
Where do I even start with the Black Ops 7 campaign? Following last year's fantastic effort led by developer Raven Software, Black Ops 7 contains a messy, stitched-together story mode that barely constitutes as a Call of Duty campaign whatsoever. Intrigued? Well, I'll do my best to explain what's going on here, but the long and short of it is that this year's game should have probably skipped a campaign mode altogether.
Rather than Black Ops 6's 90s Gulf War setting, Black Ops 7 flings players into the near future; apparently as a 'direct sequel' to 2012's Black Ops 2. There's nothing wrong with a futuristic Call of Duty setting in my book — especially when it comes to campaign — but Black Ops 7 is so hastily put together that you wouldn't really know what time period you're in anyway.

Take this, for example: more than half of the game's missions are set in 'Avalon'; a reused battle royale map that was once planned to tie last year's Call of Duty game into the free-to-play Warzone before Activision hit the Verdansk-flavoured nostalgia button instead. These missions are more freeform in their map design but still typically give you one main objective to push for, so you just feel like you're turning them into linear levels anyway. And they all look and feel the same.
The other four missions — set in Angola, Japan, the US and Russia — play out as trippy flashback-style sequences; similar to a few of the levels that cropped up in 2020's Black Ops Cold War. They all ride off past series' highs (you'll spot familiar locations in each of them if you're a COD veteran), but they're at least more varied in visuals and layout than those Avalon-based missions I just mentioned. There's only four of them though, interspliced with those more open levels set in that one same area.

As for the story that stitches them altogether, well, I couldn't really tell you much about it to be honest. I spotted various past Call of Duty characters that I recognised but didn't really know why they were present, the game skimps on the sort of big-budget cutscene setups that were present in last year's release - and in general, the whole thing doesn't make much sense; and that's coming from someone that's played every single Black Ops campaign. The story's just sort of, there.
And this brings me onto the big problem, really - you can immediately tell that this isn't a proper COD campaign mode. The series' signature cinematic flair is gone, its tight level design is absent, and you can feel the quick annual turnaround this year pretty much as soon as you start playing the story mode. The whole thing feels like a PvE experiment or something that would tie into Warzone; I just wish Activision and Treyarch would have set it up that way. Then it could have set more realistic expectations.

Shall we run through a few positives, though? Well, to start, the gunplay is absolutely water-tight here; maybe even a step up from last year's game somehow. The near-future weaponry is very satisfying to use, as are the time period's matching enemies. Taking down robots and drones, watching sparks fly and chunks drop off them is always fun, and Treyarch definitely knows how to tune Black Ops gameplay at this point. There are a slew of passive and active abilities for you to mix things up as well - and overall, the team has done well with the game's shooting and movement mechanics.
Another positive is the surprise addition of a full third-person mode. Via the pause menu, you can just straight up switch to third-person and play the whole thing from an over-the-shoulder perspective. I wasn't sure if I'd like this way of playing COD, but it actually felt really good, and could help in certain scenarios where you'd be getting overwhelmed by enemies. The third-person perspective affords you a wider view of the action, and it doesn't take much away from the fun-as-heck shooting mechanics. I'd actually recommend playing the whole campaign this way.

And back to the negatives... sorry. One of the reasons third-person comes in clutch here is because the Black Ops 7 campaign is also pretty poorly balanced, especially for solo players. The team has removed difficulty levels this year because it says the game will scale based on how many folks are playing (you can play up to four player co-op), but you do feel somewhat punished for going it alone. You'll often feel like you're facing wave after wave of bullet-sponge enemies as a solo player, and the term 'shooting gallery' feels apt when you're being pinned down by so many opposing forces. Third-person helps with difficulty, but it doesn't really make the experience any more enjoyable.
The game's focus on co-op also results in another negative... you can't play the Black Ops 7 campaign offline - you can't even pause it. Yep, even when you enter solo and choose to block people from joining online, pausing doesn't stop the action, which is irritating when you're blasting through a single-player offering. As I just mentioned too, there's no offline mode - the Call of Duty app throws up a message saying you have no offline content playable with just Black Ops 7 installed.

Conclusion
Black Ops 7 simply isn't worth playing for its campaign mode, so if that's what you dip into the Call of Duty series for every now and then, you can simply skip this year's entry. Based on my recent beta impressions I have hope that multiplayer and Zombies can drag this game up - and to be fair, if online PvE co-op is of interest to you, your mileage may go further here.
