How about this; don't add the new CoD to Game Pass Ultimate. Just leave things status quo in that regard. Keep all your earnings nice and neat. Same model as before, only the profit goes to Xbox. If they roll the dice and launch the new CoD in GPU, somebody is going to take the heat if profits are not as expected.
Add some kind of CoD perks for GPU subscribers. Battle Pass, discounts on the new title, coins or whatever, maybe skins. Add last year's CoD to GPU when the new one launches. Use the steady, predictable profit to fund other ventures.
@101Force The things is, there is cap on Game Pass growth. There's only about 30 million consoles out there, and not everyone will have a player sign up. Not everyone will stay subbed continually. It is not like Netflix where all you need is a screen, and you could even listen while driving — games are interactive. NTM, PC players are more numerous but not as readily accepting of a sub service.
@OldGamer999 Xbox can't just keep stuffing games into Game Pass. When it was the Forzas, Gears, and Halo every couple of years it was one thing. Once these new games start rolling out at a steady pace, they will have to reconsider — and not just the financial guys. I was never convinced Xbox would launch the new CoD into Game Pass — that would be a ballsy gamble. Even the previous year's CoD continues to make serious profit.
As far as a GPU price hike, my sub has been pure rewards points for a year and expires 9/27 at the moment. I've been expecting them to throttle back the points for a while.
The offline patch was reportedly due this month and the DLC in October...Just got to say, I can't deny suspicions that the team asked Xbox for more time (again) and subsequently caught the axe in the forehead.
@Nic-Noc20th-C I had some fun with Redfall despite it having serious development & design issues. Total playtime was 45-65 hours, though I can't be sure because even the playtime clock was bugged.
@MaseSco What the closure of Tango reminds me of, unfavorably, is the robotic nature with which MS closed the MechAssault studio after the second game underperformed.
@NEStalgia That's pretty much where I'm at with the platform as well. MS provides so much news for these sites/YTbers because the company has massive potential as well as erratic spurts. The porting rumor fiasco, slow response, and eventual ports were point where I began to disengage. After a decade of watching Xbox pull itself back together, have another good Direct and new games on the way, they throw the car in reverse gear at speed.
I still play some games(s) for a bit each day (more consistently than I play on PC), Game Pass doesn't expire until almost 2028, and I'm not selling anything. I'll probably buy the next console just because. There is an overall disinterest, however, where platforms tend to foster the opposite. Capcom releases great games (for my entire life, and I'm older now), and have been on great streak, but I never think to visit a Capcom site, you know?
@mousieone Makes me wonder if in the last 6 months MS told Xbox to make some cuts. "If Hi-Fi Rush does not sell on its third platform, we close the studio." Arkane-Austin's days were numbered.
If I remember correctly, from the ABK trial, the fiscal year for MS ends in June. That is probably weighs in on the cutting of those drowning and those treading water now.
@NEStalgia I sincerely doubt any company would relinquish the foothold that MS has in gaming, and that includes the console. The nonsense of "Xbox is in third place" or "Xbox isn't successful" or "consoles don't matter" is online trash talk. Google and Apple would like to have that third place. Thirty million consoles sold is significant. Day & date on PC is significant.
Unfortunately, Tango titles were not exactly lighting up the charts prior to acquisition, and the same goes for Arkane Austin. Greenberg's tweet about Hi-Fi likely referred to MAU metrics and internal Xbox metrics. MICROSOFT metrics are a whole different story. Business factors and decisions are not frozen in time or etched in stone. I think the ABK acquisition changed a lot between Xbox and MS.
@mousieone Toys for Bob had or raised enough money to buy themselves out. Also, I think MS/Xbox retained the IP and some other assets. TfB now has a contract to develop a game for Xbox. Maybe the cards did not fall in place for this to be an option for Tango (them being a Japanese studio may also factor in). Booty's email said that no one from Tango was joining other Bethesda teams.
@Fenbops He can't speak out or reverse course (too late for that), he works for MS. He can say he regrets what happened. I doubt he could even say he fought against any of the closures, publicly. All he can do is still around and try to do the best he can internally.
