That price for that hardware is impossible to justify, just like with any other console. But I think they don't care, they're going to manufacture a very limited number of units and sell them to enthusiastic buyers with high purchasing power.
That's a ridiculous price for a video game console.
I would have said the usual thing: for that price, you could build a good PC that’s far superior to any console. But of course, that’s not really true anymore, building a good PC is also ridiculously expensive.
So, I guess we just have to accept that we live in a ridiculous world, where this hobby has become irrationally hostile toward its players.
In Spain, Xbox games haven't been available in stores for quite some time, if you're lucky, you might find a box of old games. If you're lucky enough to find a console for sale (there are hardly any), you have no choice but to buy everything digitally, whether it has a disc drive or not.
Well, I'll play it on PC. These days, all consoles are way behind an RTX 5070Ti, which is what I have in my PC, and there's a world of difference in performance and visual quality.
However, I still prefer to play many games on console despite everything because of the lack of achievements, but PlayAnywhere solves this and offers the best of both worlds.
I was pretty disappointed with StarFox. It cost me €50, and honestly, the game only lasted half an afternoon on my console, it’s incredibly short. It’s not a bad game, after all, it’s a remake of a game that was a masterpiece in its day, but by today’s standards, it feels almost like a demo. It has several routes and is somewhat replayable, but it really only lasts an hour or so. To me, the prices Nintendo is charging for some of its games are ridiculous, and this one takes the cake.
That said, if Wild Blue Skies is even remotely decent, for around €14, I’d find it far more recommendable than the Nintendo game.
Unfortunately, I think these layoffs are necessary for Xbox to survive. I imagine the alternative to maintaining such a large workforce would be things like losing more exclusives or raising the price of Game Pass, and I think it’s become clear that this causes enormous damage to the platform.
Ever since I discovered Gamesir, I’ve stopped using these controllers. It’s a Chinese brand, which made me skeptical at first, but they’ve turned out to be really good.
These days, controllers are terrible, no matter the brand, the rubber on the joysticks wears out, they end up having drift, or the USB cable connection fails over time, and the battery life is very short… Especially the Series Elite 2, the PlayStation controllers, and the ones for the first-generation Switch, they’re awful controllers that I’ve come to really hate.
The Gamesir controllers have none of these issues, they just work and stand the test of time. The rubber doesn’t wear out, they’re sturdy, and they even have a USB cable lock, so you can play wired without worrying about wear and tear on the connector. And they’re cheaper, which makes you wonder why these traditional brands are so incompetent.
I really wouldn't be surprised if it were better than some Mario Party games, it's a series that has some really good games, but also some pretty weak ones.
But of course, part of the appeal of Mario Party lies in its characters. We’ve had Mario for almost half a century, a franchise that Nintendo has worked hard to make synonymous with fun and charisma, and just stepping into that world is enough to put a smile on your face. For alternative games like this one, it’s hard to compete with that.
This is a little off-topic, but I think what really harms young people is social media, that’s where I can easily see enormous damage to their growing and attention span. It’s not just that I think age restrictions are necessary, I believe practices like endless scrolling should be banned.
However, I don’t think access to adult games or movies has much of an impact on young people. My generation grew up with unrestricted access to works with adult content like Doom, Terminator or GTA, and far from causing any harm, I think it helped build communities and a culture around movies and video games.
Where I do see a problem in video games is in casino-like gameplay mechanics, that’s something I do think should be more strictly regulated, though perhaps not by imposing limits on the user’s side, but rather on the developer’s side, where companies like EA, Tencent, or Ubisoft have no ethics whatsoever.
In a world where Microsoft executives weren't incompetent, the Xbox Series would have sold between 60 and 80 million units, this game would be an exclusive, and it would have easily doubled those sales figures.
That's interesting, where I live, there haven't been any Xbox products in any stores for years. It's kind of funny that there's an official price increase for a product you simply can't buy.
What a disaster, this game was key to Xbox's identity. Making it multiplatform will surely do much more harm to the platform in the long run than it will generate revenue in the short term.
All four are important, but I think the one that really matters is the first one, the platform is in terrible shape, and without the platform, there's no Xbox.
