Comments 1,012

Re: Bethesda Partners Directly With PlayStation On Strange DOOM: The Dark Ages Trailer

theduckofdeath

@Fiendish-Beaver Microsoft/Xbox owning Bethesda doesn't change anything from Sony's perspective of a platform dealing with a third-party publisher. Bethesda would continue to be treated as any other third-party publisher and that ad was targeted solely to Sony PlayStation platform at added expense.

That video was the kind of thing that happens when there is some form of a marketing deal in-place. The existing normal commercials and trailers address all platforms. Sony continues to focus on perception. The Ghost of Yotei video was released on the same day as the Oblivion Remake shadow drop as some kind of a proof-of-life.

Re: Bethesda Partners Directly With PlayStation On Strange DOOM: The Dark Ages Trailer

theduckofdeath

@LogicStrikesAgain People don't have unlimited time or money, so Xbox putting games on PS does not necessarily mean PS players are buying MORE games. They are certainly buying Xbox games, at the expense of Sony sales and third-party sales. The PS has become more crowded and competitive.

MS, on the other hand, is granted instantaneous access to an additional 60-75 million console units in exchange for 30% of software unit sales. MS did not have to manufacture, store, ship, or sell those units to customers. They did not take a monetary loss on the sale of those consoles.

MS and Sony compete for components to build those consoles, and MS also uses them in XCloud as well. NTM, "the console market isn't growing." If one side sells more, the other has to sell less. Regardless, neither side could ever sell more units than PS and Xbox combined.

Re: Phil Spencer Discusses Why Xbox Game Pass Isn't For Everyone These Days

theduckofdeath

I buy 1-3 games a month all the while having Game Pass Ultimate since 2020. Series X, One X, PC(s), Steam Deck are hooked up, though old One X doesn't get much attention. Not every game comes to Game Pass. The service is fantastic, though.

EDIT:

Just took a quick look at my purchase history for March:

Steam store - 5 games
CD Keys - 4 games
Greenman - 1 game
Xbox store - 1 game, 2 upgrades

So, I guess that is abnormal.

Re: Xbox Seemingly Blocks Upcoming Release Due To 'Provocative' Content

theduckofdeath

@dreadful Yes, hearing that some much has to be ripped out of a game drops even passing interest to almost nil. If the devs see fit to revive it, I would like to experience the game that inspired them.

This is another point against the leap of faith so many have taken that Steam will come to the next Xbox. Consoles are locked down with proprietary security (hardware and software), software qualification and censorship, their own digital stores and SKUs, reason not to allow just any .exe to be being run, etc.

Re: OG Xbox Creator Shares His Thoughts On The State Of The Brand In 2025

theduckofdeath

@Millionski Nintendo Switch is not only absolved scrutiny for poor performance, graphics, technical prowess, etc. Somehow, reviewers run in the opposite direction, with hyperbolic exaggerations and praise about anything they do. Instead of being knocked 2 points, you are awarded 2 points, for example.

Meanwhile, every other platform is held to performance scrutiny, or the graphics, performance, and several other factors are suddenly of paramount importance. Xbox games are judge with the highest scrutiny (and vitriol).

I will describe it in the following manner — Xbox games are judge within a 10-point container. A game can never score more than 10/10 or 100% (no matter how impressive a set of game elements are), so if there is anything "wrong", lacking, or to the reviewers subjective disliking in the game, that game will lose points at a higher rate of scrutiny (even by some "Xbox people").

Sony, and even more so Nintendo games, conversely, are seemingly judged with an overflow/reserve tank. Issues with the game are glossed over (and often buried) and the positives are fawned over. The overflow tank fills in the gaps.

Re: Xbox Design Lab Fans Are Desperate To Know When It's Coming Back

theduckofdeath

@Kaloudz In the background, there are multiple available systems that handle credit card transactions. Stripe, for example. It is big business.

Companies need an accredited (if that is the proper term) organization to take credit card payments. You could not build a website tomorrow and start taking credit card payments. Companies that handle payments need strict approval. That companies API would probably have to be integrated into your website.

Re: Five Things An Xbox Handheld Needs To Include When It Releases

theduckofdeath

Provided any PC handheld is powerful and well crafted (ergonomics, control devices/surfaces, OLED screen), I would consider buying it. Some Xbox native compatibility could be added later. The Steam Deck is great, but I don't bother attempting to run many demanding games on it.

Another sticking factor is that I don't want to end up collecting these things. The Steam Deck count is already at two, and it is my first portable console ever.

Re: Xbox Reporter 'Pretty Sure' New Console Is Set To Launch In 2027

theduckofdeath

@Millionski There are so many questions that arrive from this (e.g. what happens to the (Xbox store which helps to subsidize the console?).

YTubers have run away with this in a reckless fashion. The whole "the next Xbox can play PS games via Steam/PC stores" is routed as much in console war rhetoric as convenience. Instead of focusing on the most obvious product being a version (or mode) of Windows more akin to Xbox in interface and features. That could run on portables for Lenovo or ASUS. The more complex you get from there, the more unlikely it becomes.

We have PC available to play games on right now; we have for decades. This notion of "I don't want to install drivers" is absurd in this day & age. The rumors describe these people being spoon-fed a PC. They don't strike me as a reliable base you would want to gamble such a massive detour on.

PC becoming more like Xbox is the path of least resistance by far. Fewer constraints on power (electrical and performance), cost, heat, dimensions, and user competence.

