@TeiGekiLord No platform holder should own or control FROM software, ideally. That has been my stance for years. Not that we have any say in the matter.
We have borne witness to what happens when Sony has any control over third-party publishing. Just examine the cases of FROM Demon's Souls being trapped on PS consoles and its cellmate Bloodborne not even get a remake or remaster.
This was a reasonable idea at the time — it was available at launch, portable/hotswappable, and matched NVMe prices. An access port to add NVMe to Series consoles would have been a good failsafe, even with the added cost.
I bought one in December 2020 for $187 total. The utility over time made it worth it. A few months ago, I bought the 2TB version for about the same price. I retained the original 1TB card for the time being.
@GamingFan4Lyf What's baffling suppose the FFVII remakes (and other SE games) sold twice as well on PS under exclusivity, would Square not realize there's far more profit to be had by going multiplatform? That does not change. Maybe they were cash-strapped near the end of last gen and signed their rights away.
@Ilyn Do you mean if MS had the lead in console installed base?
Let's be real — Microsoft's approach makes far more profit either way. Do you really think selling 15 million more consoles would be satisfactory to them? Thirty million? Most people owning those units sold don't buy a ton of games or from a wide variety.
Sony presents the alternate reality case for us. Sixty-five million consoles shipped and that does not bring in sufficient profit. Hundreds of millions spent to hobble the library of Xbox, annually. If Xbox sells more, that means PS sells less --according to the media, who beats us over the head with "the market isn't growing" gospel.
Sony are just psychopaths about exclusivity and the old Nintendo model. If anything, Sony is in a better position (regarding risk to console sales) to port their games to Xbox, Nintendo, and PC.
This has been a looming threat for years. Regulation won't be an issue for them. Needless to say, this would be a horrendous outcome for gaming. We have to wait and see.
My problem is not with Quick Resume, but devs that don't program their games to reconnect to servers after losing connection. Perhaps there is some reasoning that I am not aware of. I don't see why a player needs to go the main menu or title screen (or even quit the game altogether) just to reconnect.
@Vaako007 If UE is a Camry, there are a lot of Pintos out there. When a dev signs on to use UE, they get access to the C++ source code and dedicated support. They can rewrite sections, tear out and replace whole modules. The devs don't need to use the new GI that may be heavy, they don't necessarily need to use Nanite, either. Using UE gets the team to productivity faster, but that comes with fees and a learning curve.
@Ricky-Spanish They swapped engines because BLAM! had too much tech debt and not enough industry professionals experienced with it. BLAM! could be ported just like any other engine, any other code. t was not worth it when Xbox themselves have teams with UE expertise; why stick to BLAM!? 343 demonstrably could not iterate on Infinite.
Remember when season 2 or 3 was 6 months late and they put out a vidoc saying it takes 5 months to make a single map? That was unacceptable. Additionally, I believe that 343 ultimately revealed that some of the network issues were intrinsic the design and/or engine.
Now they can hire more widely from the industry, get engineers to productivity faster, and when people leave, they do so having gained more versatile skills and experience.
Man...I remember when MCC launched, and the hit detection was horrendous. "Hmmm...shots seem to count more reliably when you aim at the empty space above the player's head..." LOL
That game has come a long way. Halo: Infinite MP was in far, far better shape when it launched.
@Real_game_passion From the PC angle, it is more likely that MS improve the Windows experience for portables. So, ASUS RoG and similar devices would benefit. I'm doubtful that MS wants to make a device that competes with those existing Windows devices.
My only concern for Indy is that it may have dumbed-down easy puzzles to keep people who are...to keep people moving along. As a result, many people (especially reviewers) will knock it for that. Others will complain that you can't shoot everyone. Even in Wolfenstein, it was advisable to use stealth and take out officers first.
@Millionski Well, you have YTbers gassing people up on some fantasies for months now. "Next-gen handheld with Xbox OS for $300 that plays Steam games and native Xbox games!" Any deviation will result in the standard internet bellyaching.
I'm a huge fan of the original. I never completed Clear Sky because of some bugs and other distractions. Bitdefender kept punching holes in Call of Pripyat downloads, and I eventually gave up. Switched to Kaspersky for several years, too.
