@Metalder Yeah, I remember him talking about Kim Kaphwan in that one KI documentary! Great documentary btw...wish Fatal Fury and KOF got something like that too.
@Blessed_Koz KI was hugely important for fighting games. First and foremost, it invented combo breakers. Next, it was the first game to have really long combos, and lastly it formalized the combo gameplay structure we see in lots of other fighting games to this day. It was accessible yet deep. That's not even to mention the cultural appeal it had in the 90s with its characters and music.
I personally like the yearly release schedule because the quality and amount of content is usually justified by the pricetag, and the older games still have a huge enough player base that it's not essential to migrate.
The thing I do NOT like, however, is the forced Warzone integration. I think it limits the creativity each developer has by locking them into a template. No dolphin diving or crazy gadgets in BLOPS CW because those features wouldn't meld with MW's gameplay systems in Warzone. Will we ever see another futuristic game with wall-running or advanced movement? Or just any notable change in gameplay? Doubtful if it has to play nicely with Warzone.
@Somebody We'll have to see. From a business POV, it would be interesting if players could get the latest COD on GamePass vs having to shell out $70 on PS5, and then having some kind of exclusivity window (like a month?) would lock-in all the content creators to Xbox while still leaving the door open for the masses to play on their platform of choice.
Also, hoping Xbox players will stay humble with the acquisition. Maybe it's just me, but the community at PushSquare seems to have gotten more elitist over the years as Sony became top dog last console generation. Like...a LOT of corporate shilling in the comments. Sucks for PS gamers they can't play new iterations of these franchises, but they can do what they've been telling Xbox and PC players for years and just buy a new console
Damn, it feels like they ran out of ideas for content already. I'm new to Halo and find the lore fascinating, so these out-of-place / very f2p-esque cosmetics are really cheapening the look and feel of the game, IMHO.
I play a lot of crossplay, and it's lame that people want to exclude players because 10+ years ago there were a bunch of aimbots in PC shooters. I personally haven't had any problems.
To me, the only noticeable difference is when someone is using mouse + keyboard and you see their screen whipping around everywhere in the spector cam. I used to think it was super unfair, but controller autoaim is so heavy nowadays, and those types of people might LOOK good but usually aren't, so it's not uncommon to see controller players stomp them.
I think stats-based ranking and matchmaking systems have an even bigger impact on enjoyment. Matches where one team is waaaaay better than the other, or where 1-4 players are waaaaaay better than everyone else have been the leading cause of frustrating / unfair / boring matches in my experience.
This has been the case long before crossplay was a thing. Let the really good players (PC or not) get pooled together with other really good players. But who knows what's going on (remember Activision-Blizzard's matchmaking patent to put players who just bought a skin or DLC into matches with bad players, in order to manipulate everyone into subconsciously associating buying items with doing better?).
There's also the problem of internet quality here in the USA. That's been a noticeable problem for me, especially in games where fractions of a second matter. Pre-aiming and pre-firing help a lot, but getting dumped into a match where everyone has 200+ ping is less of a thing for me with crossplay too thanks to the expanded player pools.
The last elephant in the room is that some people just suck at shooters or aren't as good as they used to be and want to blame others. Overall, there's a lot to be said about other problems affecting the enjoyment of online games. Crossplay has done a lot of good to let friends with different consoles or PC play together, and trying to blame and compartmentalize it instead of identifying and fixing overall problems is sad.
Is it just me or if in the ME2 suicide mission you do all the side missions (which isn't asking a lot), then your team is never in any danger the entire time? Haven't played it since 2010, but that was my lasting impression.
Wow, 7-8 years between entries AND they completely abandoned the cool-but-flawed Andromeda premise AND they're likely canonizing a bunch of choices from the original trilogy...Bioware makes me so sad.
@gollumb82 I played the originals, and patches definitely helped. Definitely rough games, but in a Witcher 1 kinda way...great game world, lore, and core gameplay, IMHO.
@Chaudy I think Sony helped fund FF7, so I don't think it'll ever be on Xbox...? You can always buy the game on EGS (even if you don't have a PC) and stream it on GeForce now in a web browser or on your phone.