@Grackler So, in the sentence I quoted, you are stating things you have no knowledge of as fact. The reason people always pull Iwata taking a pay cut one year out their a@@ is because it does not happen. Not often, certainly not in America. Sometimes execs have to take pay cuts, don't get bonuses, or are targeted for layoffs because of high salaries. That is about it.
Companies are not in the business of paying people who don't have tasks to work on. None of Tango's last 4 games were great financial successes. I wish MS could have given them a new project, but would it sell? People did not buy their games in large numbers and that cannot be ignored.
Nintendo has children captive so they can sell a Fischer-Price console for $300-$350 for 7 years. The games can be simple and have short dev cycles. Sony and MS don't have that luxury.
@GADG3Tx87 If MS didn't buy those studios, there were not many other or better options? Embracer, anyone? Google? Bethesda and ABK were looking to be sold. They would have closed studios and enacted layoffs, perhaps sooner and on a grander scale. Unfortunately, the bail out didn't go the way we all wanted. I don't have all the information, regardless, I think they should have kept Tango.
The Perfect Dark situation (if these rumors are true) is just baffling. First, they had too many studio heads and visionaries; seems like the picked one. Then they brought in Crystal Dynamics. Great — they released out 3 Tomb Raider games in 4-5 years. So why can't the make & release SOMETHING?
@GamingSince84 Why are people pushing this "plastic box" rhetoric? YTbers makes sure to toss it in the script, it doesn't make sense. It's a cookie--cutter talking points.
The moment there are two consoles targeting the same audience, they are at odds. Platforms need exclusives to differentiate themselves and spur creativity. If your platform is has a smaller installed base, it assuredly needs exclusives, more than ever. Releasing games on PC is wise, releasing on the competing platform is confused.
@MrReaps What is this "Microsoft Gaming" suddenly being pushed? More rumors out of the rumor mill? That is a horrible name, BTW. Just stick with Xbox, no matter the hardware.
@Reaper_cet Because most people are selfish and self-centered in their thinking, especially regarding esoteric or obscured business factors. YTbers dumb everything down and cater to their audience (the more they amp it up the more money they make). The fuels the engine and the cycle continues.
Closing Tango hurts. No doubt they simply were not making money (despite multi-plat status). I like their games and wish there was a way to hold onto them. No doubt the squeeze is on Xbox due to the upfront expenditure for ABK. That money won't be recouped to 8-10 years, though its far better than having it sit in banks.
Arkane Austin, well...Redfall was not soon forgotten. Prey was great, yet a commercial failure.
The other closures/dissolutions would have gone unnoticed.
@P3nguinprisM @abe_hikura I have serious doubts about that. Bethesda was looking to be acquired because going it alone was becoming risky. They would have been forced to make some cuts, far sooner than the MS acquisition.
Now, would Hi-Fi Rush have done better if not in Game Pass? That is hard to say — Game Pass was and is automatic advertising and caused many people to give it some consideration. Far greater numbers of people dismissed it and advertising wouldn't have done much to prevent that. I can admit that the announcement mid-show of a "rhythm game" was not immediately palatable to me. Chai's character design was also unappealing.
However, Hi-Fi was in GP and I started the download before the show completed. It turned out to be a great game. Would I have bought it otherwise, most likely not.
@rustyduck What I think is a major problem was raising the spectre of "no more exclusives." Specifically, porting games to PS a year later, sooner, or ever. That will hang over them and deter people from picking up the next machine. MS pulled this3.5 years into the Series S|X gen, after selling 27-30 million units. What happens after two years of living under this threat (and any ports during that period), then expecting to launch a new console to higher demand?
The closure of Tango is another major blow to public interesting in Xbox.
@GamingFan4Lyf Come on. This news is unfortunate, but let's be serious.
The expenditure for ABK will take years to recoup (and then profit) and I think those financial types are impatient. I imagine if the PalWorld devs were owned by a large publisher and put out one more miss before Palworld, they would have been canned, too.
@Mooky779 I played all of Sea of Stars on Steam Deck through XPlay/XCloud. My only gripe is that you still can't play your own games that way, so I have to consider this when buying games.
I've seen multiple YTbers blame Series S for "holding back" the Xbox and in the same breath, say Xbox should put a portable in the place of Series S next gen. How wide do you think the performance divide would be then? They could even shrink a current Series S down (with more RAM, of course) 4 years after launch.
