@Spider-Kev These will have lower compute than both, I would imagine. At least when on battery. You can place them in a dock which has HDMI to the TV. If you don't use a dock (the site says the "charger stand" is included), then you would need a USB-C to HDMI cable.
I've completed GoW1 5-6 times. The first one is my favorite, for whatever reasons. Same for Halo CE — multiple playthrough. Snake Eater and Subsistence have also had the distinction of 5-6 playthroughs.
Not really my m.o., though certain games at a certain time in my life were great for replaying. The CoD2 campaign is way up there, too.
@G1lbo I think it was Parris that said (years ago) that the Ascent was too difficult to play solo. I stopped playing for other reasons. One day I hope to return to the game and see how difficult it is. My time playing didn't get too crazy.
The Xbox controllers provide great battery life (so far) either way. I've used Eneloops since the XB1, so I just swap when the current batteries die. The Elite can be plugged in when it gets low.
Steam Deck was my first handheld, period. Outside of those one-game static LCD Nintendo devices from the early eighties. They never appealed to me. The Gameboy was released when I was about 11 and the technology did not impress me.
@EVIL-C I could see it (MAYBE) after Xbox has a couple more highly profitable years.
Pick a small team (e.g. 5 people) to assess what can be salvaged. Select a single leader/producer who is open to new ideas. Use a commercial engine if you weren't already. Map out the base gameplay and a handful of levels before greenlighting the project and ramping up staff (or hiring/assigning a studio).
Proper payment functionality is critical. You can't just put up a web site and start taking people's credit card info and money. There are legal approvals and paperwork that take time. The site switched to a different payment method, so that means a new payment partner (negotiation, rates, contracts), backend coding & testing, etc. Could be MS had a falling out with a previous partner.
I worked at a relatively small SaaS company that built solutions for hotel management and offered a customizable booking engine. We had a small team working on Stripe integration, and that took most of the 12 months I was working there. Microsoft has thousands of engineers, but that doesn't mean they toss more and more at each task. Other changes to the site could have been completed without downtime.
"No reason has been provided for why it was offline all this time"
There was an orange banner across the top of the page the whole time, saying the service was down due to a switch to a different payment system in the backend. You could build/design a controller during the downtime (as I did), you just could not pay for it.
@huroma No, the comparisons are year over year. Sales are down could be down a 1/4 (for example) versus the same quarter during the previous year. It's not a half-life.
The Series consoles will be 5 years old in November, and the next gen is coming 1-2 years from that point.
@Gabrie I wouldn't buy into the rhetoric. The internet has no shortage of negative Nancys, opportunists, and the fearful attempting to disparage Xbox. MS has a vested interest in their own stores and their own platform & services. There is a clear, daily profit motive for many, whether they are PS sites & channels or claim to be Xbox-focused.
@Gabrie Well, the Xbox games (Windows and console) have unified an achievement system. There are a few instances where you could double dip, otherwise, you can trip an achievement from console or app.
As far as the exterior stores, isn't the major plus found in having access to them? The implication being that following this handheld effort, legacy Xbox console games may come to PC and these outside stores may come to the console? Linking outside achievements to the Xbox system seems trivial in comparison.
Exterior store & platform integration is cool (GoG has been doing it for a while). The Windows Xbox app is using the list icons instead of larger tile icons, so they're blown up and as a result, blurry. A cosmetic flaw, but MS needs to fix that soon, regardless.
@Gabrie You want all the stores to have unified achievements? That is of course possible, but a lot of unnecessary coordination. Steam store has their own achievements. I don't play enough games or frequently enough on Epic or GoG to know/remember if they support any form of achievements. UPlay/UbiConnect has something similar. I'm not sure about EA Play.
This is not a realistic scenario. As long as we are fantasizing, make it at least version 5.6 and the entire studio along with the industry are well-versed in it. This would have made development go smoother (and quicker). The bigger issue was an inability to get new maps and content out, along with network issues making some matches frustrating.
@Kraven OK. I get that the "pop" or however you would describe it could feel like an extra reward for finding something, clearing a puzzle, or beating a boss. The in-game and post-game acknowledgements and weapons unlocks in CoD and Battlefield, for example.
