
One of the cool new features of the Xbox Series X (and Xbox Series S) is the ability to play games at up to 120 frames per-second, providing a new level of smoothness never before seen in Xbox history.
That said, there are definitely some caveats, with one of them being that only certain titles can support the feature - 60FPS is the target for Xbox Series X and Xbox Series S games, so anything higher is merely a bonus.
So, what games are advertised to support 120FPS so far? Let's take a look...
What Do I Need To Play Xbox Series X Games At 120FPS?
Before we get into it, it's important to note that not everyone will be able to take advantage of this feature.
For starters, you'll need a television or monitor capable of outputting 120Hz (sometimes advertised as 100Hz by retailers in Europe - ask if you're unsure!), and if games support 4K, 120FPS on Xbox Series X, you'll also require a TV or monitor with an HDMI 2.1 port to display these 120FPS modes at their maximum visual quality.
Confusing, huh?
This is an entirely optional feature though, so even if you don't have access to a TV or monitor that can handle it (and the majority of consumers won't for now), you'll still be able to enjoy those games at lower framerates.
For more information on this, check out our next-gen gaming TV prep guide!
Which Xbox Series X Games Support 120FPS (So Far)?
Xbox Game Pass
- CrossCode
- Destiny 2 (Crucible)
- Gears 5 (Multiplayer)
- Halo Infinite (Multiplayer) (Fall 2021)
- Halo: The Master Chief Collection
- Ori and the Will of the Wisps
- Rainbow Six Siege
- Sea of Thieves
- The Falconeer
- The Touryst
Non-Xbox Game Pass Titles
- Borderlands 3
- Call of Duty: Black Ops Cold War
- Call of Duty: Warzone
- Devil May Cry 5 Special Edition
- Dirt 5
- ExoMecha
- JYDGE
- King Oddball
- Metal: Hellsinger (TBD 2021)
- Monster Boy and the Cursed Kingdom (TBD 2021)
- Orphan of the Machine (TBD 2021)
- Rocket League
- Rogue Company
- Second Extinction (TBD 2021)
- Star Wars: Squadrons
What are you enjoying playing at 120FPS? Let us know in the comments below.
[source eurogamer.net]
Comments (34)
Neat. I wish I had a 120Hz-capable TV.
Heck, I am still using a 1080p TV from 2010, so I don't get much benefit at all with these new consoles except for super-sampling (well, and being able to play the latest games and backwards compatible titles using the full horsepower of the Series X).
No, I am not getting a Series S just because I only have a 1080p TV.
@thejameswhogames I just picked up one of those recently.
Not in any hurry to go out and grab a new tv for the new gen.
Don't get me wrong, it is cool to have and all but I'm happy with 4k 60fps as a maximum until the prices come down a bit.
@thejameswhogames Very happy! Excellent picture, looking forward to making that jump.
Feel like "60fps is the target" shouldn't be included. With more and more 30fps games gonna be popping up as the standard output on them, even Aaron Greenberg, the worst marketing exec ever, has gone back and deleted his "60fps will be the default output" tweet.
@Menchi I wouldn't call it the default, but it's definitely the target. That doesn't mean every game will reach it.
"Designed to deliver games in 4K at 60 FPS with support for up to 120 FPS, Xbox Series X represents a superior balance of power and speed with no compromises for developers."
My TV will only allow for 4k/60 or 1080p/120 - curious to find out which I end up preferring.
Don't you also need a 48Gbps HDMI cable to get 4k/120Hz?
@Thretosix Thanks for the info - makes sense!
I'm buying a Samsung Q80T 75" TV, has all the stuff I need to showcase the best this next Gen has to offer! Was going to get an 85" but could not find a TV stand that would fit the space I have (technically I did but it would had cost me over 2k)
So getting a new TV stand by next Tuesday, and ordering the TV so it arrives after the stand, but before the Series X!
@FraserG @thejameswhogames
That tv runs up to 100 fps? Right
@Ridwaano The one I just bought (the LG Nano866NA) goes up to 120FPS, but it's advertised in the UK as a 100Hz TV.
So it's worth checking!
120 fps is cool and all but I guess it'll come at the expense of visual fidelity. I'll be perfectly happy with 4K and 60 fps (still don't believe that most games will hit that mark, 4K/30 is what I'm expecting).
It's a nice thing to try out but generally not fussed about it at all as there will be too much of a resolution and general graphical downgrade required to run at 120fps.
I think 120 will be relegated to MP most of the time and at a visual cost. There really isn't much point in doing 120 hz in single player games unless it can do it at no cost to visuals imo.