@Trmn8r Some information came regarding how Redfall came to be. From what was reported, the studio and/or Bethesda wanted to make a co-op live service type of game. Only they didn't know exactly what that meant. As well, this was not the studio's (Arkane's) expertise.
The plan never solidified, and dev became disillusioned and apathetic. As time went on, many developers quit. I believe it was reported that 1/3 of the studio left. Those remaining were hoping MS would free them by cancelling Redfall, once the acquisition was complete.
I have a Xbox/Windows PC save that is over 11 days of playtime and Steam save that is very early (got coerced into the Crimson fleet storyline for a 600-credit bounty ). I will continue with both.
@fbnaulin Todd is the director/visionary and also the public mouthpiece — it is a difficult position to be in. I think he was on that Lex Friedman guy's show months before release. He said they were focusing on 30 FPS but did not rule out other modes at a later time. Can't remember if vehicles were brought up.
Obviously, if there was no 30 FPS lock at launch, the framerate would have been all over the place, which does not look good. They've now had the time tweak the game so the avg FPS is good enough to cap at 60 FPS. It will probably still bounce around at times.
@fbnaulin Howard & crew want the game to look a certain way. If they could make it look better and perform better on consoles, they would, but...they're consoles. Somehow that continues to escape people. The 60 FPS/performance modes that are coming will not look as good (frame for frame) as the original 30 FPS mode.
Depending on the type of game and performance on console, I opt to play on PC. If I have to shoot, overwhelmingly I play on PC, driving & sports games I play on console. 2K always tanks the PC version with last year's engine, away. Play Anywhere is a godsend. On PC, I'm shooting for 90-244 FPS, depending on the display I'm using.
Got back into Wasteland 3 this week. Put in a good amount of hours, making solid progress for the first time since 2020. Then two of my crew became stuck in place.
Also playing LAD: IW, Harold Halibut, Forza 5, and Tekken 8 this weekend.
In the 80's, we had some of the most brilliant market campaigns ever, executed by Hasbro; G.I. JOE and Transformers. Toys with comic books, TV shows, and movies to back them up. The first G.I. JOE 5-part mini-series aired on immediately after school on the last day of school in NYC. I can home from finishing 1st grade and that is how the summer started.
@Meehanuk_1987 Huh? What's the difference between PS and Xbox? I could see playing it on a portable like Switch might somehow feel more compelling. I completed Sea of Stars on Steam Deck over XCloud; not sure when or how often I would have fired it up on the big screen. I played while using the TV for watching other sports, series & movies.
@Nintendo4Sonic Most people in the West wouldn't give it a chance without a Game Pass residency. What is a "Suikoden" or "Eiyuden," anyway? I tried one of the previous games on Game Pass. There may have been rewards points attached to game objectives, specifically.
I swear, it feels like 4 or 5 of these games have been announced in the last 2 years. The name(s) keeps popping up.
@cardcrusher29 I used to earn about 35-36k every 6 weeks. That's without trying get to score an achievement every day. I knocked $25-50 off of SF6 & MK1 ultimate and Tekken deluxe editions.
It's all funny money; I'm not complaining. There still plenty of points to be made. My GPU membership (28 months) still grows.
@RexPowercolt Yes, I agree, it could be a contender. As you said, it could be a light year for releases, with MS/Xbox publishing a good amount of the competition. Then consider the technology on display (lifelike visuals, light & sound), along with the mental health theme, the depictions of hallucinations being integral. The team would have paid careful attention to the story because of this responsibility. The previews seem positive on everything, including the combat.
@OldGamer999 Ninja Theory is focused on telling a unique story with Hellblade and it was never going to get turned into Ninja Gaiden (any of the versions). That would be pretty silly and trivialize the theme. Senua is a normal woman (physically) suffering from psychosis, not a cartoon ninja, armored super-soldier or a mythical roided-out god. The premise that she is on a trek of revenge is pushing it far enough.
Xbox has 5+ weeks left advertise HB2; the visuals will grab a lot of eyes.
@GeeEssEff While that is entirely reasonable, this happens with every game. TotK was preordained to be nominated and likely win GoTY two years ahead of release, and the media kept up that energy. Mario Sunshine just showed up late and waltzed into the category.