@Magabro Nice, that's quite a feat if you did it without really making use of the tactical pause and micromanaging your squadmates. Made it feel closer to Dragon Age than Gears. But anyway, yeah...at this point in my life, I like the story of Gears better than Mass Effect, so I'd say you're not missing anything. For one thing, Gears doesn't abandon ship when one of its games does bad (i.e. Mass Effect Andromeda isnt getting a sequel, lol, so the TONS of time I spent absorbing the lore and story just got trashed, lol). I'm actually really loving the Gears story and would rather see a movie in that universe.
@Magabro You need to play these games on the harder difficulties because they are NOTHING like Gears of War! You'll need to carefully position your squadmates around the environment, use your powers and abilities at the right time on the right enemy, and carefully prioritize your targets. Also, like David Gaider in the article said, the choices really make the game special, and it really is just another run-of-the-mill sci-fi universe without them. I'm definitely gonna have to respectfully disagree with you there.
I'm really impressed with Xbox for making games more affordable (Game Pass), making sure new Series X games are X1 compatible, letting PC players join-in day one, letting you game anywhere with XCloud, and being the front-runner in accessibility for disabled players (just to name a few). No one gets left out, period. So cool.
How time flies. Great series! I remember fellow PC gamers pirating the absolute hell out of the first game, which caused Cliffy B to not put Gears 2 on PC and call out PC gamers out as a bunch of pirates...and then PC gamers have the audacity to stay mad at him still to this day for his remarks, lol.
Anyway, Cliffy B is a genius, period. Great game design that stands the test of time.
He can have his helmet off the entire time, so you know it's Chris Pratt! In fact, no one should wear their iconic headgear at all, just like in the Marvel movies!
@GuyinPA75 Yep. Internet at home (decent sized city in California) with the most expensive available to me can't even handle YouTube sometimes, LMAO. Same goes for 5G. It's all trash.
Anyone have any luck getting this to work with an iOS device? Did a month before and it ran like total trash on my iPhone and iPad, but fine on my PCs. Checked online and that seems to be the consensus. Apple suuuuuuuuuucks...
@elpardo1984 KI is too complicated for that target audience, plus people would expect 2-button / command normal inputs for the game and other Smash-like games.
@Luigi_Skywalker I was exaggerating a bit, admittedly, but it still takes a few dozen hours to get a good loadout in COD, IMHO! And I agree 100% that map knowledge makes the better player, but getting shot in the back because a player spawned right behind you will never not be annoying, and the map design of many levels makes luck too much of a factor (I think more "3-lane maps" and dedicated spawn bases goes a long way to correct this, i.e. Killzone games).
This is my first Halo game and it's reeeally fun! The COD beta was sooooooooooooooooooo much garbage (namely Champion Hill replacing Gunfight) and Battlefield looks like the same old slog, so it's good to have a new multiplayer shooter this autumn that I'm ACTUALLY excited to play.
@Luigi_Skywalker The special weapon timers are definitely an "old" design idea, but I think the fact that you can pick up these weapons after you kill the person holding them makes it more balanced. Also, having everyone respawn with the same loadout goes a long way to making the game more fair than COD, where you'd have to play for like over a hundred hours to unlock certain weapons and the good attachments for them.
To each their own, but I'm personally sick of having to spend dozens and dozens of hours unlocking guns and attachments just to get some semblance of fair play online.
First year I won't buy this. Between butchering gunfight mode to all the stupid sex stuff...have a nice Xmas, Bobby Kotick, LMAO. Blizzard and Activision suuuuck.
The last two COD games have been amazing thanks to Gunfite mode...now that that's butchered, the game has lost all of its appeal to me.
Plus, the thought of grinding for MONTHS to unlock all the weapons and attachments in COD and BF just to have some kind of even playing field is not something I'd want to do again, lol.
Gonna install just to verify they ruined EVERYTHING about my favorite mode, Gunfight (got rid of fixed spawn points, single life, and everyone having the exact same weapons), and then skip the full release, lol.
So frustrating that MS is squandering all of its IPs and basically making us wait untold years between sequels in popular franchises.
None of us are getting any younger, lol. I mean, in the timespan between the last two Halo games, high school grads could complete 4 years of college and then gotten a 2-year masters degree. By the time another KI comes out, it'll be almost an entire decade between release dates at best.
MS has tons of money. It's super annoying to see them release one big game every few years while PlayStation drops big sequels multiple times per year.
