Maybe it's me, but I kinda don't want them to focus on even better graphics, it seems to be that's ever-increasing efforts for little reward. I'd be okay "holding back graphical fidelity" by mandating a minimum 60fps target.
That or go full PC and give us complete control over graphics settings.
@Kaloudz 100% they'd been hyping the end of the story for years, struggled and pulled every trick to get a third game made and in the end got fans to fund it it. Then just looked their fans dead in the eyes and said "do that two more times"
My Series X is, without a doubt, my default gaming platform. When I see a game announced, my intention is to get it for the Xbox (unless there's a reason to get it elsewhere). The Series X is a fantastic machine with things like Quick Resume being real game changers (ha!) but when I think about the next generation, I just can't be sure I'll be getting an Xbox as my lead platform.
Obviously, at this point, we know nothing about anyone's future plans, and if Sony is shifting to a multiplatform policy (even if it's treating Xbox now how they used to treat PC) that might shift things, but it just feels like Xbox is moving into territory it doesn't make sense for me to follow.
I have hope, Spencer talking about beating Sony on features, not games is the sort of thing I want to hear if we aren't doing exclusives anymore.
So I'm one of the bigger Starfield fans but 2026 for the next expansion and the QoL update is way too late.
I understand wanting to coincide all that the PS5 port launch, but that's 3 years since launch, and 2 years since the last expansion. With all the other voices in whats left of the conversation about the game, it seems unwise to starve the people who want to say good stuff about it to PS players to convince them to play.
I don't think there are many first-party PS titles I want on Xbox outside of maybe Spider-Man. One of the reasons I got Xbox One over a PS4 was I just didn't get on with The Last of Us or Uncharted (plus all those interactive movies shipped as games), like I could see they were good games, but for whatever reason, they weren't meshing with me.
Now those third-party exclusives, those I'd snap up.
Infinite's major problem was the sorta open world, well more accurately, them doing nothing with it. It feels like it's there because "open world" appeared on some checklist somewhere.
Regarding sales, yeah it's either stuff I know won't hit GP ever, multiplayer stuff my pals are playing, DLC or such a good deal it shouldn't be ignored.
Stuff like AC and WWE are classic sale fodder for me as the series I'm super into ill buy at launch (eg yakuza).
I want to say NG4, I loved playing Ninja Gaiden 1-3 "back in the day" but for some reason the remake of 2 just left me cold. So I'm a little worried that something has shifted amd I'm just not going to enjoy playing 4.
So Outer Worlds 2 for me. I liked the first game in spite of some grievances like the lack of exploration (more like punishing) and the unreactive world spaces, and I have Avowed to thank for that (It did exploration much better than OW1, and the world reacted to some of your actions)
Assuming A)this is true and B) it isn't some truly massive, full-on expansion (I wondered when "Starborn" DLC was first rumoured that it wasn't an expansion to new game plus) I have to ask what the hell took so long?
Starfeild has to be one of the poorest supported major AAA releases in recent memory.
@brettvsgodzilla They did a collab for Killzone which was (if memory serves) a very close recreation of the helmet and then the armour was "very helldiver" so maybe we could get just the helm
I do really hope they introduce some riff on the ODST design for the Xbox launch (unless this is it, does feel a little more halo than their usual designs)
I love the game, I do wish Bethesda a talky supported it more. Like not even DLC just some nice updates, I'd take the survival eleme to they scrapped I favour if "mainstream appeal" like the ships using fuel. I suspect those untouched worlds and crashed ships make more sense when you need to scavenge fuel
Don't get me wrong, I get they haven't been doing "nothing" since Deathloop (since they had to do the Xbox port later), but it's wild that Dishonoured 1 and 2 had a 4-year gap whilst it's taken them almost as long to start work on Blade.
It really does seem that with Xbox spending 69billion + legal fees, Xbox is in a place that Microsoft couldn't just "let them cook" like before. You don't get to spend that much of "business daddy's" money and not expect to present results ASAP. Which, combined with gestures at the games industry and gestures at the economy as meant Xbox has had to do everything they can to make as much money as fast a possible.