@IOI I have seen posts even on this site where people wanted HB turned into something "God of War"-like. As absurd of a tonal swing as that would be.
Which makes me wonder about the other GoW, Gears of War. Yes, it has an action theme for gameplay...but what happens when the graphics are far more realistic (like the UE5 demo shown a couple years ago)? Will the characters still use goofy dodge roll and wall-bounce animations?
@Lup Nintendo will release 5 Mario and Mario-adjacent games for the Switch (the games media won't know what to do with themselves), sweeping the GoTY nominations. J/K.
I think Hellblade 2 has a good chance of being (begrudgingly) nominated this year. Xbox will be releasing much of its competition. CoD and Tekken will be silently disqualified. Probably the same for Helldivers 2 and Palworld.
@GuyinPA75 I just double-checked when I saw your message. There was no full button reassignment interface as there is for the Elite controller. You can remap the share button and change its behavior, swap sticks & triggers, as well as invert sticks. That's all the app on my machine will allow at the moment.
Some people seem to want to turn it into Days Gone. I'd rather SoD2 retain its gameplay elements and improve upon them. The overall presentation, quests, and characters could use an uplift, too.
@FatGuyInLilCoat I don't buy 1st party Xbox games anymore because I'm stocked up on Game Pass. I was stubborn about joining for a while, finally giving in around June 2020. What a great service. I used to buy every Xbox ultimate edition at $99. The money wasn't a problem, but hey, why not take the offer?
I still buy a lot of games, mostly older ones, on Xbox. Newer games I tend to buy on PC.
Comments 1,032
Re: Former Xbox Exec Reminded Of Important 'Mantra' Amidst Helldivers 2 Chaos
@Tecinthehead Sony has always kept those second party studios locked down in publishing deals.
Re: Tango Gameworks Had Hopes For Hi-Fi RUSH 2 Before Xbox Closure, Says Report
@BacklogBrad I would tweak you offer a little bit; 3-4 years between new Fallout/ES games and we keep just about everything else.
Re: Xbox Reportedly Considering Game Pass Price Hike To Accommodate Call Of Duty
How about this; don't add the new CoD to Game Pass Ultimate. Just leave things status quo in that regard. Keep all your earnings nice and neat. Same model as before, only the profit goes to Xbox. If they roll the dice and launch the new CoD in GPU, somebody is going to take the heat if profits are not as expected.
Add some kind of CoD perks for GPU subscribers. Battle Pass, discounts on the new title, coins or whatever, maybe skins. Add last year's CoD to GPU when the new one launches. Use the steady, predictable profit to fund other ventures.
Re: Xbox Reportedly Considering Game Pass Price Hike To Accommodate Call Of Duty
@101Force The things is, there is cap on Game Pass growth. There's only about 30 million consoles out there, and not everyone will have a player sign up. Not everyone will stay subbed continually. It is not like Netflix where all you need is a screen, and you could even listen while driving — games are interactive. NTM, PC players are more numerous but not as readily accepting of a sub service.
Re: Xbox Reportedly Considering Game Pass Price Hike To Accommodate Call Of Duty
@OldGamer999 Xbox can't just keep stuffing games into Game Pass. When it was the Forzas, Gears, and Halo every couple of years it was one thing. Once these new games start rolling out at a steady pace, they will have to reconsider — and not just the financial guys. I was never convinced Xbox would launch the new CoD into Game Pass — that would be a ballsy gamble. Even the previous year's CoD continues to make serious profit.
As far as a GPU price hike, my sub has been pure rewards points for a year and expires 9/27 at the moment. I've been expecting them to throttle back the points for a while.
Re: Subscription Services Like Xbox Game Pass Appear To Have 'Stalled' In The US
@carlos82 Yeah, selling consoles is their best chance on increasing likely adopters, and sales have slowed down.
Re: Redfall's Offline Update Was Reportedly Planned For This Month, Prior To Arkane Shutdown
The offline patch was reportedly due this month and the DLC in October...Just got to say, I can't deny suspicions that the team asked Xbox for more time (again) and subsequently caught the axe in the forehead.
Re: Redfall's Offline Update Was Reportedly Planned For This Month, Prior To Arkane Shutdown
@Nic-Noc20th-C I had some fun with Redfall despite it having serious development & design issues. Total playtime was 45-65 hours, though I can't be sure because even the playtime clock was bugged.