In my case, I don't take much stock in achievements/trophies beyond the natural encounters with them. I play every game on the hardest difficulty level (except for permadeath most times) and play through once, with rare exceptions. Some achievements are predictable (10 headshots, 10 stealth kills), and besides, I naturally will search around a map for secret items or encounters.
I don't ever use guides, google solutions, or look up the achievement list. My approach is to just play and whatever happens, happens.
Looking up where to find each item and then taking the time to collect them is just not something I'm going to do. Discovering stuff on my own is fun and more fulfilling. The achievement side of it holds like relevance for me.
I guess that's why I've only found about 5-6 skulls in the entire Halo series.
I still buy a ton of games on Xbox, Steam, and other PC stores; new & old. Probably, too many games. Yesterday, it was a few Castlevania games on Xbox. If a game is Play Anywhere and not on Game Pass, then I will buy it from the Xbox store.
Titles like SoM and STALKER 2 were purchased, regardless. Hell, I bought STALKER 2 Ultimate Edition on Steam and Xbox, despite being a member of GP Ultimate.
The only purchase I remember making from the Xbox movie store was the Candyman remake. Maybe I have some movie or TV show that was gifted. All my digital TV & movie purchases/rentals are from Prime and VUDU.
Rumor has it the Everwild team could not lockdown the gameplay loop. The title was given several years to be completed, and a cancellation leads one to believe the game was not just a year out.
Consider how many games either "borrow" or are "inspired" by an existing popular game's mechanics or decide to adopt them during development. Shadow of Mordor with Arkham combat, Uncharted with Gears of War combat (then Uncharted to TLoU), etc. My impression is that the Everwild team couldn't settle on something new or proven that fit their world design and lost time there.
Similarly, Perfect Dark development was painted with rumors of infighting and lack of a cohesive team or direction. Design time ran long and cut into dev time, apparently. Neither game truly materialized, so I'm more inclined to believe some of the hearsay.
@somnambulance They sell electronic products. If it entertains you or provides utility at an affordable price, you buy it. I don't know what the layoffs of $80 billion (earmarked at the start of year by Satya, not spent) for AI has anything to do with a product. A myriad of companies are experiencing layoffs (in and out of tech).
I am a fan of the game who stepped away to...play other games. My playtime was about 20 days (game save, little fluff). There are many vocal detractors many of whom never played the game and who are sour, disingenuous people.
Keeping expectations grounded, I would like to see the next update come with game mechanic additions and tweaks. There are some low-hanging fruit that could be tackled. We have grown accustomed to CoD and Destiny head-pop and "reward sounds." Starfield could do with more graphic violence.
@PsBoxSwitchOwner Well, we don't know their actual goals; this year, last year, whenever. We get rumors and "reports" from alleged journalists and "insider-adjacent" individuals. Too many take these reports for gospel. Those reporting have a clear profit motive, for starters.
The "100 million subs by 2030" thing for example. If I remember correctly, that was a hypothetical from an old, leaked email or slide. Why not 90 million? Or 110 million? 2028 vs. 2030 vs 2032? Sounds like a somewhat arbitrary scenario being tossed out there.
@dreadful MS won't do that because a company makes more money (immediately) selling to as many people as possible. More than any individual, constrained company. If they took everything exclusive now, it would take a lot of time to manufacture and sell consoles to fill the gap.
Not to mention backlash and people not having the money. They would rather sell $50 - $550 worth of games than roll the dice and hope that person has the cash to buy an Xbox (which may still be sold at loss) and some games.
The best chance of what you're describing would have been if they had a similar studio makeup and release cadence as they do now, at the Series launch in 2020. There is still the next gen launch to come, so we will see what they do there. As people love to claim, Microsoft "flip-flops" and "pivots" all the time.
@Fiendish-Beaver Just like any portable or VR device?
Fryer is looking for clicks & views. It is possible she is disgruntled. Her video is using detractors talking points and conveniently leans on assumptions, while leaving out pertinent known information.
@Ricky-Spanish Xbox is doing great now, the problem is they abruptly pivoted to porting games to PS (right when game production was picking up). That leads some people to be upset, some happy, some indifferent, some disingenuous, and way too many hyperbolic in their reactions.