Re: Poll: Xbox Fans, What Review Score Would You Give Avowed So Far?

theduckofdeath

I'm playing Avowed on PC at the moment, having not tried it on Series X yet. The game world looks beautiful, and the combat is really fun, providing challenge on the top difficulty.

Right now, I am also playing Metaphor (finally), just avoiding the "Calamity". Another challenging game — I love it. A couple of weeks ago, I completed NG2B. Got go for Master Ninja and the missions before losing my edge again.

Re: Poll: Are You Buying The 'Early Access' Upgrade For Avowed?

theduckofdeath

@Isolte Yes, the media is digital. Could be if you buy the physical version, it is different. I'm not sure. The Starfield digital artbook was actually pretty large.

The DLC (missions, story, car packs), cosmetics/weapons, and early access are what mainly attracts me. I don't pay for Game Pass and even if I did, the price ($15-30 discounted) of these upgrades is fairly negligible.

Re: Review: Sniper Elite: Resistance (Xbox) - Slick Sniper Action Plays It Safe, But's It's Still Hard To Resist

theduckofdeath

@JonBoyJ I understand this sentiment. I'm older now as well, and while I am playing the game (Sniper Elite 5), I can't help thinking about the real-life counterparts. Or any human being shot and the damage that is done. It is the reality of the whole thing.

The entire effect is entertaining (slo-mo, silence except the gunpowder igniting and gas & projectile escaping from the barrel), but it does make me think. There are eye/headshots, livershots, limb-crushing shots, and the unsportsmanlike nut-shots. It can kind of feels like celebrating a bit.

I remember playing the "Soldier of Fortune" series back in the day. Those games were very graphic. While I still play many FPS games, I do wonder about how many times I aimed to shoot some other character, specifically in the head.

Re: Poll: Are You Buying The 'Early Access' Upgrade For Avowed?

theduckofdeath

@Isolte You get the DLC, pre-order bonuses, artbooks, soundtrack, and additional items. All of which are more tangible than 3-5 access prior to the street date. If anyone wants to focus sole on when the game becomes active, that is on them. We all can buy the DLC early and play early or simply wait a few/several days.

Re: Rumour: Final Fantasy 7 Remake & Rebirth Supposedly 'Confirmed' For Xbox In 2025 / 2026

theduckofdeath

SQUARE's deal killed the (sales) momentum for this game. Maybe they agreed years before Remake was released. Still, I don't know what they were thinking. Could be the projected cost of development was a concern, and they sold out. Take out a loan(s), in that case.

Each title was delayed for PC and in limbo for Xbox. Remake was a year late and Rebirth is a $40 preorder as a result.

Re: Xbox Series X|S Sales Estimates Show Consoles Lagging Far Behind Last-Gen

theduckofdeath

@Sol76 That would be the XB1 for me. I've had at least two of every PS/Xbox console I've owned since the PS1.

The sales decline is not surprising, considering a full year of port rumors, made a concrete possibility by the business update early in the year. That was preceded by no exclusives at the Series launch, late Halo, delayed Halo content, and two Bethesda games being excluded from their owners console for a year (eventually turning up unoptimized).

Re: Flight Simulator 2024 Gets Its Biggest Update Yet, But Problems Persist On Xbox

theduckofdeath

@Major_Player Nintendo games don't compare in complexity to Sony, MS, or PC platform games (3rd, 2nd, or 1st party). There is no comparison. Sony does not have the output in recent years and much of those are cookie-cutter games built on gussied up PS4 skeletons. They don't attempt anything like what MS is publishing; little to no variety. To pretend all their releases are "optimal" would be disingenuous.

I'm not saying it is impossible for more titles to release in better condition. I'm saying it is easy to sit back and play "gamer-chair developer" when a release has bugs day one or is not fully to your particular liking.

Re: Flight Simulator 2024 Gets Its Biggest Update Yet, But Problems Persist On Xbox

theduckofdeath

@Major_Player These issues persist across the industry, so the causes and the development effort are far more involved than the average customer comprehends. We are pretty much sitting at the table with a bib on, slamming their knife & fork on table. I don't want to normalize every game, either; the development effort and technical complexity of many MS games (let's take FS) are considerable.

Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases

theduckofdeath

@TeiGekiLord You are going to constrain the acquisitions of a $3 trillion megacorporation to those of a $100 billion corporation? Why don't you spend money like a paperboy, you show off? Microsoft's valuation swells and contracts by the degree of all of Sony from week to week. They bought ABK for 3/4 the valuation of Sony, in cash.

Part of Xbox's issue last gen is that MS would not give them the latitude to buy studios and exclusive publishing deals in the 360 era. Nobody saw Bethesda coming (although that one is a fitting marriage) and certainly not ABK.

However, here's the most pertinent issue this afternoon; you seem to be lost. Maybe you misread the sign on the way in. I'm not sure if there's a pureplaystation.com out there, regardless, please; go find it or something thereabouts.

Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases

theduckofdeath

@TeiGekiLord Or Bungie, Insomniac, Naughty Dog or the Spider-Man and X-Men licenses? MLB?

The NFL and NFLPA licenses? I could not resist tossing in an old EA grievance...

Sony has proven to be a poor custodian of FROM Software IP. Intellectual property not born from their intellect. However, I suppose they paid the price to abuse those properties, as you say.