Comments 544

Re: More Crystal Dynamics Remasters Could Be On The Way

XxEvilAshxX

@InvaderFromSpace GOG has the original Legacy of Kain and is on sale right now for less than $2. In fact, it has all the LoK games except for the first Soul Reaver.

However, none of the games services have Soul Reaver. Square Enix pulled it from stores for whatever reason a while back, then sold them off to Embracer. So it's essentially just been in limbo on PC until somebody at Eidos/Crystal Dynamics or Embracer decides to re-release it.

Hopefully this rumor is true.

Re: Talking Point: Has Your Gaming Slowed Down As You've Got Older?

XxEvilAshxX

That's not a simple question; When I was younger, games were simpler and shorter. They didn't demand your time nearly as much. On top of that, when I was a teen, pagers were barely even a thing-- no internet, no cell phones. So if you wanted to socialize, you had to actually GO OUT AND SOCIALIZE. So I wasn't home as much. Gaming was done in small chunks here or there. Sometimes we'd get some friends together and have some NBA Jam tournaments or Bomberman 2 sessions. Maybe rotate through on some Street Fighter 2. But it was always just "something else to do" and never a core focus.

I have more disposable income as an adult, so I can afford to splurge whenever the Steam or Console sales come around. My backlog is gigantic, but honestly, yeah my gaming has slowed down considerably, in the sense that I don't beat games as quickly as I used to. I game in spurts of an hour or so, instead of the all-night marathons I did in my teens/early 20's once the Playstation and Xbox rolled around.

I have challenges in my job and life every day, I'm not looking to be challenged in my gaming. That's my wind-down. My relaxation. So while I do enjoy Souls-likes and multiplayer shooters, I rarely finish them or put significant time into them. And if there's an Easy or Story mode to an RPG, I'll choose it every time.

Re: Xbox's 'Slimy Platform Things' Comment Draws Attention Of Former PlayStation Boss

XxEvilAshxX

@Fenbops I don't believe that for a bit. He's been around a long time and he's been pretty genuine. And that has come back to bite him in the ass a few times. Everybody hangs on every little phrase he says. Everybody takes their own interpretation of his words. The dude has to clarity and re-clarify and say things as bluntly and plainly as possible, so that there's no room for interpretation. The ABK acquisition put a spotlight on that. So yeah, Phil has become pretty corporate in his PR fluff speak. But you can't blame him for that. You can blame the media and us, though.

Re: Square Enix Announces New Dragon Quest Remake For Xbox Series X|S

XxEvilAshxX

If there are any games that deserve to be remade, it's Dragon Quest 1 & 2. I've recently started playing DQ1 on NES and man it's rough. Not even talking graphics, but weird difficulty spikes and outdated, hardcore gameplay mechanices (like having to travel all the way back to the castle to save your game, and losing half your gold if you die because of said weird difficulty spikes).

I realize they got "remasters" of sorts with new artwork on Switch, but from what I understand they kept the core gameplay mechanics and they're just as brutal as the originals.

Re: Talking Point: Do You Actively Avoid Xbox Games With Massive Download Sizes?

XxEvilAshxX

I come from a day when we used to have binders full of 5.25 floppy disks. Downloading a 5 MB file meant tying up your phone line for three hours.

Today, I have about 30 TB of storage spread over several hard drives on my PC and a 1 TB expansion card with a 5 TB external hooked up to my Xbox. I pay for fiber and can download a 100 GB file in about an hour. Sometimes less.

I will download any damn thing I can get my hands on. It's wonderful.

Re: Talking Point: In Your Opinion, What Made The Xbox 360 Era So Incredible?

XxEvilAshxX

The generation had some great games, but there was also a ton of innovation and experimentation at this time. The 360/PS3 era was a time when there were a lot of "firsts" on console.

True wireless controllers, that could turn the system off and on. Integrated party chat that allowed anyone to talk to anyone else no matter what they were playing. Gamerscore and trophies were introduced in this gen. An integrated, unifying store that you could browse. This generation also introduced digital downloads, disc installs, custom profiles and avatars. It also saw Xbox experiment with several different dashboard styles, some great... some not so great.

We got to play around with the Xbox Vision Cam and Eye Toy, putting photos of ourselves on our driver licenses for Burnout Paradise and mapping our face to our character in Rainbow Six Vegas and NBA 2K.

We got the Kinect and the PS Move.. and while they weren't as successful as we would have liked (it was commercially successful for MS) it was still an experiment in pushing gaming forward.

Xbox Live became much more stable, netcode got more competent and people's internet overall was much better by the time the Xbox 360 rolled around. Games were playable now. I loved the early days of XBL but let's be honest, most of them were a laggy mess.

Social media and digital streaming were really starting to become a thing at this time as well, and while that's not directly related to Xbox or Playstation, it did impact our enjoyment of the generation, as our social reach was beginning to expand and we were communicating in new ways.