Of course, price is an issue, but at this point, the real problem is the lack of selling points for the console or the ecosystem.
Halo and Fable are key selling points for the Xbox, so why on earth are they multiplatform? They’re doing enormous damage to a platform that’s already in bad shape.
I understand that Asha needs time to understand the business and weigh her decisions. But this ridiculous message they’ve been pushing for years: "you don’t need an Xbox" has to stop now.
First, give players a reason to play on Xbox, and then we’ll talk about the price.
It's a great studio that has produced masterpieces like Broken Age or Psychonauts. But its most recent games, far from being bad, were perhaps overly niche projects. Kiln is very original, but aside from the few who've tried it on Game Pass, I don't think anyone else has taken an interest in it.
The game looks great, although I think I prefer the previous graphics engine, it must have been much more complex to develop, but it had some really wild details. Halo Infinite has maps where the vegetation looks incredible, where the waterfalls are insane... and well, this Halo: Campaign Evolved looks great, but it also looks a little too much like... Unreal Engine.
In terms of gameplay, it feels the same to me, aside from a couple of tweaks to modernize it, I’d say it’s the same game with the new graphics engine on top. And mind you, far from being bad, I think it’s fine. The first Halo still strikes me as one of the best shooters in history in terms of controls and fun. That said, the controls are set up pretty poorly by default; I had to increase the sensitivity and remove the dead zone. I don’t know why it’s set up so poorly, but fortunately you can fix it so it responds the way it should.
And well, overall it’s a good game, but I think the biggest downside is that it’s lost all its identity. This game used to be synonymous with Xbox, and now seeing it turned into a multiplatform title breaks much of that magic. I think this game is one of the biggest mistakes in Xbox history.
But compared to other problems Xbox is facing, I don't think it's that serious. For example, the fact that Fable and Halo, franchises that are central to Xbox's identity, are multiplatform does far more damage to the brand, in my opinion.
After years of use, my Series X makes absolutely no noise at all, it’s just like the consoles of the past that didn’t have any mechanical parts or fans. In this regard, with its silent fan and monolithic design, I think it might be the console with the best cooling system ever, it’s simply perfect.
Of course, what he is saying makes a lot of sense, just like music and movies, video games will eventually become independent of the need for dedicated hardware connected to the TV.
However, whenever I've tried cloud gaming, the experience has been noticeably worse. As of now, local hardware is still necessary if you have even modest expectations for image quality, stability, and controller responsiveness.
This has to happen at some point, it's necessary. And I think it should be released exclusively on Xbox, and later perhaps on Switch 2, which is its second home, but on no other system.
Obsidian is one of Xbox's most productive studios, it releases multiple games a year, all of which are of very high quality.
I don't think that's true, there might be budget cuts, layoffs, or canceled projects... But I don't think they'll shut down Obsidian, this studio is a powerhouse, and internally, there's no way they don't see that.
It's a shame if Xbox 360 isn't included. I don't have a single physical Xbox Series game, everything I have on that platform is already digital, and I only have 11 on Xbox One. On the Xbox 360, however, I have about 300 games xD
In this area, Xbox is light-years ahead of PlayStation, which right now, given what it’s doing, strikes me as one of the most repugnant companies in the industry.
Porting original Xbox and Xbox 360 games to PC should be relatively straightforward, compatibility between DirectX libraries should allow these games to run natively, just as the Xbox One and Xbox Series do with Xbox 360 games.
If it hasn't been done before, I suppose it's simply because no one was working on it.
@Tasuki I'm one of those people who has always been very skeptical of Sharma, but somehow, I actually think that to save Xbox, all of this is... necessary.
On current-generation consoles, I think it's going to be inevitable: either 30 fps or a significant sacrifice in visual quality.
I think that, just like with GTA V when it was released on the X360 and PS3, it will be quite limited, and it won't be until it comes to PC or new hardware that we'll be able to see what it's truly capable of.
Game Pass is one of the few appealing things Xbox has left, I think it’s completely safe.