Fryer has a YouTube channel to drive clicks for profit. She managed to be more negative and exaggerative than the DF guys. Could be she is actually bitter and wants to see 12-15 games shoved solely through the Xbox console. I doubt that is purely what is driving her.
@RiverGenie The Steam Deck is my first and only handheld. Unless you count those flat, static B&W LCD handhelds that Nintendo released in the early 80's. I never cared for handhelds because the technology just wasn't there. Then I grew older and started to drive, so it seemed there was little utility for one.
@Ilyn Play Anywhere is something I wanted since the 360 launched. I've been playing on PC since the original PS launched. Console always lag behind PC in performance and control. PDZ and Oblivion would have been so much better with Play Anywhere.
Any title that where success lies on aiming & shooting, chances are, I am playing on PC. Poor console performance? Playing on PC. Amazing tech? Playing on PC. The six games you mentioned in your last sentence, I played all of them on PC. RE2Make, RE3Make, and RE4Make look amazing on PC with HDR (wide screen, too).
Play Anywhere grants you flexibility at the same cost. It's an escape hatch when console games are not performant and with Game Pass, well, it's not even Steam vs. Xbox store anymore. Plenty of times I want to chill out on the couch and play something. Usually that is smaller games, sports/racing. fighting, etc. I'll still play some shooting games on console with a controller from time to time.
I do wonder if they pay attention to where and what a user is playing. So, this guy has Steam (and/or Epic, EA, Ubi, etc.) linked to his account and he is on Game Pass. He buys these particular games or genres here and others there. Distribution of play time, etc.
@Romans12 No. Prices don't get set at the dollar-to-pound or dollar to Euro conversion. If something is $499 USD it will likely be 499 pounds in the UK.
@IOI People are apparently dumbfounded by driver updates and mouse-oriented interfaces.
But seriously, people bought the Ally and complained about the desktop user interface and performance overhead of Windows. Now Microsoft addresses it and suddenly there is a problem?
@PsBoxSwitchOwner Are you seriously STILL denying the Sony blocked BMW from Xbox? At this point? BMW is releasing a later year, to the day, on Xbox.
Microsoft's response was "we cannot comment on the business deals made by our partners." Repeatedly. Not "No," not "we are trying to help Game Science with a Series S issue." Microsoft also said, "Game Science did not report any difficulties with Series S to us", after GS tried to use that excuse.
How would you interpret those statements, provided you were not hellbent on denying Sony blocked BMW from Xbox in the 11th hour?
@Jenkinss I still feel kind of guilty for falling for Sony's PS2 phony game trailer campaign and skipping the Dreamcast. At the time, I had just started working professionally, so I was trying to be somewhat financially responsible.
The fake trailers started when I was a still a senior in college. Fake Tekken Tag Tournament videos and other games. Plenty of hyperbolic statements about the "Emotion Engine" and the "Graphics Synthesizer." I never feel for it again, yet others do, incessantly. Sony persists with this approach to this day.
@Kaloudz I have BMW on PC. The game looks great overall (graphics & presentation), with some graphics and performance issues. The level design is kind of old school with very little "climb-ability," you can't really try to explore off the tracks (e.g. climb rocks). No map either, if you rely on those.
BMW is action game with some Souls-like factors. Not really a Souls game in a negative sense. There are a few tougher bosses but not really. Nothing like Souls games in challenge, creativity, the thrill of the battle. This is something Lies of P nailed.
You just kind fight a boss, maybe lose a few times, but generally know what you need to do. You just whack-whack-whack, remember to use your abilities and their cooldowns effectively, and you'll be successful. Not to suggest there are not some combat mechanisms you need to understand, but it is pretty simple.
For me, there was no real feeling of accomplishment after beating a boss, because there was not much of a struggle. Not much you needed to learn and exploit.
@Kaloudz If you're parking a lot of games on the drive and desire the portability maybe it would be worth it. For someone in some corner of the games industry, sure. I upgraded from a 1TB to a 2TB, which was worth it.
On PC, I recently built with 2 2TB NVMe drives and a 2TB SATA drive. The previous machine was running out of room at 5 TB total. My backlog a lot of "almost done" games over the years and I was hanging on.
