@Markatron84 Oh absolutely, and there are so many reasons past the outrage economy as to why they underperformed. Outlaws seems perfectly amicable but is a title from a fatigued franchise presented in the house style of a fatigued publisher, so it basically struggled to garner any kind of enthusiasm at the time. Veilguard definitely felt more like EA just wanted to get a finished product out of the door without killing the franchise or the studio than it did a triple-A launch of old. Honestly, from what I gather it turned out far better than 10 years of development hell would suggest, but it certainly didn't generate the kind of buzz you'd normally associate with a big franchise release.
The fact that neither of us has played either game (though I bet we're both holding out for Veilguard on EA Play) feels kind of appropriate in this case. But hey, still got a bigger audience than all but 7 games on the system, if the polling sample is to be believed.
@BIG3 That's not entirely true. She looks a little more haggard and gaunt, and she's got the slit pupils. Seems like she's something more akin to a proper Witcher now, with all the mutations that come with that bargain.
@Evilinsane Stardew is literally based on the gameplay loop from Harvest Moon/Story of Seasons from the 90s, so it goes back a heck of a lot longer than that.
Little Rocket lab seems to be cozy Factorio, so that's at least a reasonable shakeup from the usual 'here's a farm, here's your watering can, produce goes in the box' formula.
1. Fallout 4, 2. Vampire Survivors 3. Eiyuden Chronicle: Hundred Heroes 4. Galacticare 5. Saint's Row 6. Brotato 7. Dead Island 2 8. Control Ultimate Edition 9. Final Fantasy XIV Online 10. Neon White 11. Superhot Mind Control Delete 12. Dungeons of Hinterberg 13. Inscryption 14. Fallout: New Vegas 15. Powerwash Simulator 16. Bomb Rush Cyberfunk 17. Starfield 18. The Rise of the Golden Idol 19. Steamworld Dig 2 20. Chants of Sennaar
Time played: Top 5%, Gamerscore: Top 1%, Achievements: Top 1%
So that's mostly just indies and Bethesda RPGs, then. That makes sense.
@kihaennem USB keyboards are all pretty much the same connections wise, so my suspicion is that it'll work fine with Xbox consoles, but that some of the functions (like the super buttons, the Game Bar button, the volume turner and anything that requires software to program it) won't. Of course, it's suddenly become a lot harder to find out whether the basic functions work because it's impossible to search for whether folks have tried the existing versions of the 8bitdo retro keyboard on Xbox without just bringing up articles about the Xbox-themed one.
Yeah, no, not for me, ta. I'd probably have some interest in Judas, but 2K's treatment of Roll7 angered me so much that it'll probably be a few years before I'm willing to give 2K money.
@FraserG Honestly, it's refreshing to see journos straight up admit to the SEO tricks.
The other one here that always amuses me is the fact that every single article has to have 'Xbox' shoehorned into the headline. I completely understand why, but it's so weird going down the feed and just seeing the word 'Xbox' repeated constantly.
@Fishticon Oh, they did that long ago. I tried to get some support not long ago, you can only access human support through a phone call. And they have to decide whether you're worthy of a phone call. So because my issue was reasonably unique, that's not on the 'worthy of a phone call' list.
They also love telling you that you're going to connect to Microsoft support, but connecting you up with folks from the MS support forums (who aren't actually support folks and therefore can't deal with anything outside of the most general issues) instead.
@InterceptorAlpha But you don't need the project to come out to get tax breaks from losses. They could have said that the project wouldn't recoup the marketing and distribution costs and just cancelled it, which would have been a far more effective tax write-off.
@themightyant honestly, dialling down the RPG elements was probably a good move in the current gaming market. If they'd gone for something more traditional they'd have had to deal with endless unfavorable comparisons to Baldur's Gate 3. It has, at the very least, been allowed to be it's own thing for better and for worse.
@Major_Player They're talking about relisting existing licenced games, not making new ones. Which presumably comes down to balancing the cost of the new licence fees against the value they would bring to game pass and/or the money that could be recouped through new sales.
Ultimately if they're going to do this, it's going to involve a lot of very careful negotiations with Disney and Hasbro. Although Hasbro has already indicated that they're game, and MS already has deals with Disney including for the LucasArts SCUMM remasters that DoubleFine produced. It's all very possible, but not necessarily likely. And it's certainly not something they'd rush into as that would weaken their negotiating position.