Re: Helldivers 2 & Ori Bosses Share Their Thoughts On Xbox's Studio Closures
@MaseSco What the closure of Tango reminds me of, unfavorably, is the robotic nature with which MS closed the MechAssault studio after the second game underperformed.
Re: Helldivers 2 & Ori Bosses Share Their Thoughts On Xbox's Studio Closures
@NEStalgia That's pretty much where I'm at with the platform as well. MS provides so much news for these sites/YTbers because the company has massive potential as well as erratic spurts. The porting rumor fiasco, slow response, and eventual ports were point where I began to disengage. After a decade of watching Xbox pull itself back together, have another good Direct and new games on the way, they throw the car in reverse gear at speed.
I still play some games(s) for a bit each day (more consistently than I play on PC), Game Pass doesn't expire until almost 2028, and I'm not selling anything. I'll probably buy the next console just because. There is an overall disinterest, however, where platforms tend to foster the opposite. Capcom releases great games (for my entire life, and I'm older now), and have been on great streak, but I never think to visit a Capcom site, you know?
Re: Helldivers 2 & Ori Bosses Share Their Thoughts On Xbox's Studio Closures
@mousieone Makes me wonder if in the last 6 months MS told Xbox to make some cuts. "If Hi-Fi Rush does not sell on its third platform, we close the studio." Arkane-Austin's days were numbered.
If I remember correctly, from the ABK trial, the fiscal year for MS ends in June. That is probably weighs in on the cutting of those drowning and those treading water now.
Re: Helldivers 2 & Ori Bosses Share Their Thoughts On Xbox's Studio Closures
@NEStalgia I sincerely doubt any company would relinquish the foothold that MS has in gaming, and that includes the console. The nonsense of "Xbox is in third place" or "Xbox isn't successful" or "consoles don't matter" is online trash talk. Google and Apple would like to have that third place. Thirty million consoles sold is significant. Day & date on PC is significant.
Unfortunately, Tango titles were not exactly lighting up the charts prior to acquisition, and the same goes for Arkane Austin. Greenberg's tweet about Hi-Fi likely referred to MAU metrics and internal Xbox metrics. MICROSOFT metrics are a whole different story. Business factors and decisions are not frozen in time or etched in stone. I think the ABK acquisition changed a lot between Xbox and MS.
Re: Helldivers 2 & Ori Bosses Share Their Thoughts On Xbox's Studio Closures
@mousieone Toys for Bob had or raised enough money to buy themselves out. Also, I think MS/Xbox retained the IP and some other assets. TfB now has a contract to develop a game for Xbox. Maybe the cards did not fall in place for this to be an option for Tango (them being a Japanese studio may also factor in). Booty's email said that no one from Tango was joining other Bethesda teams.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@Fenbops He can't speak out or reverse course (too late for that), he works for MS. He can say he regrets what happened. I doubt he could even say he fought against any of the closures, publicly. All he can do is still around and try to do the best he can internally.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@Grackler So, in the sentence I quoted, you are stating things you have no knowledge of as fact. The reason people always pull Iwata taking a pay cut one year out their a@@ is because it does not happen. Not often, certainly not in America. Sometimes execs have to take pay cuts, don't get bonuses, or are targeted for layoffs because of high salaries. That is about it.
Companies are not in the business of paying people who don't have tasks to work on. None of Tango's last 4 games were great financial successes. I wish MS could have given them a new project, but would it sell? People did not buy their games in large numbers and that cannot be ignored.
Nintendo has children captive so they can sell a Fischer-Price console for $300-$350 for 7 years. The games can be simple and have short dev cycles. Sony and MS don't have that luxury.
Re: Latest Rumours Suggest Perfect Dark Reboot Isn't Going Smoothly At Xbox
@GADG3Tx87 If MS didn't buy those studios, there were not many other or better options? Embracer, anyone? Google? Bethesda and ABK were looking to be sold. They would have closed studios and enacted layoffs, perhaps sooner and on a grander scale. Unfortunately, the bail out didn't go the way we all wanted. I don't have all the information, regardless, I think they should have kept Tango.