Lol @ the gameplay in the trailer. Everyone knows you're supposed to uncloak right before shooting your gun, and then reactivate the cloak immediately after.
LMAO, nice first impression of the gameplay. They couldn't even bother to use an actual level from the game. I think they peeled back the curtain a little bit too much on this one.
Quake is such a mish-mashed series, lol. I personally like Champions the best...fun little hero shooter who's only downside (IMHO) is god forbid you run into a "Quake veteran" in the community forum who will trash the game for its fancy graphics, newfangled gameplay, and everything that makes it not-Quake-3. Yep...those old timer gamers aging disgracefully.
@The_New_Butler I absolutely HATED Crysis 1 at first when I played in 2008 but ended up enjoying it a lot more when I switched to the hardest difficulty. You have to reeeally make use of your powers and the environment/physics, which means you can't just run through the game with guns blazing.
It really shines at that point, and has given me lots of really unique moments, like using super speed to rush a group of enemies, grab one, speed away into the bushes while being shot at, and then tossing the enemy I grabbed off of a cliff. Or using super strength to jump on top of a shed, punch a hole in the roof, and kill the enemy inside. The sandbox levels are really fun to just mess around in, IMHO. Maybe give it another try?
@SplooshDmg There's definitely something to be said about just making a "good game" without feeling the need to add-in extra features. In fact, I'd argue there's still a lot of ground to cover for gameplay features that seem to be relegated to secondary thoughts in most games...how about better A.I., and more interactable environments? Like Strogg enemies who keep fighting in totally dynamic ways depending on how you blow off their limbs, or having to kill a Shambler by physically blowing apart the architecture to crush it?
These are things we've seen in games before, but on a limited scale and in very staged and predictable ways. I think developing these secondary systems would add complexity without taking away from the simplistic core gameplay.
@SplooshDmg Hmmm, but how can Quake mix-up the Doom 2016 formula, or would it just be more of the same? I feel like advanced movement (strafe jumping, rocket jumps) is the one aspect of traditional Quake gameplay that can be explored, but those certainly wouldn't be selling points for a larger potential audience. The enemies and lore are great, so maybe they could reboot the series as an entirely new genre (turn-based tactical shooter? Horror shooter?).
The biggest barrier to Quake's popularity is the fanbase, IMHO. When I was playing Quake Champions, there was soooooo much complaining and toxicity from original "fans" on the Steam forums and in-game that I'm sure it scared away a lot of new players. Quake Live also has the most unwelcoming community I've ever tried to be a part of. From what I can tell, Quake "fans" want the old games, unmodified in every way, and don't want any new players touching "their" games. It's a community shooting itself in the foot, and head, lol.
@Tasuki I'm ashamed to admit that I'm probably gonna get it too, but you didn't need to take it that far, lol.
Money is the only language these horrible corporations understand, so not-buying the game is the only way to say, "Stop harboring a work atmosphere of creepy behavior." I mean, have you ever worked in a job where your employer shanks you in some way or another? Even after you quit, you still want to see them fall. Activision-Blizzard need to face consequences for treating employees like dirt. All us "normal" people are all on the same side. Let's stand together!
@RedShirtRod 100%. God forbid they made a sequel to Andromeda that learned from its mistakes. Instead, we're going to back to Shepard's story, and canonizing the ending of ME3. So dumb.
Imagine investing yourself in a story and books and all that and they just throw it all away. For a story-based series, it just ruins the immersion and what makes a series like ME special, IMHO. I've actually jumped over to Halo for my sci-fi epic fix.
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Re: Random: 'Bring Back Killer Instinct' Sign Shows Up At AEW Dynamite Event
@Metalder Yeah, I remember him talking about Kim Kaphwan in that one KI documentary! Great documentary btw...wish Fatal Fury and KOF got something like that too.
Re: Random: 'Bring Back Killer Instinct' Sign Shows Up At AEW Dynamite Event
@Blessed_Koz KI was hugely important for fighting games. First and foremost, it invented combo breakers. Next, it was the first game to have really long combos, and lastly it formalized the combo gameplay structure we see in lots of other fighting games to this day. It was accessible yet deep. That's not even to mention the cultural appeal it had in the 90s with its characters and music.
Re: Call Of Duty Might Be Ditching Yearly Releases, And It's About Time
I personally like the yearly release schedule because the quality and amount of content is usually justified by the pricetag, and the older games still have a huge enough player base that it's not essential to migrate.