But what’s clear is that things can’t continue as they have been, with a platform that’s on its last legs and has lost almost all of its exclusives and reasons to attract users. They need to change their approach, and that will likely mean Game Pass stops eating up the entire Xbox budget. Day-one games on a subscription service are a treat, but not at the expense of undermining everything else: they absolutely must bring in strong exclusives, reignite excitement for the platform, and get their marketing back on track...
Looking on the bright side, this affects all companies that manufacture consoles, which can be seen as an opportunity.
In other words, Xbox desperately needs something disruptive to break the brand’s losing streak, if everything continued as it always has, it would be almost inevitable that Nintendo and PlayStation would once again bury Xbox commercially.
I doubt they’ll do that, but if Microsoft were to bet big from the start, heavily subsidize the hardware, and innovate by finding new ways to cover the costs of RAM and storage (by sharing orders with data centers or something similar), there’s a chance it could shine against competitors who aren’t capable of releasing anything decent for less than $1,000.
@themightyant I think perception depends a lot on the country. Where I live (Spain), Xbox disappeared over a year ago, and now only Nintendo and PlayStation have a presence in stores and online communities. That’s why I’m here, there’s no one left talking about Xbox in my country :' )
I imagine that in the U.S. or other regions, it’s possible to have a more optimistic view of the Xbox Series.
@themightyant Yes, you're right, the timing is terrible for launching a hardware upgrade. But aside from the brand's most loyal fans (who, at this point, I imagine are very few), I don't think anyone is interested in this model. The Xbox Series X project itself feels like a failure after the terrible decisions of the last few years. I think the Xbox’s 25th anniversary deserved something much more ambitious.
For example, the Xbox Ally X20 seems a bit more decent to me, with the new OLED screen and some minor hardware improvements. Although it’ll probably come at an absurd price, they’ll make very few of them, and you might not even be able to buy one outside of that nonsense with the Asus glasses.
I think what might have sparked a little interest is releasing a more powerful model, this model is nothing more than a skin for a machine that's been around for a long time, and I don't think there's much demand for it.
For me, it's one of the best features of Xbox. I built a PC a little over a year ago with an RTX 5070 Ti, and the difference in performance and graphics compared to any console is HUGE.
Since then, I’ve found it really hard to even consider going back to playing console versions. However, I love the achievements system and have been unlocking achievements on Xbox for years. Xbox PlayAnywhere lets me continue enjoying my profile, library, and achievements that I’ve always had on the console, but with PC performance, and I love it.
The downside is that there are still many games and developers that ignore this feature, such as EA and Ubisoft.
It's unbelievable how slow these things move at Microsoft, it's like when they decided to show game time in days instead of hours, and it's been that way for years. I find it hard to believe the development team hasn't realized this yet.
I think they must have a bureaucracy that works so poorly that every time someone reports something, it probably sits in a ticket for months, going through reviews, approvals, and prioritization by a thousand executives before anyone actually does anything about it.
I hope the long-awaited update to the achievements system comes someday, although I think that, if it does happen, it won't be until at least the arrival of Xbox Helix.
Of these improvements, my favorite is the game hub for X360 games.
Comments 534
Re: ROG Xbox Ally X20 Pre-Orders Go Live Today, Release Date & Prices Revealed
That price for that hardware is impossible to justify, just like with any other console. But I think they don't care, they're going to manufacture a very limited number of units and sell them to enthusiastic buyers with high purchasing power.
Re: Microsoft Announces New 'Xbox Gear' Merchandise Including Tees, Hoodies & Hats
I'm glad to see they're investing in marketing again, even though there's still so much to do...
Re: Gamescom Opening Night Live: Date, Start Times & What To Expect
What a pain in the neck. I don't know when we started trading events like E3 for this ridiculous guy.
Re: The Blood Of Dawnwalker Has Two Performance Modes On Xbox Series X, But No 60FPS
If it's PlayAnywhere, it's not a problem for me
Re: Xbox Series X25 Price & Release Date Details Are Starting To Leak Out
That's a ridiculous price for a video game console.
I would have said the usual thing: for that price, you could build a good PC that’s far superior to any console. But of course, that’s not really true anymore, building a good PC is also ridiculously expensive.