No generation will ever be as memorable as that one, because for the most part, technology has gotten faster and better, but innovation has stagnated. We are at a bit of a impasse when it comes to "new" experiences. It will be a case of increasingly diminishing returns until the next big step forward comes about, whether that is VR, AR, or something we haven't even thought of yet.

It's not about just great games. Because there are great games now, too. But they don't or won't have as much impact because they're not "new" experiences.

So congratulations, youngin's. You now understand what nostalgia is and why us old people yearn for the good ol' days.

Re: Toys For Bob Is Becoming An Indie Studio, Leaving Xbox And Activision

XxEvilAshxX

  • MS buys Activision, which includes a studio that had basically been a CoD support studio
  • MS sees that since they were a CoD support studio, they have absolutely nothing in the works
  • MS doesn't want to pay a small studio of people to literally start something from scratch, that won't see completion for three or four years.
  • MS gonna shut them down, but agrees to let them go indie, with a stipulation that whatever they make comes to Game Pass.
  • Toys for Bob gets a new lease on life. MS looks like a good guy for letting them go.
  • MS gets game either way.

Re: Star Wars Battlefront Returns To Xbox With 64-Player Online Battles This March

XxEvilAshxX

These games were cool back in the day, but the netcode was terrible and people's internet connections as a whole were pretty poor. The lag was the one thing that kept these games from being a blast. I'll probably be taking a look at them. I do hope they launch into one service or another though, because I don't know how long a mulitplayer game like this can survive on just nostalgia alone.

Re: Immortals Of Aveum Cost $125M And Was An 'Awful Idea' In Today's Market, Says Former Dev

XxEvilAshxX

Their marketing of the game was pretty poor. I saw this game regularly on gaming sites and stuff and not until I read this article did I realize it was a single player shooter. Nobody talked about it. I always thought it was a magic-based pvp arena shooter for some reason.

I never saw anything based on story (that I remember) or the setting. Nothing other than just a bunch of lights and electricity flying around on the screen.

Hell, even now I don't really know what the game is. Is it like a wave-based horde mode shooter like Serious Sam? Or is it slower like a Bioshock?

I literally know nothing about this game, and I follow games daily.

Re: Xbox Might Be Looking Into A Handheld Console As PlayStation Rumours Circulate

XxEvilAshxX

I don't think Xbox or Sony was interested in anything handheld... then suddenly Valve and Asus proved you can have power and affordability at the same time and shocker-- gamers loved it.

Now I wouldn't be surprised if they're literally trying to beat each other to the shelves.

Honestly, Microsoft's infrastructure is already primed for it. They just need the device. Sony might already have the device, but they're integration is behind.

Re: Rumour: Xbox In 'Discussions' With Square Enix Over Final Fantasy 7 Remake

XxEvilAshxX

I'm fairly confident there's already an Xbox version of the game sitting on a server at Squeenix. I really do think it was ready to go at the end of that of that original one-year exclusivity deal. I do think that Sony took advantage of whatever chip on his shoulder the previous CEO had for Microsoft and renogiated to keep it off the platform.

that's just me and my tinfoil hat though.

Re: Xbox Users Left Disappointed As Microsoft Rewards Suffers Another Big Setback

XxEvilAshxX

I used to make sure I did my dailies and tried for the weekly goals, but it stopped being worth it a while back. Now I just play my games and I'll take a look at the rewards once a month or so to get the points but I hardly pay attention to them anymore.

I'm pretty sure MS's goal is to slowly make them worse so that when they eventually kill it nobody will notice.

Re: After Just One Week, Paradox Is Already Admitting Defeat With The Lamplighters League

XxEvilAshxX

It's a pretty niche genre in an extremely crowded gaming season. Couple that with reviews talking about it being buggy as hell, and I'm not really surprised.

That said, they're writing it off pretty quick. This game has "wait and see" written all over it. If they could get some of the bugs patched up they very well could see a second wind next year after this insane few months are over and people are looking to see what else there is to play.

Re: Well, The Forza Motorsport Vs. Gran Turismo 7 Comparisons Are Already Rolling In

XxEvilAshxX

I bought Gran Turismo 7 back when it released, and I was pretty disappointed by it, to be honest. I expected it to look much better than it did. Sure, the replays looked great, but GT has always had good looking replays. I don't care about replays, and I hardly ever watch them.
Aside from a few flashes of brilliance, the game looked pretty bland.
I even compared it to Forza 7 on the same tracks to see if I was imagining it. There were parts of Forza 7 that actually looked better.
I still played a ton of GT7 but I expected a graphical powerhouse to showcase my shiny new PS5 and I just wasn't seeing it.

I haven't played FM2023 yet so I can't compare.