Comments 531

Re: Talking Point: Do You Actively Avoid Xbox Games With Massive Download Sizes?

XxEvilAshxX

I come from a day when we used to have binders full of 5.25 floppy disks. Downloading a 5 MB file meant tying up your phone line for three hours.

Today, I have about 30 TB of storage spread over several hard drives on my PC and a 1 TB expansion card with a 5 TB external hooked up to my Xbox. I pay for fiber and can download a 100 GB file in about an hour. Sometimes less.

I will download any damn thing I can get my hands on. It's wonderful.

Re: Talking Point: In Your Opinion, What Made The Xbox 360 Era So Incredible?

XxEvilAshxX

The generation had some great games, but there was also a ton of innovation and experimentation at this time. The 360/PS3 era was a time when there were a lot of "firsts" on console.

True wireless controllers, that could turn the system off and on. Integrated party chat that allowed anyone to talk to anyone else no matter what they were playing. Gamerscore and trophies were introduced in this gen. An integrated, unifying store that you could browse. This generation also introduced digital downloads, disc installs, custom profiles and avatars. It also saw Xbox experiment with several different dashboard styles, some great... some not so great.

We got to play around with the Xbox Vision Cam and Eye Toy, putting photos of ourselves on our driver licenses for Burnout Paradise and mapping our face to our character in Rainbow Six Vegas and NBA 2K.

We got the Kinect and the PS Move.. and while they weren't as successful as we would have liked (it was commercially successful for MS) it was still an experiment in pushing gaming forward.

Xbox Live became much more stable, netcode got more competent and people's internet overall was much better by the time the Xbox 360 rolled around. Games were playable now. I loved the early days of XBL but let's be honest, most of them were a laggy mess.

Social media and digital streaming were really starting to become a thing at this time as well, and while that's not directly related to Xbox or Playstation, it did impact our enjoyment of the generation, as our social reach was beginning to expand and we were communicating in new ways.

No generation will ever be as memorable as that one, because for the most part, technology has gotten faster and better, but innovation has stagnated. We are at a bit of a impasse when it comes to "new" experiences. It will be a case of increasingly diminishing returns until the next big step forward comes about, whether that is VR, AR, or something we haven't even thought of yet.

It's not about just great games. Because there are great games now, too. But they don't or won't have as much impact because they're not "new" experiences.

So congratulations, youngin's. You now understand what nostalgia is and why us old people yearn for the good ol' days.

Re: Toys For Bob Is Becoming An Indie Studio, Leaving Xbox And Activision

XxEvilAshxX

  • MS buys Activision, which includes a studio that had basically been a CoD support studio
  • MS sees that since they were a CoD support studio, they have absolutely nothing in the works
  • MS doesn't want to pay a small studio of people to literally start something from scratch, that won't see completion for three or four years.
  • MS gonna shut them down, but agrees to let them go indie, with a stipulation that whatever they make comes to Game Pass.
  • Toys for Bob gets a new lease on life. MS looks like a good guy for letting them go.
  • MS gets game either way.

Re: Star Wars Battlefront Returns To Xbox With 64-Player Online Battles This March

XxEvilAshxX

These games were cool back in the day, but the netcode was terrible and people's internet connections as a whole were pretty poor. The lag was the one thing that kept these games from being a blast. I'll probably be taking a look at them. I do hope they launch into one service or another though, because I don't know how long a mulitplayer game like this can survive on just nostalgia alone.

Re: Immortals Of Aveum Cost $125M And Was An 'Awful Idea' In Today's Market, Says Former Dev

XxEvilAshxX

Their marketing of the game was pretty poor. I saw this game regularly on gaming sites and stuff and not until I read this article did I realize it was a single player shooter. Nobody talked about it. I always thought it was a magic-based pvp arena shooter for some reason.

I never saw anything based on story (that I remember) or the setting. Nothing other than just a bunch of lights and electricity flying around on the screen.

Hell, even now I don't really know what the game is. Is it like a wave-based horde mode shooter like Serious Sam? Or is it slower like a Bioshock?

I literally know nothing about this game, and I follow games daily.

Re: Xbox Might Be Looking Into A Handheld Console As PlayStation Rumours Circulate

XxEvilAshxX

I don't think Xbox or Sony was interested in anything handheld... then suddenly Valve and Asus proved you can have power and affordability at the same time and shocker-- gamers loved it.

Now I wouldn't be surprised if they're literally trying to beat each other to the shelves.

Honestly, Microsoft's infrastructure is already primed for it. They just need the device. Sony might already have the device, but they're integration is behind.

Re: Rumour: Xbox In 'Discussions' With Square Enix Over Final Fantasy 7 Remake

XxEvilAshxX

I'm fairly confident there's already an Xbox version of the game sitting on a server at Squeenix. I really do think it was ready to go at the end of that of that original one-year exclusivity deal. I do think that Sony took advantage of whatever chip on his shoulder the previous CEO had for Microsoft and renogiated to keep it off the platform.

that's just me and my tinfoil hat though.

Re: Xbox Users Left Disappointed As Microsoft Rewards Suffers Another Big Setback

XxEvilAshxX

I used to make sure I did my dailies and tried for the weekly goals, but it stopped being worth it a while back. Now I just play my games and I'll take a look at the rewards once a month or so to get the points but I hardly pay attention to them anymore.

I'm pretty sure MS's goal is to slowly make them worse so that when they eventually kill it nobody will notice.

Re: After Just One Week, Paradox Is Already Admitting Defeat With The Lamplighters League

XxEvilAshxX

It's a pretty niche genre in an extremely crowded gaming season. Couple that with reviews talking about it being buggy as hell, and I'm not really surprised.

That said, they're writing it off pretty quick. This game has "wait and see" written all over it. If they could get some of the bugs patched up they very well could see a second wind next year after this insane few months are over and people are looking to see what else there is to play.

Re: Well, The Forza Motorsport Vs. Gran Turismo 7 Comparisons Are Already Rolling In

XxEvilAshxX

I bought Gran Turismo 7 back when it released, and I was pretty disappointed by it, to be honest. I expected it to look much better than it did. Sure, the replays looked great, but GT has always had good looking replays. I don't care about replays, and I hardly ever watch them.
Aside from a few flashes of brilliance, the game looked pretty bland.
I even compared it to Forza 7 on the same tracks to see if I was imagining it. There were parts of Forza 7 that actually looked better.
I still played a ton of GT7 but I expected a graphical powerhouse to showcase my shiny new PS5 and I just wasn't seeing it.

I haven't played FM2023 yet so I can't compare.