@themightyant Stalling was even more effective they could have dreamed considering the only defense Microsoft could muster was "we're so crap, we've completely lost, the only reasons anyone would buy an Xbox is for Activision games".
They say when you comptiion is making a mistake, let them, and going on what was effectively a world tour telling everyone about how crap your product is... thats a pretty big one.
I do think they should work with FOLON to bring Fallout London to consoles, throw an extra title on there "Tall Tales of the Wasteland" so people know its not canon, it would certainly bridge the gap between now and the first of these new Fallout games.
Whilst I don't know if GP is sustainable, it seems like a leap to blame these layoffs and cancellations on that. Logically, Game Pass NEEDS those games.
Microsoft (reportedly) needing to free up 80 billion to "catch up" in AI would surely be more likely the reason.
@cragis0001 it'd make the most sense to do that after the next gen hits. The important thing for Sony isn't the sale of these games on PS, its the perception that "all games" will come to Xbox. They need people to believe PS is where you need to be to play there games.
So if they wait until after the next gen starts ti start porting old games it just looked like an extention of their PC strategy.
I do feel like that as a genre these racers peaked when graphics reached realism and nailed the physics. Ever since then its had this "if you zoom in you can see its 5% better" or "the suspension is 10% more realistic." Sort of feel. That we're past the point of new entries being transformative.
Which speaking as a fan sucks. Forza Motorsport got me into racing games.
The likes of Forza Horrizon and Need For Speed get to be creative and use that to sell their next entry. There just isn't really anywhere for the core series to go anymore.
Most of these sorts of "gameplay trailers" are some kind of fake, like the Witcher not-4 tech demo being "playable" but the person with the controller didn't actually have any direct control over Ciri
I think when it comes to LS games, it makes a lot of sense for Sony to release them on Xbox down the line, it expands the user base and increases the chances of MTX spending.
I don't expect to ever see their single-player exclusives on Xbox (directly).
@Kaloudz so far it seems like the axe is being swung mostly at their big AAA studios, whilst the smaller AA studios don't seem as effected. I'm kinda shocked Compulsion Games survived based on all the negativity around South of Midnight (which I enjoyed)
@Friendly I think he's going to stay as long as he can to protect Arkane, though I suspect at some point MS will give him the option of going or cutting jobs equal to his pay or some such, and he'll go to save some jobs, even though more will go later.
"the Xbox user research team has been hit hard, with nearly half the team affected. It’s a key team that focuses on ensuring quality across Xbox games, the platform, and developer tools."
I'm sure that won't have any negative effects on the next console.
Gotta say, I'm kinda surprised Complustion games apparently came out of this unscathed.
I adored South of Midnight (amazing setting, characters, music, environment let down by the most okayist, okay, combat that ever did "eeeeehhhhhh it's..... ffffffiiinnnnee") but all the buzz around it was how it wasn't selling. Maybe being a AA budget title saved it.
@Kaloudz The series exists in that AA space that the industry (particularly the biggest publishers) really need to be paying more attention to. Smaller costs, more games, more innovation, greater chance of profits.
Space Marine 2 was profitable "before 4 million sales," whereas Spider-Man 2 needed something like 10 million sales to break even.
@Millionski Yeah. I don't think it's unreasonable to read events like "before Activision, Microsoft was happy to "let him cook" and seeing how it played out over the next 10 years, but buying Activision just cost too much* and Microsoft wanted returns on that investment ASAP and that lead to the "experiement" with those four games which did so well Microsoft just said "more of that" and Spencer was stuck pivoting to this "hybrid" approach of being a third party publisher who also happens to have hardware".
*both in terms of the sale but also the PR of fighting every court over it on the basis that Xbox was so broken they wasn't going to survive.
@Kaloudz I love SoD, cant wait for 3 (I really must give 2 one final playthrough) but I have to assume they don't cost anywhere near as much as most of Xbox's output, if they can't afford to fund SoD things are real bad.
Honestly, ever since Xbox's multiplatform shift, Spencer seemed different; we saw him far less, rarely heard from him, when we did see him, he seemed more awkward and subdued, and that whole sneaking teasers in his background thing stopped.
