I imported a PS2 from Japan at launch in 2000, no single game looked as good as TOTK (and obviously no PS1/64/DC game did either.) Post-launch I got a few more, DOA2, X-Squad, Driving Emotion Type S..... Obviously TOTK is superior to 2000 games! That was a silly comment haha
£50?? Crazy pricing. I got these games digitally in one of the last PS3 PSN sales a few years back for around £10 total. Even at full price back then they weren’t this expensive. They’re simple remasters/ports.
@Episode_13 Laptops are not always online. When travelling it is not always possible/convenient to be connected; connections can also be unreliable, resulting in you being booted from the game. You are also at the mercy of server outages (like GT7). Then you will get to the inevitable “end of life” with these licensed games. Before they would simply be delisted from stores whereas this time servers could be turned off completely rendering them permanently unplayable.
Just having 24/7 access to an internet connection doesn’t mean single player experiences should be forced online.
@GuyinPA75 60fps was actually the norm during the PS2 days, most things ran at 60. It was the PS3/360 gen where 30 became standard, mainly due to consumer demand for graphical fidelity over performance.
@Cyberpsycho They can’t charge lower for digital day one. The reason is that they still need the brick and mortar retailers to distribute hardware and software currently. If they’d charge lower prices digitally then there would be no incentive for retailers to waste valuable shop space on products that people can buy cheaper digitally externally.
@Kooky_Daisuke There will be little incentive for devs to implement features for a controller that will be used by a tiny minority. Can’t see MS doing it until at least the next generation where bundled controllers have the tech so all players can take advantage.
@Snake_V5 That was my worry after reading this. I’d say it’s doubtful though, particularly as 360 games are still functioning on current platforms. It doesn’t make sense to cease achievements on 360 as they will be using the same servers. I can understand the phones losing support, in the same way as the PC live service was also shut down.
Yes. There is lots of potential for off-road racing too. You have mountainous terrain around Fiji, along with snowy environments from the north of the country. The whole game doesn’t need to revolve around rally. Having a larger city would make the game more appealing, to me at least.
@InfamousOrange Not recently they haven’t, all were released on battle.net only. The last COD to release on Steam was WW2. Crash 4 never came to steam either.
It’s not just 4K discs that cause problems, standard blu-rays also throw up errors. Specifically anything that is 1080p 50fps (BBC wildlife documentaries for example), these discs were completely crashing my series X last time I tried them. As soon as the disc loaded the console would shut down. Not sure if this has been fixed but it happened with anything that was 1080 50p, found a couple of threads with others reporting the issue too.
@Talkshowhost Small planes are ok with the controller, but airliners aren’t. Currently rudder control is broken (rudder doesn’t re-centre) on PC, hopefully they fix that with the console release/sim update 5. The flight sticks currently available on console are pretty rubbish too, they should allow more peripherals to be used really.
@Halucigens Rudder control is currently broken with controllers on PC, at least with the A320 & 747. The rudder fails to centre when you release the triggers. Everything works correct with twist grip joysticks and rudder pedals so this is something that needs fixing
@SplooshDmg Hopefully they implement DX12 so CPU efficiency can increase. I recently built another PC and reinstalled the game and with all the extra data it still weighs in at 140GB, although the initial download was around 90GB
@KonstantTrouble 30 is fine for this kind of simulator, better to have the resolution and settings higher, especially in the cockpit where you need a clear view of the various instruments
I bought this last year on PC, I’ve since sold my PC (decided to cash in ha!) and look forward to this coming to Series X. Just hope they have the thrustmaster Airbus stick working on launch, I’ve kept that ready.
I now see physical games as "trading cards" anyway, there for the collection and to fill the shelf but will always be continually updated rendering the discs obsolete further down the line. I've no worries of MS closing the store so I will continue to buy physical xbox games. As for needing Internet, an online connection is pretty much as ubiquitous as an electricity supply (at least in markets where MS sell xbox) and the console doesn't operate without electricity.... I'm fairly confident I'll always be able to connect. Also for the future I'm sure MS will still allow legacy devices to connect to the network for the purposes of the stores and achievements.
Not too much of a surprise given the anniversary, but I hope for those CW Sonic mobile games and a 60Hz version of generations to be included, amongst others.
CEX had the Xbox version for £35 just a couple weeks back. I bought one online, then went and traded my PS2 copy in there and got £63 credit. The game came out in 2003, way after the movie and PS1 version so I imagine it only got a limited print run on the newer consoles, hence its relative rarity.
This is what all manufacturers should do for new hardware releases. The first wave made available to existing customers through the existing console’s storefront. One purchase per console serial number.
@Ocat The internal resolution is only around 900p in the battlefield games when set to 120Hz. The console will upscale to 4K for the purpose of outputting the signal via HDMI, but rendering is all 900p.