The Perfect Dark situation (if these rumors are true) is just baffling. First, they had too many studio heads and visionaries; seems like the picked one. Then they brought in Crystal Dynamics. Great — they released out 3 Tomb Raider games in 4-5 years. So why can't the make & release SOMETHING?
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@Grackler "No exec pay cuts beforehand, no attempts to sell the studio to the staff."
You are not privy to any of that information. Those are private business matters. We only know of the public information.
Re: Phil Spencer Set To Take Part In Big Interview After 2024 Xbox Games Showcase
@GamingSince84 Why are people pushing this "plastic box" rhetoric? YTbers makes sure to toss it in the script, it doesn't make sense. It's a cookie--cutter talking points.
The moment there are two consoles targeting the same audience, they are at odds. Platforms need exclusives to differentiate themselves and spur creativity. If your platform is has a smaller installed base, it assuredly needs exclusives, more than ever. Releasing games on PC is wise, releasing on the competing platform is confused.
Re: Tango Gameworks Founder Responds To Xbox Shutting Down Studio
Porting Hi-Fi Rush was probably more of an ultimatum than a test.
Re: Redfall DLC Cancelled As Developer Arkane Austin Gets Closed Down By Xbox
@Kooky_Geezer Redfall didn't just flop (deservedly), it decimated the studio. Much of the Prey team left during Redfall's development.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@MrReaps What is this "Microsoft Gaming" suddenly being pushed? More rumors out of the rumor mill? That is a horrible name, BTW. Just stick with Xbox, no matter the hardware.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@Reaper_cet Because most people are selfish and self-centered in their thinking, especially regarding esoteric or obscured business factors. YTbers dumb everything down and cater to their audience (the more they amp it up the more money they make). The fuels the engine and the cycle continues.
Closing Tango hurts. No doubt they simply were not making money (despite multi-plat status). I like their games and wish there was a way to hold onto them. No doubt the squeeze is on Xbox due to the upfront expenditure for ABK. That money won't be recouped to 8-10 years, though its far better than having it sit in banks.
Arkane Austin, well...Redfall was not soon forgotten. Prey was great, yet a commercial failure.
The other closures/dissolutions would have gone unnoticed.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@P3nguinprisM @abe_hikura I have serious doubts about that. Bethesda was looking to be acquired because going it alone was becoming risky. They would have been forced to make some cuts, far sooner than the MS acquisition.
Now, would Hi-Fi Rush have done better if not in Game Pass? That is hard to say — Game Pass was and is automatic advertising and caused many people to give it some consideration. Far greater numbers of people dismissed it and advertising wouldn't have done much to prevent that. I can admit that the announcement mid-show of a "rhythm game" was not immediately palatable to me. Chai's character design was also unappealing.
However, Hi-Fi was in GP and I started the download before the show completed. It turned out to be a great game. Would I have bought it otherwise, most likely not.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@rustyduck What I think is a major problem was raising the spectre of "no more exclusives." Specifically, porting games to PS a year later, sooner, or ever. That will hang over them and deter people from picking up the next machine. MS pulled this3.5 years into the Series S|X gen, after selling 27-30 million units. What happens after two years of living under this threat (and any ports during that period), then expecting to launch a new console to higher demand?
The closure of Tango is another major blow to public interesting in Xbox.
Re: Xbox Exec Provides Reasoning Behind Bethesda Studio Closures
@GamingFan4Lyf Come on. This news is unfortunate, but let's be serious.
The expenditure for ABK will take years to recoup (and then profit) and I think those financial types are impatient. I imagine if the PalWorld devs were owned by a large publisher and put out one more miss before Palworld, they would have been canned, too.
Re: Talking Point: Would You Mind If The Next Xbox Was A Portable Console?
@Mooky779 I played all of Sea of Stars on Steam Deck through XPlay/XCloud. My only gripe is that you still can't play your own games that way, so I have to consider this when buying games.
Re: Talking Point: Would You Mind If The Next Xbox Was A Portable Console?
I've seen multiple YTbers blame Series S for "holding back" the Xbox and in the same breath, say Xbox should put a portable in the place of Series S next gen. How wide do you think the performance divide would be then? They could even shrink a current Series S down (with more RAM, of course) 4 years after launch.
