Comments 1,032

Re: Poll: What Are Your Plans For Xbox Game Pass After This Week's News?

theduckofdeath

I'm good for 2+ years. Regardless, I would not be leaving; the price would have to jump way higher, and they can't hit that level safely.

For the record, I agree that the 50% jump was abrupt and clumsy. Personally, $10 a month is negligible, but a company can't make such a huge jump in a service price without friction and turmoil. Better to split it up "$3, $3, $3" or "$5, $5" over years.

Re: Asia Is Now The Fastest Growing Region For Xbox, Says Sarah Bond

theduckofdeath

What is sad is that so many of you are still focused on console sales, in 2025, on an Xbox site. "Growth" means increase in total presence. They're apparently making more money and more partnerships in Asia.

They don't make money on console sales; they are likely still losing money on each console sold. Xbox sought out other avenues to sell their games. Why put a $500 barrier at every turn between you and the customer? There's already the cultural barrier in Asia.

Re: After Silksong, These Are The Top 10 Highest-Rated Games Of 2025 So Far

theduckofdeath

@somnambulance Expedition 33 was about the dangers of grief after tremendous loss. That was conveyed expertly throughout. Even when you know learn the truth, it only deepens your understanding of the despair the family has sunken into. The quest how holds up a mirror to it. The game is the total package and its development has the "underdog team shows up the big dogs", "David vs. Goliath" spirit the media loves, to boot.

The Writers faction is not missing — it simply a smaller budgeted game. We've seen this in plenty of games and even movies & TV. The game is focused on the realm of Lumiere.

As for the gameplay, are we really going to choose now to indict a game on using gameplay elements seen somewhere else before? Every PS game from Uncharted on through Astrobot is using gameplay (and story) elements distinctly seen somewhere else before. That certainly didn't hold them back in the eyes of the media.

Did Nintendo even develop the Mario & Luigi series you mentioned? Sea of Stars also has some similar mechanics, and that game is beloved by many. Similarities were not a held against it. My favorite part of that game was finding and defeating opponents in the "Wheels" board game.

I'll be playing all the games you mentioned at some point this year. Well, except for DS2 and the Nintendo titles. Silksong is excellent; I'm currently playing through on Steam Deck and Xbox. While I bought Hades 2 some time ago (May of last year), I haven't gotten around to starting it.

Re: Talking Point: As Bethesda Teases Starfield DLC, What Do You Want From The Xbox RPG In Year 3?

theduckofdeath

Low-hanging fruit:

  • Better organization of inventory
  • Beefier weapon reports
  • Captain's log (record visited planets & dates, outposts, minerals found)
  • Flight stick support

Mid-tier requests:

  • Gore system
  • New damage decals & events appropriate for the weapon/ammunition
  • Shatter visors on headshots/criticals
  • Gore
  • More animations
  • Gore
  • New ship components (reposition doors, stairs, brigs)
  • New creatures, enemies, factions

Longshots

  • VR support for piloting ships
  • Rework locations to be more varied and unique
  • Supercruise speed for ship travel
  • Space hazards (black holes, small, fast-moving debris, radiation)
  • Hull breaches
  • EVA
  • Enemy boarding attempts (get captured?)
  • Jailbreaks on ship
  • Build space stations
  • More danger
  • Revamped faces (gussy up some of those NPCs)
  • Attempt to remove some loading screens..?

Re: Talking Point: Next Month Is A Big One For Xbox Game Studios, And We're Here For It

theduckofdeath

@BAMozzy Yes, time is limited between work and life. Many of us have deep backlogs that may never worked through...well, we may never get to play all the games we had interest in when we acquired them. Yet, we don't play games in chronological order. I'm still only a few hours into Elden Ring, despite completing over a dozen games and playing far more since its release.

However, you disagreed with the assessment of your tastes in games as "narrow", then you proceeded to list a litany of genres you don't have interest in. Deservingly popular games and genres. Game Pass isn't quite a rental service, more curated offering of games, with new titles added every month (all MS owned releases included), and some third-party titles rotating out.

It won't have every game released available for installation. Anyone subscribing to Game Pass and commenting on it online knows this. So, if you're aware of the service's content model, and you know you possess selective tastes, wouldn't you imagine the majority of months out of each year wouldn't have something for you?

Re: Talking Point: Next Month Is A Big One For Xbox Game Studios, And We're Here For It

theduckofdeath

@BAMozzy It sounds like you have a narrow interest in games. Game Pass is putting out great games all year; if you don't have an interest in the vast majority of games (on or off the service) then that is no indictment of the service.

Regarding exclusivity — after everything that has happened in the last two years, it seems as though you are sticking to the "force every game behind the console at all costs" mindset. That's over — these companies can't justify it anymore.

Re: ASUS Shares Footage Of Loads Of Games Being Tested On ROG Xbox Ally

theduckofdeath

There's going to be another Xbox console because 30+ million people are console customers. All they daily trepidation is absurd and a waste of time. People have fallen prey to a media and YTbers who profit from rumormongering. What's ultimately inside the box (either software or hardware) is largely irrelevant; the worrywarts don't understand the technology either way.