However, I feel that it's very fair to judge a COD campaign as a solo experience, and this just isn't it. Treyarch attempts to play the nostalgia card a few times and inject some personality into proceedings with its trippy levels and an admirable Michael Rooker supporting performance, but it just never comes together, and that's a shame coming off the excellent Black Ops 6 campaign last year. Black Ops 7's story mode feels messy, rushed, and simply an excuse to include 'Campaign' as one of the game's main features. Here's hoping next year's game takes us back to the top.





Comments 59
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This is the first CoD I've got zero interest in buying blops 6 completely burnt me out on the franchise and this just seems like it could've been dlc tbh.
I tried watching the cutscenes on YouTube last night and I could not even get past 30 mins. It was bad.
Terrible and mugging us gamers off again.
Considering the kicking they got for MW3 you'd think they'd not try pulling "direct sequel to last years game" again, but here we are... again
@abe_hikura Black Ops 7 makes MW3's campaign look great. I said at the time that I just thought MW3 was a bit short and a drop off from MW2 - but it still felt like a COD campaign. This does not...
They need to stop the "filler" years IMO. This happened with the reboot of MW and again here - it's an unnecessary expense for what is ultimately bad press. They only do this to keep the annual cycle of CoD MP going. If they're smart - they'd scrap the filler campaigns and just release "something" for the MP side of things.
Also, I don't get why they keep dipping into the future warfare vibe. We've been here before and it doesn't end well. Boots on the ground - raw warfare, is where most of the interest is. That's why classic CoD and Blops 1 are considered the best.
I'm really disappointed by this I loved last years cod campaign it was brilliant!
Just like a 80s/90s action film so much fun!
Why do this to the next year's campaign I know the multiplayer is the heart and soul of the games but a lot of people enjoy playing though the campaign aswell!!
I'll still try it but it if it's as disappointing as the review says I'll probably have it uninstalled by later tonight!!
I had my doubts after hearing about being forced into playing co-op at the end of the game, and now I know I will absolutely, most definitely, not be playing the Call of Duty this year. I only ever play the campaign, and have bought every single game in past years just to play that mode and no other. I never touch the multiplayer, and nor stuff like Zombies. I always pre-ordered the game too, so I was always paying top dollar for the game, and then playing only one small part of it, so I never really got my monies worth anyway, and this year they won't be getting a penny of my money.
I wonder how much of this campaigns co-op design came from the minds of Microsoft and their drive to push up revenue. After all, maybe more people will buy the game if they can play the campaign in co-op/
Anyway, my interest was low, and is now zero...
Great review, @Kezelpaso, and thank you for actually doing a review that concentrates on the campaign. That is of particular interest to me as the campaign is the only bit I play anyway.
Although I won't be playing the game having read your review, could you please tell me what happens with regards to the final mission? There were reports prior to the release of the game that you were forced into playing with other people, even random people if you had no one to play it with. Is that the case? Thanks...
Another mess brought to you by Microsoft. smh
@Fiendish-Beaver No problem! I also hope to do a full review - I just like to get campaign out there ASAP because multiplayer and Zombies need more time.
In regards to the final mission, the game basically rolls credits at the end of the prior mission, and then yeah - you get thrown into the 'endgame' experience. I just backed out to be honest - the campaign is classed as 'finished' — with an achievement pop — before this happens.
Having said all this, I would not buy or play this game for the campaign alone, never 😅
I moved to New Zealand yesterday as my GPU runs out in a matter of days so wanted to see if it’s worth buying on PC….its not. This is definitely a phone-it-in year which is a shame because Black Ops is my favourite series in the franchise but this game is just half baked. Half my multiplayer matches took place on 10 year old maps which haven’t even been reskinned but after playing some of the new maps I can see why people are voting for legacy ones…they are awful.
There was talk a few years ago of them stopping the yearly release schedule which I think they desperately need to do. It seems we get a quality COD every 2-3 years and everything in between is just a quick cash grab. This is not the Battlefield 6 challenger COD fans were hoping for.
It’s funny to me that this game is starring the actor from Gilmore Girls and This Is Us. I can’t help but think of this game as a mid-quel between both of those shows because it makes things more entertaining to me.
This is the year the CoD has some big competition for gamers time.
Battlefield, arc raiders, the usual Fortnite type ones and even HD2 to name a few.
Not that it will sell bad, but they are going to have to get ontop of everything this year I feel.
Good to know. Thank you, @Kezelpaso...
This is the outcome of a big corp run by shareholders (maybe?) buying the studio for billions of $, needing to turn huge profits from gamepass and recuperate losses. I think many games from Xbox studios moving forward will be like this unfortunately.
