Comments 7,712

Re: Xbox Issues Statement Denying Rumour That Next-Gen Console Could Be Cancelled

themightyant

@Weebleman Agreed. I didn't believe it at all when I first read it. But when Tom Warren, who also has massive Microsoft connections, said this guy does too it started to hold a little more weight, even if it still felt false. I suspect there's some truth buried in there e.g. Microsoft are missing deadlines and considering shifting from a 2026 launch to later. But I don't believe there won't be another Xbox console.

Re: Here's What Might Leave Xbox Game Pass In November 2025

themightyant

@SodaPop6548 I can see what you are saying, but @Cvantez makes a fair point, prices go up and while SOME subscribers are lost most don’t leave and revenues go up. It was the same when Netflix clamped down on sub-sharing and raised prices. It was the same when Disney+ raised prices, it was the same when PS+ and Game Pass raised prices. In all cases their revenue went up.

That doesn’t mean it doesn’t suck, it does, ESPECIALLY for those that are struggling financially and have to make hard choices, but more people complain than take any action. I’d be amazed if Microsoft’s Game Pass revenues don’t go up here too. Obviously I don’t want this price hike, but I doubt it will change much for them, despite how much pushback there has been.

Re: Xbox Ditches Majority Of Its Game Pass DLC Discounts As Part Of Service Revamp

themightyant

@Weebleman absolutely right mate. I last paid £1 in 2019 to upgrade from Xbox Live Gold again and have just used Xbox rewards and a couple of hacks (like EA play) to keep it going. I won’t have paid directly all this gen. That was never sustainable.

But seeing day 1 games go from $9.99 a month last year (via the middle tier) to $29.99 a month this year is too much of a leap in too short a time. They try and dress it up with all the other things (cloud, ubi classics, Fortnite) but this isn’t what most want.

I wonder how all the people that crowed about Microsoft buying ABK feel now? We’ve had just a handful of ABK games so far, yet Game Pass day 1 prices have tripled. Be careful what you wish for.

Re: Xbox Fan Shares Their Concept For A Game Pass 'Select' Plan With Optional Add-Ons

themightyant

@Ricky-Spanish on its own I might agree. But let’s not forget there was a price hike last year. Just 14 months ago you could get games day 1 for $9.99 now it’s $29.99. That’s a 3x price hike if that is what you want. (Day 1 games)

Additionally in some territories this is a 100% price hike. The value proposition is not what it was. At $360 a year it’s no longer the best value deal in gaming.

Re: Xbox Fan Shares Their Concept For A Game Pass 'Select' Plan With Optional Add-Ons

themightyant

Lovely idea but NEVER going to happen. They want you paying for Day 1 releases on Ultimate / top tier. There’s good reason (from their viewpoint) to not offer Day 1 releases on the lower tiers. They want to upsell you.

As a subscriber to both PS+ and Game Pass I definitely prefer that the mid tier of PS+ offers most of the benefits a lot of people want and the top tier is added stuff. Whereas on Game Pass it’s the top tier / ultimate has the day 1 releases most want.

Personally I have no interest in old Ubisoft games or Fortnite and have no extra time for even more Day 1 games so the 50% price hike has no use for me. (That’s on top of the one last year)

Re: Here's A Breakdown Of All The New Prices For Xbox Game Pass As Of October 2025

themightyant

@OldGamer999 Agreed. Indiana Jones is probably the only absolute classic I think in the last 12 months or so. Everything else has disappointed a little: Doom: Dark Ages, Avowed, South of Midnight, Gears: Reloaded. All good games but not that memorable.

I’m not worried about the next Xbox being a streaming box, it will be native I’m sure, but I am worried about the cost of it. Top level series X is $800, Xbox Ally X is $1000, Game Pass ult is $360 a year etc. it just feels like they are fleecing everyone.

Around 2 years ago you could get all Day 1 games on Xbox Console for $9.99 a month and it was easy to call it the best deal in gaming.. now it’s $29.99 a month to get them Day 1 on Ultimate. I don’t magically have more time to play more games so it offers little added value. And old Ubisoft games & Fortnite Vbucks certainly ain’t it!

Disappointing all around.

Re: Xbox Game Pass Ultimate Will Now Get 75+ Day One Titles Per Year, A '50% Increase' On Before

themightyant

@awp69 Totally agree the curation and games are excellent, anyone calling it ‘filler’ or ‘trash’ simply doesn’t have a wide enough range of gaming, and the service isn’t really for them.

But the problem is TIME. No one can realistically keep up with all the Game Pass releases already, adding 50% more doesn’t suddenly give more time to play more, hence there’s little added value.