The thing I do NOT like, however, is the forced Warzone integration. I think it limits the creativity each developer has by locking them into a template. No dolphin diving or crazy gadgets in BLOPS CW because those features wouldn't meld with MW's gameplay systems in Warzone. Will we ever see another futuristic game with wall-running or advanced movement? Or just any notable change in gameplay? Doubtful if it has to play nicely with Warzone.
Re: Call Of Duty Might Be Ditching Yearly Releases, And It's About Time
@Somebody We'll have to see. From a business POV, it would be interesting if players could get the latest COD on GamePass vs having to shell out $70 on PS5, and then having some kind of exclusivity window (like a month?) would lock-in all the content creators to Xbox while still leaving the door open for the masses to play on their platform of choice.
Re: Pick One: Which Of These Is Your Favourite Activision Blizzard Franchise?
Call of Duty!
Also, hoping Xbox players will stay humble with the acquisition. Maybe it's just me, but the community at PushSquare seems to have gotten more elitist over the years as Sony became top dog last console generation. Like...a LOT of corporate shilling in the comments. Sucks for PS gamers they can't play new iterations of these franchises, but they can do what they've been telling Xbox and PC players for years and just buy a new console
Re: 343 Teases Halo Infinite's New Multiplayer Event, Cyber Showdown
Damn, it feels like they ran out of ideas for content already. I'm new to Halo and find the lore fascinating, so these out-of-place / very f2p-esque cosmetics are really cheapening the look and feel of the game, IMHO.
Re: Talking Point: Is Forced Cross-Play On Xbox Becoming A Huge Issue?
I play a lot of crossplay, and it's lame that people want to exclude players because 10+ years ago there were a bunch of aimbots in PC shooters. I personally haven't had any problems.
To me, the only noticeable difference is when someone is using mouse + keyboard and you see their screen whipping around everywhere in the spector cam. I used to think it was super unfair, but controller autoaim is so heavy nowadays, and those types of people might LOOK good but usually aren't, so it's not uncommon to see controller players stomp them.
I think stats-based ranking and matchmaking systems have an even bigger impact on enjoyment. Matches where one team is waaaaay better than the other, or where 1-4 players are waaaaaay better than everyone else have been the leading cause of frustrating / unfair / boring matches in my experience.
This has been the case long before crossplay was a thing. Let the really good players (PC or not) get pooled together with other really good players. But who knows what's going on (remember Activision-Blizzard's matchmaking patent to put players who just bought a skin or DLC into matches with bad players, in order to manipulate everyone into subconsciously associating buying items with doing better?).
There's also the problem of internet quality here in the USA. That's been a noticeable problem for me, especially in games where fractions of a second matter. Pre-aiming and pre-firing help a lot, but getting dumped into a match where everyone has 200+ ping is less of a thing for me with crossplay too thanks to the expanded player pools.
The last elephant in the room is that some people just suck at shooters or aren't as good as they used to be and want to blame others. Overall, there's a lot to be said about other problems affecting the enjoyment of online games. Crossplay has done a lot of good to let friends with different consoles or PC play together, and trying to blame and compartmentalize it instead of identifying and fixing overall problems is sad.
Re: Pick One: Which Is Your Favourite Game In The Mass Effect Trilogy?
Is it just me or if in the ME2 suicide mission you do all the side missions (which isn't asking a lot), then your team is never in any danger the entire time? Haven't played it since 2010, but that was my lasting impression.
Re: It Appears The Next Mass Effect Game Will Use Unreal Engine
Wow, 7-8 years between entries AND they completely abandoned the cool-but-flawed Andromeda premise AND they're likely canonizing a bunch of choices from the original trilogy...Bioware makes me so sad.
Re: Stalker 2 Treats Us To Five Brand-New Gameplay Screenshots
@gollumb82 I played the originals, and patches definitely helped. Definitely rough games, but in a Witcher 1 kinda way...great game world, lore, and core gameplay, IMHO.
Re: Stalker 2 Treats Us To Five Brand-New Gameplay Screenshots
It's always nice to see an Unreal game not made with the stock assets (i.e. Forspoken, the new Sonic game, etc.)