I remember completing this as it was an early gen Game Pass game. Not really within the realms of subject matter that usually interests me, but I figured, "Eh...Why the hell not?" There were things to discover and puzzle to solve.
The story sounds dramatic (traumatic?), though it didn't really have much impact (for me). I just decided to see what to truth is by completing the chapters (which weren't long, kind of like TWD games).
I dug this game. The outer world segments, above ground, could have been more fleshed out. It was easy to get in an extended (to say the least) cycle of smashing those soda can drones. The game had some good boss design and looked great.
I didn't have the issues some people share with the melee combat; you're swinging large iron pipes with weights on the ends, so the last thing it would be is swift. The dungeons posed some good puzzle challenge. There was one key disc I missed and had to move on.
This should be obvious but, play in Russian dialog audio with English subtitles.
Metaphor is fantastic. I'm 140 hours in and fear I've got another 15-20 hours left. Had to put it on the backburner when Oblivion and Clair Obscur released.
Comments 1,012
Re: Talking Point: Has This Week's ROG Xbox Ally News Sold You On The New Handheld?
@Spider-Kev These will have lower compute than both, I would imagine. At least when on battery. You can place them in a dock which has HDMI to the TV. If you don't use a dock (the site says the "charger stand" is included), then you would need a USB-C to HDMI cable.
Re: Talking Point: Has This Week's ROG Xbox Ally News Sold You On The New Handheld?
I'm there, day one. Just tell me when preorders will open.
Re: Poll: With 'Reloaded' On The Horizon, How Many Times Have You Completed Gears Of War 1?
I've completed GoW1 5-6 times. The first one is my favorite, for whatever reasons. Same for Halo CE — multiple playthrough. Snake Eater and Subsistence have also had the distinction of 5-6 playthroughs.
Not really my m.o., though certain games at a certain time in my life were great for replaying. The CoD2 campaign is way up there, too.
Re: Stylish Xbox Game Pass Platformer REPLACED Gets New Preview Ahead Of 2026 Launch
@G1lbo I think it was Parris that said (years ago) that the Ascent was too difficult to play solo. I stopped playing for other reasons. One day I hope to return to the game and see how difficult it is. My time playing didn't get too crazy.
Re: Microsoft Explains Target Audiences For ROG Xbox Ally And ROG Xbox Ally X
@VoidPunk How so? Just play the Windows store version. I do it every day. It's called "Play Anywhere". Are you talking about 360 games?
Re: Official PlayStation Website Adds Big Xbox Advertisement For Helldivers 2
There is a video explicitly confirming the ODST crossover this morning. Two Helljumper skins, assault rifle and shotgun, first person mode.
Re: Poll: Should The Next Xbox Controller Support AA Batteries Again?
The Xbox controllers provide great battery life (so far) either way. I've used Eneloops since the XB1, so I just swap when the current batteries die. The Elite can be plugged in when it gets low.
Re: Talking Point: Will The ROG Xbox Ally Be Your First 'Handheld Gaming PC'?
Steam Deck was my first handheld, period. Outside of those one-game static LCD Nintendo devices from the early eighties. They never appealed to me. The Gameboy was released when I was about 11 and the technology did not impress me.
Re: Talking Point: What Should Xbox Do To Celebrate Its 25th Anniversary Next Year?
@EVIL-C I could see it (MAYBE) after Xbox has a couple more highly profitable years.
Pick a small team (e.g. 5 people) to assess what can be salvaged. Select a single leader/producer who is open to new ideas. Use a commercial engine if you weren't already. Map out the base gameplay and a handful of levels before greenlighting the project and ramping up staff (or hiring/assigning a studio).
Re: Roundup: Here's What The Reviews Are Saying About Mafia: The Old Country
I picked this up on GMG for $42.
Re: Xbox Design Lab Officially Returns After Being 'On Hold' For All Of 2025
@JayJ It's not that simple.
Proper payment functionality is critical. You can't just put up a web site and start taking people's credit card info and money. There are legal approvals and paperwork that take time. The site switched to a different payment method, so that means a new payment partner (negotiation, rates, contracts), backend coding & testing, etc. Could be MS had a falling out with a previous partner.
