Comments 59

Re: Developer Reveals Surprisingly Critical Feedback After Launching On Xbox Game Pass

chesheer

That's a really difficult situation. I have both subscriptions, PS+Extra and GPU. I use neither of them. They add games on such an alarming pace I've just lost interest on what's being added or removed. Too many games, too many flashy icons in my library.
Truth being told, I'd rather play games that I already have for many years.
So, back to developers of Revenge on the Savage Planet, if not for Game Pass, would I play their game? Absolutely not, I'd be too busy playing what I already have. Would I play they game via Game Passe? Probably not, but there is a slight chance. Would it help them in any way? Well, I honestly don't know.

Re: Starfield Fans Voice Their Concerns About Future Support And Updates

chesheer

I think Starfield was abandoned even before Shattered Space, this sorry excuse for a story expansion. I had some hopes for the game. But having played Shattered Space... it has become clear to me they never cared about the game.
I can't comprehend why "Starfield fans" hope to see something big and interesting in the future. It's quite possible to enjoy the game as it is (I spent around 90 hours) or with mods, but at the same time it's clear Bethesda gave up a long time ago, probably, half way through the development cycle.

Re: Talking Point: Do You Feel You've Had Value For Money With Your Xbox Series X|S?

chesheer

@Banjo- The thing is, there are many games that have huge problems with QuickResume.
For example, Borderlands 3 doesn't support it all no matter what. It always loads anew. And it also constantly crashes on Series S. That's on developers, but still.
Halo Infinite just won't reconnect to network after Quick Resume. Or it takes so long that you'd better kill it and run again.
Some Ubisoft titles with constant network connection like Breakpoint or Division 2 throw tantrums and 5 times out of 10 spam with constant error not being able to reconnect to servers. It's faster to kill them and reload again, because SSD is so fast.
As you mentioned, backwards compatible games sometimes have problems with, and you never know for sure.
Also, there are mentions about some achievements in certain games breaking due to Quick Resume.
Again, it may happen you never have problems with it, but there are cases when this feature breaks something. And I think that for one of the selling points of the console this is unacceptable. It should not work MOST of the time. At least you should have the opportunity to turn it off completely. But that's just me.

Re: Talking Point: Do You Feel You've Had Value For Money With Your Xbox Series X|S?

chesheer

I can criticize Microsoft all day long, but I'm pretty happy with my Series S. I preordered it back in 2020.
If only it had disk drive, but, oh well... Physical collecting on Xbox is pointless anyway.
QuickResume is a good feature WHEN it works. Most of the time it's a hit or miss. I'd like to turn it off completely as it simply breaks many games that I've played. Even Xbox games can't use it right (Halo Infinite, for example).
Other than that it's a great console, and I have never thought that Xbox Series X would be better.

Re: DOOM: The Dark Ages Comparison Shows Difference Between Xbox Series X And Series S

chesheer

I wouldn't care about any of these comparisons. I honestly tried to find the difference between RDR2 on my PS4 Slim and RDR2 on my PC running on Ultra 90fps and couldn't. That's when I've come to an understanding all this crap doesn't make sense to me. What matters is the game.
Same goes here. If Series S manages to run the game without crashes, that's great enough.

Re: Talking Point: Would You Still Buy An Xbox At Microsoft's 2025 Prices?

chesheer

Absolutely definitely not. And it's not even just about the price. I bought my Series S on release and had a great time with it. Mainly because I had an opportunity to play amazing old Xbox titles I've never had an opportunity to experience - Gears series, first of all.
But now, with these prices and constant flow of games that range in quality from "you should've taken it behind the barn years ago" to "well, it's okaaay? -ish, I guess" - no, definitely not. Even Xbox One would seem a better investment, to be honest.

Re: Xbox #1 Platform For Clair Obscur: Expedition 33, But Worst For Average Playtime

chesheer

I don't know if it's "a Game Pass influence for me", but I can't make myself play Expedition 33. The game is amazing, I love everything about it. I've played ~6 hours so far and just don't want to continue.
I don't really know why. Like I saw everything I wanted to see, loved everything and just called it a day. At the same time I've finished South of Midnight and didn't like the game at all.
Does it happen to anyone else?

Re: Subscriptions Like Xbox Game Pass 'Not The Future Of Gaming', Says Analyst

chesheer

Problem is, console subscriptions are basically a tax. PS+, NSO and Game Pass Core don't offer much (especially PS+), they just take your money to let you play online games you have already bought. So you pay for nothing.
Making online multiplayer totally free would immediately show their worth - no one's gonna subscribe for two free games a month on Playstation even for half a price.
Offers like Ubisoft+ and EA Play aren't sustainable. These companies aren't offering new games on a monthly basis to justify subscription price tag. They release one or two games a year that you'd sink abysmal amount of hours into (provided you like them). So it's easier to just buy them.
Or, as another option, you'd just pay a month, play a game for a month, unsubscribe and be gone. That's how I did with AC: Shadows. So instead of $100 Ubisoft got from me only ~$10 for a month of subscription.
Game Pass Ultimate is the big boy, but again, in the end your normal Andy the Gamer who has time to play only two-three games a year might think he'd just buy them and that's it.

Re: Opinion: South Of Midnight Dev Could Become An Xbox Game Studios Gem

chesheer

South of Midnight shines in sound department, which is rare and unexpected, so we can safely say there are talents in Compulsion Games. And a big ones at that.
They need to fire everyone responsible for narrative and story, and find someone who doesn't live on Twitter and meets real people once in a while.
Make gameplay better than "eh, well, okay, I guess".
And they're golden!
Also, making one simple 8-hour 3D-platformer for almost seven years is unacceptable in terms of budget.
So, should they fix that, we'd have another great studio!

Re: Next Xbox Console: Everything We Know So Far About Microsoft's Next-Gen System

chesheer

What Is The Name Of The Next Xbox Console?
We don't know yet.
What Has Xbox Said About A New Console So Far?
Pretty much nothing.
Are There Any Rumours About The Next Xbox Console?
Tons of them, they're all bunk.
Is Steam Coming To The Next Xbox Console?
We don't know yet.
Is The New Xbox Console Coming Out In 2027?
We don't know yet.
What Kind Of Price Will The Next Xbox Console Be?
We don't know yet.

Here, guys, saved you a lot of time.

Re: Starfield Has Possibly The Best Single-Player Narrative Of All Time, Says God Of War Director

chesheer

This game definitely has some redeeming qualities, but narrative is so not one of them. Bethesda never was good with narrative in their games, but, man, this is the new low. It's probably the worst narrative in the last years if you skip Redfall.
Bland, boring, lifeless characters, meaningless story that goes nowhere and ends with nothing. Effortless DLC that says nothing and means the same in the game world as a whole.
The game's beautiful, that's true. I spent almost 90 hours there doing... something, I can't even tell. So it wasn't that bad.
But it's a junk food. You shouldn't indulge in that, it's bad for your health.

Re: CoD Leaker Doubles Down On Belief That Xbox's Next Console Will Arrive In 2026

chesheer

I mean, with all these leaks - they certainly may THINK or HOPE to release it in 2026 with CoD on release. But modern companies can't even release one game in time without delays, much less a console AND a game.
Halo Infinite should've been a launch title for Xbox Series that defines the whole generation, but was released one year after and now rests in peace.

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