Senua's Saga: Hellblade 2 is one of our most anticipated first party titles, and it has been since Microsoft acquired Ninja Theory. Hype levels were only raised when we saw it in action at The Game Awards last year, and it seems like the team is going all in on AAA, even if it sounds like a dig at indies.

In a new interview with NME, the studio's co-founder, Tameem Antoniades, discussed their plans for Hellblade 2. Here's what Antoniades said about moving from Hellblade to its sequel:

"The goal with Hellblade 2 isn’t to perfect it, but to create an experience that feels more believable and more refined. Its ambition in terms of scale is bigger. I think Hellblade 2 will make Hellblade look like an indie game."

Now, we don't think Antoniades meant for that to be a dig at indie games, after all, Hellblade itself was technically an indie game when it launched. It sounds like Ninja Theory is amping up production values with Hellblade 2 though, which will probably make it look and feel more 'AAA'.

One way the team is doing that, is by accurately recreating the game's Icelandic landscape. Over 40 locations in Iceland have been scanned into Hellblade 2's engine, along with real, authentic character costumes.


Hellblade 2 doesn't even have a release window, and we can see why, given the ambition Ninja Theory seemingly has to outdo the first game.

Are you as excited as us about Hellblade 2? Let us know in the comments.