I worked at a relatively small SaaS company that built solutions for hotel management and offered a customizable booking engine. We had a small team working on Stripe integration, and that took most of the 12 months I was working there. Microsoft has thousands of engineers, but that doesn't mean they toss more and more at each task. Other changes to the site could have been completed without downtime.
Re: Xbox Design Lab Officially Returns After Being 'On Hold' For All Of 2025
"No reason has been provided for why it was offline all this time"
There was an orange banner across the top of the page the whole time, saying the service was down due to a switch to a different payment system in the backend. You could build/design a controller during the downtime (as I did), you just could not pay for it.
Re: Talking Point: What Are You Playing This Weekend? (August 2-3)
Shinobi demo
Ninja Gaiden: Rage bound
NRFTW
Tony Hawk 3+4
RoboCop
Grounded
Undisputed
UFC 5
Wuchang
Re: Microsoft Highlights First-Party & Xbox Game Pass Success In FY25 Q4 Earnings Report
@huroma No, the comparisons are year over year. Sales are down could be down a 1/4 (for example) versus the same quarter during the previous year. It's not a half-life.
The Series consoles will be 5 years old in November, and the next gen is coming 1-2 years from that point.
Re: Two Xbox First-Party Games Now Shipping On Disc In 2025, Says Retailer
@MonsterMike I'm pretty sure it was more common about 15 years ago for PC, back when there was still some physical presence in stores.
Re: ROG Xbox Ally Pre-Orders Will Reportedly Go Live Next Month Ahead Of 2025 Launch
@Gabrie I wouldn't buy into the rhetoric. The internet has no shortage of negative Nancys, opportunists, and the fearful attempting to disparage Xbox. MS has a vested interest in their own stores and their own platform & services. There is a clear, daily profit motive for many, whether they are PS sites & channels or claim to be Xbox-focused.
Re: ROG Xbox Ally Pre-Orders Will Reportedly Go Live Next Month Ahead Of 2025 Launch
@Gabrie Well, the Xbox games (Windows and console) have unified an achievement system. There are a few instances where you could double dip, otherwise, you can trip an achievement from console or app.
As far as the exterior stores, isn't the major plus found in having access to them? The implication being that following this handheld effort, legacy Xbox console games may come to PC and these outside stores may come to the console? Linking outside achievements to the Xbox system seems trivial in comparison.
Re: ROG Xbox Ally Pre-Orders Will Reportedly Go Live Next Month Ahead Of 2025 Launch
Exterior store & platform integration is cool (GoG has been doing it for a while). The Windows Xbox app is using the list icons instead of larger tile icons, so they're blown up and as a result, blurry. A cosmetic flaw, but MS needs to fix that soon, regardless.
Re: ROG Xbox Ally Pre-Orders Will Reportedly Go Live Next Month Ahead Of 2025 Launch
@Gabrie You want all the stores to have unified achievements? That is of course possible, but a lot of unnecessary coordination. Steam store has their own achievements. I don't play enough games or frequently enough on Epic or GoG to know/remember if they support any form of achievements. UPlay/UbiConnect has something similar. I'm not sure about EA Play.
Re: Talking Point: Would Halo Infinite Have Been A Bigger Success Using Unreal Engine 5?
This is not a realistic scenario. As long as we are fantasizing, make it at least version 5.6 and the entire studio along with the industry are well-versed in it. This would have made development go smoother (and quicker). The bigger issue was an inability to get new maps and content out, along with network issues making some matches frustrating.
Re: Talking Point: As A Game Pass Subscriber, Do You Still Spend Money In Xbox Sales?
@Kraven OK. I get that the "pop" or however you would describe it could feel like an extra reward for finding something, clearing a puzzle, or beating a boss. The in-game and post-game acknowledgements and weapons unlocks in CoD and Battlefield, for example.
In my case, I don't take much stock in achievements/trophies beyond the natural encounters with them. I play every game on the hardest difficulty level (except for permadeath most times) and play through once, with rare exceptions. Some achievements are predictable (10 headshots, 10 stealth kills), and besides, I naturally will search around a map for secret items or encounters.