Re: Talking Point: Has This Week's ROG Xbox Ally News Sold You On The New Handheld?

theduckofdeath

@Fiendish-Beaver Yes, you can download and install PC games from any PC store on the device. It is an upgraded RoG Ally. All modern XB1 --> Series games from Microsoft are Play Anywhere (dual entitlement, cross-save, cross-play). Many third-party games are increasingly featuring Play Anywhere.

  • Download and install PC games
  • Stream games from console
  • Stream games from PC (multiple methods)
  • Stream games from XCloud (or any other service e.g. GeForce Now)
  • Play Game Pass games

Re: Talking Point: What Should Xbox Do To Celebrate Its 25th Anniversary Next Year?

theduckofdeath

@EVIL-C I could see it (MAYBE) after Xbox has a couple more highly profitable years.

Pick a small team (e.g. 5 people) to assess what can be salvaged. Select a single leader/producer who is open to new ideas. Use a commercial engine if you weren't already. Map out the base gameplay and a handful of levels before greenlighting the project and ramping up staff (or hiring/assigning a studio).

Re: Xbox Design Lab Officially Returns After Being 'On Hold' For All Of 2025

theduckofdeath

@JayJ It's not that simple.

Proper payment functionality is critical. You can't just put up a web site and start taking people's credit card info and money. There are legal approvals and paperwork that take time. The site switched to a different payment method, so that means a new payment partner (negotiation, rates, contracts), backend coding & testing, etc. Could be MS had a falling out with a previous partner.

I worked at a relatively small SaaS company that built solutions for hotel management and offered a customizable booking engine. We had a small team working on Stripe integration, and that took most of the 12 months I was working there. Microsoft has thousands of engineers, but that doesn't mean they toss more and more at each task. Other changes to the site could have been completed without downtime.

Re: ROG Xbox Ally Pre-Orders Will Reportedly Go Live Next Month Ahead Of 2025 Launch

theduckofdeath

@Gabrie Well, the Xbox games (Windows and console) have unified an achievement system. There are a few instances where you could double dip, otherwise, you can trip an achievement from console or app.

As far as the exterior stores, isn't the major plus found in having access to them? The implication being that following this handheld effort, legacy Xbox console games may come to PC and these outside stores may come to the console? Linking outside achievements to the Xbox system seems trivial in comparison.

Re: Talking Point: As A Game Pass Subscriber, Do You Still Spend Money In Xbox Sales?

theduckofdeath

@Kraven OK. I get that the "pop" or however you would describe it could feel like an extra reward for finding something, clearing a puzzle, or beating a boss. The in-game and post-game acknowledgements and weapons unlocks in CoD and Battlefield, for example.

In my case, I don't take much stock in achievements/trophies beyond the natural encounters with them. I play every game on the hardest difficulty level (except for permadeath most times) and play through once, with rare exceptions. Some achievements are predictable (10 headshots, 10 stealth kills), and besides, I naturally will search around a map for secret items or encounters.

I don't ever use guides, google solutions, or look up the achievement list. My approach is to just play and whatever happens, happens.

Looking up where to find each item and then taking the time to collect them is just not something I'm going to do. Discovering stuff on my own is fun and more fulfilling. The achievement side of it holds like relevance for me.

I guess that's why I've only found about 5-6 skulls in the entire Halo series.

Re: Talking Point: As A Game Pass Subscriber, Do You Still Spend Money In Xbox Sales?

theduckofdeath

I still buy a ton of games on Xbox, Steam, and other PC stores; new & old. Probably, too many games. Yesterday, it was a few Castlevania games on Xbox. If a game is Play Anywhere and not on Game Pass, then I will buy it from the Xbox store.

Titles like SoM and STALKER 2 were purchased, regardless. Hell, I bought STALKER 2 Ultimate Edition on Steam and Xbox, despite being a member of GP Ultimate.

Re: Rare Comments On Everwild Cancellation For First Time Since Xbox Layoffs

theduckofdeath

Rumor has it the Everwild team could not lockdown the gameplay loop. The title was given several years to be completed, and a cancellation leads one to believe the game was not just a year out.

Consider how many games either "borrow" or are "inspired" by an existing popular game's mechanics or decide to adopt them during development. Shadow of Mordor with Arkham combat, Uncharted with Gears of War combat (then Uncharted to TLoU), etc. My impression is that the Everwild team couldn't settle on something new or proven that fit their world design and lost time there.

Similarly, Perfect Dark development was painted with rumors of infighting and lack of a cohesive team or direction. Design time ran long and cut into dev time, apparently. Neither game truly materialized, so I'm more inclined to believe some of the hearsay.

Re: Talking Point: After Almost Two Years, How Do You Feel About Xbox's Starfield In 2025?

theduckofdeath

I am a fan of the game who stepped away to...play other games. My playtime was about 20 days (game save, little fluff). There are many vocal detractors many of whom never played the game and who are sour, disingenuous people.

Keeping expectations grounded, I would like to see the next update come with game mechanic additions and tweaks. There are some low-hanging fruit that could be tackled. We have grown accustomed to CoD and Destiny head-pop and "reward sounds." Starfield could do with more graphic violence.