@Jenkinss I said Concord struggled to get anything higher than a seven. It averages out to about a 6.
Regardless, Concord didn't fail because it was bad. Concord failed because it was a middle of the road, me-too overwatch clone in an already crowded genre, offered at a price much more expensive than it's competitors, and marketed extremely poorly. Much worse games have done much better. Not that it's difficult to do better than Concord.
@Doomcrow @Jenkinss SM2 got mostly 8/10s from the major sites, and Concord struggled for anything higher than a 7, so I've no clue what you pair are on about.
@freddones hard disagree on trusting Steam reviews or charts. Why would I trust the collected opinions of one of the most toxic communities on the net?
@PhileasFragg Ubisoft doesn't have a cloud service. What they have is the right to sell the games to other cloud services, including Xbox. The question ultimately comes down to whether other cloud services are willing to pay, and whether Ubisoft is competent enough to properly ship it around.
@FuzzieGinge88 Probably, yes. But they'll likely want more precise numbers on how it works out for new AAA releases before investing in porting other new titles. Jumping in full force without any kind of evidence is a great way to scupper things when something turns out not to be as profitable as everybody imagined. Once they've got more data, they can use it to build a coherent strategy.
Although it would be the first coherent strategy they've had in years fnaw fnaw fnaw.
So... It's a USB powered shot dispenser awkwardly clipped to a console?
Edit: hold on, hold on. If you're having to collect the shot, What's the point in having a remote? This is a shot dispenser that's been placed next to an object that, quite paradoxically, the user of the object barely ever touches. Surely that's the worst location for a shot dispenser?
@shoeses I've never seen a single person defend Dustborn. Or promote Dustborn. I've never seen anyone give one jot of a care about Dustborn, a weird niche small-studio Norwegian game that absolutely anyone could have looked at and said 'yeah, that's not actually getting bought by anyone' anywhere along the process. To include it in the list alongside big AAA failures like the utterly disastrously mispromoted me-too hero shooter Concord is intellectually dishonest.
Your grifter-led movement claims credit for massive sweeping market forces. It ignores the actual market conditions and blames everything on 'Woke'. You ignore elements like Wukong's focus on the massive protectionist Chinese market because it doesn't suit your narrative. You ignore the fact that both Star Wars and Ubisoft have produced the same formula over and over to the point where neither have the same cultural cache. You ignore the massive success of titles like Baldur's Gate 3, the Verhoven-styled cultural satire in Helldivers 2, or indie juggernauts with diverse characters like Hades 2 so that you don't have to deal with trying to explain why they succeeded (spoilers, it's because they're great games that stuck out in an overcrowded market).
Weirdly you both claim that 'woke' games are causing the industry to fail, but also that your 'boycotts' (which is mostly a lot of screaming in comments about games that you weren't going to buy anyway) work. If people aren't buying the games, then the boycott is redundant.
The problem in the industry isn't 'woke'. The problem is that development costs and time are ballooning, and after two decades where the AAA industry has obsessed over putting more and more eggs into fewer and fewer baskets it has no idea how to with the idea that those baskets might fall apart. It tries to make bland games that appeal to everyone, and end up appealing to nobody.
Meanwhile, the massive investment that came into the industry during the pandemic has resulted in an absolute abundance of games. Far too many games. The industry straight up cannot support the amount of games currently on the market. Over the summer I watched trailers for over 12,000 games. Most of those games will fail. Some of them will be high-profile failures, most will be forgotten.
@jesse_dylan It's Incredible how they are still falling into the trap of 'smaller, cheaper games are not worth making because the labour would be more efficiently applied to AAA projects' whilst also losing money hand over fist on underperforming AAA projects and development hell megaprojects.
@Medic_alert "(Edit - forgot they were on Switch but I'll still leave them here)"
Considering that one of the listed examples is FIFA World Cup 2010, I suspect absolutely anything that runs on Xbox is fair game, so I don't think anyone's going to hold the Ori games against you.
@InheritNegative If that's the case then they don't know what's cool, or what critics and snobs are interested in because all they've managed to make is bland corporate art.