I'm excited for the dev team and to play STALKER 2 on Xbox and PC.
@RBRTMNZ Ishin and Gaiden are traditional real-time fighting style. Ishin is a samurai theme based in feudal Japan. Plenty of action to be had. Both have a lot of cutscenes (a staple of the franchise), though not as much as LAD or LAD: Infinite Wealth.
Man, I only come to this site maybe a couple times a month now, and it is clear why; this is a misery circle jerk. The page has become some kind of complaint-porn site like some reddits. This site used to be somewhat fun. I'm out.
@Scummbuddy In America, you would lose about 45% to taxes, which would either be extracted before the award, or paid by the winner in the February of the following year.
I used it to watch AMC+ on my C7 a few years ago. There were some issues getting the video to play sometimes, but that always seemed tied to the site itself. I also use it for rewards points at times.
Sea of Stars is good game, though I didn't really get into it like some others appear to have. I did just about everything (though I did miss a recipe or two). The game was way longer than I expected. I did like the "Wheels" game.
That is impressive. China really supported this game. I have it on PC and am only in the third chapter. There are some performance/graphical issues even on a 4080, though the game is highly playable. There are some old school "gamey" restrictions to the world.
As far as combat/gameplay, I prefer Lies of P. Most of the bosses were "easy" so far. The Wind boss in the desert is a little tough, and that is where I'm at.
@trev666 Just wait 5 seconds and do your next search. You can't honestly expect them to keep it the way it was, where you blaze through 30 fake searches.
Xbox had an Xbox mobile app, an Xbox Game Pass mobile app, and beta versions of each. The console rewards apps were combined so these should follow suit.
I have yet to beat Ishin (shelved it to complete Song of Life and TMWEHN) or Infinite Wealth (I'm close). For that reason, I refrained from voting.
Gaiden was awesome.
IW has some good quality of life improvements (Smackdown on weak enemies, haven't reached a big difficulty/level spike yet). In some ways, it is made easier. Enemies don't trip/hit you anymore when you attack one of their allies in the rear.
@Secryt I'm fine with it (the $30 upgrades). It is a smart way to augment Game Pass which Xbox has been doing for years. For games that I would buy anyway and am eager to play, I buy the premium upgrade for Game Pass.
Yes, there is one for Indy. They've annoyed me a bit with how they've handled Indy and not even trying to hold exclusivity for another year or two, so I don't think I will buy that one. If I like the game and want to play the DLC, I'll buy it went the add-on releases.
The PS5 Pro hype has been silly (including that coming from IGN's McCaffrey). They completely disregard the actual specifications of the Series X vs. the PS5 and PS5 Pro, in favor of some fantasyland speculation. Sony hasn't even revealed concrete specs for the PS5 Pro.
We know about 60 CUs vs 52 for Series X and 36 for PS5. RAM and CPU clocks were already faster and locked on the Series X. PS5 variants have to share power dynamically between the CPU and GPU. Sony reports max clocks for the chips when both cannot run at max clocks simultaneously.
@Banjo- The first time I tried Game Pass was because I didn't want to buy State of Decay 2. I did a month here and there. I finally did the 3-year XBL conversion in June 2020. Before that, I was all about buying the $99 versions of the 1st party titles each year. I'm not sure why I was so reluctant to join.
GP(U) has only gotten better over the years. The conversion ran out in June 2023. I was collecting MS rewards points the whole time, pushing the expiration date into 2027 (so far). I play near evenly on PC and Xbox, with the edge to Xbox because of Game Pass Ultimate.
I feel strongly that GPU is worth the price even if I was paying the whole time. The rewards points are set up like a game about a game about a game, and you get to save some money. Besides Game Pass, I've used the points to knock $25 here and $50 there off of games.
I don't miss it. In recent years, the games offered were below Epic store weekly freebie standards. My main goal in checking GwG was in the hopes of the digital counterpart of a physical game I already owned being offered, so I don't have to track down the damn disc.
@Bionic-Spencer In this case, Microsoft is the publisher or the owner of the publisher and developer. The has a platform and that is selling at a 2:1 deficit to their nearest rival. The has a game streaming service whose growth is most closely tied to said platform. This is a bad thing for the Xbox and the people that support them for decades.