Re: Hellblade 2 Will Display With Black Bars Outside Of Ultrawide Mode
Don't care much about there being letterboxing. I will probably bounce between Series X on the big screen and PC with 3440x1440 monitor.
Re: Redfall One Year On: Xbox's Vampire Misfire Still Lacks Bite
@Trmn8r Some information came regarding how Redfall came to be. From what was reported, the studio and/or Bethesda wanted to make a co-op live service type of game. Only they didn't know exactly what that meant. As well, this was not the studio's (Arkane's) expertise.
The plan never solidified, and dev became disillusioned and apathetic. As time went on, many developers quit. I believe it was reported that 1/3 of the studio left. Those remaining were hoping MS would free them by cancelling Redfall, once the acquisition was complete.
Re: Talking Point: Will You Be Playing Through Starfield Again At 60FPS On Xbox Series X?
I have a Xbox/Windows PC save that is over 11 days of playtime and Steam save that is very early (got coerced into the Crimson fleet storyline for a 600-credit bounty ). I will continue with both.
Re: Bethesda Shares A Sneak Peek At Starfield's First Land Vehicle
@fbnaulin Todd is the director/visionary and also the public mouthpiece — it is a difficult position to be in. I think he was on that Lex Friedman guy's show months before release. He said they were focusing on 30 FPS but did not rule out other modes at a later time. Can't remember if vehicles were brought up.
Obviously, if there was no 30 FPS lock at launch, the framerate would have been all over the place, which does not look good. They've now had the time tweak the game so the avg FPS is good enough to cap at 60 FPS. It will probably still bounce around at times.
Re: Bethesda Shares A Sneak Peek At Starfield's First Land Vehicle
@fbnaulin Howard & crew want the game to look a certain way. If they could make it look better and perform better on consoles, they would, but...they're consoles. Somehow that continues to escape people. The 60 FPS/performance modes that are coming will not look as good (frame for frame) as the original 30 FPS mode.
Re: Talking Point: How Often Do You Pick 'Quality' Over 'Performance' Modes On Xbox Series X|S?
Depending on the type of game and performance on console, I opt to play on PC. If I have to shoot, overwhelmingly I play on PC, driving & sports games I play on console. 2K always tanks the PC version with last year's engine, away. Play Anywhere is a godsend. On PC, I'm shooting for 90-244 FPS, depending on the display I'm using.
Re: Talking Point: What Are You Playing This Weekend? (April 27-28)
Got back into Wasteland 3 this week. Put in a good amount of hours, making solid progress for the first time since 2020. Then two of my crew became stuck in place.
Also playing LAD: IW, Harold Halibut, Forza 5, and Tekken 8 this weekend.
Re: Fallout Continues To Dominate On Xbox As Bethesda Reveals Incredible Player Numbers
In the 80's, we had some of the most brilliant market campaigns ever, executed by Hasbro; G.I. JOE and Transformers. Toys with comic books, TV shows, and movies to back them up. The first G.I. JOE 5-part mini-series aired on immediately after school on the last day of school in NYC. I can home from finishing 1st grade and that is how the summer started.
Re: Review: Tales Of Kenzera: ZAU (Xbox) - A Heartfelt Exploration Of Grief Smooths Over Most Issues In A Decent Metroidvania
The director, Abubakar Salim, played "Father" in Raise By Wolves on HBO. He does VO for a number of games.
Re: Xbox Game Pass Adds A 'Day One' RPG Today, Plus Three New Titles For Core Members
@Meehanuk_1987 Huh? What's the difference between PS and Xbox? I could see playing it on a portable like Switch might somehow feel more compelling. I completed Sea of Stars on Steam Deck over XCloud; not sure when or how often I would have fired it up on the big screen. I played while using the TV for watching other sports, series & movies.
Re: Review: Eiyuden Chronicle: Hundred Heroes (Xbox) - This Suikoden Spiritual Successor Is A Perfect Fit For Game Pass
@Nintendo4Sonic Most people in the West wouldn't give it a chance without a Game Pass residency. What is a "Suikoden" or "Eiyuden," anyway? I tried one of the previous games on Game Pass. There may have been rewards points attached to game objectives, specifically.
I swear, it feels like 4 or 5 of these games have been announced in the last 2 years. The name(s) keeps popping up.