It was easy to read it as him either not being happy with the direction itself or being unhappy at being told to do it.
I thank Spencer for turning Xbox around after the X1 launch and supporting most of what he did right up until they bought Activision, everything started unravelling from then.
@UnusedBabyWipes I'm worried about Clockwork too. It's taken a while to dev (and they seem to be punishing that ATM) and I can see some ***** exec going "we already have Outer Worlds and Fallout, do we need this?"
I mean at a certain point if you nuke enough developers, close enough studios and cancel enough games it's affecting the next gen hardware. Sure, they'll still make it but bad first-party support is pretty fatal.
Comments 1,617
Re: Xbox Exec Talks About Three Core Aims For Microsoft's Next Console
Maybe it's me, but I kinda don't want them to focus on even better graphics, it seems to be that's ever-increasing efforts for little reward. I'd be okay "holding back graphical fidelity" by mandating a minimum 60fps target.
That or go full PC and give us complete control over graphics settings.
Re: Shemnue 3 To Make Xbox Debut With 'Enhanced' Version For Series X|S
@Kaloudz It'll be 2045, and they'll try leveraging "nostagila" of S3 to get S4 made and be very wrong about that.
Re: Shemnue 3 To Make Xbox Debut With 'Enhanced' Version For Series X|S
@Kaloudz 100%
they'd been hyping the end of the story for years, struggled and pulled every trick to get a third game made and in the end got fans to fund it it. Then just looked their fans dead in the eyes and said "do that two more times"
Yeah, no.
Re: Microsoft 'Wraps Up' Xbox Series X|S Era As Hardware Chief Teases What's Next
It's wild.
My Series X is, without a doubt, my default gaming platform. When I see a game announced, my intention is to get it for the Xbox (unless there's a reason to get it elsewhere). The Series X is a fantastic machine with things like Quick Resume being real game changers (ha!) but when I think about the next generation, I just can't be sure I'll be getting an Xbox as my lead platform.
Obviously, at this point, we know nothing about anyone's future plans, and if Sony is shifting to a multiplatform policy (even if it's treating Xbox now how they used to treat PC) that might shift things, but it just feels like Xbox is moving into territory it doesn't make sense for me to follow.
I have hope, Spencer talking about beating Sony on features, not games is the sort of thing I want to hear if we aren't doing exclusives anymore.
Re: Bella Ramsey Leads The Cast In New Co-Op Chicken Run Game For Xbox
@Odium Indeed! Whenever I mention it it either people either don't know it, suggesting it was buried under other shows or just dismissed out of hand.
Re: Bella Ramsey Leads The Cast In New Co-Op Chicken Run Game For Xbox
If we're to get a game based on a Bella Ramsey performance, I'd kill for a game based on Hilda.
Re: Helldivers 2 'Bring The Boom' Trailer Teases Halo ODST Crossover On Xbox
I'll take some ODST inspired armour. I love when a crossover cosmetic is still flavoured in the "host's" style.
Re: Xbox Is Officially 'Stopping' Development On First-Party Game Contraband
I'm disappointed but not surprised.
It just seems to be how Microsoft worked since the X1. Announce a bunch of stuff, only release some of them.
Re: Talking Point: So, Are You Buying Mafia: The Old Country On Xbox At Its $50 Price Point?
I want to but I have a lot of active games on the go, I will be keeping an eye on the reviews to see if it moves up my list.
Re: 8BitDo Unveils Its First Xbox Wireless Controller To Celebrate Rare's 40th Anniversary
@Ricky-Spanish It should be, all their other pads are. Might be a little later, though.
Re: Report: Starfield PS5 Port Planned For Spring 2026 Alongside New Expansion
So I'm one of the bigger Starfield fans but 2026 for the next expansion and the QoL update is way too late.
I understand wanting to coincide all that the PS5 port launch, but that's 3 years since launch, and 2 years since the last expansion. With all the other voices in whats left of the conversation about the game, it seems unwise to starve the people who want to say good stuff about it to PS players to convince them to play.
Re: Rumour: Sony Is Planning To Bring More PS5 Games To Xbox
It'll be live services and maybe some older titles like Spider-Man 1, they'll be treating them as "bait" like they did with PC.