All I can say if that this is just a snapshot in time. We have to wait and see how things in the industry unfold. Maybe their plot is to engulf the entire gaming industry. Maybe the goal is to reach some optimal distribution of titles across the available hardware. Maybe it is in part to get the regulators off their backs.
@PsBoxSwitchOwner Timed-exclusivity on one of the most anticipated games of the year is "worthless" without actively advertising the fact? OK. BM is doing Palworld numbers on Steam as we speak. The game advertised itself for 4 years.
Deals take many forms; a company could buy an IP, publishing rights, a stake in a studio, fund development (partially or fully), pay for prioritization, or plain stuff wallets. China would have different practices, rules and regulations than the US or UK. All would have different costs attached and not all may be publicized.
@WhiteRabbit "a YouTuber you say?" Yes, and hence my follow up statement of how people find them selectively credible. He didn't say, "I heard a rumor," he quoted the head of Xbox. He named a source, and a prominent one. Microsoft's statement on the Black Myth delay gives his comment great credence.
Something changed late in the game. BM has been hyped up for 3-4 years now. There was no need whatsoever to remove the Xbox platform from the Black Myth website. Plenty of games are delayed and don't scrub mentions of a platform. BG3 was "delayed indefinitely" and did not do this.
Sony's M.O. is leveraging third-parties through paid exclusives, attempting to starve out the competition, and sneakiness. These are the people who fought cross-platform play, and when they finally agreed, charged publishers a penalty 90% of profit from transactions did not come from PS platform. They didn't advertise that loudly; it was reveal in an email leak.
Sony 3rd party deals are not always shouted from the rooftops; they always attempt to kept people in the dark about the duration and specifics. NTM, "moneyhatting" isn't cheap, and they have been busy this year. Hey; at least there's Silent Hill 2 coming.
@WhiteRabbit Sony Playstation are serial "moneyhatters" so why wouldn't they be suspected? You can roll back through each year and revisit how they block popular games from PC and Xbox pathologically. Start with the first half of this year. Sony is sneaky with it and obscures the duration of timed-exclusivity. They are sinister with it and a pestilence.
A YouTuber flat out said Sarah Bond alluded to Sony paying for exclusivity/prioritization on Black Myth. Though, I guess those guys are only credible when it is a negative Xbox rumor they're spouting. Soon after, MS themselves commented on how they "cannot comment on the deals made between their partners and other platform holders." Additionally, all mention of the Xbox version of Black Myth was removed from the game's website. Why would a delay make erasure necessary?
Playing Black Myth on PC. I started late last night and only got through the opening and into the first area. The graphics and presentation are impressive. Performance is pretty good so far.
The 24-hour Steam concurrent player peak is 2,223,179 players.
@GuyinPA75 I finished Atomic Heart and really liked it. There were some great boss fights along with puzzle bunkers with great loot.
I will say that I did get stuck in aloop when above ground, killing tons of flying buzzsaw drones. If I spent 30% or more of my playtime killing those things, that would not be surprising. Whack-a-mole can be addicting.
Comments 1,012
Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases
@TeiGekiLord No platform holder should own or control FROM software, ideally. That has been my stance for years. Not that we have any say in the matter.
We have borne witness to what happens when Sony has any control over third-party publishing. Just examine the cases of FROM Demon's Souls being trapped on PS consoles and its cellmate Bloodborne not even get a remake or remaster.
Re: Xbox 1TB Expansion Card Drops To Below $100 In Excellent New Deal
This was a reasonable idea at the time — it was available at launch, portable/hotswappable, and matched NVMe prices. An access port to add NVMe to Series consoles would have been a good failsafe, even with the added cost.
I bought one in December 2020 for $187 total. The utility over time made it worth it. A few months ago, I bought the 2TB version for about the same price. I retained the original 1TB card for the time being.
Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases
@GamingFan4Lyf What's baffling suppose the FFVII remakes (and other SE games) sold twice as well on PS under exclusivity, would Square not realize there's far more profit to be had by going multiplatform? That does not change. Maybe they were cash-strapped near the end of last gen and signed their rights away.
Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases
@Ilyn Do you mean if MS had the lead in console installed base?
Let's be real — Microsoft's approach makes far more profit either way. Do you really think selling 15 million more consoles would be satisfactory to them? Thirty million? Most people owning those units sold don't buy a ton of games or from a wide variety.
Sony presents the alternate reality case for us. Sixty-five million consoles shipped and that does not bring in sufficient profit. Hundreds of millions spent to hobble the library of Xbox, annually. If Xbox sells more, that means PS sells less --according to the media, who beats us over the head with "the market isn't growing" gospel.
Sony are just psychopaths about exclusivity and the old Nintendo model. If anything, Sony is in a better position (regarding risk to console sales) to port their games to Xbox, Nintendo, and PC.
Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases
This has been a looming threat for years. Regulation won't be an issue for them. Needless to say, this would be a horrendous outcome for gaming. We have to wait and see.
Re: Death Stranding's New Xbox Update Fixes The Only Real Problem We Had With It
My problem is not with Quick Resume, but devs that don't program their games to reconnect to servers after losing connection. Perhaps there is some reasoning that I am not aware of. I don't see why a player needs to go the main menu or title screen (or even quit the game altogether) just to reconnect.
Re: Microsoft Is Now Advertising Pretty Much Every Gaming Device As An Xbox
MS/Xbox has a lot of games coming and Game Pass all set up with content. Looks like they're finally making a move.
Re: Xbox Boss Says Everything Is On The Table When It Comes To PS5 Ports
@Vaako007 If UE is a Camry, there are a lot of Pintos out there. When a dev signs on to use UE, they get access to the C++ source code and dedicated support. They can rewrite sections, tear out and replace whole modules. The devs don't need to use the new GI that may be heavy, they don't necessarily need to use Nanite, either. Using UE gets the team to productivity faster, but that comes with fees and a learning curve.
Re: Xbox Boss Says Everything Is On The Table When It Comes To PS5 Ports
@Ricky-Spanish They swapped engines because BLAM! had too much tech debt and not enough industry professionals experienced with it. BLAM! could be ported just like any other engine, any other code. t was not worth it when Xbox themselves have teams with UE expertise; why stick to BLAM!? 343 demonstrably could not iterate on Infinite.
Remember when season 2 or 3 was 6 months late and they put out a vidoc saying it takes 5 months to make a single map? That was unacceptable. Additionally, I believe that 343 ultimately revealed that some of the network issues were intrinsic the design and/or engine.
Now they can hire more widely from the industry, get engineers to productivity faster, and when people leave, they do so having gained more versatile skills and experience.
Re: Talking Point: 10 Years On, It's Been A Mighty Turnaround For Halo: Master Chief Collection
Man...I remember when MCC launched, and the hit detection was horrendous. "Hmmm...shots seem to count more reliably when you aim at the empty space above the player's head..." LOL
That game has come a long way. Halo: Infinite MP was in far, far better shape when it launched.
Re: Rumour: Xbox May Be Gearing Up To Reveal Handheld Device In 2025
@Real_game_passion From the PC angle, it is more likely that MS improve the Windows experience for portables. So, ASUS RoG and similar devices would benefit. I'm doubtful that MS wants to make a device that competes with those existing Windows devices.
Re: Talking Point: Which Of Late 2024's Biggest Xbox Releases Are You Most Excited For?
My only concern for Indy is that it may have dumbed-down easy puzzles to keep people who are...to keep people moving along. As a result, many people (especially reviewers) will knock it for that. Others will complain that you can't shoot everyone. Even in Wolfenstein, it was advisable to use stealth and take out officers first.
Re: Rumour: Xbox May Be Gearing Up To Reveal Handheld Device In 2025
@Millionski Well, you have YTbers gassing people up on some fantasies for months now. "Next-gen handheld with Xbox OS for $300 that plays Steam games and native Xbox games!" Any deviation will result in the standard internet bellyaching.
Re: Talking Point: Stalker 2 Is Just Two Weeks Away, Are You Still Hyped For Its Xbox Release?
I'm a huge fan of the original. I never completed Clear Sky because of some bugs and other distractions. Bitdefender kept punching holes in Call of Pripyat downloads, and I eventually gave up. Switched to Kaspersky for several years, too.