Re: PlayStation Exclusive 'Kena: Bridge Of Spirits' Rated For Xbox Series X|S
@Fiendish-Beaver Yes, there has been a lot of false equivalency and "one-sidedness" regarding Xbox 1st party ports to competing platforms.
Re: Digital Foundry Impressed By 'Stunning Visual Design' In Ori Dev's New Game
I bought into early access and will check it out this weekend.
Re: Microsoft Rewards Fans Are Preparing For A New Era On Xbox This Week
@cardcrusher29 I used to earn about 35-36k every 6 weeks. That's without trying get to score an achievement every day. I knocked $25-50 off of SF6 & MK1 ultimate and Tekken deluxe editions.
It's all funny money; I'm not complaining. There still plenty of points to be made. My GPU membership (28 months) still grows.
Re: Talking Point: Will Hellblade 2 Be A Genuine Game Of The Year Contender This Year?
@RexPowercolt Yes, I agree, it could be a contender. As you said, it could be a light year for releases, with MS/Xbox publishing a good amount of the competition. Then consider the technology on display (lifelike visuals, light & sound), along with the mental health theme, the depictions of hallucinations being integral. The team would have paid careful attention to the story because of this responsibility. The previews seem positive on everything, including the combat.
Re: Talking Point: Will Hellblade 2 Be A Genuine Game Of The Year Contender This Year?
@OldGamer999 Ninja Theory is focused on telling a unique story with Hellblade and it was never going to get turned into Ninja Gaiden (any of the versions). That would be pretty silly and trivialize the theme. Senua is a normal woman (physically) suffering from psychosis, not a cartoon ninja, armored super-soldier or a mythical roided-out god. The premise that she is on a trek of revenge is pushing it far enough.
Xbox has 5+ weeks left advertise HB2; the visuals will grab a lot of eyes.
Re: Talking Point: Will Hellblade 2 Be A Genuine Game Of The Year Contender This Year?
@GeeEssEff While that is entirely reasonable, this happens with every game. TotK was preordained to be nominated and likely win GoTY two years ahead of release, and the media kept up that energy. Mario Sunshine just showed up late and waltzed into the category.
Re: Talking Point: Will Hellblade 2 Be A Genuine Game Of The Year Contender This Year?
@IOI I have seen posts even on this site where people wanted HB turned into something "God of War"-like. As absurd of a tonal swing as that would be.
Which makes me wonder about the other GoW, Gears of War. Yes, it has an action theme for gameplay...but what happens when the graphics are far more realistic (like the UE5 demo shown a couple years ago)? Will the characters still use goofy dodge roll and wall-bounce animations?
Re: Talking Point: Will Hellblade 2 Be A Genuine Game Of The Year Contender This Year?
@Lup Nintendo will release 5 Mario and Mario-adjacent games for the Switch (the games media won't know what to do with themselves), sweeping the GoTY nominations. J/K.
I think Hellblade 2 has a good chance of being (begrudgingly) nominated this year. Xbox will be releasing much of its competition. CoD and Tekken will be silently disqualified. Probably the same for Helldivers 2 and Palworld.
Re: Here's What's Included In The Xbox April 2024 Update
@GuyinPA75 I just double-checked when I saw your message. There was no full button reassignment interface as there is for the Elite controller. You can remap the share button and change its behavior, swap sticks & triggers, as well as invert sticks. That's all the app on my machine will allow at the moment.
Re: Fallout 4's Next-Gen Update Is Coming To Xbox Series X|S Later This Month
Two questions:
1) Will the PC version be updated?
2) Will there be cross-save/cross-progression?
Re: Talking Point: What Do You Want To See Xbox Do With State Of Decay 3?
Some people seem to want to turn it into Days Gone. I'd rather SoD2 retain its gameplay elements and improve upon them. The overall presentation, quests, and characters could use an uplift, too.
Re: Saber Interactive CEO Reckons $70 Game Prices Will Go Away
@FatGuyInLilCoat I don't buy 1st party Xbox games anymore because I'm stocked up on Game Pass. I was stubborn about joining for a while, finally giving in around June 2020. What a great service. I used to buy every Xbox ultimate edition at $99. The money wasn't a problem, but hey, why not take the offer?
I still buy a lot of games, mostly older ones, on Xbox. Newer games I tend to buy on PC.