Comments 8,253

Re: Highguard Goes Offline Next Week As Failed Online Shooter Officially Shuts Down

themightyant

@Gemini53 I think as soon as you try and force people or businesses to do something they don't want to do you are going to get the lowest effort and cheapest option most of the time. It's just normal human behaviour and not limited to the gaming industry at all.

That doesn't mean I excuse it or want this to happen, I don't, but human behaviour is quite predictable most of the time.

Re: Highguard Goes Offline Next Week As Failed Online Shooter Officially Shuts Down

themightyant

@Tasuki Sadly 9 of the top 10 best selling games on Xbox in the USA last year were all live services, the only one that isn’t is Borderlands 4. This list also doesn’t include successful F2P games like Where Winds Meet or paid live services like Arc Raiders that just missed the list. Until this changes I wouldn’t expect much to change sadly.

On Playstation it’s no better, also 9 of 10, with Yotei being the only non-live service game.

Re: Highguard Goes Offline Next Week As Failed Online Shooter Officially Shuts Down

themightyant

@Jenkinss @BAMozzy If it did become law (I’m highly sceptical) I suspect devs / studios will find a simple way around this e.g. supply an offline mode that basically just allows you to walk around the map. The game would still technically be “playable” offline it just wouldn’t be playable in a way we recognise. Perhaps a few might actually properly plan for afterlife support, but I doubt many would.

Re: Xbox Head Doubles Down On The Importance Of Console, Says It's A 'Reference Experience'

themightyant

@Gemini53 100% agree. Talk is cheap. And love the Thrones quote, it's actions that really matter in the LONG run.

But in the short term I do think Xbox need to reassure the community because many in the community are rattled. E.g. Xbox commentator Destin Legarie put up a poll on his YouTube and over 50% thought "Xbox are done" from 8k votes. You have to try and stop the rot first.

But like you I look forward to seeing what they actually do, though I accept most of this will take time. Much of it years, a business like Xbox is like an oil tanker and can't change course quickly.

Re: Xbox Head Doubles Down On The Importance Of Console, Says It's A 'Reference Experience'

themightyant

@Globo One thing is for certain. You don't increase the console userbase by introducing a $1000+ console, which seems like their current plan. Yet I look forward to seeing how they try this. Perhaps they will keep Series X (and/or S) also running as lower cost options.

I'll go out on a limb and say I actually think the "everything is an Xbox" strategy could work, given time, but like their "tv, tv, tv" focus or pushing "all digital" it was over a decade too early. Now xbox is mostly digital and everything is being made into tv series.

Once Xcloud is as good as GeForce Now such that even pedants like John from Digital Foundry can hardly tell the difference; once it is every game on the platform and "it just works" on virtually any device, only then it might have a chance, but right now it's half cocked.

Re: Xbox Head Doubles Down On The Importance Of Console, Says It's A 'Reference Experience'

themightyant

This is just reiterating what she has already said. But I think it's often more telling what they DON'T say and I don't think Asha Sharma has mentioned Game Pass once. I wonder what their plans are for it.

@Fiendish-Beaver Agreed, I pointed this out the other day too. Multiplatform makes too much business sense for Microsoft now they are so many studios. But I still think there might be SOME platform exclusives, timed or otherwise.

Re: Starfield Is Reportedly Launching For PS5 On April 7th, With Pre-Orders Starting This Month

themightyant

@Gemini53 Starfield is an RPG to me. While this term isn't well defined I think there are a lot of things that make it an RPG e.g.

  • Take on a role in a fictional world you can explore
  • Choice driven story based game
  • Character creation
  • Character progression mechanics (skill trees, levels, stats)
  • A world to explore with NPCs and companions
  • Build variety
  • Main quests and side quests

Whether it's a good one is of course subjective, but I enjoyed this part of the game more FAR than the exploration.