Re: Talking Point: So, What Other PS5 Games Do You Want To See Come To Xbox?
I don't think there are many first-party PS titles I want on Xbox outside of maybe Spider-Man. One of the reasons I got Xbox One over a PS4 was I just didn't get on with The Last of Us or Uncharted (plus all those interactive movies shipped as games), like I could see they were good games, but for whatever reason, they weren't meshing with me.
Now those third-party exclusives, those I'd snap up.
Re: Talking Point: Would Halo Infinite Have Been A Bigger Success Using Unreal Engine 5?
Infinite's major problem was the sorta open world, well more accurately, them doing nothing with it. It feels like it's there because "open world" appeared on some checklist somewhere.
Re: Xbox Will Apparently Announce More PS5 & Switch 2 Ports 'In The Coming Weeks'
I was wondering what they could be showing at Gamescon after Not-E3, this would make some sense.
Re: Microsoft Reverts Price Increase For The Outer Worlds 2, Will Launch For $70 On Xbox
I suspect part of this was the combo of the price jumping up with the fact the retail version was download only going down "real well" with everyone.
Re: Talking Point: As A Game Pass Subscriber, Do You Still Spend Money In Xbox Sales?
Regarding sales, yeah it's either stuff I know won't hit GP ever, multiplayer stuff my pals are playing, DLC or such a good deal it shouldn't be ignored.
Stuff like AC and WWE are classic sale fodder for me as the series I'm super into ill buy at launch (eg yakuza).
Re: Microsoft Movies & TV Is Officially Ending, Which Will Have A Big Impact On Xbox
I have no real reason to believe this beyond "vibes" but this does feel like the sort a thing a company leaving behind a walled ecosystem would do.
Re: Xbox Adds 30+ Games To 'Stream Your Own Game' Library, Including Some Big Titles
@FraserG cool.
It a shame we don't seem to get this level have retroactive support for PA (I get it would be a licencing nightmare)
Re: Xbox Adds 30+ Games To 'Stream Your Own Game' Library, Including Some Big Titles
That's good but I'd care way more if this was Play Anywhere though.
Re: Poll: Which Of Xbox's Fall 2025 Games Are You Most Excited About?
I want to say NG4, I loved playing Ninja Gaiden 1-3 "back in the day" but for some reason the remake of 2 just left me cold. So I'm a little worried that something has shifted amd I'm just not going to enjoy playing 4.
So Outer Worlds 2 for me. I liked the first game in spite of some grievances like the lack of exploration (more like punishing) and the unreactive world spaces, and I have Avowed to thank for that (It did exploration much better than OW1, and the world reacted to some of your actions)
Re: Starfield DLC Reportedly Still In The Works Alongside The Elder Scrolls 6
Assuming A)this is true and B) it isn't some truly massive, full-on expansion (I wondered when "Starborn" DLC was first rumoured that it wasn't an expansion to new game plus) I have to ask what the hell took so long?
Starfeild has to be one of the poorest supported major AAA releases in recent memory.
Re: Xbox's Full Black Ops 7 Reveal 'Kicks Off' Gamescom 2025 In August
Wonder if we're actually getting an Xbox Showcase at Gamescon? it's been a while.
Re: Helldivers 2 Prepares For Xbox Release With New Content Drop This Month
@brettvsgodzilla They did a collab for Killzone which was (if memory serves) a very close recreation of the helmet and then the armour was "very helldiver" so maybe we could get just the helm
Re: Helldivers 2 Prepares For Xbox Release With New Content Drop This Month
I do really hope they introduce some riff on the ODST design for the Xbox launch (unless this is it, does feel a little more halo than their usual designs)
Re: Talking Point: After Almost Two Years, How Do You Feel About Xbox's Starfield In 2025?
I love the game, I do wish Bethesda a talky supported it more. Like not even DLC just some nice updates, I'd take the survival eleme to they scrapped I favour if "mainstream appeal" like the ships using fuel. I suspect those untouched worlds and crashed ships make more sense when you need to scavenge fuel
Re: Marvel's Blade Seemingly Entered Full Production At Xbox In Late 2024
Don't get me wrong, I get they haven't been doing "nothing" since Deathloop (since they had to do the Xbox port later), but it's wild that Dishonoured 1 and 2 had a 4-year gap whilst it's taken them almost as long to start work on Blade.