For cod this did begin with modern warfare 3s campaign which had lots of what felt like PvE maps in it over good level design.
Wow, this all sounds terrible and a train wreck. I have no interest in co-op and the unable to pause nonsense. I had downloaded earlier this week in hopes to finish before GPU expires next month. Oh well, my hard drive just got a sigh of relief. So sad as I had a blast with BLOPS6 last year after not playing a COD game since Black Ops 1 and MW3. Oh well, back to Dragon Quest II HD 2D for me.
Im XBOX fan from 2002... I really loved XBOX... But in last four months, MS really piss me off on whole range, (stupidity with new XBOX, GP pricing and some other things from Windows/Office world)... This show how stupid was a Ac/Blizz merge... I have GPU until january 2027... After this date, after 25years with XBOX, i will ending with this brand, because this is hell... And last COD isnt last game which shows how some stupid decisions can destroy whole brand... And dont want be an Oracle, but new "XBOX" will be huge disaster, much bigger than launch of XBOX ONE with Kinect in 2015...
At this point, I like to believe they're cooking/developing a good one that will compete for mind share close to when GTA 6 releases and black ops 7 is just a throwaway product to earn some easy money.
When looking at the product history and the releases it's usually the case anyways but I won't be buying this or the future games.
I had an entirely different experience. I played through the campaign solo and ĺoved every second of it. The levels that give you a sniper like the VS Recon were so much fun shooting head after head after hear. Earning both level and weapon XP as well as completing challenges. I haven't even touched the multiplayer or zombies yet and just reached level 40 from campaign + Endgame.
I loved it so much in fact that I purchased the vault edition upgrade because I can already tell I'm going to be sticking with this years CoD for the long haul so long as Endgame recieves updates and support throughout the year. Been hearing rumors or giant bosses and.. dinosaurs? coming to Endgame.
@oopsiezz I'm glad you had a good time with it! I haven't played Endgame yet, hoping to get to that soon.
My issue, and what a lot of others will probably feel, is the campaign that leads to endgame isn't really a COD campaign at all. They could have fleshed out endgame and had that as this year's PvE experience?
Looking forward to play more MP and Zombies.
84 on metacritic after 14 critic reviews seems pretty decent especially for cod.
@BacklogBrad remember this review is JUST campaign. It's likely our full BO7 review will be a decent chunk higher than a 4/10...
Doesnt sound promising but we still have GPU so I´ll try it but yeah... keeping my expectations low.
Making a new Black Ops just one year later, it’s simply not possible to maintain the same level of quality.
"The game's focus on co-op also results in another negative... you can't play the Black Ops 7 campaign offline - you can't even pause it. Yep, even when you enter solo and choose to block people from joining online, pausing doesn't stop the action, which is irritating when you're blasting through a single-player offering."
Oh boy, this is really unnecessary.
Was really looking forward and had high hopes for this COD campaign.
Never mind Nintendo have just cheered me up with a new Metroid Prime 4 trailer and of course that’s where my money and time will go.
No wonder Xbox is in the position it’s in, it’s all about the games and they lost that years ago and now console and game pass sales.
We say tight level design, but we’ve known for years that the Call of Duty single player maps are designed by an intern with a set square.
Played alone - boat mission oke cool destroy the turret oke . open elevator door i die .. elevator doors open again oke good i think thats enough for today .. so i "think "i can get back in the game at that spot the elevator ..WEll just did a little check can start at the boat again . well i deleted it so fast and never will download it ever again .. what a Huge fail !
Neato! 👍
Just ditch the campaign. Hardly anyone plays them, even fewer people finish them, and I've never played a COD campaign that left me feeling fulfilled.
And make the COD multilayer and Zombies free to play. It's not like it's not already microtransactioned to f**k.
I've really enjoyed the open 3-4 missions of the campaign so far. I've played it entirely Solo thus far and its a lot of fun with Solid Combat and slick movement. Yes the Story is't very 'grounded' at all, but that doesn't mean the moment to moment gun-play, Action etc suffers. It feels like a CoD game.
I haven't reached 'End-game' yet, but I've enjoyed the Campaign and a few Survival rounds on Zombies. Personally, I'm having more fun than I did with BO6, MW3 and MW2 before that...
I only play the CoD games (via Game Pass) to get some entertainment from the campaign. The fact it sounds harder single player and I can't pause it is ridiculous.
That removes the huge benefit of the awesome Quick Resume.