Re: Starfield Is Reportedly Launching For PS5 On April 7th, With Pre-Orders Starting This Month

themightyant

eduscxbox wrote:

Sony is the one publisher who can get away with anything they put out, even bugs in their games are forgiven by both players and media

Do you do even the most basic amount of research before publishing nonsense? This is so easy to disprove. The most recent 2 new games published by PlayStation Studios scored 65 and 62 on Metacritic. God of War Sons of Sparta & Lost Soul Aside. Meanwhile the last 5 new Xbox games with scores have not got less than a 77 - Avowed, South of Midnight, Ninja Gaiden 4, The Outer Worlds 2.

Why do you think Sony doesn't get criticism when it's due? I guess you only see what you want to see.

Re: Starfield Is Reportedly Launching For PS5 On April 7th, With Pre-Orders Starting This Month

themightyant

@InheritNegative I agree there was too much negativity around this game online - I think mostly caused by people being disappointed it didn't match up to the overall experience of BGS earlier games.

But you can't honestly call it "remarkably stable at launch" it was buggy as all hell. Personally I had everything from frequent crashes, to headless companions and broken quest lines that required loading an earlier save. It may have appeared less buggy than some BGS games but that is the lowest of bars.

Re: Starfield Is Reportedly Launching For PS5 On April 7th, With Pre-Orders Starting This Month

themightyant

@GamingGod No it's not linear, but in Skyrim, Oblivion and Fallout there was a purpose to exploration, there was always something interesting over the next horizon, exploration was fantastic.

However in Starfield despite having 1000+ planets to explore 99.9% of it is powered by weak procedural generation, they are often lifeless and uninteresting, and when you do find life it's usually one of about 10-15 different things that get boring quick. It's a shame as I was hoping exploring space would be amazing. It just isn't, it's one of the weakest aspects of the game and kills immersion.

Re: Opinion: Xbox Should Consider Cancelling Halo: Campaign Evolved For PS5

themightyant

I can see this both ways. In a perfect world perhaps you would keep Halo exclusive to Xbox but I don't think Microsoft makes enough sales to justify this, in part due to Game Pass.

And you have to look at the current context of Microsoft and Xbox as a business.

  • Xbox has posted declining hardware revenues for 3 years
  • Microsoft has lost over 25% of it's value in the last 5 months (from almost $4 trillion USD to $2.9 trillion)

Whereas over 5 million+ Forza Horizon 5 sales on PS5 will be a very compelling argument for Microsoft right now, almost 100 million potential new customers, even if that may end up being short sighted.

That said making it exclusive would send a HUGE message.

Re: Talking Point: What Are You Playing This Weekend? (February 28 - March 1)

themightyant

@Fiendish-Beaver I’m very split at THIS moment on Returnal, I haven’t fully formed my view yet, it’s still too raw. So consider this a thoughts in progress. But I love parts of it. It’s both one of the greatest games I’ve played this gen and one of the most frustrating. It revels a bit too much in your misery. I don’t yet know how that balances out yet.

I’m not surprised that only 1 in 9 (11%) of gamers finished it on PS5 according to the trophies. It’s not even that it’s THAT hard, it isn’t 99% of the time, it’s just overly punishing that 1% when you hit a really hard difficulty spike, or lapse for a moment and lose an hour or more’s progress in seconds. Especially tough when this keeps happening repeatedly. It’s a brutally brilliant test of willpower to keep going.

Need to resolve how I feel about it overall, but I hope Saros fixes the worst elements of it, because at its best it’s incredible.

Re: Poll: How Optimistic Are You Feeling About The Future Of Xbox?

themightyant

Mixed. I am excited for a fresh start, but it feels like an unrelenting uphill battle too. I am excited to see what could change for the better in terms of strategy, but it's not going to happen overnight, and I am also worried about what might change for the worse too.

EDIT: I'm also worried that their plans for the next Xbox, if the leaked specs are true, will be the most affected by price increases for RAM, SSD, GPU etc. raising an already expensive looking system even further outside most players budgets, and further from the competition.