Look at Spotify they reportedly add almost 100,000 new tracks a day, and have hundreds of millions of songs on the service, but realise they can’t just double the cost, people don’t magically have more time.

Re: Xbox Game Pass Ultimate Will Now Get 75+ Day One Titles Per Year, A '50% Increase' On Before

themightyant

On paper 50% more Day 1 titles sounds great… but the issue isn’t range, even as an enthusiast who plays FAR too much there’s already more games coming to Game Pass than I can keep up with, the issue is TIME. I simply don’t have any more time to play more games, hence this adds little additional value other than a slightly wider range. So a 50% price hike is useless.

I play 20+ games a year on Game Pass and try a lot more… so there is still some value in it… but for most users that equation no longer balances.

Re: Here's A Breakdown Of All The New Prices For Xbox Game Pass As Of October 2025

themightyant

@OldGamer999 @Cakefish In a similar boat here, i’m subbed for the next 2-3 years through Rewards and haven’t paid directly to Microsoft in years. I think the last time I paid it was still a £1 conversion from Xbox Live Gold before Covid.

I still get a lot of use out of Game Pass… but £275 is a lot to pay annually. By the time my membership does come up for renewal it will likely be even more… can’t see me paying £275+ a year currently.

Re: Rumour: Microsoft & ASUS Wanted To 'Further Subsidise' The Price Of The ROG Xbox Ally

themightyant

@Cakefish Apple reportedly make a lot more profit on their phones - reports i've seen vary between 25% to 50+% depending on the specific model and storage options etc. - so they have a lot of wiggle room to reduce their profit margins on phones a little and navigate the tariffs for now.

But if the tariffs remain long term i'd expect them either to up prices, or perhaps not increase the spec of some models as much to keep build costs down while keeping prices stable.

Re: Forza Horizon 6 Devs Discuss Why Japan Was 'Right Fit' & When To Expect Gameplay

themightyant

@UnusedBabyWipes I think that's probably broadly true but I think it might be more on a case by case basis. Basically do they think they will get good multiplatform sales if they wait. Forza Horizon 5 showed there was still plenty of appetite for this franchise even 3-4 years later. But other games haven't sold as well after a delay. It's probably not as clear cut as that imo.

Re: Hades Returns To Xbox Game Pass Today (September 19)

themightyant

@shiningpikablu252 100%. While in theory i'd love them to be upfront about when games are leaving (e.g. this game is on game pass until X date) I think the reality is a lot of contracts are probably open ended and will keep rolling until one party or another stops it.

E.g. when Microsoft sees players drop off below what they think it reasonable to pay them may cancel the contract.

In short they don't know when the contract is ending.

Re: Hades Returns To Xbox Game Pass Today (September 19)

themightyant

GamerScore200K wrote:

Why remove it?

Because most deals will be structured to pay the publisher X amount for Y months (often 1, 2 or 3 years), not indefinitely, for which they would understandably want a lot more money.

Meanwhile the number of players drops off significantly after the early months so Microsoft don't want to do longer deals where there are less players.

Though not all deals are structured this way. TakeTwo reportedly wants a monthly fee for their games which is why GTAV and RDR are only ever on it for a few months at a time.

Re: Perfect Dark Studio Head Issues Final Statement As He Leaves Team Xbox

themightyant

@SeaDaVie The 'AAAA' bit was always a typo on a linked in job listing that sadly gathered traction. Gamers can be ruthless.

What it was conceived as was a small agile studio SPECIFICALLY designed to poach some of the very best talent from other studios, especially several of Sony's studios in and around Santa Monica. They were initially successful with this, poaching dozens of them on the promise that (I paraphrase) "this studio would be different, it wouldn't be the usual AAA grind for years, you'll work on smaller more focused games with other veterans".

Sadly the studio never quite formed into what it promised to be and within a few years, around the time it was decided to make Perfect Dark, there was a mass exodus from many of those veteran devs who didn't get what they had come for. Many were welcomed back into their previous roles, good talent is hard to come by.

That's the dream that never became a reality. Jason Schrierer wrote a good exposé on in.

Re: Perfect Dark Studio Head Issues Final Statement As He Leaves Team Xbox

themightyant

@Lrapsody This wasn't JUST making a new game, it was building a new studio from the ground up. Which is hard enough but it was during COVID too.

It's a shame as the IDEA of The Initiative was great, to have smaller teams of veteran devs working on smaller faster more agile projects (more like how game dev used to be).

But it morphed into something else and over half the hand picked veteran devs that they prised away from huge studios like Sony Santa Monica, Insomniac and Naughty Dog left within a few years when that initial promise ended up not being what it was in reality.

A shame, as I still think the core idea of the Initiative - Veteran devs working on smaller projects but with a budget - could have been amazing.