I'm excited for the dev team and to play STALKER 2 on Xbox and PC.
Re: Three Games Are Available Today With Xbox Game Pass (November 5)
Ikari Warriors brings back memories.
Re: Seven Games Will Leave Xbox Game Pass In Early November 2024
@RBRTMNZ Ishin and Gaiden are traditional real-time fighting style. Ishin is a samurai theme based in feudal Japan. Plenty of action to be had. Both have a lot of cutscenes (a staple of the franchise), though not as much as LAD or LAD: Infinite Wealth.
Re: Talking Point: How Do You Feel About Xbox's ActiBlizz Deal One Year On?
Man, I only come to this site maybe a couple times a month now, and it is clear why; this is a misery circle jerk. The page has become some kind of complaint-porn site like some reddits. This site used to be somewhat fun. I'm out.
Re: One Lucky Xbox Owner Could Become A Millionaire With Microsoft Rewards
@Scummbuddy In America, you would lose about 45% to taxes, which would either be extracted before the award, or paid by the winner in the February of the following year.
Re: Xbox's Internet Browser Is So Good, It's Changed The Way I Watch TV
I used it to watch AMC+ on my C7 a few years ago. There were some issues getting the video to play sometimes, but that always seemed tied to the site itself. I also use it for rewards points at times.
Re: One Lucky Xbox Owner Could Become A Millionaire With Microsoft Rewards
Buy another month of GPU to toss on the pile, or enter this sweepstakes. Hmmm...😄
Re: Sea Of Stars Local Co-Op Update Hits Xbox Game Pass This November
Sea of Stars is good game, though I didn't really get into it like some others appear to have. I did just about everything (though I did miss a recipe or two). The game was way longer than I expected. I did like the "Wheels" game.
Re: Black Myth: Wukong Sells 20 Million Copies Before It Even Comes To Xbox
That is impressive. China really supported this game. I have it on PC and am only in the third chapter. There are some performance/graphical issues even on a 4080, though the game is highly playable. There are some old school "gamey" restrictions to the world.
As far as combat/gameplay, I prefer Lies of P. Most of the bosses were "easy" so far. The Wind boss in the desert is a little tough, and that is where I'm at.
Re: New Microsoft Rewards Bonus Will Reward Some Players With 1000 Points Per-Month
@trev666 Just wait 5 seconds and do your next search. You can't honestly expect them to keep it the way it was, where you blaze through 30 fake searches.
Re: PSA: Microsoft Is Discontinuing The Xbox Game Pass Mobile App In November
Xbox had an Xbox mobile app, an Xbox Game Pass mobile app, and beta versions of each. The console rewards apps were combined so these should follow suit.
Re: Pick One: Which Is Your Favourite 'Like A Dragon' Game On Xbox?
I have yet to beat Ishin (shelved it to complete Song of Life and TMWEHN) or Infinite Wealth (I'm close). For that reason, I refrained from voting.
Gaiden was awesome.
IW has some good quality of life improvements (Smackdown on weak enemies, haven't reached a big difficulty/level spike yet). In some ways, it is made easier. Enemies don't trip/hit you anymore when you attack one of their allies in the rear.
Re: Rumour: Microsoft To Launch Next-Gen With Series X Successor & Handheld Xbox
@Ilyn Whatever the next Xbox console is, it won't be similar to the PS5 Pro. The machine won't be beholden to the same CPU model and clocks, starters.
Re: Bethesda Introduces Its 'Isolated, Handcrafted World' In New Starfield: Shattered Space Deep Dive
@Secryt I'm fine with it (the $30 upgrades). It is a smart way to augment Game Pass which Xbox has been doing for years. For games that I would buy anyway and am eager to play, I buy the premium upgrade for Game Pass.
Yes, there is one for Indy. They've annoyed me a bit with how they've handled Indy and not even trying to hold exclusivity for another year or two, so I don't think I will buy that one. If I like the game and want to play the DLC, I'll buy it went the add-on releases.
Re: Talking Point: What Are You Playing This Weekend? (September 14-15)
@Duck_Farmer I made a concerted effort to finally finish Batman: Arkham Knight this Spring. Better late than never.