@Xeno_Aura Well that would be an issue if that’s what is occurring. DRM methods like this are the main reasons I won’t purchase digital games unless absolutely necessary. I’ve never had to do an online check in for PlayStation digital games though, even when not being connected/offline for extended periods. This is worrying if MS have stealthily implemented online check ins, but according to Xbox.com you should be able to play any games on a home Xbox even if servers are down so this is all very strange
@Xeno_Aura But that licence check should only occur once on your home Xbox, at the point of install. Any subsequent live outages shouldn’t have an effect be cause the licence has already been checked on install, unless they’ve changed the policy, which wouldn’t be good.
I wonder if they’ve attempted to implement some form of FPS boost with the 360/OG emulator? I’m not holding out much hope, due to the fact it’s emulation and would probably require a different workaround, but it would be great to have some of the 360 titles boosted to 60, the Gears games, Red Dead and the Fable games are some that I’d love to see.
@Kilamanjaro Currently no 360 or original Xbox games have been improved by FPS boost. I doubt it would work in the same manner given that they’re run using emulation. I’d really like to see 360 titles in particular take advantage but I’m sure it would take a lot more work, if it’s even at all possible with some games. Battlefront II OG was One X enhanced to take advantage of higher resolution years back though.
@Snake_V5 The resolution will be lowered to a degree, but the trade off will be worth it if you’re going from 30 to 60, lag will be reduced and motion will look cleaner. 60 to 120 is more subjective, for multiplayer twitch games it will be worth it but maybe not for slower paced single player titles. I’d rather play at 720p 60fps than 4K 30fps, playability would be much better.
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Re: Former Xbox Exec Throws Shade At Switch 2, Says It's A 'Hard Pass'
I imported a PS2 from Japan at launch in 2000, no single game looked as good as TOTK (and obviously no PS1/64/DC game did either.) Post-launch I got a few more, DOA2, X-Squad, Driving Emotion Type S..... Obviously TOTK is superior to 2000 games! That was a silly comment haha
Re: BG3's Physical Version Runs Into Storage 'Limit' For Xbox, Will Now Ship On Four Discs
@GamingFan4Lyf Was just thinking this, either that or the file sizes differ wildly between platforms. Even so, 500MB is cutting it fine
Re: Crazy Taxi Reboot Will Be A 'Triple-A' Title, Says SEGA Executive
It won’t be unless they have the original soundtracks from 1 & 2
Re: 343 Drops First Halo: Master Chief Collection Update Since July
@Deljo Maybe they copied it from the upcoming PS5 port……
Re: Forza Motorsport Update 4 Now Live, Here Are The Full Patch Notes
I initially read that title as “Forza Motorsport 4 now live”….. Well one can dream right?
Re: It's Finally Over! Activision Blizzard Is Now Officially Part Of Xbox
Hopefully this means the older PC COD games will get a meaningful sale on steam
Re: Konami Confirms Metal Gear Solid 1 Will Be Available Standalone On Xbox
£50?? Crazy pricing. I got these games digitally in one of the last PS3 PSN sales a few years back for around £10 total. Even at full price back then they weren’t this expensive. They’re simple remasters/ports.
Re: Forza Motorsport's Career Mode Is Always-Online, DLC Plans Detailed
@Episode_13 Laptops are not always online. When travelling it is not always possible/convenient to be connected; connections can also be unreliable, resulting in you being booted from the game. You are also at the mercy of server outages (like GT7). Then you will get to the inevitable “end of life” with these licensed games. Before they would simply be delisted from stores whereas this time servers could be turned off completely rendering them permanently unplayable.
Just having 24/7 access to an internet connection doesn’t mean single player experiences should be forced online.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@GuyinPA75 60fps was actually the norm during the PS2 days, most things ran at 60. It was the PS3/360 gen where 30 became standard, mainly due to consumer demand for graphical fidelity over performance.
Re: Hardware Review: Thrustmaster Forza Horizon 5 ESWAP XR Pro Xbox Controller - A Unique Option For Racing Fans
Reminds me of Namco’s JogCon
Re: Hands On: Our First Impressions Of GoldenEye 007 On Xbox Game Pass
It only runs at 30fps? That’s a shame, PC emulation has been able to run this at 60 for years
Re: Digital Games Are Dominating In The UK At Almost 90% Of Overall Sales
@Cyberpsycho They can’t charge lower for digital day one. The reason is that they still need the brick and mortar retailers to distribute hardware and software currently. If they’d charge lower prices digitally then there would be no incentive for retailers to waste valuable shop space on products that people can buy cheaper digitally externally.
Re: Forza Motorsport Hits Xbox In Spring 2023, And It Looks Incredible
Hopefully the single player can be played offline…..
Re: Xbox Is Ringing In Spring With This Snazzy New Controller Collection
@Kooky_Daisuke There will be little incentive for devs to implement features for a controller that will be used by a tiny minority. Can’t see MS doing it until at least the next generation where bundled controllers have the tech so all players can take advantage.
