Comments 212

Re: Forza Horizon 6's Controversial Game Pass Upgrade Costs As Much As The Game Itself

oopsiezz

Gotta love the mental gymnastics going on here.

'It's only $30 more than it was just a few months ago whats the big deal?"

The big deal is Microsoft is asking $80 cad, the same price as full price AAA games, for DLC and then asking for $30 a month for gamepass to access said game and DLC.

Anyone that buys this addon bundle, while being subscribed to gamepass, has just spent as much money as outright buying the premium edition of the game to own except now they get to keep paying $30 a month to keep playing it instead.

I hope Microsoft receives a ton of backlash over this and is forced to backtrack. The greed is getting ridiculous.

Re: Forza Horizon 6 Officially Launches On Xbox In May, Here's Your First Look At Open-World Japan

oopsiezz

@AccessibleDaydream Yeah this is over the limit for me and where I draw the line.

First they raise the price of gamepass by 50%. Now they are asking me to pay 100% more for the same addon bundles offered before? Outer Worlds 2's Premium upgrade was $40. Starfield $40. Forza Horizon 5 $40.

I'm not paying $80 cad for DLC then being asked to pay an additional $30/m to access it. Lol

Re: Forza Horizon 5 PS5 Sales Beat Sony's Biggest 2025 Exclusive In Europe, Other Xbox Games Make Top 20

oopsiezz

@fatpunkslim I see you're trying to spin yet another story and make a mountain out of an ant hill.

Reality is Ghost of Yotei launched in October, meanwhile Forza released back in April giving it a full 6 months on sale before Playstation even released their game.

Do please go on and continue to tell us how bad Sony is doing as the market leader and how great Xbox is doing, the same Xbox that got outsold by a knockoff kinect. Lol.

Re: Forza Horizon 5 Hits Huge Sales Milestone In Its First Year On PS5, According To New Estimates

oopsiezz

Very impressive numbers!

With Fable releasing the same day on PS5 as it is PC & Xbox, we will be seeing a lot more Xbox games releasing day one on PS5. The only reason Forza Horizon 6 isn't is because the port isn't ready. Indiana Jones was a Xbox & PC exclusive but once Microsoft seen the money flowing in from Playstation they quickly got a port started and had it out 6 months after, I fully expect the same to happen with FH6.

Kinda strange when you make more money from your competitors audience than you do your own. Lol

Re: Xbox's DOOM: The Dark Ages Wins Digital Foundry's 'Graphics Of The Year' Award

oopsiezz

I'm in the middle of a playthrough of this on PC via geforce now with everything set to ultra nightmare and all the path tracing / ray tracing options enabled. Gorgeous game. With DLSS quality i'm getting around 103fps at these settings but DLAA takes it all the way down to like 44-60 fps bouncing all over the place.

I have to say I miss the glory kills from Eternal. There's a couple here and there but I miss being able to do them whenever I wanted and how there were different ones for in-front / behind / side of enemies as well as below or above them doing different things as well.

Re: Two PS5 Console Exclusives Are Finally Releasing On Xbox Next Week

oopsiezz

These games are hardly anything to get excited over. I always get a good chuckle out of some people making a mountain out of an ant hill though whenever something, anything, moves over from Playstation to Xbox. Five Nights at Freddy's is not, and will never be the same as Halo, Gears & Forza making their way to Playstation along with so many other Xbox games and that's a damn shame.

Re: Xbox Launches New $1 Game Pass Ultimate Offer For The Holidays

oopsiezz

It takes like a minute or less to create a new Microsoft account. Just subscribe to Ultimate on a new account and add that account to your Xbox. Gamepass is shared with all other accounts, including your real one / the one you actually use day to day.

I used to abuse the $1 trials this way all the time.

Re: Black Ops 7 Campaign Review (Xbox): Black Ops Pedigree Can't Save This Mess Of A COD Campaign

oopsiezz

@Fiendish-Beaver I would say the campaign is normal. I usually play them on veteran so this one felt pretty darn easy. Endgame provides more difficulty but then becomes trivial when you hit around operator rank 40.(Not your multiplayer rank but each individual operator you can choose has a rank you rank up.) Really every ten ranks each zone in endgame becomes trivial so at rank 10 the enemies in zone 1 become like 1 shot kills or 2-3 something like that depending on your gun of course then rank 20-25 stomps through zone 2 and so on.

On a related note something that's happened to me two times in Endgame now though... there seems to be a bug with exfils. I don't know if it has to do with reaching rank 40 or higher in a round but both times I have reached that operator rank and tried to exfil the damn thing wouldn't work and I died after the timer ran out. I would have at least one or two max rank operators by now if that had not happened lol.

Re: Black Ops 7 Campaign Review (Xbox): Black Ops Pedigree Can't Save This Mess Of A COD Campaign

oopsiezz

I had an entirely different experience. I played through the campaign solo and ĺoved every second of it. The levels that give you a sniper like the VS Recon were so much fun shooting head after head after hear. Earning both level and weapon XP as well as completing challenges. I haven't even touched the multiplayer or zombies yet and just reached level 40 from campaign + Endgame.

I loved it so much in fact that I purchased the vault edition upgrade because I can already tell I'm going to be sticking with this years CoD for the long haul so long as Endgame recieves updates and support throughout the year. Been hearing rumors or giant bosses and.. dinosaurs? coming to Endgame.

Re: Hit PS5 Exclusive Stellar Blade May Be On The Way To Xbox In The Near Future

oopsiezz

@DennisReynolds game becomes profitable shortly after launch, goes on to sell millions more in pure profit. Announces intention to release already profitable game on more platforms, something that takes a very small fraction of total development costs. Spiderman cost like what, 3m to port to PC and 4m for the sequel? Lol

"Sony & Shift Up are desperate for money, they need it to make this game profitable."

Make it make sense.

Re: Sony's Purchase Of Former Xbox Studio Bungie Isn't Exactly Going To Plan

oopsiezz

@TrollOfWar Not to mention the total loss of Xbox's image leading to so many people to ask themselves what the point of owning a Xbox was anymore and hardware sales spiraling downwards at an accelerated rate. Now that gamepass is $30/m even the "it's got gamepass" narrative has fallen apart.

Gone mostly smoothly. Sure, if Microsoft's drive entailed dragging the Xbox brand through the mud and showing no concern or respect for their longest, most loyal fans. They had a very smooth drive.


As for Sony and Bungie, it certainly hasn't gone as planned but something everyone seems to be overlooking, or framing as a bad thing, is that Bungie convinced Sony to cancel multiple live service games, potentially saving hundreds of millions of dollars and another PR nightmare like Concord was.