Odium

Odium

I am glory and I am vice.

Comments 725

Re: Elden Ring Creator 'Apologises' To Players Who Find It Too Hard

Odium

@RevGaming I definitely know people who just try to rush to bosses and find that’s a big mistake. I am in no way good enough to just streamline it and not level up first. I’ll never be that guy beating it with a Guitar Hero guitar, blind folded and not leveling up once, while managing a perfect run. 🤣

Re: Elden Ring Creator 'Apologises' To Players Who Find It Too Hard

Odium

@RevGaming I was about to say that’s different because I can leave the area and come back later, but clearly that’s your point in all of this. So I’ll say for typical Soulsborne games that wasn’t really an option because you can’t progress without defeating the enemy, but in Elden Ring I 100% conceded to this point, there’s always something to do so it does work with the allotted game time I have better than typical games in the genre.

Re: Elden Ring Creator 'Apologises' To Players Who Find It Too Hard

Odium

@Medic_Alert I can completely see your point on that. I’ve never been a person that shoots for 100% of a game. I’ll do most side quests and check out points of interest, but if I get a quest that doesn’t interest me I won’t bother. Now, with that said, it is far more satisfying to finally get through a boss or point you’ve been stuck on for a while in a Soulsborne game than just about anything Horizon has to throw at me, so from that perspective I can completely agree with your point.

Re: Elden Ring Creator 'Apologises' To Players Who Find It Too Hard

Odium

@RevGaming it all depends on the area, the enemy, the boss, so on and so forth. If I’m dying repeatedly on one boss and having to force my way back to it every time, then it’s a little more time consuming than doing a side quest or two in a game like Horizon. Don’t get me wrong, I adore the Soulsborne genre but for me personally, I don’t feel progress is as easy or as forgiving of your time as some of the things in other games.

Re: Elden Ring Creator 'Apologises' To Players Who Find It Too Hard

Odium

@RevGaming I love Soulsborne games but I can see where Tasuki is coming from on this. Those games may be just as long but the ability to pause when you want makes a big difference. Not to mention having to spend a ton of time to learn a new enemy type or boss makes it more demanding of a game. It’s less about the length of the game and more about how it demands your time. I do want to get this eventually but for now I’m sticking with Horizon, which I think perfectly demonstrates how it utilizes a player’s time versus a Soulsborne style game.

Re: The Games Industry Reaches Out For Financial Aid During Ukraine Crisis

Odium

It’s horrible that it’s come to this, but seeing the people and companies that have been rallying in support of Ukraine has been a beautiful thing. I’m so blessed to be where I am and have the life I have. I was reading news articles this morning at work and I came across this quote, “His 6-year-old son was sleeping when he kissed him goodbye this morning. ‘We are all going. We have to fight. It’s our country. So I am not afraid. I have to do this,’ Ivaniv said.” when I got home all I could do is grab my kids and hold them. I couldn’t imagine being in a position where I have to leave them like that.

Re: CrossfireX Is Out Now On Xbox, And First Impressions Aren't Good At All

Odium

@GuyinPA75 that one would be one of the few games I’d be willing to play online again. I’m not much of a multiplayer guy, but like you said, that game was such a great balance of many aspects that make it so fun. There’s many games where it’s if you have the best gear you’ll likely win, but that game always felt more about the skill than anything else. I would absolutely pick it up if Microsoft brought it back.
I also felt it was a truly unique game, not just for the time, but even modern days I haven’t played anything like it.

Re: Hellblade Will 'Look Like An Indie Game' Next To Hellblade 2, Says Studio Co-Founder

Odium

@Would_you_kindly they did a few fairly well known games in the 360/PS3 era like, Heavenly Sword (which I believe Hellblade is a spiritual successor of), DMC and the absolutely fantastic Enslaved Odyssey to the West. They’re not the most well known. Though I have to stand corrected, I just looked it up and they were considered an indie AAA studio prior to the buyout.

Re: Pick One: Which Is Your Favourite Assassin's Creed Xbox Game?

Odium

@RedShirtRod my biggest problem with it was that it was a good game, but a terrible AC game. I felt they decided that they had something good with the naval combat of the third game, so they had to make an entire game based around it. If it was a separate IP based on pirates I think I would have enjoyed it more, but the game felt like a Frankenstein’s Monster of
a game where none of its parts came together well enough for me.

Re: Video: Here's Another Sneak Peek At CrossfireX's Single-Player Campaign

Odium

February is such a ridiculously stacked month at this point. Crossfire, Horizon Forbidden West, Life Is Strange, Dying Light 2, Elden Ring, and Destiny 2: The Witch Queen. People’s wallets will be hurting. As intrigued as I am by this, especially after the Black comparison, I won’t be touching this with Horizon and Dying Light 2 around the same time.

Re: Nine More Games Are Coming To Xbox Game Pass This Thursday

Odium

@Spaceman-Spiff Unfortunately, mine already has been. He’s obsessed with the Lego games and the Toy Story 3 game (which is, admittedly, great). I’d buy him a SS if my wife wouldn’t kill me just so I can have my SX back. Though part of me is a proud gamer dad watching him develop his gaming skills.

@Krzzystuff The Gunk looks great, I’m really looking forward to playing it. If I remember right it’s by the same devs that did the Steampunk games and I loved those!

Re: Poll: How Are You Finding Halo Infinite's Campaign So Far?

Odium

I’ve sunk in about 8 hours already because I took today off of work. I’ve barely touched the story, but the gameplay is the best Halo has ever felt. I’ve cleared everything I can so far and I’ve barely jumped in vehicles because I have been having so much fun with the grappleshot. As far as gameplay goes it’s a 10/10, for me. I’ll have to get further into the story before I can really judge that, which to me was the worst part of 5, so I’m hoping 343 proves themselves on the story end.