the world, and especially those which are not part of Game Pass, has been a huge needle mover for games and players. Of course, Game Pass is also a great way for independent developers to bring their games to a massive audience, and we’re stoked to see just how many games continue to come to Game Pass via the ID@Xbox program."

All of this is surely welcome news for anyone hoping to publish their indie games (or even more major games) on the Xbox platform, as it clearly shows the ID@Xbox team is committed to avoid getting them lost in the shuffle.

It should be great for us as Xbox consumers as well, helping to weed out the spam and ensure that if we're looking for new games on our Xbox consoles or PC, we're getting a curated selection that doesn't waste our time. Fingers crossed!

What are your thoughts on this? Let us know down in the comments section below.

[source news.xbox.com]