I don't ever use guides, google solutions, or look up the achievement list. My approach is to just play and whatever happens, happens.
Looking up where to find each item and then taking the time to collect them is just not something I'm going to do. Discovering stuff on my own is fun and more fulfilling. The achievement side of it holds like relevance for me.
I guess that's why I've only found about 5-6 skulls in the entire Halo series.
Re: Talking Point: Looking Back, How Useful Has Smart Delivery Been To You On Xbox?
What kind of question is that? The point is that the advantages of Smart Delivery are transparent.
Re: Talking Point: As A Game Pass Subscriber, Do You Still Spend Money In Xbox Sales?
@Kraven What is it you like about Trophies? Or Achievements, for that matter?
Re: Talking Point: As A Game Pass Subscriber, Do You Still Spend Money In Xbox Sales?
I still buy a ton of games on Xbox, Steam, and other PC stores; new & old. Probably, too many games. Yesterday, it was a few Castlevania games on Xbox. If a game is Play Anywhere and not on Game Pass, then I will buy it from the Xbox store.
Titles like SoM and STALKER 2 were purchased, regardless. Hell, I bought STALKER 2 Ultimate Edition on Steam and Xbox, despite being a member of GP Ultimate.
Re: Microsoft Movies & TV Is Officially Ending, Which Will Have A Big Impact On Xbox
The only purchase I remember making from the Xbox movie store was the Candyman remake. Maybe I have some movie or TV show that was gifted. All my digital TV & movie purchases/rentals are from Prime and VUDU.
Re: Rare Comments On Everwild Cancellation For First Time Since Xbox Layoffs
Rumor has it the Everwild team could not lockdown the gameplay loop. The title was given several years to be completed, and a cancellation leads one to believe the game was not just a year out.
Consider how many games either "borrow" or are "inspired" by an existing popular game's mechanics or decide to adopt them during development. Shadow of Mordor with Arkham combat, Uncharted with Gears of War combat (then Uncharted to TLoU), etc. My impression is that the Everwild team couldn't settle on something new or proven that fit their world design and lost time there.
Similarly, Perfect Dark development was painted with rumors of infighting and lack of a cohesive team or direction. Design time ran long and cut into dev time, apparently. Neither game truly materialized, so I'm more inclined to believe some of the hearsay.
Re: ASUS Seems To Have Accidentally Leaked The ROG Xbox Ally Prices (In Europe)
@somnambulance They sell electronic products. If it entertains you or provides utility at an affordable price, you buy it. I don't know what the layoffs of $80 billion (earmarked at the start of year by Satya, not spent) for AI has anything to do with a product. A myriad of companies are experiencing layoffs (in and out of tech).
Re: Talking Point: What Are You Playing This Weekend? (July 12-13)
Tony Hawk 3+4 and finishing up Clair Obscur.
Re: Talking Point: After Almost Two Years, How Do You Feel About Xbox's Starfield In 2025?
I am a fan of the game who stepped away to...play other games. My playtime was about 20 days (game save, little fluff). There are many vocal detractors many of whom never played the game and who are sour, disingenuous people.
Keeping expectations grounded, I would like to see the next update come with game mechanic additions and tweaks. There are some low-hanging fruit that could be tackled. We have grown accustomed to CoD and Destiny head-pop and "reward sounds." Starfield could do with more graphic violence.
Re: Talking Point: What's Your Favourite Backwards Compatible Xbox Game?
Ninja Gaiden Black, Breakdown, SFIII.
I am also playing through Dead to Rights again (don't judge me).
Re: Microsoft Said To Have 'Unrealistic' Expectations For Xbox, But Not Everyone Agrees
@PsBoxSwitchOwner Well, we don't know their actual goals; this year, last year, whenever. We get rumors and "reports" from alleged journalists and "insider-adjacent" individuals. Too many take these reports for gospel. Those reporting have a clear profit motive, for starters.
The "100 million subs by 2030" thing for example. If I remember correctly, that was a hypothetical from an old, leaked email or slide. Why not 90 million? Or 110 million? 2028 vs. 2030 vs 2032? Sounds like a somewhat arbitrary scenario being tossed out there.