@Tasuki well, theoretically unhooking the company from the stock market would give them the opportunity to spend some time consolidating and repairing the company instead of chasing the myth of infinite growth and eternal profits, but let's face it, for that to happen they'd need new management, and this is just the existing regime locking down control.
@OldGamer999 It's not just that; it's the fact that their processes have basically left every Ubisoft looking, sounding, feeling the same. They've very much sanded down each and every game they make to a formula of what sold a decade ago, and are now panicking because that's literally the only tactic they have for games production.
@jesse_dylan Open Roads is on GPU, and is expanding out to the cheaper tier. We really need a better way of displaying this sort of information, because it's confusing.
Comments 211
Re: Deals: Xbox Is Hosting A Huge 'Buy One, Get Two Free' Indie Sale Right Now
@Decimateh Alas, the data is extremely specific, so this will work for just this one sale x_x
Re: Deals: Xbox Is Hosting A Huge 'Buy One, Get Two Free' Indie Sale Right Now
I may have gotten carried away making a Google sheets spreadsheet to calculate whether or not any combination of three games is a good deal. GBP only, I'm afraid.
https://docs.google.com/spreadsheets/d/1aNWeNM8sxtnKoaLLC27966bNp0sfJHFkm9hn5RYfjxI/copy?usp=drivesdk
Re: Xbox Wants To Bring A Console Experience To PC Handhelds In 2025
@GamingFan4Lyf Windows for Games LIVE
Re: These Six Games Are Coming To Xbox Game Pass (January 8-14)
I literally only just twigged that this is precisely one week. No wonder there's even less than usual.
Re: These Six Games Are Coming To Xbox Game Pass (January 8-14)
So, nothing, then.
Re: Xbox Game Pass Quests Are Getting A Big Overhaul For 2025
Sure would be nice if the damn thing worked at all. But MS are still flagging my very UK-based ISP as a VPN and blocking me from seeing quests at all.
(Ironically, I can access it through my PC. Because that one actually is behind a VPN. Go figure)
Re: Pure Xbox's Game Of The Year 2024
@Markatron84 Oh absolutely, and there are so many reasons past the outrage economy as to why they underperformed. Outlaws seems perfectly amicable but is a title from a fatigued franchise presented in the house style of a fatigued publisher, so it basically struggled to garner any kind of enthusiasm at the time. Veilguard definitely felt more like EA just wanted to get a finished product out of the door without killing the franchise or the studio than it did a triple-A launch of old. Honestly, from what I gather it turned out far better than 10 years of development hell would suggest, but it certainly didn't generate the kind of buzz you'd normally associate with a big franchise release.
The fact that neither of us has played either game (though I bet we're both holding out for Veilguard on EA Play) feels kind of appropriate in this case. But hey, still got a bigger audience than all but 7 games on the system, if the polling sample is to be believed.
Re: Pure Xbox's Game Of The Year 2024
Surprisingly strong showings for Veilguard and Outlaws, which probably mostly just shows how few games got any kind of serious traction this year.
Re: These Games Are Coming To Xbox Next Week (December 23-27)
Slim pickings. Almost as if it's Christmas and everyone's out of office or something...
Re: Poll: What Were The Best Xbox Game Pass Additions In 2024?
You're missing too many of the games I played for me to be able to press the 'vote' button again.
5 points: Neon White
4 points: Flock
3 points: Little Kitty Big City
2 points: Brotato
1 point: Botany Manor
Re: Poll: What Is Your Xbox Game Of The Year For 2024?
I'm not allowed to vote because answers all need to be unique, but I need to use the 'something not on this list' option four times over.
Re: Roundup: Here Are All The Xbox Reveals From The Game Awards 2024
@BIG3 That's not entirely true. She looks a little more haggard and gaunt, and she's got the slit pupils. Seems like she's something more akin to a proper Witcher now, with all the mutations that come with that bargain.
Re: Two Colourful Indie Games Announced For Xbox Game Pass In 2025
@Evilinsane Stardew is literally based on the gameplay loop from Harvest Moon/Story of Seasons from the 90s, so it goes back a heck of a lot longer than that.
Little Rocket lab seems to be cozy Factorio, so that's at least a reasonable shakeup from the usual 'here's a farm, here's your watering can, produce goes in the box' formula.