So, I guess we just have to accept that we live in a ridiculous world, where this hobby has become irrationally hostile toward its players.
Re: Xbox Reportedly Makes Up Less Than 5% Of US Physical Sales In 2026
In Spain, Xbox games haven't been available in stores for quite some time, if you're lucky, you might find a box of old games. If you're lucky enough to find a console for sale (there are hardly any), you have no choice but to buy everything digitally, whether it has a disc drive or not.
Re: Kingdom Hearts IV Joins Xbox Play Anywhere, Along With Multiple Other Surprises
Well, I'll play it on PC. These days, all consoles are way behind an RTX 5070Ti, which is what I have in my PC, and there's a world of difference in performance and visual quality.
However, I still prefer to play many games on console despite everything because of the lack of achievements, but PlayAnywhere solves this and offers the best of both worlds.
Re: Metal Gear Solid Δ: Snake Eater Receives Permanent Price Drop On The Xbox Store
I'd say that's the price it should have been from the start.
Re: Here's What The Reviews Are Saying About Star Fox 64 Successor 'Wild Blue Skies'
I was pretty disappointed with StarFox. It cost me €50, and honestly, the game only lasted half an afternoon on my console, it’s incredibly short. It’s not a bad game, after all, it’s a remake of a game that was a masterpiece in its day, but by today’s standards, it feels almost like a demo. It has several routes and is somewhat replayable, but it really only lasts an hour or so. To me, the prices Nintendo is charging for some of its games are ridiculous, and this one takes the cake.
That said, if Wild Blue Skies is even remotely decent, for around €14, I’d find it far more recommendable than the Nintendo game.
Re: Giant Rat Leads Protests Against Xbox Layoffs Outside Bethesda HQ
Unfortunately, I think these layoffs are necessary for Xbox to survive. I imagine the alternative to maintaining such a large workforce would be things like losing more exclusives or raising the price of Game Pass, and I think it’s become clear that this causes enormous damage to the platform.
Re: Xbox Fan Somehow Manages To Buy A Prototype Of The Elite Series 3 Controller
Ever since I discovered Gamesir, I’ve stopped using these controllers. It’s a Chinese brand, which made me skeptical at first, but they’ve turned out to be really good.
These days, controllers are terrible, no matter the brand, the rubber on the joysticks wears out, they end up having drift, or the USB cable connection fails over time, and the battery life is very short… Especially the Series Elite 2, the PlayStation controllers, and the ones for the first-generation Switch, they’re awful controllers that I’ve come to really hate.
The Gamesir controllers have none of these issues, they just work and stand the test of time. The rubber doesn’t wear out, they’re sturdy, and they even have a USB cable lock, so you can play wired without worrying about wear and tear on the connector. And they’re cheaper, which makes you wonder why these traditional brands are so incompetent.
Re: Xbox Suddenly Tells Loads Of People They Don't Need To Verify Their Age Anymore
Obviously, if an account is more than 18 years old, we can assume that its user is as well.
Re: A New Mario Party Clone Just Arrived On Xbox, And It's Surprisingly Not Bad
I really wouldn't be surprised if it were better than some Mario Party games, it's a series that has some really good games, but also some pretty weak ones.
But of course, part of the appeal of Mario Party lies in its characters. We’ve had Mario for almost half a century, a franchise that Nintendo has worked hard to make synonymous with fun and charisma, and just stepping into that world is enough to put a smile on your face. For alternative games like this one, it’s hard to compete with that.
Re: Xbox Rolls Out Mandatory Age Verification To Access 18+ Rated Games In Australia
This is a little off-topic, but I think what really harms young people is social media, that’s where I can easily see enormous damage to their growing and attention span. It’s not just that I think age restrictions are necessary, I believe practices like endless scrolling should be banned.
However, I don’t think access to adult games or movies has much of an impact on young people. My generation grew up with unrestricted access to works with adult content like Doom, Terminator or GTA, and far from causing any harm, I think it helped build communities and a culture around movies and video games.