Re: Xbox Layoffs Begin As Phil Spencer Shares Internal Microsoft Gaming Update
@abe_hikura The message is one of condolences. They didn't need all those people and thus the company was burning excess cash. All of MS is affected.
Re: These Seven Games Are Coming To Xbox Game Pass (July 2-15)
@Titntin Yes. Games returning to Game Pass is not uncommon. Some are included in standard.
Re: Ex Blizzard Boss Thinks Microsoft Should Pick Its Xbox Strategy And 'Stick To It'
@dreadful MS won't do that because a company makes more money (immediately) selling to as many people as possible. More than any individual, constrained company. If they took everything exclusive now, it would take a lot of time to manufacture and sell consoles to fill the gap.
Not to mention backlash and people not having the money. They would rather sell $50 - $550 worth of games than roll the dice and hope that person has the cash to buy an Xbox (which may still be sold at loss) and some games.
The best chance of what you're describing would have been if they had a similar studio makeup and release cadence as they do now, at the Series launch in 2020. There is still the next gen launch to come, so we will see what they do there. As people love to claim, Microsoft "flip-flops" and "pivots" all the time.
Re: Xbox Founding Member 'Not Pleased' With State Of The Brand In 2025
@TheGiraffe Typing that and reading it aloud should be enough for you to realize that is not what they are doing.
Re: Xbox Founding Member 'Not Pleased' With State Of The Brand In 2025
@Fiendish-Beaver Just like any portable or VR device?
Fryer is looking for clicks & views. It is possible she is disgruntled. Her video is using detractors talking points and conveniently leans on assumptions, while leaving out pertinent known information.
Re: Xbox Founding Member 'Not Pleased' With State Of The Brand In 2025
@Ricky-Spanish Xbox is doing great now, the problem is they abruptly pivoted to porting games to PS (right when game production was picking up). That leads some people to be upset, some happy, some indifferent, some disingenuous, and way too many hyperbolic in their reactions.
Fryer has a YouTube channel to drive clicks for profit. She managed to be more negative and exaggerative than the DF guys. Could be she is actually bitter and wants to see 12-15 games shoved solely through the Xbox console. I doubt that is purely what is driving her.
Re: Xbox Data Shows 'Most' Console Owners Are Playing On Other Devices As Well, Says Exec
@RiverGenie The Steam Deck is my first and only handheld. Unless you count those flat, static B&W LCD handhelds that Nintendo released in the early 80's. I never cared for handhelds because the technology just wasn't there. Then I grew older and started to drive, so it seemed there was little utility for one.
Re: Xbox Data Shows 'Most' Console Owners Are Playing On Other Devices As Well, Says Exec
@Ilyn Play Anywhere is something I wanted since the 360 launched. I've been playing on PC since the original PS launched. Console always lag behind PC in performance and control. PDZ and Oblivion would have been so much better with Play Anywhere.
Any title that where success lies on aiming & shooting, chances are, I am playing on PC. Poor console performance? Playing on PC. Amazing tech? Playing on PC. The six games you mentioned in your last sentence, I played all of them on PC. RE2Make, RE3Make, and RE4Make look amazing on PC with HDR (wide screen, too).
Play Anywhere grants you flexibility at the same cost. It's an escape hatch when console games are not performant and with Game Pass, well, it's not even Steam vs. Xbox store anymore. Plenty of times I want to chill out on the couch and play something. Usually that is smaller games, sports/racing. fighting, etc. I'll still play some shooting games on console with a controller from time to time.
Re: Xbox Data Shows 'Most' Console Owners Are Playing On Other Devices As Well, Says Exec
I do wonder if they pay attention to where and what a user is playing. So, this guy has Steam (and/or Epic, EA, Ubi, etc.) linked to his account and he is on Game Pass. He buys these particular games or genres here and others there. Distribution of play time, etc.
Re: ROG Xbox Ally Gets Price & Release Date Info In 'Exclusive' Report
@Romans12 No. Prices don't get set at the dollar-to-pound or dollar to Euro conversion. If something is $499 USD it will likely be 499 pounds in the UK.
Re: Eight Games I Can't Wait To Play On The ROG Xbox Ally Handheld
@IOI People are apparently dumbfounded by driver updates and mouse-oriented interfaces.