Re: Free Play Days: Try These Xbox Games For Free (December 12-15)
@FraserG Not quite. It's the mildly enhanced next-gen version from 2015 rather than the original 360 version from 2013.
Re: Indiana Jones And The Great Circle Review Roundup: Here's What The Critics Think So Far
There's two really important things I need to know about the game.
Is there a plant called Chuck, and does Indy at any point claim to be 'selling these fine leather jackets'?
Re: Review: Indiana Jones And The Great Circle (Xbox) - A MachineGames Misfire
Folks, if Ben didn't like the game, Ben didn't like the game. That's how reviews work.
Re: It's That Time Again! Your Xbox 'Year In Review' 2024 Is Now Available
1. Fallout 4,
2. Vampire Survivors
3. Eiyuden Chronicle: Hundred Heroes
4. Galacticare
5. Saint's Row
6. Brotato
7. Dead Island 2
8. Control Ultimate Edition
9. Final Fantasy XIV Online
10. Neon White
11. Superhot Mind Control Delete
12. Dungeons of Hinterberg
13. Inscryption
14. Fallout: New Vegas
15. Powerwash Simulator
16. Bomb Rush Cyberfunk
17. Starfield
18. The Rise of the Golden Idol
19. Steamworld Dig 2
20. Chants of Sennaar
Time played: Top 5%, Gamerscore: Top 1%, Achievements: Top 1%
So that's mostly just indies and Bethesda RPGs, then. That makes sense.
Re: Pick One: What Was Your Favourite Xbox Game Pass Game In November 2024?
Utterly awful month for me. Ended up playing one game that was broken at launch, and nothing else.
Re: This Gorgeous Xbox Mouse & Keyboard Set Launches Next Month
@kihaennem USB keyboards are all pretty much the same connections wise, so my suspicion is that it'll work fine with Xbox consoles, but that some of the functions (like the super buttons, the Game Bar button, the volume turner and anything that requires software to program it) won't. Of course, it's suddenly become a lot harder to find out whether the basic functions work because it's impossible to search for whether folks have tried the existing versions of the 8bitdo retro keyboard on Xbox without just bringing up articles about the Xbox-themed one.
Re: This Gorgeous Xbox Mouse & Keyboard Set Launches Next Month
These 8bitdo keyboards always look cool, but I'm not sure I could do without a numpad.
Re: Talking Point: What Do You Want To See From Xbox In 2025?
I'd like them to reverse the trend of the number of game pass games each month dropping.
The industry in general is struggling right now. Surely that makes it a buyer's market?
Re: 2K Provides Updated Launch Windows For Its Upcoming Xbox Lineup
Yeah, no, not for me, ta. I'd probably have some interest in Judas, but 2K's treatment of Roll7 angered me so much that it'll probably be a few years before I'm willing to give 2K money.
Re: Roundup: Here's What The Critics Think Of Metal Slug Tactics On Xbox Game Pass
@FraserG Honestly, it's refreshing to see journos straight up admit to the SEO tricks.
The other one here that always amuses me is the fact that every single article has to have 'Xbox' shoehorned into the headline. I completely understand why, but it's so weird going down the feed and just seeing the word 'Xbox' repeated constantly.
Re: Xbox's AI-Powered 'Support Virtual Agent' Now Available To Insiders
@Fishticon Oh, they did that long ago. I tried to get some support not long ago, you can only access human support through a phone call. And they have to decide whether you're worthy of a phone call. So because my issue was reasonably unique, that's not on the 'worthy of a phone call' list.
They also love telling you that you're going to connect to Microsoft support, but connecting you up with folks from the MS support forums (who aren't actually support folks and therefore can't deal with anything outside of the most general issues) instead.
Re: Xbox Has One 'Game Of The Year' Nomination At The Golden Joystick Awards 2024
If everyone was being honest with themselves, this would be Balatro's.
But if the Chinese audience finds the page, Wukong is going to walk away with it.
Re: These 10 Games Are Coming To Xbox Game Pass (November 4-19)
@Bartig Two. FS2024 is a full sequel rather than an update. Goat Simulator is definitely arguably a game that's already on the service, though.
Re: EA & BioWare Aren't Making Any DLC For Xbox RPG Dragon Age: The Veilguard
@InterceptorAlpha But you don't need the project to come out to get tax breaks from losses. They could have said that the project wouldn't recoup the marketing and distribution costs and just cancelled it, which would have been a far more effective tax write-off.