Where I do see a problem in video games is in casino-like gameplay mechanics, that’s something I do think should be more strictly regulated, though perhaps not by imposing limits on the user’s side, but rather on the developer’s side, where companies like EA, Tencent, or Ubisoft have no ethics whatsoever.
Re: Xbox Announces Four More Console Features, Including Two Highly-Requested Ones
Small steps, but they're appreciated, we'll have to wait a little longer for the achievement system to be updated...
Re: Halo: Campaign Evolved Is Getting Some Surprising Sales Estimates For Xbox, PC & PS5
In a world where Microsoft executives weren't incompetent, the Xbox Series would have sold between 60 and 80 million units, this game would be an exclusive, and it would have easily doubled those sales figures.
Re: Xbox Adds Dynamic Background & Gamer Pics To Celebrate 25 Years Of Play
The sad thing is that these days they're all multiplatform games, and it's more debatable than ever whether they truly represent Xbox :/
Re: Here's A Breakdown Of The New Prices For Xbox Series X|S Consoles As Of August 2026
That's interesting, where I live, there haven't been any Xbox products in any stores for years. It's kind of funny that there's an official price increase for a product you simply can't buy.
Re: Poll: One Year Later, What Do You Think Of Xbox's Most Recent Gears Of War Release?
What a disaster, this game was key to Xbox's identity. Making it multiplatform will surely do much more harm to the platform in the long run than it will generate revenue in the short term.
Re: Xbox's Four Priorities Detailed By Asha Sharma After Major 'Reset'
All four are important, but I think the one that really matters is the first one, the platform is in terrible shape, and without the platform, there's no Xbox.
Re: Xbox Could Still Lose Money On Series X|S Console Sales Despite Price Hike, Sources Claim
Of course, price is an issue, but at this point, the real problem is the lack of selling points for the console or the ecosystem.
Halo and Fable are key selling points for the Xbox, so why on earth are they multiplatform? They’re doing enormous damage to a platform that’s already in bad shape.
I understand that Asha needs time to understand the business and weigh her decisions. But this ridiculous message they’ve been pushing for years: "you don’t need an Xbox" has to stop now.
First, give players a reason to play on Xbox, and then we’ll talk about the price.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
It's a great studio that has produced masterpieces like Broken Age or Psychonauts. But its most recent games, far from being bad, were perhaps overly niche projects. Kiln is very original, but aside from the few who've tried it on Game Pass, I don't think anyone else has taken an interest in it.
Re: Poll: So, What Do You Think Of Halo: Campaign Evolved?
The game looks great, although I think I prefer the previous graphics engine, it must have been much more complex to develop, but it had some really wild details. Halo Infinite has maps where the vegetation looks incredible, where the waterfalls are insane... and well, this Halo: Campaign Evolved looks great, but it also looks a little too much like... Unreal Engine.
In terms of gameplay, it feels the same to me, aside from a couple of tweaks to modernize it, I’d say it’s the same game with the new graphics engine on top. And mind you, far from being bad, I think it’s fine. The first Halo still strikes me as one of the best shooters in history in terms of controls and fun. That said, the controls are set up pretty poorly by default; I had to increase the sensitivity and remove the dead zone. I don’t know why it’s set up so poorly, but fortunately you can fix it so it responds the way it should.
And well, overall it’s a good game, but I think the biggest downside is that it’s lost all its identity. This game used to be synonymous with Xbox, and now seeing it turned into a multiplatform title breaks much of that magic. I think this game is one of the biggest mistakes in Xbox history.
Re: 'We Must Do Better To Support You' - Xbox Exec Apologises For Xbox Server Crash
Yes, they need to do much better.
But compared to other problems Xbox is facing, I don't think it's that serious. For example, the fact that Fable and Halo, franchises that are central to Xbox's identity, are multiplatform does far more damage to the brand, in my opinion.
Re: Talking Point: How Much Noise Do Your Xbox Consoles Make After All These Years?
After years of use, my Series X makes absolutely no noise at all, it’s just like the consoles of the past that didn’t have any mechanical parts or fans. In this regard, with its silent fan and monolithic design, I think it might be the console with the best cooling system ever, it’s simply perfect.