I had downloaded this to play, but I may not bother when there are so many games on Game Pass I want to try.
I understand that there is no difficulty settings this time round, @BAMozzy, @Kezelpaso, and @oopsiezz, but how would you rate the difficulty in terms of what we usually have (Easy/Normal/Hardcore/Veteran)? I take it you each played it solo...?
@Kaloudz Yeah given games take crazy long to make they would be better of going either every other year or every 3 years to make the campaign Great while supporting the mutliplaye with Yearly update but it will probaly still sell like crazy so where's the motivation for them to do it 🤣
@Fiendish-Beaver on solo it's definitely harder than regular cod difficulty from the past. It's probably more like hardened, maybe even veteran towards the end (I ended up finding a co op player for the final mission just to help out)
@Fiendish-Beaver I felt it was about 'normal' - not too easy, especially some areas with enemies coming from all around, but with methodical positioning and using a Sniper to clear ahead, its about where I'd expect a CoD game.
I don't know if they have more enemies for more players, but it seems like you can take a few hits before going down so its not as brutal as Veteran. Some enemies take a lot more hits to kill and most missions (so far) end in a Boss Fight. There are often Ammo/Plate Caches around and a self revive or two, opportunities to find/loot/upgrade weapons etc too.
I'd say probably the Difficulty is closest to 'Normal' whilst playing Solo. A few enemies can be a bit tougher to take out but nothing I've felt was unmanageable solo yet
Could someone clever please explain how hundreds of developers and millions of pounds can actually mess a simple campaign like they have?
Most of us would probably get sacked or close to it for doing something that bad at work.
@Fiendish-Beaver
Could someone clever please explain how hundreds of developers and millions of pounds can actually mess a simple campaign like they have?
Most of us would probably get sacked or close to it for doing something that bad at work.
I miss the Respawn folks who were at Infinity Ward. They knew how to make a great Call of Duty game!
I tried to play the campaign via gamepass today. I say tried because it put me straight into matchmaking and I want nothing to do with mp so i exited out and promptly deleted the game.
@Markatron84 They tried this, it failed because a lot of us only play the campaign and refused to buy a cod game without one, which dinged sales and revenue. Apparently enough that they havnt done it again since.
It feels like every 4th or 5th CoD is a complete bust on the campaign side. Advanced Warfare anyone? This is what happens when you put unrealistic expectations on teams to deliver an iterative update to the formulaic on a yearly basis – no one has time to innovate whatsoever.
I enjoyed Black-Ops 6 and am still playing it, even with the new Battlefield sitting on my home screen. That said, I'm not excited about the prospect of moving on just yet either.
And in truth, I haven't played through a CoD campaign in about 4-5 years. They're mostly crap anyway. Sounds like this is more of the same.
Ideal. Thank you for the responses, @BAMozzy & @Kezelpaso. I do usually enjoy the CoD campaigns, and believe they always get the feel of gunplay just right. I'm not sure this campaign is for me though. It just looks too trippy, but at least it doesn't sound too easy, which would put a real dampener on it for me...
@Fiendish-Beaver At the end of the day, I don't think its any worse than some of the other 'experiments' in campaign - the weird 'optional' Strike Force missions in BO2 or the 'simulated Memories' you play through in BO3 for example to me were worse - but at least Treyarch have that history of doing less 'grounded' and more experimental takes on a 'Military' based shooter campaign.
It feels, plays, sounds and looks like a CoD game - but unlike a standard CoD game, you could spend ALL year playing Campaign to reach Max Level and rank up all your guns in strictly PvE content and End-game is a bit like MW3's MWZ mode - but you need to complete the Campaign first. Point is, unlike traditional linear CoD campaigns, they are trying to give more value than just an '8hr' campaign you never return to once finished.
At least you (or anyone) can try it with their GamePass Sub and decide if its worth your time, let alone your money. If you have GPU, it
Legit everything that I don’t like they pushed into this campaign:
Online requirement? Check.
No pausing? Check.
Nonsensical story? Check.
Less military and more sci-fi focused? Check.
Same base over-world for most missions? Check.
They’d have to pay me to play this hot mess.
@Fiendish-Beaver I would say the campaign is normal. I usually play them on veteran so this one felt pretty darn easy. Endgame provides more difficulty but then becomes trivial when you hit around operator rank 40.(Not your multiplayer rank but each individual operator you can choose has a rank you rank up.) Really every ten ranks each zone in endgame becomes trivial so at rank 10 the enemies in zone 1 become like 1 shot kills or 2-3 something like that depending on your gun of course then rank 20-25 stomps through zone 2 and so on.