Re: EA & BioWare Aren't Making Any DLC For Xbox RPG Dragon Age: The Veilguard
@InterceptorAlpha
"They just needed it out the door for a tax break."
Not how tax breaks work (unless you're Ubisoft doing a weird deal with the Singapore government, but that's another development hell entirely).
Re: Dragon Age: The Veilguard Dev BioWare Thanks Fans For Support
@themightyant honestly, dialling down the RPG elements was probably a good move in the current gaming market. If they'd gone for something more traditional they'd have had to deal with endless unfavorable comparisons to Baldur's Gate 3. It has, at the very least, been allowed to be it's own thing for better and for worse.
Re: Microsoft's Xbox Gets Another Revenue Boost From Activision
@Major_Player They're talking about relisting existing licenced games, not making new ones. Which presumably comes down to balancing the cost of the new licence fees against the value they would bring to game pass and/or the money that could be recouped through new sales.
Ultimately if they're going to do this, it's going to involve a lot of very careful negotiations with Disney and Hasbro. Although Hasbro has already indicated that they're game, and MS already has deals with Disney including for the LucasArts SCUMM remasters that DoubleFine produced. It's all very possible, but not necessarily likely. And it's certainly not something they'd rush into as that would weaken their negotiating position.
Re: Roundup: The Reviews Are In For Dragon Age: The Veilguard
@Jenkinss I said Concord struggled to get anything higher than a seven. It averages out to about a 6.
Regardless, Concord didn't fail because it was bad. Concord failed because it was a middle of the road, me-too overwatch clone in an already crowded genre, offered at a price much more expensive than it's competitors, and marketed extremely poorly. Much worse games have done much better. Not that it's difficult to do better than Concord.
Re: Roundup: The Reviews Are In For Dragon Age: The Veilguard
@Doomcrow @Jenkinss SM2 got mostly 8/10s from the major sites, and Concord struggled for anything higher than a 7, so I've no clue what you pair are on about.
Re: Roundup: The Reviews Are In For Dragon Age: The Veilguard
@freddones hard disagree on trusting Steam reviews or charts. Why would I trust the collected opinions of one of the most toxic communities on the net?
Re: Xbox Game Pass Adds Two Call Of Duty 'Cloud' Titles Today, Along With Black Ops 6
@PhileasFragg Ubisoft doesn't have a cloud service. What they have is the right to sell the games to other cloud services, including Xbox. The question ultimately comes down to whether other cloud services are willing to pay, and whether Ubisoft is competent enough to properly ship it around.
Re: Rumour: Xbox's PS5 Ports Have 'Slowed Down' Following Indiana Jones Announcement
@FuzzieGinge88 Probably, yes. But they'll likely want more precise numbers on how it works out for new AAA releases before investing in porting other new titles. Jumping in full force without any kind of evidence is a great way to scupper things when something turns out not to be as profitable as everybody imagined. Once they've got more data, they can use it to build a coherent strategy.
Although it would be the first coherent strategy they've had in years fnaw fnaw fnaw.
Re: Rumour: Xbox's PS5 Ports Have 'Slowed Down' Following Indiana Jones Announcement
Got to see how the experiment rolls out before expanding it much further.
Re: Southern Comfort Unveils 'First Ever Adult Accessory' For Xbox Series X
So... It's a USB powered shot dispenser awkwardly clipped to a console?
Edit: hold on, hold on. If you're having to collect the shot, What's the point in having a remote? This is a shot dispenser that's been placed next to an object that, quite paradoxically, the user of the object barely ever touches. Surely that's the worst location for a shot dispenser?
Re: Ubisoft's Prince Of Persia: The Lost Crown Team Officially Disbanded
@shoeses I've never seen a single person defend Dustborn. Or promote Dustborn. I've never seen anyone give one jot of a care about Dustborn, a weird niche small-studio Norwegian game that absolutely anyone could have looked at and said 'yeah, that's not actually getting bought by anyone' anywhere along the process. To include it in the list alongside big AAA failures like the utterly disastrously mispromoted me-too hero shooter Concord is intellectually dishonest.