Re: Talking Point: What Are You Playing This Weekend? (September 14-15)
"I Am Your Beast", "Bombrush Cyberfunk", AC7, and "Selaco" (Steam PC).
Starfield, Warhammer, Wukong (PC).
LAD: IW, Forza M (Xbox).
Re: These 30+ Games Are Coming To Xbox Next Week (September 16-20)
Still waiting on news of Transformers or other ABK games.
Re: Xbox Series X Vs. PS5 Pro: What Are We Missing Out On?
The PS5 Pro hype has been silly (including that coming from IGN's McCaffrey). They completely disregard the actual specifications of the Series X vs. the PS5 and PS5 Pro, in favor of some fantasyland speculation. Sony hasn't even revealed concrete specs for the PS5 Pro.
We know about 60 CUs vs 52 for Series X and 36 for PS5. RAM and CPU clocks were already faster and locked on the Series X. PS5 variants have to share power dynamically between the CPU and GPU. Sony reports max clocks for the chips when both cannot run at max clocks simultaneously.
Re: Xbox Is Cutting 650 More Jobs, Confirms Phil Spencer In Letter To Employees
@Fishticon What do think would have happened if MS didn't buy ABK? Or the deal fell through? You think this is bad...
People either don't comprehend or refuse to admit that all these changes are in motion long before the public gets wind of them.
Re: The Xbox Game Pass Conversion Ratios Have Gotten Worse This Week
@Banjo- The first time I tried Game Pass was because I didn't want to buy State of Decay 2. I did a month here and there. I finally did the 3-year XBL conversion in June 2020. Before that, I was all about buying the $99 versions of the 1st party titles each year. I'm not sure why I was so reluctant to join.
GP(U) has only gotten better over the years. The conversion ran out in June 2023. I was collecting MS rewards points the whole time, pushing the expiration date into 2027 (so far). I play near evenly on PC and Xbox, with the edge to Xbox because of Game Pass Ultimate.
I feel strongly that GPU is worth the price even if I was paying the whole time. The rewards points are set up like a game about a game about a game, and you get to save some money. Besides Game Pass, I've used the points to knock $25 here and $50 there off of games.
Re: PS5 Pro's $699 Price Was 'Easier Decision' Due To Lack Of Xbox Competitor, Says Analysis
@StylesT The media is trying to convince everyone to do just that. Even some of the "Xbox" media.
Re: The Xbox Game Pass Conversion Ratios Have Gotten Worse This Week
Who doesn't have Game Pass Ultimate clear into 2027 by now?
Re: Noobs, Rejoice - Elden Ring: Shadow Of The Erdtree's Final Boss Has Finally Been Nerfed
Boooo! I need to catch up.
I was at the last boss in Lies of P when the devs patched him...the same day that I beat him. I'll never know if I fought the real boss. LOL
Re: Soapbox: 12 Months Later, I Definitely Still Miss Xbox Games With Gold
I don't miss it. In recent years, the games offered were below Epic store weekly freebie standards. My main goal in checking GwG was in the hopes of the digital counterpart of a physical game I already owned being offered, so I don't have to track down the damn disc.
Re: Phil Spencer Talks About Two Activision Games That Xbox Missed Out On Signing
Hey — Xbox gave Steel Battalion the green light. That was ballsy.
Re: Rumour: Microsoft Reportedly Working On Multiple Transformers Projects
@Rodimusprime13 That's an appropriate username for the subject matter.
Re: Indiana Jones And The Great Circle Is Playable Three Days Early With Xbox Game Pass Upgrade
@Dimey You get what you pay for...
Re: Review: Star Wars Outlaws (Xbox) - Robust Stealth & Immaculate Vibes Make For A Super Star War
I still need to go back to Jedi Survivor.
Re: Talking Point: What Are You Playing This Weekend? (August 24-25)
The plan: Black Myth, Elder Scrolls, Starfield, Mafia.
By Sunday night, I'll realize I didn't get to half of those.
Re: Nvidia Comparison Shows How PC Ray Tracing Will Look In Xbox's Avowed
@Fiendish-Beaver I believe you needed at least 3000 series for RTX, and 4000 series for frame generation and DLSS noise reduction.