On a related note something that's happened to me two times in Endgame now though... there seems to be a bug with exfils. I don't know if it has to do with reaching rank 40 or higher in a round but both times I have reached that operator rank and tried to exfil the damn thing wouldn't work and I died after the timer ran out. I would have at least one or two max rank operators by now if that had not happened lol.
Can confirm this. I already played 7 from the 11 chapters with a friend and this campaign is really bad. The graphics are the best about it and some surprising boss fights.
Story is ***** and it feels so stupid. What where they doing??? The even recycled some Multiplayer maps into the campaign.
@Nintendo4Sonic yep. I'm also starting to notice that warzone assets are being reused a lot now with cod games, especially the ones that clearly didn't have long enough dev time.
Warzone should be warzone and main call of dutys should be a very separate thing imo.
I played a bit of the campaign and honestly for me it's not to bad kinda fun actually!!
You definitely need to play it with people solo it would be terrible but it's fun so far!
The actual story is bat s**t crazy aswell definitely doesn't feel like any cod campaign I've played but I'll be jumping back on for a couple chapters later today!
I've definitely played worse than this campaign!
@BAMozzy Yeah I don't really get the hate for cod trying something different and if people are into the end game there would most likely be big updates probably new areas!
Plus I really like that you can go up levels and level up your guns in it for multiplayer!
Tbh there's a lot more negative mindsets to this game now Microsoft owns it but it is what it is ha🤷
Only reason that I’ll take a look is because it’s on Game Pass. Other than that. I’m giving this one a miss.
@Fiendish-Beaver Also remember you level up so I think that helps offset the difficulty some
Ope. At least we have BF6 for a good mp and hopefully Metroid prime 4 delivers a proper campaign.
@You-come-to-me Some people will always want to hate the most 'Popular' and want the 'underdog' to beat the champion. The more popular, the more they hate and often try and seem superior because they don't like the most popular option.
CoD has almost always had negativity - W@W was hated because it felt like a step back after CoD4 on release, MW2 was hated for all the bright colours and pop-up notifications, changing points too - too 'arcadey' now etc yet today are considered the golden era of CoD.
Each to their own off course, but I'm too old to care about popularity, I'm just interested in the Game-play and CoD's is extremely Solid and the movement feels slick and responsive too. It won't win Best Narrative or most innovative game, but I think its the best CoD since they changed engines and format back in 2019...
@Fiendish-Beaver I've beaten the campaign now - entirely Solo aand found the entire Campaign to be quite enjoyable overall - the narrative is 'functional' if somewhat out-there, not grounded at all, but it leads you through the missions.
I quite liked Titanfall 2 - even though its Mission Structure was 'repeated' - Foot sections with Combat and Platforming areas as you have to separate from BT only to meet up at the end for a Boss fight before the next mission would follow a similar structure.
CoD, with its more 'out-there' story, does enable most (if not all) to end in a Boss Fight and not just be some Human or AI controlled Tank/Mech (Robot). Yes they are not what you'd expect from a 'Grounded' Military Shooter even one set in the near future, but Game-play - the feel of the Combat and movement combined feels really Solid and Consistent, which just makes it 'fun' to play and shoot whatever 'enemies' the game throws at me - regardless of what they 'look' like (Human, Zombies, Robots, vehicles, mechs etc).
I played 1 match, just to see what End-game was like, and it was much like MWZ - other Humans are running around too but its PvE only. I did some activities and exfiled but with different Zones of Difficulty, you can decide if you want a 'easy' time or push yourself.
What about the endgame is that any good anyone know?
I played it solo from start to finish, and it was shockingly bad. Since I heard the protagonist was returning, I replayed CoD: BO1 and CoD: BO2 beforehand, but without a doubt, the Xbox 360-era campaigns were far superior.
It felt like a shallow sci-fi game with no sense of reality, more like something in the vein of Control. It’s hard to believe this is the same series that once depicted the bloody battles of the Cold War. Enemy character models were reused so often that it looked cheap—something unimaginable compared to past entries where each scene had its own assets.
I actually enjoyed the campaign of CoD: BO6 to some extent, so this was honestly quite a shock. Activision needs to remember the right direction.
@Kezelpaso yeah it's a shame. It was the same with MW3 and Warzone maps in the campaign and they did the same with Black Ops 7. There were clearly several Multiplayer maps from Black Ops 6 and other games reused as campaign levels.
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