Re: Xbox Is Shutting Down Support For Windows Phone In May 2022
@Snake_V5 That was my worry after reading this. I’d say it’s doubtful though, particularly as 360 games are still functioning on current platforms. It doesn’t make sense to cease achievements on 360 as they will be using the same servers. I can understand the phones losing support, in the same way as the PC live service was also shut down.
Re: Forza Fans Won't Give Up On Japan As The Next Horizon Location
Yes. There is lots of potential for off-road racing too. You have mountainous terrain around Fiji, along with snowy environments from the north of the country. The whole game doesn’t need to revolve around rally. Having a larger city would make the game more appealing, to me at least.
Re: Phil Spencer Will Lead Activision Blizzard Teams As CEO Of Microsoft Gaming
@InfamousOrange Not recently they haven’t, all were released on battle.net only. The last COD to release on Steam was WW2. Crash 4 never came to steam either.
Re: Phil Spencer Will Lead Activision Blizzard Teams As CEO Of Microsoft Gaming
Hopefully this acquisition means that all future activision PC games will once again release on Steam
Re: Video: Here's The Exact Moment Halo's Xbox 360 Servers Were Turned Off
@BAMozzy I would hazard a guess that backwards compatibility greatly lengthened the online element of the 360 Halo games.
Re: Some Xbox Series X Owners Are Having Major Problems With 4K Blu-Rays
It’s not just 4K discs that cause problems, standard blu-rays also throw up errors. Specifically anything that is 1080p 50fps (BBC wildlife documentaries for example), these discs were completely crashing my series X last time I tried them. As soon as the disc loaded the console would shut down. Not sure if this has been fixed but it happened with anything that was 1080 50p, found a couple of threads with others reporting the issue too.
Re: Lionel Messi Beats Ronaldo To The Top Player Rating In FIFA 22
Messi couldn’t hack the Premier League, that’s why he copped out and went to PSG, Ronaldo on the other hand….
Re: Xbox Issues Reminder As PS5 Unveils 'Confusing' SSD Expansion Process
@GamingFan4Lyf Yeah, Sony should release a “PS5” WiFi 6 router haha
Re: Roundup: Here's What The Critics Are Saying About Microsoft Flight Simulator For Xbox Series X|S
@Talkshowhost Small planes are ok with the controller, but airliners aren’t. Currently rudder control is broken (rudder doesn’t re-centre) on PC, hopefully they fix that with the console release/sim update 5. The flight sticks currently available on console are pretty rubbish too, they should allow more peripherals to be used really.
Re: Hardware Review: PowerA's FUSION Pro 2 Controller - An Affordable Alternative To Xbox's Elite Series
Probably more reliable than the elite
Re: Don't Worry, Microsoft Flight Simulator 'Maintains A High Standard' On Xbox Series S
@Halucigens Rudder control is currently broken with controllers on PC, at least with the A320 & 747. The rudder fails to centre when you release the triggers. Everything works correct with twist grip joysticks and rudder pedals so this is something that needs fixing
Re: Microsoft Flight Simulator Is Now Available To Pre-Download With Xbox Game Pass
@SplooshDmg I just watched a video on sim update 5 and performance looks to be massively improved! Looking forward to testing it out next week
Re: Microsoft Flight Simulator Is Now Available To Pre-Download With Xbox Game Pass
@Darylb88 The heavier processing will be done in the cloud and streamed to the console, that’s how the Xbox versions will work
Re: Microsoft Flight Simulator Is Now Available To Pre-Download With Xbox Game Pass
@SplooshDmg Hopefully they implement DX12 so CPU efficiency can increase. I recently built another PC and reinstalled the game and with all the extra data it still weighs in at 140GB, although the initial download was around 90GB
Re: Microsoft Flight Simulator Is Now Available To Pre-Download With Xbox Game Pass
Current PC install is 140GB so maybe more content is streamed from Azure with the Xbox version
Re: Rumour: Xbox Has Something To Reveal About Cloud Gaming This Week
Maybe they’re going to reduce the input lag
Re: Microsoft Flight Simulator Dev Confirms Performance Details For Xbox Series X|S
@KonstantTrouble 30 is fine for this kind of simulator, better to have the resolution and settings higher, especially in the cockpit where you need a clear view of the various instruments
Re: Sonic The Hedgehog 2022 Is Aiming To 'Lay The Foundation' For Future Titles
I’m thinking about memories from 2006….
Re: Turtle Beach Announces Microsoft Flight Simulator Control System For Xbox
I just hope my Thrustmaster Airbus stick is working on Xbox day one
Re: Ahead Of Its Xbox Release, Microsoft Flight Simulator Has Dramatically Reduced Its File Size
I bought this last year on PC, I’ve since sold my PC (decided to cash in ha!) and look forward to this coming to Series X. Just hope they have the thrustmaster Airbus stick working on launch, I’ve kept that ready.