Re: Xbox Reveals Four 'Day One' Games Coming To PC Game Pass
@Chaudy I think Sony helped fund FF7, so I don't think it'll ever be on Xbox...? You can always buy the game on EGS (even if you don't have a PC) and stream it on GeForce now in a web browser or on your phone.
Re: Xbox Reveals Four 'Day One' Games Coming To PC Game Pass
All that teasing for THIS? BOOOO!!
Re: Xbox Brings Gears Of War Skins & Other Cosmetics To Fortnite Today
$15 each or $20 for both...lol. Well, at least you can actually see your skin in-game, unlike Apex or Warzone.
Re: Mass Effect TV Show Plan "Makes Me Cringe A Little", Admits Former BioWare Writer
@Magabro Nice, that's quite a feat if you did it without really making use of the tactical pause and micromanaging your squadmates. Made it feel closer to Dragon Age than Gears. But anyway, yeah...at this point in my life, I like the story of Gears better than Mass Effect, so I'd say you're not missing anything. For one thing, Gears doesn't abandon ship when one of its games does bad (i.e. Mass Effect Andromeda isnt getting a sequel, lol, so the TONS of time I spent absorbing the lore and story just got trashed, lol). I'm actually really loving the Gears story and would rather see a movie in that universe.
Re: Mass Effect TV Show Plan "Makes Me Cringe A Little", Admits Former BioWare Writer
@Magabro You need to play these games on the harder difficulties because they are NOTHING like Gears of War! You'll need to carefully position your squadmates around the environment, use your powers and abilities at the right time on the right enemy, and carefully prioritize your targets. Also, like David Gaider in the article said, the choices really make the game special, and it really is just another run-of-the-mill sci-fi universe without them. I'm definitely gonna have to respectfully disagree with you there.
Re: WWE 2K22 Trailer Reveals Lots Of New Features Including The Return Of GM Mode
Looks good to me! Excited about the new control scheme so friends who've never palyed before can hopefully actually have fun without a lot of effort.
Re: Xbox 20th Anniversary: Which Xbox Generation Has Been The Best?
I'm really impressed with Xbox for making games more affordable (Game Pass), making sure new Series X games are X1 compatible, letting PC players join-in day one, letting you game anywhere with XCloud, and being the front-runner in accessibility for disabled players (just to name a few). No one gets left out, period. So cool.
Re: Rumour: Halo Infinite's Multiplayer Could Shadow Drop Next Week
Just when CoD and Battlefield thought their release dates were safe, lol...
Re: The Xbox PC App Will Soon Allow You To Install Games To Any Folder
This was never a big problem for me, just with certain games.
Re: Talking Point: What's Your Most Anticipated 2022 Video Game Release?
Less hype than I expected for STALKER 2. I think you're all in for a pleasant surprise this coming April...
Also, how come King of Fighters XV isn't here? That's my most anticipated game.
Re: Can You Believe It? The Gears Of War Series Is Now 15 Years Old
How time flies. Great series! I remember fellow PC gamers pirating the absolute hell out of the first game, which caused Cliffy B to not put Gears 2 on PC and call out PC gamers out as a bunch of pirates...and then PC gamers have the audacity to stay mad at him still to this day for his remarks, lol.
Anyway, Cliffy B is a genius, period. Great game design that stands the test of time.
Re: Pick One: Which Call Of Duty Multiplayer Is Your Favourite?
Modern Warfare 2019 was so good it beats the nostalgia of the 360-era games, lol.
Re: Random: Xbox Jokingly Casts Chris Pratt As Iconic Halo Character
He can have his helmet off the entire time, so you know it's Chris Pratt! In fact, no one should wear their iconic headgear at all, just like in the Marvel movies!
Re: Talking Point: What’s Your Scariest Video Game Moment?
Happy Halloween, y'all!
Re: Nvidia Claims Xbox Cloud Gaming 'Still Feels Pretty Laggy' Right Now
@GuyinPA75 Yep. Internet at home (decent sized city in California) with the most expensive available to me can't even handle YouTube sometimes, LMAO. Same goes for 5G. It's all trash.
Re: 13 More Games Are Getting Touch Controls With Xbox Game Pass
Anyone have any luck getting this to work with an iOS device? Did a month before and it ran like total trash on my iPhone and iPad, but fine on my PCs. Checked online and that seems to be the consensus. Apple suuuuuuuuuucks...
