We're expecting to see a fair few previews for Microsoft Flight Simulator on Xbox Series X and Xbox Series S crop up over the next few days, and Windows Central is one of the outlets that has been first to the punch.
In their preview, they've highlighted the differences between the Xbox Series X and Series S versions, pointing out that both consoles "have left [us] consistently in awe", and even the Series S "maintains a high standard".
"Xbox Series X and Xbox Series S both surprisingly maintained their 30 FPS performance targets in my initial hours, often exceeding expectations with their visuals. The two consoles have left me consistently in awe, delivering stellar experiences, especially for a title renowned as taxing on PC."
However, there are apparently notable differences between the two. In addition to the obvious change in resolution between Series X and Series S, the Series X version is said to utilise "significantly higher-quality assets", rivalling some of the best experiences on PC, although "not pushing the best available visuals".
Meanwhile, the Xbox Series S is said to deliver "mixed results" in this area, sometimes proving highly reminiscent of the Xbox Series X version, and at other times dropping the quality of satellite imagery and foliage during busy situations.
The Xbox Series S delivers mixed results, largely dependent on the geographical features of the location, weather conditions, and other variables. Besides the drop in resolution, there were some points I could easily pass this gameplay as Xbox Series X, a slip-up I was keen to avoid when compiling screenshots. However, satellite imagery and foliage sometimes appear overtly hazy in some locations, especially at low altitudes in busy areas.
In summary, the preview suggests that the Xbox Series X version undoubtedly comes out on top, but Flight Simulator "maintains a high standard on the affordable console". While you can reportedly see the compromises that have been made for Series S, "there's no other way to achieve this level of quality on a budget."
You'll be able to test it all out for yourself in just a few short days when Microsoft Flight Simulator officially arrives for Xbox Series X and Xbox Series S (with Xbox Game Pass) on Tuesday, July 27. Prepare for take-off!
Happy with the sound of Microsoft Flight Simulator's performance on Xbox Series S? Let us know below.
[source windowscentral.com]
Comments 14
I cant wait to play this on my XSS. As long as it keeps a constant fps rate then thats way more important to me than resolution tbh.
I'm glad to read the controller works well. I bought a flight stick too but I see playing the game a few different ways based on my focus. 1 is just to turn it on and let the co-pilot AI go to some landmark as I space out or make music. Another is setting up the flight stick and simming it.
Good to know that we, from the Series S master race, will not be disappointed
As a Series S owner i'm happy to hear this, i'm ok if it isn't as good just as long as it still looks nice and is good performance wise. Next week i'm going to lose so many hours to this just exploring England and the county i live in.
@thenewguy I'll be playing it on Series X but it's great to hear it works well on the S too, speaking of your resolution comment I wish they'd drop the resolution on Sea of Thieves to lock it to 60fps on the X
@Halucigens Rudder control is currently broken with controllers on PC, at least with the A320 & 747. The rudder fails to centre when you release the triggers. Everything works correct with twist grip joysticks and rudder pedals so this is something that needs fixing
@carlos82 I dont play Sea of Thieves but yes, fps should be locked always. I have a Switch and Hyrule Warriors is all over the place, Monster Hunter Stories 2 as well to some extent. Kind of annoying.
@thenewguy for the most part its completely fine but a couple of areas on the new dlc and certain combinations of effects introduce pretty obnoxious screen tearing, its frustrating when it's likely to be only a small settings tweak to fix it. As you said frame rate locks and consistency should be the overwhelming priority and especially when you're playing with the grunt the Series X has
@rjc-32 Thanks for the heads up.
As someone with a VRR TV, I'm hoping there is an option to have the framerate unlocked on Series X. I'm sure I read somewhere it can hit 40-50 occasionally. Maybe that was just a dream though!
@TJ81 Yes that was reported. I also hope for an unlocked frame rate option for my LG C9.
There will of course be some concessions on Series S but i cannot wait to get stuck in!! Series S has surpassed my expectations already and I cannot wait for it to keep doing so!!
This and The Ascent next week - glad I jumped back in with XBOX
Would have been great to have a 1080p@60fps at least on the XSX. 1080p@60fps anytime of the day over 4k@30 fps.
I have a 4K monitor and tbh, 4K is overrated. great for movies and photoshop, thats it.
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