@Thretosix I think 60 fps is the sweet middle spot for console games. RT will pull fps down to 30 and isn't worth it unless it is used properly, such as for really good global illumination, not just reflections. 120 is great for MP but will sacrifice visuals and doesn't make sense for single player or co op. [email protected] w/o RT will bring good visuals and frame rate both. RT won't be missed unless it truly and significantly changes the whole visual landscape. I have yet to see that happen yet with real time RT except for maybe Minecraft.
Woohoo!! 120 fps gaming is here!! Just need to wait until xbox series ZZ or PS7 before I get a TV to utilise it. Still unlikely to be using 4K for another 10 years.
Unfortunately bought a 1080p Sony Bravia few years back so if it lasts even half as long as the last Sony TV then got another 10 years to wait until I can make the most of these machines
Who all has a tv for this? Anyone play on a monitor? I have 4K 60 without HDR so i won't be seeing the benefits until i get a new TV. I'm all on fir the loading speeds for myself. If that S had a disk drive I would have been all over that but because it doesn't I got an X... which is stuck in Memphis!!
Only bought a 4k tv a few months back, had to twist the missus arm just to get one at £400 so no way was I ever getting a TV that does 120fps
I don't see many games supporting 4k/120 in the future. I'm fortunate to have a 4k/120 capable TV, but I'd be more than happy with 4k/60 to be honest. Games will still look great.
My TV goosed between Christmas and New year, but I had an insurance from the store I bought it from 4 years previous that surprisingly paid me back the full amount I paid for it. Couple of hundred quid added to it and I snagged me the LGBX. 120hz is brilliant when I'm motion.
It’s good for anyone who has it but I don’t know 120fps seems kind of niche right now. Same as VRR, a very small % of console owners have TVs capable.
I’d rather not have reduced graphics just for the sake of something being 120fps either, it’s going forward to only to take a step back especially when 60fps is really nice anyway.
Having now tried it on several games including Ori and Gears 5 I can honestly say I prefer playing in a smooth 60fps with the additional graphical bells and whistles. It doesn't seem like a huge step up in the same way that 30 to 60 fps is.
My 60 FPS TV won't know the difference but it's great that it's an option for those looking for this. It's a big jump this gen bringing these machines more in line with PC to help move the whole bar forward. How long before SSD's are min spec for all games?
Playing from 30fps to 60fps is a good difference on my series x. But when playing from 60fps to 120fps a few of us don’t really see much difference so far. It’s another one of these let’s chase and sound all fab and technically, look what we can do. I would rather time spent on producing a better game and more graphical vivid game.
To me a waste of developers time and console power.
Let just stick to 30fps all graphical bells and whistles, native 4K, RT etc the best the game can look.
Then 60fps with some graphical cut down.
Bloody 120fps what a dam waste from what i have played.
@Dezzy70 I don’t get it, we’re finally starting to see 60fps as standard, which is great as a console player and suddenly 120fps is being pushed. One step at a time please!
To note: Halo Master Chief Collection DOES NOT support FOV with 120hz setting. It did prior but they removed this. So you have to choose between which you want. A FOV that isn't nauseating or a frame rate that isn't nauseating and choppy.
There was no good reason for this and they just hand waived and explanation.
@Fenbops
I think most of it is say my console or game can do 120fps can yours etc etc.
So they waste their time putting it in and knocking the hell out of the graphics.
There’s very little point to 120fps.
60fps yes you can feel and see it compared to 30fps.
The Nintendo Switch can’t manage any of this and look how many they have sold and their games.
When will the others learn.
So far I have only tried Halo: MCC, Rocket league, and dirt 5 at 120 fps.
Of those, I that Halo was the most noticeable. It felt amazing to play at that frame rate. Rocket league was also quite nice. Dirt 5 had to drop the resolution and image quality too much for me. Curios what other people’s favorites have been!
@FraserG I was thinking of getting the 55" nano 86 but I've heard the a7 gen 3 TVs have bad upscaling so I thought I might wait for a gen 4 version. What's your take?
@InterceptorAlpha Latest insider build fixes it.
@Xiovanni I've got the 49' version of the Nano 866, and personally I find it to be a fantastic TV regardless of the content I'm playing / watching on it.
That said, I'm far from a TV expert and I'm coming from a 2013 1080p display, so you might find flaws in it that I'm not really looking for.
The only real downside that I can notice is the backlight bleed, which lights up part of the screen during particularly dark scenes, although admittedly I only ever really see it when I initially turn on the TV. You can alter the local dimming settings to make it far less prevalent, which for me is perfectly fine. I don't notice it when I'm playing.
Halo MCC in120 fps is spectacular. Played them all when they came out and loved them then and it’s a much better experience now.
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