Re: Rumour: A New Killer Instinct Is In Active Development For Xbox
@elpardo1984 KI is too complicated for that target audience, plus people would expect 2-button / command normal inputs for the game and other Smash-like games.
Re: Bethesda Celebrates The Evil Within Series’ Spooky Anniversary
@LtSarge It's only a win if they actually make a third one! Hopefully it's not another IP that MS just lets collect dust for a thousand years...
Re: Talking Point: What Are You Playing This Weekend? (September 25-26)
@Luigi_Skywalker I was exaggerating a bit, admittedly, but it still takes a few dozen hours to get a good loadout in COD, IMHO! And I agree 100% that map knowledge makes the better player, but getting shot in the back because a player spawned right behind you will never not be annoying, and the map design of many levels makes luck too much of a factor (I think more "3-lane maps" and dedicated spawn bases goes a long way to correct this, i.e. Killzone games).
Re: Pick One: Which Is Your Favourite Respawn Entertainment Game So Far?
Big respect to the community here for the results
Re: Talking Point: What Are You Playing This Weekend? (September 25-26)
This is my first Halo game and it's reeeally fun! The COD beta was sooooooooooooooooooo much garbage (namely Champion Hill replacing Gunfight) and Battlefield looks like the same old slog, so it's good to have a new multiplayer shooter this autumn that I'm ACTUALLY excited to play.
Re: Talking Point: What Are You Playing This Weekend? (September 25-26)
@Luigi_Skywalker The special weapon timers are definitely an "old" design idea, but I think the fact that you can pick up these weapons after you kill the person holding them makes it more balanced. Also, having everyone respawn with the same loadout goes a long way to making the game more fair than COD, where you'd have to play for like over a hundred hours to unlock certain weapons and the good attachments for them.
To each their own, but I'm personally sick of having to spend dozens and dozens of hours unlocking guns and attachments just to get some semblance of fair play online.
Re: Silent Hill 2, One Of The Greatest Horror Games Of All Time, Is Now 20 Years Old
I highly recommend Homecoming and Downpour for anyone who hasn't played them yet. I definitely was prepared to hate them, but ended up loving them.
And nice choice of video to embed in the article, LMAO!
Re: Poll: What's Your Verdict On The Call Of Duty: Vanguard Beta?
First year I won't buy this. Between butchering gunfight mode to all the stupid sex stuff...have a nice Xmas, Bobby Kotick, LMAO. Blizzard and Activision suuuuck.
Re: Pick One: Are You More Interested In COD Or Battlefield This Year?
The last two COD games have been amazing thanks to Gunfite mode...now that that's butchered, the game has lost all of its appeal to me.
Plus, the thought of grinding for MONTHS to unlock all the weapons and attachments in COD and BF just to have some kind of even playing field is not something I'd want to do again, lol.
Re: Call Of Duty: Vanguard's Beta Begins On Xbox, Free To All This Weekend
Gonna install just to verify they ruined EVERYTHING about my favorite mode, Gunfight (got rid of fixed spawn points, single life, and everyone having the exact same weapons), and then skip the full release, lol.
Re: Killer Instinct's Twitter Bombarded With Requests For New Game (Again)
So frustrating that MS is squandering all of its IPs and basically making us wait untold years between sequels in popular franchises.
None of us are getting any younger, lol. I mean, in the timespan between the last two Halo games, high school grads could complete 4 years of college and then gotten a 2-year masters degree. By the time another KI comes out, it'll be almost an entire decade between release dates at best.
MS has tons of money. It's super annoying to see them release one big game every few years while PlayStation drops big sequels multiple times per year.
Re: Pick One: Which Of These Is Your Favourite Crysis Game?
Lol @ the gameplay in the trailer. Everyone knows you're supposed to uncloak right before shooting your gun, and then reactivate the cloak immediately after.
Re: These Eight Games Are Coming To Xbox Game Pass (September 2-9)
Thank you God for FFXIII, lol. Too bad it's not on the cloud too...playing a game without having to install it is my new favorite thing.
Re: Video: EA Shares A 'Very Early Look' At The Next-Gen Dead Space
LMAO, nice first impression of the gameplay. They couldn't even bother to use an actual level from the game. I think they peeled back the curtain a little bit too much on this one.