Your grifter-led movement claims credit for massive sweeping market forces. It ignores the actual market conditions and blames everything on 'Woke'. You ignore elements like Wukong's focus on the massive protectionist Chinese market because it doesn't suit your narrative. You ignore the fact that both Star Wars and Ubisoft have produced the same formula over and over to the point where neither have the same cultural cache. You ignore the massive success of titles like Baldur's Gate 3, the Verhoven-styled cultural satire in Helldivers 2, or indie juggernauts with diverse characters like Hades 2 so that you don't have to deal with trying to explain why they succeeded (spoilers, it's because they're great games that stuck out in an overcrowded market).
Weirdly you both claim that 'woke' games are causing the industry to fail, but also that your 'boycotts' (which is mostly a lot of screaming in comments about games that you weren't going to buy anyway) work. If people aren't buying the games, then the boycott is redundant.
The problem in the industry isn't 'woke'. The problem is that development costs and time are ballooning, and after two decades where the AAA industry has obsessed over putting more and more eggs into fewer and fewer baskets it has no idea how to with the idea that those baskets might fall apart. It tries to make bland games that appeal to everyone, and end up appealing to nobody.
Meanwhile, the massive investment that came into the industry during the pandemic has resulted in an absolute abundance of games. Far too many games. The industry straight up cannot support the amount of games currently on the market. Over the summer I watched trailers for over 12,000 games. Most of those games will fail. Some of them will be high-profile failures, most will be forgotten.
Re: Ubisoft's Prince Of Persia: The Lost Crown Team Reportedly 'Disbanded'
@jesse_dylan It's Incredible how they are still falling into the trap of 'smaller, cheaper games are not worth making because the labour would be more efficiently applied to AAA projects' whilst also losing money hand over fist on underperforming AAA projects and development hell megaprojects.
Re: Rumour: Everwild Development Is 'Going Well' At Xbox Studio Rare
Well, Rare's studio lead just got promoted to head of XGS, so there's always time for the new Rare studio lead to reboot the whole thing again.
Re: Highly-Rated Puzzler 'Inscryption' Is Available Today With Xbox Game Pass (October 10)
Okay, maybe THIS time I'll get past the bit where it does the whole inevitable Daniel Mullins twist in the middle.
Re: Report: Xbox Will 'Refresh' Its Official Wireless Headset Later This Month
Hopefully the new one can power up the bluetooth connection without switching on the Xbox!
Re: Talking Point: Which Xbox Games Have The Best Box Art?
@Medic_alert "(Edit - forgot they were on Switch but I'll still leave them here)"
Considering that one of the listed examples is FIFA World Cup 2010, I suspect absolutely anything that runs on Xbox is fair game, so I don't think anyone's going to hold the Ori games against you.
Re: Report: Ubisoft Is Considering A Buyout From Tencent & Partners
@InheritNegative If that's the case then they don't know what's cool, or what critics and snobs are interested in because all they've managed to make is bland corporate art.
Re: Report: Ubisoft Is Considering A Buyout From Tencent & Partners
@Tasuki well, theoretically unhooking the company from the stock market would give them the opportunity to spend some time consolidating and repairing the company instead of chasing the myth of infinite growth and eternal profits, but let's face it, for that to happen they'd need new management, and this is just the existing regime locking down control.
Re: Report: Ubisoft Is Considering A Buyout From Tencent & Partners
@OldGamer999 It's not just that; it's the fact that their processes have basically left every Ubisoft looking, sounding, feeling the same. They've very much sanded down each and every game they make to a formula of what sold a decade ago, and are now panicking because that's literally the only tactic they have for games production.
Re: Talking Point: Which Licensed Games Deserve A Comeback On Xbox?
All of them. Including the awful ones. Stop killing games.
Re: Xbox Game Pass: All Games Coming Soon In October 2024
@jesse_dylan Open Roads is on GPU, and is expanding out to the cheaper tier. We really need a better way of displaying this sort of information, because it's confusing.
Re: PSA: Microsoft Is Discontinuing The Xbox Game Pass Mobile App In November
@CutchuSlow I have to assume they'll be moving that feature to the main app.
Re: Xbox Provides 'Progress Update' On Its Carbon Reduction Goals
And yet, it's a drop in the bucket compared to the absolute mess of energy waste that MS's pivot to LLM-based everything elsewhere is causing.