But seriously, people bought the Ally and complained about the desktop user interface and performance overhead of Windows. Now Microsoft addresses it and suddenly there is a problem?
Re: Surprise! Black Myth: Wukong Finally Has A Release Date For Xbox
@PsBoxSwitchOwner Are you seriously STILL denying the Sony blocked BMW from Xbox? At this point? BMW is releasing a later year, to the day, on Xbox.
Microsoft's response was "we cannot comment on the business deals made by our partners." Repeatedly. Not "No," not "we are trying to help Game Science with a Series S issue." Microsoft also said, "Game Science did not report any difficulties with Series S to us", after GS tried to use that excuse.
How would you interpret those statements, provided you were not hellbent on denying Sony blocked BMW from Xbox in the 11th hour?
Re: Surprise! Black Myth: Wukong Finally Has A Release Date For Xbox
@Jenkinss I still feel kind of guilty for falling for Sony's PS2 phony game trailer campaign and skipping the Dreamcast. At the time, I had just started working professionally, so I was trying to be somewhat financially responsible.
The fake trailers started when I was a still a senior in college. Fake Tekken Tag Tournament videos and other games. Plenty of hyperbolic statements about the "Emotion Engine" and the "Graphics Synthesizer." I never feel for it again, yet others do, incessantly. Sony persists with this approach to this day.
Re: Surprise! Black Myth: Wukong Finally Has A Release Date For Xbox
@Kaloudz I have BMW on PC. The game looks great overall (graphics & presentation), with some graphics and performance issues. The level design is kind of old school with very little "climb-ability," you can't really try to explore off the tracks (e.g. climb rocks). No map either, if you rely on those.
BMW is action game with some Souls-like factors. Not really a Souls game in a negative sense. There are a few tougher bosses but not really. Nothing like Souls games in challenge, creativity, the thrill of the battle. This is something Lies of P nailed.
You just kind fight a boss, maybe lose a few times, but generally know what you need to do. You just whack-whack-whack, remember to use your abilities and their cooldowns effectively, and you'll be successful. Not to suggest there are not some combat mechanisms you need to understand, but it is pretty simple.
For me, there was no real feeling of accomplishment after beating a boss, because there was not much of a struggle. Not much you needed to learn and exploit.
Re: 007 First Light Gameplay Looks Absolutely Epic, And It Comes To Xbox Next Year
You're way too quick and way too generous calling that gameplay.
Re: Xbox Quietly Releases New 4TB Expansion Card For Series X|S
@Kaloudz If you're parking a lot of games on the drive and desire the portability maybe it would be worth it. For someone in some corner of the games industry, sure. I upgraded from a 1TB to a 2TB, which was worth it.
On PC, I recently built with 2 2TB NVMe drives and a 2TB SATA drive. The previous machine was running out of room at 5 TB total. My backlog a lot of "almost done" games over the years and I was hanging on.
Re: Xbox First-Party Game 'Tell Me Why' Is Now Free To Claim For Everyone
I remember completing this as it was an early gen Game Pass game. Not really within the realms of subject matter that usually interests me, but I figured, "Eh...Why the hell not?" There were things to discover and puzzle to solve.
The story sounds dramatic (traumatic?), though it didn't really have much impact (for me). I just decided to see what to truth is by completing the chapters (which weren't long, kind of like TWD games).
Re: Former Game Pass Title Atomic Heart Has Been So Successful It's Spawned A New Publisher
I dug this game. The outer world segments, above ground, could have been more fleshed out. It was easy to get in an extended (to say the least) cycle of smashing those soda can drones. The game had some good boss design and looked great.
I didn't have the issues some people share with the melee combat; you're swinging large iron pipes with weights on the ends, so the last thing it would be is swift. The dungeons posed some good puzzle challenge. There was one key disc I missed and had to move on.
This should be obvious but, play in Russian dialog audio with English subtitles.
Re: Two Games Are Available Today With Xbox Game Pass (May 29)
Metaphor is fantastic. I'm 140 hours in and fear I've got another 15-20 hours left. Had to put it on the backburner when Oblivion and Clair Obscur released.