Re: Microsoft Is Officially Bringing Achievements To 'Select' Original Xbox Games
I think that's really big news
Re: Xbox Cloud Gaming Now Works On The PS Vita, And Here's A First Look
I think the screen is too small to play some “big” games, but for others it can be an interesting experience.
Re: The Validity Of Consoles May Face A 'Real Test' Amid Rising Prices, Says Ex-Xbox Boss
Of course, what he is saying makes a lot of sense, just like music and movies, video games will eventually become independent of the need for dedicated hardware connected to the TV.
However, whenever I've tried cloud gaming, the experience has been noticeably worse. As of now, local hardware is still necessary if you have even modest expectations for image quality, stability, and controller responsiveness.
Re: 25 Discounted Games You Should Buy In The Xbox Summer Sale 2026
Remakes and remasters everywhere xD
Re: Dodgy Rumour About Disc Drive For Xbox Project Helix Racks Up 1 Million Views
Well, to me, the rumor about Geoff Keighley seems completely credible xD
Re: ASUS Issues Mini Statement Confirming Standalone Version Of ROG Xbox Ally X20
If it doesn't go much over the €1,000 mark, I think it will be the most interesting console of its kind on the market.
But something tells me it will go well over €1,000...
Re: Xbox Teases Potentially Major Console Update That Will Be 'Worth The Wait'
I hope it's an overhaul of the achievements system, it's something I really look forward to every time they announce a new update.
Re: 'It's A Franchise We Love' - Toys For Bob Keen To Work With Xbox On Banjo-Kazooie Game
This has to happen at some point, it's necessary. And I think it should be released exclusively on Xbox, and later perhaps on Switch 2, which is its second home, but on no other system.
Re: Random: Xbox Helps Release New Version Of Banjo-Kazooie With Unique Features
I think this game will get a remake sooner rather than later. If the new Spyro sells well, it might be Toys for Bob's next project.
Re: Obsidian Is The Latest Studio Reportedly Attempting To 'Avoid Closure' At Xbox
Obsidian is one of Xbox's most productive studios, it releases multiple games a year, all of which are of very high quality.
I don't think that's true, there might be budget cuts, layoffs, or canceled projects... But I don't think they'll shut down Obsidian, this studio is a powerhouse, and internally, there's no way they don't see that.
Re: Report: Xbox Disc-To-Digital Feature Will Allow You To Digitise Your Physical Collection
It's a shame if Xbox 360 isn't included. I don't have a single physical Xbox Series game, everything I have on that platform is already digital, and I only have 11 on Xbox One. On the Xbox 360, however, I have about 300 games xD
In this area, Xbox is light-years ahead of PlayStation, which right now, given what it’s doing, strikes me as one of the most repugnant companies in the industry.
Re: Two OG Xbox Games With 'Handheld' Tag Could Hint At PC Backwards Compatibility
Porting original Xbox and Xbox 360 games to PC should be relatively straightforward, compatibility between DirectX libraries should allow these games to run natively, just as the Xbox One and Xbox Series do with Xbox 360 games.
If it hasn't been done before, I suppose it's simply because no one was working on it.
Re: Xbox Issues Statement After Pulling Out Of Project Fantasy
@Tasuki I'm one of those people who has always been very skeptical of Sharma, but somehow, I actually think that to save Xbox, all of this is... necessary.
Re: Meccha Chameleon Dev Remains Tight-Lipped On Xbox Version Following PC Success
I think this game is almost impossible to play with a controller, and I don't think it could pass the certification process without one.
Re: GTA 6 Rumour Suggests 60FPS on Xbox Series X, But Digital Foundry Says It's 'Unlikely'
On current-generation consoles, I think it's going to be inevitable: either 30 fps or a significant sacrifice in visual quality.
I think that, just like with GTA V when it was released on the X360 and PS3, it will be quite limited, and it won't be until it comes to PC or new hardware that we'll be able to see what it's truly capable of.
Re: Report: Xbox Has No 'Blanket Plans' To End Funding For Third-Party Game Pass Titles
Game Pass is one of the few appealing things Xbox has left, I think it’s completely safe.