Re: Here's What's Included In The Xbox February 2026 Update

themightyant

I look forward to trying 1440p streaming on Console. I thought this had already rolled out and was disappointed when I thought I tried it. xCloud is fine for smaller screens but awful on my huge TV, noticeably the worst of the streaming services i've tried on TV. Hopefully this improves that.

Re: Xbox Boss Questioned On Whether Exclusives Could Return In The Future

themightyant

@Coletrain She is saying some of the right things, but talk is cheap, and she is also hedging her bets on a lot of these statements. Which is fair enough, I don't expect her to have all the answers yet.

I will be waiting to see what ACTIONS she takes, words mean little. It won't be overnight but by the end of the year we should start to have a much better idea of what direction she wants to take Xbox. Fingers firmly crossed it's one we like!

Re: Xbox Boss Questioned On Whether Exclusives Could Return In The Future

themightyant

@Globo I think it's less about not wanting other players to play games it's more that we want Xbox to thrive and to do so it feels like exclusives are necessary. To give an example I never would have bought a Switch 2 if all Nintendo's games were on Xbox or PS5, I only bought it FOR the exclusives.

You have to give players a reason to want to buy an Xbox over other systems and I think games are always going to be the #1 reason.

Re: Xbox Boss Questioned On Whether Exclusives Could Return In The Future

themightyant

Like a lot of her statements she's covered all bases and it will be up to interpretation what she ultimately means. Though it's clear that she may not know what the plan is yet, and it's subject to change.

But two other quotes from the same interview that to me made me think multi-platform is more likely were:

"We're going to keep meeting players where they are..."

"We want to invest in reducing the artificial divide between different types of devices that they want to use with us. I think that's going to mean a lot more investment in breaking down the barriers, in helping developers build once and show up across different hardware experiences."

Personally I think Xbox has enough studios to BOTH be a top multi platform publisher AND have some exclusives. Only time will tell.

Re: Xbox Says 'Hardware Announcements Are Coming Up' As Team Looks Ahead To Next-Gen

themightyant

@Globo I agree it was a problem with the cost of the Cell processor, and then the difficulty of devs using it. But my point was Sony didn't WANT PS3 to release over a year after X360 but it was the Cell processor being delayed that delayed the PS3. That definitely helped X360 get a huge head start, they won't want that again.

That said things are different now. For starters we won't have the same technological jump as we did then. (I've said this before but I had a PS2 and was saving for PS3 but then spent all that PS3 money on an X360 the very day after I saw Gears of War at a friends house.) We aren't going to get that sort of jump again.

Additionally most players have already chosen their platforms, they have libraries and backwards compatibility, friends and achievements etc., they aren't as likely to jump between them now. I still don't think Sony will want to give Microsoft a large head start.

Re: Xbox Says 'Hardware Announcements Are Coming Up' As Team Looks Ahead To Next-Gen

themightyant

I'm quite excited about the promise of the new Xbox personally. I like the idea of a high end device that would be the best place to play console games, with no mid-gen refresh needed, but also plays all my PC library with a more console like experience. + Game Pass

Obviously expectation is not reality, so we don't know if that is what they are doing, but most signs seem to support this. If this isn't what they are doing they need to make that clear ASAP.

That said, while I am personally interested in that idea making an expensive device will make it niche and further reduce Xbox's market share which has other implications. e.g. third party games.

Re: Talking Point: You're The New Head Of Xbox, What Do You Do Now?

themightyant

@Tasuki which customers do you listen to? The noisy vocal ones online who say they only want single player games, or the masses that play sports, COD and live services? It’s not easy to balance this. Whose voices do you concentrate on? Can’t really please em all.

@madmaxrules I think if all you are doing is delaying games for 12 months to other platforms (timed exclusives) most players will just wait for the more polished patched version 12 months later. I don’t think it will change anything much in terms of console sales / market share. And it will probably just increase the meme of “thanks for beta testing it for us”.

