Comments 199

Re: Microsoft Set To Announce 'Free' Xbox Cloud Gaming Tier With Ads

Vordus

There's no way that a 5 hour limit will stay in the long term. At a guess it's because they've only recently extended the streaming service to the other paid tiers, so they don't actually have the capacity on their current infrastructure to launch fully.

At some point they're going to want that free tier to exist because they can use it to sell games in less traditional markets or to these younger generations that don't look far past their phone for entertainment.

Re: Hollow Knight: Silksong Has No Reviews Yet, So Here's What The Players Are Saying

Vordus

I gave it a whirl but spent the first 40 minutes getting lost and annoyed that there's no map, the following five minutes getting annoyed that the map vendor is in a quite remote location that I somehow missed in the first 40 minutes, and charges more per map than I'd managed to find so far in the game, and then immediately quit when I got killed by a trap a couple of rooms later in a location that I don't have the direction sense to find again, alongside all the money I needed to buy the map to find my corpse. At that point my brain's innate soulslike mechanics prevention mechanisms kicked in and forced me to uninstall the game.

Seems pretty decent from what I saw.

Re: Our Predictions For The 2025 Xbox Games Showcase

Vordus

@themightyant E3 used to feel incredibly cutthroat and competitive back when it was pretty much the only time in the year when gaming news could break into the mainstream. Every company was desperately trying to outdo each other in front of the press. I kind of miss that. But I also kind of like not sitting through sales figures, cirque du soleil performances, families of actors demonstrating motion tech, or well-dressed overpaid executives desperately trying to prove their gaming cred onstage.

Re: Ubisoft Forward Showcase Not Happening This Summer, Confirms Team

Vordus

Last year they resorted to padding their showcase out with games that they didn't even have footage for yet. I think they may have even showed indies that were nothing to do with them during the preshow. At this point pretty much everything they have would be new content for their ongoing live service games which are arguably the only thing that's consistently making money for them at this point, and also a chain they have put round their own necks that's slowly dragging them further into the abyss.

Re: Xbox Players Say They're Being 'Banned Indefinitely' For Using A VPN

Vordus

@h3s In 2018 the EU passed an anti-geoblocking law requiring that all EU versions of storefronts be usable by anyone within the EU. As we didn't leave until 2020 we inherited that law, so it's a legal requirement that MS allow UK residents to purchase things on the EU storefronts. So that's why you can just do that.

Re: Pure Xbox's Game Of The Year 2024

Vordus

@Markatron84 Oh absolutely, and there are so many reasons past the outrage economy as to why they underperformed. Outlaws seems perfectly amicable but is a title from a fatigued franchise presented in the house style of a fatigued publisher, so it basically struggled to garner any kind of enthusiasm at the time. Veilguard definitely felt more like EA just wanted to get a finished product out of the door without killing the franchise or the studio than it did a triple-A launch of old. Honestly, from what I gather it turned out far better than 10 years of development hell would suggest, but it certainly didn't generate the kind of buzz you'd normally associate with a big franchise release.

The fact that neither of us has played either game (though I bet we're both holding out for Veilguard on EA Play) feels kind of appropriate in this case. But hey, still got a bigger audience than all but 7 games on the system, if the polling sample is to be believed.