Re: Pick One: Which Of These Quake Games Is Your Favourite?
Quake is such a mish-mashed series, lol. I personally like Champions the best...fun little hero shooter who's only downside (IMHO) is god forbid you run into a "Quake veteran" in the community forum who will trash the game for its fancy graphics, newfangled gameplay, and everything that makes it not-Quake-3. Yep...those old timer gamers aging disgracefully.
Re: Halo Infinite Won't Include Co-Op Or Forge At Launch This Fall
@Bdbrady Nice take. Makes me think that this game being cross-gen has everything to do with the delay.
Re: Here's A Look At The Crysis Remastered Trilogy On Xbox Series X, Coming Fall 2021
@The_New_Butler I absolutely HATED Crysis 1 at first when I played in 2008 but ended up enjoying it a lot more when I switched to the hardest difficulty. You have to reeeally make use of your powers and the environment/physics, which means you can't just run through the game with guns blazing.
It really shines at that point, and has given me lots of really unique moments, like using super speed to rush a group of enemies, grab one, speed away into the bushes while being shot at, and then tossing the enemy I grabbed off of a cliff. Or using super strength to jump on top of a shed, punch a hole in the roof, and kill the enemy inside. The sandbox levels are really fun to just mess around in, IMHO. Maybe give it another try?
Re: It Sounds Like A 'Revitalised Edition' Of Quake Is Getting Announced At Quakecon
@SplooshDmg There's definitely something to be said about just making a "good game" without feeling the need to add-in extra features. In fact, I'd argue there's still a lot of ground to cover for gameplay features that seem to be relegated to secondary thoughts in most games...how about better A.I., and more interactable environments? Like Strogg enemies who keep fighting in totally dynamic ways depending on how you blow off their limbs, or having to kill a Shambler by physically blowing apart the architecture to crush it?
These are things we've seen in games before, but on a limited scale and in very staged and predictable ways. I think developing these secondary systems would add complexity without taking away from the simplistic core gameplay.
Re: It Sounds Like A 'Revitalised Edition' Of Quake Is Getting Announced At Quakecon
@SplooshDmg Hmmm, but how can Quake mix-up the Doom 2016 formula, or would it just be more of the same? I feel like advanced movement (strafe jumping, rocket jumps) is the one aspect of traditional Quake gameplay that can be explored, but those certainly wouldn't be selling points for a larger potential audience. The enemies and lore are great, so maybe they could reboot the series as an entirely new genre (turn-based tactical shooter? Horror shooter?).
Re: It Sounds Like A 'Revitalised Edition' Of Quake Is Getting Announced At Quakecon
The biggest barrier to Quake's popularity is the fanbase, IMHO. When I was playing Quake Champions, there was soooooo much complaining and toxicity from original "fans" on the Steam forums and in-game that I'm sure it scared away a lot of new players. Quake Live also has the most unwelcoming community I've ever tried to be a part of. From what I can tell, Quake "fans" want the old games, unmodified in every way, and don't want any new players touching "their" games. It's a community shooting itself in the foot, and head, lol.
Re: Call Of Duty: Vanguard Images And Details Leak, Reveal Reportedly Taking Place Next Week
@Tasuki I'm ashamed to admit that I'm probably gonna get it too, but you didn't need to take it that far, lol.
Money is the only language these horrible corporations understand, so not-buying the game is the only way to say, "Stop harboring a work atmosphere of creepy behavior." I mean, have you ever worked in a job where your employer shanks you in some way or another? Even after you quit, you still want to see them fall. Activision-Blizzard need to face consequences for treating employees like dirt. All us "normal" people are all on the same side. Let's stand together!
Re: Reminder: GTA V Is Leaving Xbox Game Pass Today (August 8)
It's not about owning it, it's about the convenience of playing it on XCloud without having to install it! Dumb move, IMHO.
Re: EA: Mass Effect Legendary Edition Sales Were 'Well Above Expectations'
@RedShirtRod 100%. God forbid they made a sequel to Andromeda that learned from its mistakes. Instead, we're going to back to Shepard's story, and canonizing the ending of ME3. So dumb.
Imagine investing yourself in a story and books and all that and they just throw it all away. For a story-based series, it just ruins the immersion and what makes a series like ME special, IMHO. I've actually jumped over to Halo for my sci-fi epic fix.