Re: Talking Point: You're The New Head Of Xbox, What Do You Do Now?

themightyant

1. Bring back SOME full exclusives and more timed exclusives when it makes sense. They have enough studios to be both the #1 publisher AND have a few exclusives. Accept you might make a loss on some of these, it’s a long term risk/investment. important they can’t afford to make them all exclusive yet, not enough Xbox / PC day 1 payers, so they have to bide their time and try and increase the user base.

2. focus on the quality of releases over the quantity of releases. This goes across the board, too many 7/8 out of 10s not enough 9/10 GOTY candidates. Let the developers have the extra time needed. Hopefully these are the exclusives, give people a reason to own an Xbox over a PS5.

3. Make COD great again! Focus on making a great campaign. If that means only releasing a campaign every 2/3 years so be it. It’s currently on the slide.

4. Create an ad-supported Game Pass / Cloud tier to try and increase the user base. This feeds back into point 1, if they ever hit a critical mass of players they could consider making more games full exclusive.

5. be open and honest with the community. decide now if they are going to double down on XboxPC with all storefronts and make it clear what we should expect asap. Too much rumourmongering. Generally be better with comms.

6. Try and go 6 months without stepping on rakes! Stop endlessly making anti-consumer decisions.

7. (Cheeky) buy Bluepoint! If, and only if, they would be happy to make remaster / remakes of your library.

Re: Seven Amazing Things Phil Spencer Did During His Reign As Head Of Xbox

themightyant

@FraserG THIS! First 8 or so years it was hard to fault and I'll always be grateful for all these things and many more. I'd also add getting their studios in line so that games now release at a good cadence... finally! Even if it should have been sooner.

But I think it all started to unravel a bit towards the end. The first time I really had issue was during the XSX launch where there were almost no Xbox games for the first year, that seemed like a mammoth blunder when they had a great console.

But the time is right for new blood and I look forward with anticipation to see where this leads. Fingers crossed!

Re: Xbox Boss Explains Her Gamertag Activity, Says 'Faking Would Be A Terrible Idea'

themightyant

Sorry not buying it. As I said yesterday her Townscaper was 1000GS in 30 minutes, the ONLY way to do that is by following an achievement guide, it doesn't happen through natural play, is that what she did? If so why?

But lets take a step back. None of this really matters that much, I don't care about if she games at all as long as she's good at her job. That's the main bottom line. But I do care about honesty and this doesn't come across as honest imo. Hopefully her policies are much better, i'm rooting for that and look forward to hearing them.

Re: Xbox's 'Pivot Away From Console' Had Been Failing And Questioned At Microsoft, Claims Report

themightyant

@TrollOfWar Perhaps IGN did have a story ready that rushed them from announcing Phil's departure on Friday, not Monday, perhaps.

But why does the Verge suddenly have an in depth article apparently sourcing over a dozen people (without actually going into detail) ready to go at exactly the right time to push Sarah Bond under the bus? All feels very cloak and dagger like someone is cleaning house!

It's not like we've ever had any whiff of this news before and then suddenly, most conveniently as she departs, it's suddenly all Sarah Bond's fault and a horrible person to work with. Not suspicious at all. Nope. /s

That said I don't really care about any of this. It's all a distraction. I only really care to see what Xbox is going to do going forward. Only time will tell. But as we were discussing yesterday TRUST is at an all time low for the brand and I don't think they are doing a very good job in the first couple of days of restoring that. A lot of this all feels manufactured AF.

Re: Xbox's 'Pivot Away From Console' Had Been Failing And Questioned At Microsoft, Claims Report

themightyant

@TrollOfWar They've certainly said plenty of things to try and appease the most vocal Xbox fans disappointed in the recent direction the brand has gone.

But talk is cheap, it's actions that matter, I will be interested to see what ACTUAL action she takes give time. But I do expect a strategy shift because otherwise you don't shake up the hierarchy like this. Only time will tell if it works out well for Xbox.