Re: Xbox Dev Responds To Report That DRM Is A 'Serious Problem' On Xbox Series X
I now see physical games as "trading cards" anyway, there for the collection and to fill the shelf but will always be continually updated rendering the discs obsolete further down the line. I've no worries of MS closing the store so I will continue to buy physical xbox games. As for needing Internet, an online connection is pretty much as ubiquitous as an electricity supply (at least in markets where MS sell xbox) and the console doesn't operate without electricity.... I'm fairly confident I'll always be able to connect. Also for the future I'm sure MS will still allow legacy devices to connect to the network for the purposes of the stores and achievements.
Re: Sonic Fans! It Looks Like A Collection Of Games Could Be Coming To Xbox
Not too much of a surprise given the anniversary, but I hope for those CW Sonic mobile games and a 60Hz version of generations to be included, amongst others.
Re: Soapbox: I Spent £150 On A Harry Potter Game And Have No Regrets
CEX had the Xbox version for £35 just a couple weeks back. I bought one online, then went and traded my PS2 copy in there and got £63 credit. The game came out in 2003, way after the movie and PS1 version so I imagine it only got a limited print run on the newer consoles, hence its relative rarity.
Re: Video: Biomutant On Xbox Series X Is Looking Absolutely Stunning
@torne You've got to pay extra for that resolution boost!!
Re: Xbox Is Introducing A Way For Insiders To Reserve A Series X
This is what all manufacturers should do for new hardware releases. The first wave made available to existing customers through the existing console’s storefront. One purchase per console serial number.
Re: Guide: All FPS Boost Games On Xbox Series X & Xbox Series S
Metro Redux physical version is not working with FPS boost
Re: Feature: 120FPS Is Quickly Becoming A Game-Changer On Xbox Series X
@Ocat The internal resolution is only around 900p in the battlefield games when set to 120Hz. The console will upscale to 4K for the purpose of outputting the signal via HDMI, but rendering is all 900p.
Re: Panic Over, Forza Horizon 4's Xbox Crashing Issue Has Been Fixed
That is a very good turnaround with the fix
Re: Unable To Load Your Games And Apps On Xbox Right Now? Microsoft Is On The Case
@Xeno_Aura Well that would be an issue if that’s what is occurring. DRM methods like this are the main reasons I won’t purchase digital games unless absolutely necessary. I’ve never had to do an online check in for PlayStation digital games though, even when not being connected/offline for extended periods. This is worrying if MS have stealthily implemented online check ins, but according to Xbox.com you should be able to play any games on a home Xbox even if servers are down so this is all very strange
Re: Unable To Load Your Games And Apps On Xbox Right Now? Microsoft Is On The Case
@Xeno_Aura But that licence check should only occur once on your home Xbox, at the point of install. Any subsequent live outages shouldn’t have an effect be cause the licence has already been checked on install, unless they’ve changed the policy, which wouldn’t be good.
Re: Unable To Load Your Games And Apps On Xbox Right Now? Microsoft Is On The Case
I thought digital games that are installed on your “home Xbox” could be started offline, regardless of the Xbox live status?
Re: Reaction: FPS Boost On Xbox Series X Just Keeps Getting Better And Better
I wonder if they’ve attempted to implement some form of FPS boost with the 360/OG emulator? I’m not holding out much hope, due to the fact it’s emulation and would probably require a different workaround, but it would be great to have some of the 360 titles boosted to 60, the Gears games, Red Dead and the Fable games are some that I’d love to see.
Re: These 74 Games Are Getting FPS Boosts On Xbox Series X
@Kilamanjaro Currently no 360 or original Xbox games have been improved by FPS boost. I doubt it would work in the same manner given that they’re run using emulation. I’d really like to see 360 titles in particular take advantage but I’m sure it would take a lot more work, if it’s even at all possible with some games. Battlefront II OG was One X enhanced to take advantage of higher resolution years back though.
Re: These 74 Games Are Getting FPS Boosts On Xbox Series X
@Snake_V5 The resolution will be lowered to a degree, but the trade off will be worth it if you’re going from 30 to 60, lag will be reduced and motion will look cleaner. 60 to 120 is more subjective, for multiplayer twitch games it will be worth it but maybe not for slower paced single player titles. I’d rather play at 720p 60fps than 4K 30fps, playability would be much better.
Re: These 74 Games Are Getting FPS Boosts On Xbox Series X
I hope this starts to become a regular occurrence, a weekly/bi-weekly drop would be great!
Re: These 74 Games Are Getting FPS Boosts On Xbox Series X
@InfamousOrange Do you mean Far Cry 4? That got boosted a while back, it was one of the first batch released