Update []: Three Fields Entertainment has now launched a Patreon campaign to try and keep development going on Wreckreation, with four tiers of rewards available to paid subscribers. For just $8 per-month, for example, they're offering to put your name in the credits, give you access to exclusive polls, and provide an exclusive vehicle livery that'll arrive in January.

An accompanying press release mentions how they're hoping to secure six months' worth of time to continue updating Wreckreation, while also exploring "multiple ways to fund the future" for both new projects and new partnerships.

Here's hoping it works out for them! We'll leave you with an official tweet about the Patreon campaign below:


Original Story: Earlier this year, we highlighted the then-upcoming launch of Wreckreation - an open world driving and building game made by Three Fields Entertainment, which itself is made up of various former Burnout and Need for Speed developers.

Unfortunately, the release seems to have gone terribly for them. In a long message shared on social media today, the company's CEO advised that she's placed the entire team on notice of redundancy, explaining that they've had to self-fund for most of 2025 and their publisher doesn't have the "enthusiasm or financial support to continue development".

We'll share the full, lengthy message below:

"Today I am having to share one of the hardest messages of my career. After twelve years of building and nurturing Three Fields Entertainment, I am forced into the situation of today placing our entire team on notice of redundancy.

Since the launch of *Wreckreation*, our small studio has worked incredibly hard — with heart and dedication — to update the game, listen to our community, and deliver the fixes and features players asked for. I could not be prouder of the people I’ve worked alongside or the passion they’ve poured into this project.

But the reality we now face is stark. As an independent studio, we will not see revenue from game sales for the foreseeable future. We have had to self-fund most of this year and all of the post launch content. Without the enthusiasm or financial support from our publisher to continue development, we simply cannot sustain the studio in its current form. Making this decision has been unbelievably painful.

This is a heartbreaking moment for all of us. What makes it even harder is that we have so many things in the pipeline — multiple features, updates, and creative ideas that we were excited to bring to the game, many of which are showcased in the video we’re sharing today. These are things we genuinely believed would have continued to strengthen Wreckreation and grow its community.

My hope is that by showing this work publicly, someone out there might also see that potential and perhaps an opportunity could still emerge. But even if that hope does not materialise, we want this to stand as a testament to our vision and to the strength, passion, and skill of our tiny team. I truly believe in the potential of this game and in the brilliance of the people who built it.

To everyone who has supported us, played our games, or believed in our studio: thank you. Your support has meant the world - We will, again at our own cost, ensure the next update that includes a Crossplay feature does get published before Christmas and we hope you and your friends can enjoy the world that we have built together, whichever platform you play on.

I can be contacted at [[email protected]]"

As you can see, this is a dire situation for Three Fields Entertainment which is seemingly irreversible, and yet they're still putting in the effort to add new features to Wreckreation at their own cost. That's quite something.

Let's hope this game can turn itself around and find a new publisher or some kind of additional help - it actually has a 4.7/5 rating on the UK Xbox Store (albeit only 3.8/5 on the US version), but it just seems like not enough people have been buying it.

We'll cross our fingers that Three Fields Entertainment can get back on its feet and flourish once again in 2026...