Re: Talking Point: It's Been Two Years Since A Defining Moment In The History Of Xbox
It really does seem that with Xbox spending 69billion + legal fees, Xbox is in a place that Microsoft couldn't just "let them cook" like before. You don't get to spend that much of "business daddy's" money and not expect to present results ASAP. Which, combined with gestures at the games industry and gestures at the economy as meant Xbox has had to do everything they can to make as much money as fast a possible.
Re: Talking Point: It's Been Two Years Since A Defining Moment In The History Of Xbox
@themightyant Stalling was even more effective they could have dreamed considering the only defense Microsoft could muster was "we're so crap, we've completely lost, the only reasons anyone would buy an Xbox is for Activision games".
They say when you comptiion is making a mistake, let them, and going on what was effectively a world tour telling everyone about how crap your product is... thats a pretty big one.
Re: Rumour: Xbox Has Multiple Fallout Projects In Development, Including 'One You're All Wanting'
I do think they should work with FOLON to bring Fallout London to consoles, throw an extra title on there "Tall Tales of the Wasteland" so people know its not canon, it would certainly bridge the gap between now and the first of these new Fallout games.
Re: Is Xbox Game Pass Unsustainable? Arkane Founder Sparks Huge Debate On Social Media
Whilst I don't know if GP is sustainable, it seems like a leap to blame these layoffs and cancellations on that. Logically, Game Pass NEEDS those games.
Microsoft (reportedly) needing to free up 80 billion to "catch up" in AI would surely be more likely the reason.
Re: Helldivers 2 Is Officially Releasing For Xbox This August
@cragis0001 it'd make the most sense to do that after the next gen hits. The important thing for Sony isn't the sale of these games on PS, its the perception that "all games" will come to Xbox. They need people to believe PS is where you need to be to play there games.
So if they wait until after the next gen starts ti start porting old games it just looked like an extention of their PC strategy.
Re: Former Xbox Dev Claims Turn 10's Forza Motorsport Team 'Is No More'
I do feel like that as a genre these racers peaked when graphics reached realism and nailed the physics. Ever since then its had this "if you zoom in you can see its 5% better" or "the suspension is 10% more realistic." Sort of feel. That we're past the point of new entries being transformative.
Which speaking as a fan sucks. Forza Motorsport got me into racing games.
The likes of Forza Horrizon and Need For Speed get to be creative and use that to sell their next entry. There just isn't really anywhere for the core series to go anymore.
Re: EA Is Shutting Down Anthem, And It Won't Be Playable Offline Either
There were some good bones under Anthem, buried under some baffling design choices.
Re: Perfect Dark Developer Responds To 'Big Controversy' Over 2024 Gameplay Trailer
Most of these sorts of "gameplay trailers" are some kind of fake, like the Witcher not-4 tech demo being "playable" but the person with the controller didn't actually have any direct control over Ciri
Re: Helldivers 2 Is Officially Releasing For Xbox This August
I think when it comes to LS games, it makes a lot of sense for Sony to release them on Xbox down the line, it expands the user base and increases the chances of MTX spending.
I don't expect to ever see their single-player exclusives on Xbox (directly).
Re: State Of Decay 3 Has Gone Quiet, But Apparently It's Safe At Xbox
@Ricky-Spanish in a game where everything is fantastic the combat being "just okay" makes it seem worse in comparison.
(Assuming they survive the week) I'm looking forward to what they do next.
Re: State Of Decay 3 Has Gone Quiet, But Apparently It's Safe At Xbox
@Ricky-Spanish my understanding was people who actually played it loved it, it was people who didn't play it that inexplicably hated it.