But what’s clear is that things can’t continue as they have been, with a platform that’s on its last legs and has lost almost all of its exclusives and reasons to attract users. They need to change their approach, and that will likely mean Game Pass stops eating up the entire Xbox budget. Day-one games on a subscription service are a treat, but not at the expense of undermining everything else: they absolutely must bring in strong exclusives, reignite excitement for the platform, and get their marketing back on track...
Re: Xbox Expects The 'Component Crisis' To Get Worse For Consoles In 2027
Looking on the bright side, this affects all companies that manufacture consoles, which can be seen as an opportunity.
In other words, Xbox desperately needs something disruptive to break the brand’s losing streak, if everything continued as it always has, it would be almost inevitable that Nintendo and PlayStation would once again bury Xbox commercially.
I doubt they’ll do that, but if Microsoft were to bet big from the start, heavily subsidize the hardware, and innovate by finding new ways to cover the costs of RAM and storage (by sharing orders with data centers or something similar), there’s a chance it could shine against competitors who aren’t capable of releasing anything decent for less than $1,000.
Re: Xbox Series X25 'Gift' Emails Are Now Being Sent To FanFest Attendees
@themightyant I think perception depends a lot on the country. Where I live (Spain), Xbox disappeared over a year ago, and now only Nintendo and PlayStation have a presence in stores and online communities. That’s why I’m here, there’s no one left talking about Xbox in my country :' )
I imagine that in the U.S. or other regions, it’s possible to have a more optimistic view of the Xbox Series.
Re: Xbox Series X25 'Gift' Emails Are Now Being Sent To FanFest Attendees
@themightyant Yes, you're right, the timing is terrible for launching a hardware upgrade. But aside from the brand's most loyal fans (who, at this point, I imagine are very few), I don't think anyone is interested in this model. The Xbox Series X project itself feels like a failure after the terrible decisions of the last few years. I think the Xbox’s 25th anniversary deserved something much more ambitious.
For example, the Xbox Ally X20 seems a bit more decent to me, with the new OLED screen and some minor hardware improvements. Although it’ll probably come at an absurd price, they’ll make very few of them, and you might not even be able to buy one outside of that nonsense with the Asus glasses.
Re: Xbox Series X25 'Gift' Emails Are Now Being Sent To FanFest Attendees
I think what might have sparked a little interest is releasing a more powerful model, this model is nothing more than a skin for a machine that's been around for a long time, and I don't think there's much demand for it.
Re: Xbox Play Anywhere Deserves Serious Praise After Passing 2,000 Supported Games
For me, it's one of the best features of Xbox. I built a PC a little over a year ago with an RTX 5070 Ti, and the difference in performance and graphics compared to any console is HUGE.
Since then, I’ve found it really hard to even consider going back to playing console versions. However, I love the achievements system and have been unlocking achievements on Xbox for years. Xbox PlayAnywhere lets me continue enjoying my profile, library, and achievements that I’ve always had on the console, but with PC performance, and I love it.
The downside is that there are still many games and developers that ignore this feature, such as EA and Ubisoft.
Re: GTA 6 Is Highlighting A Flaw With The Review System On Xbox
It's unbelievable how slow these things move at Microsoft, it's like when they decided to show game time in days instead of hours, and it's been that way for years. I find it hard to believe the development team hasn't realized this yet.
I think they must have a bureaucracy that works so poorly that every time someone reports something, it probably sits in a ticket for months, going through reviews, approvals, and prioritization by a thousand executives before anyone actually does anything about it.
Re: Four New Console Features Begin Rolling Out Today For Xbox Insiders (June 24)
I hope the long-awaited update to the achievements system comes someday, although I think that, if it does happen, it won't be until at least the arrival of Xbox Helix.
Of these improvements, my favorite is the game hub for X360 games.
Re: Xbox Summer Sale 2026 Set To Begin Soon, Here's What You Need To Know
I get the feeling that console sales are almost always the same, in this regard, they could learn a lot from Steam.
Re: Talking Point: How Well Do You Expect GTA 6 To Run On Xbox Series X|S?
It depends on what each person expects, but I don't think this game will be playable under ideal conditions until it's released on PC or new consoles.