Re: Indiana Jones And The Great Circle Hits Xbox This December, And A PS5 Port Is Officially Coming
@Bionic-Spencer In this case, Microsoft is the publisher or the owner of the publisher and developer. The has a platform and that is selling at a 2:1 deficit to their nearest rival. The has a game streaming service whose growth is most closely tied to said platform. This is a bad thing for the Xbox and the people that support them for decades.
All I can say if that this is just a snapshot in time. We have to wait and see how things in the industry unfold. Maybe their plot is to engulf the entire gaming industry. Maybe the goal is to reach some optimal distribution of titles across the available hardware. Maybe it is in part to get the regulators off their backs.
Re: Despite Its Xbox Delay, Black Myth: Wukong Is Already A Massive Success
@PsBoxSwitchOwner Timed-exclusivity on one of the most anticipated games of the year is "worthless" without actively advertising the fact? OK. BM is doing Palworld numbers on Steam as we speak. The game advertised itself for 4 years.
Deals take many forms; a company could buy an IP, publishing rights, a stake in a studio, fund development (partially or fully), pay for prioritization, or plain stuff wallets. China would have different practices, rules and regulations than the US or UK. All would have different costs attached and not all may be publicized.
Re: Despite Its Xbox Delay, Black Myth: Wukong Is Already A Massive Success
@WhiteRabbit "a YouTuber you say?" Yes, and hence my follow up statement of how people find them selectively credible. He didn't say, "I heard a rumor," he quoted the head of Xbox. He named a source, and a prominent one. Microsoft's statement on the Black Myth delay gives his comment great credence.
Something changed late in the game. BM has been hyped up for 3-4 years now. There was no need whatsoever to remove the Xbox platform from the Black Myth website. Plenty of games are delayed and don't scrub mentions of a platform. BG3 was "delayed indefinitely" and did not do this.
Sony's M.O. is leveraging third-parties through paid exclusives, attempting to starve out the competition, and sneakiness. These are the people who fought cross-platform play, and when they finally agreed, charged publishers a penalty 90% of profit from transactions did not come from PS platform. They didn't advertise that loudly; it was reveal in an email leak.
Sony 3rd party deals are not always shouted from the rooftops; they always attempt to kept people in the dark about the duration and specifics. NTM, "moneyhatting" isn't cheap, and they have been busy this year. Hey; at least there's Silent Hill 2 coming.
Re: Despite Its Xbox Delay, Black Myth: Wukong Is Already A Massive Success
@WhiteRabbit Sony Playstation are serial "moneyhatters" so why wouldn't they be suspected? You can roll back through each year and revisit how they block popular games from PC and Xbox pathologically. Start with the first half of this year. Sony is sneaky with it and obscures the duration of timed-exclusivity. They are sinister with it and a pestilence.
A YouTuber flat out said Sarah Bond alluded to Sony paying for exclusivity/prioritization on Black Myth. Though, I guess those guys are only credible when it is a negative Xbox rumor they're spouting. Soon after, MS themselves commented on how they "cannot comment on the deals made between their partners and other platform holders." Additionally, all mention of the Xbox version of Black Myth was removed from the game's website. Why would a delay make erasure necessary?
Re: Despite Its Xbox Delay, Black Myth: Wukong Is Already A Massive Success
Playing Black Myth on PC. I started late last night and only got through the opening and into the first area. The graphics and presentation are impressive. Performance is pretty good so far.
The 24-hour Steam concurrent player peak is 2,223,179 players.
Re: Jet Set Radio Future Fans Spot Random Social Media Post From Xbox Mexico
This would be nice to see.
BTW, Final Fantasy XVI just went up on Steam. Sept. 17 release.
Re: Three Games Will Leave Xbox Game Pass In Late August 2024
@GuyinPA75 I finished Atomic Heart and really liked it. There were some great boss fights along with puzzle bunkers with great loot.
I will say that I did get stuck in aloop when above ground, killing tons of flying buzzsaw drones. If I spent 30% or more of my playtime killing those things, that would not be surprising. Whack-a-mole can be addicting.