To be fair "did well on gamepass" is effectively meaningless after Hi-Fi Rush
Re: State Of Decay 3 Has Gone Quiet, But Apparently It's Safe At Xbox
@Kaloudz so far it seems like the axe is being swung mostly at their big AAA studios, whilst the smaller AA studios don't seem as effected. I'm kinda shocked Compulsion Games survived based on all the negativity around South of Midnight (which I enjoyed)
Re: Report: Multiple Industry Veterans To Leave Xbox Studios Amidst Layoffs
@Friendly I think he's going to stay as long as he can to protect Arkane, though I suspect at some point MS will give him the option of going or cutting jobs equal to his pay or some such, and he'll go to save some jobs, even though more will go later.
Re: Xbox's Matt Booty Issues Statement On Layoffs And Game Cancellations
@Kaloudz Honestly do not know, it depends if "much bigger" is within the context of their games or the wider industry.
With how insane budgets are ATM, SoD3 could cost multiple times more than SoD2 and end up costing far less than most AAA titles.
Re: Microsoft Is Seemingly Cutting Back On Its Quality Assurance Efforts With Xbox
"the Xbox user research team has been hit hard, with nearly half the team affected. It’s a key team that focuses on ensuring quality across Xbox games, the platform, and developer tools."
I'm sure that won't have any negative effects on the next console.
Re: Xbox's Matt Booty Issues Statement On Layoffs And Game Cancellations
Gotta say, I'm kinda surprised Complustion games apparently came out of this unscathed.
I adored South of Midnight (amazing setting, characters, music, environment let down by the most okayist, okay, combat that ever did "eeeeehhhhhh it's..... ffffffiiinnnnee") but all the buzz around it was how it wasn't selling. Maybe being a AA budget title saved it.
Re: Xbox's Matt Booty Issues Statement On Layoffs And Game Cancellations
@Kaloudz The series exists in that AA space that the industry (particularly the biggest publishers) really need to be paying more attention to. Smaller costs, more games, more innovation, greater chance of profits.
Space Marine 2 was profitable "before 4 million sales," whereas Spider-Man 2 needed something like 10 million sales to break even.
Re: Phil Spencer Isn't Retiring Anytime Soon, Says Xbox In Response To Rumour
@Millionski Yeah. I don't think it's unreasonable to read events like "before Activision, Microsoft was happy to "let him cook" and seeing how it played out over the next 10 years, but buying Activision just cost too much* and Microsoft wanted returns on that investment ASAP and that lead to the "experiement" with those four games which did so well Microsoft just said "more of that" and Spencer was stuck pivoting to this "hybrid" approach of being a third party publisher who also happens to have hardware".
*both in terms of the sale but also the PR of fighting every court over it on the basis that Xbox was so broken they wasn't going to survive.
Re: Xbox's Matt Booty Issues Statement On Layoffs And Game Cancellations
@Kaloudz I love SoD, cant wait for 3 (I really must give 2 one final playthrough) but I have to assume they don't cost anywhere near as much as most of Xbox's output, if they can't afford to fund SoD things are real bad.
Re: Rumour: Xbox Boss Phil Spencer Could Step Down After Next-Gen Console Launch
Honestly, ever since Xbox's multiplatform shift, Spencer seemed different; we saw him far less, rarely heard from him, when we did see him, he seemed more awkward and subdued, and that whole sneaking teasers in his background thing stopped.
It was easy to read it as him either not being happy with the direction itself or being unhappy at being told to do it.
I thank Spencer for turning Xbox around after the X1 launch and supporting most of what he did right up until they bought Activision, everything started unravelling from then.
Re: Two More Xbox Games Are Being Cancelled, Including Perfect Dark
@UnusedBabyWipes I'm worried about Clockwork too. It's taken a while to dev (and they seem to be punishing that ATM) and I can see some ***** exec going "we already have Outer Worlds and Fallout, do we need this?"
Re: Xbox Next-Gen Console Plans 'Not Impacted' By Microsoft Layoffs
I mean at a certain point if you nuke enough developers, close enough studios and cancel enough games it's affecting the next gen hardware. Sure, they'll still make it but bad first-party support is pretty fatal.
Re: Two More Xbox Games Are Being Cancelled, Including Perfect Dark
fffuuuu....
Man, the gameplay made such a splash, and Spencer was using it to promote the anniversary at the showcase.
Man at this rate Clockwork will be cancelled alongside ES6