Comments 1,313

Re: Poll: Will You Be Buying Black Myth: Wukong On Xbox Next Week?

Cakefish

I think Wuchang releasing a couple weeks ago might well hurt this game. Both have very similar themes and style. Wuchang has the advantage of being on Game Pass and launching on Xbox day 1 rather than a year’s delay. I know my own interest in Wukong has diminished since seeing the positive reviews for Wuchang.

Re: Poll: Will You Be Buying Black Myth: Wukong On Xbox Next Week?

Cakefish

Currently very busy with other games right now so can’t justify buying this at launch. I may get it later down the line, when it is on sale. Lots of games I still need to work through beforehand to get to that point though!

And if they still haven’t fixed the performance mode issues on console that Digital Foundry were describing last year then I’ll just pass.

Re: Talking Point: What Should Xbox Do To Celebrate Its 25th Anniversary Next Year?

Cakefish

I honestly don’t really know. Xbox is in a weird place right now. By expanding to other platforms and deprioritising in-house hardware, they’ve kinda watered down the significance of these anniversaries. It now feels not unlike if Spotify or Netflix etc. were to celebrate their 20th anniversaries or whatever - it’s just another subscription service now, focusing ever increasingly on cloud. Where’s the fun in that? Subscriptions don’t really care about anniversaries, they just exist and gradually iterate in perpetuity, that’s the whole business model. Strange times.

So I guess I’d like to be proven wrong. To see that Microsoft does actually still care deeply about their in-house hardware, outside of empty PR platitudes. I suppose it would be a good time as any to reveal the next generation of hardware and it really needs to be as revolutionary as all the rumours claim. I also want to see that new hardware maintain compatibility with the Expansion Cards as a gesture of good will to current Series X|S customers.

Re: Xbox Introduces Controversial Age Verification Process In The UK

Cakefish

I don’t like this, but it’s not Microsoft’s fault. Ridiculous law, this is the government’s massive overreach. Forced to upload the most sensitive ID documents in our possession to the dodgiest of websites around who will happily sell it on to criminal gangs on a silver platter, an absolute cyber security disaster just waiting to happen. I’ll reluctantly trust Microsoft, but there’s so many other smaller companies which are not trustworthy in the slightest. Terrible, terrible law.

Re: Talking Point: Would Halo Infinite Have Been A Bigger Success Using Unreal Engine 5?

Cakefish

Looking at the state of most UE5 games, probably not. They only really started to optimise for performance in version 5.3 onwards and we’re only approaching what feels like a mature, polished engine at version 5.6 that only just released a month ago. A handful of the most elite dev studios have proven capable of overcoming the challenge of optimising with earlier versions of UE5, but I’m not confident that 343 have such top tier talent working at that studio - as harsh as that sounds.

Re: Xbox Game Pass RPG Wuchang: Fallen Feathers Is Off To An Incredible Start On PC

Cakefish

I played the intro up to the first checkpoint. Reminded me of Lies of P - in a good way! It was humorous hearing these supposedly Chinese characters speak in thick cockney accents lol - a little immersion breaking but whatever.
Performance was a bit rough even in that initial tutorial though, so will need some patches. I still have Lies of P: Overture on the backlog and the second half of Horizon: Forbidden West so will be a while before I play, hopefully it’ll be fully patched up by that point.
A promising start though!

Re: Roundup: Here's What The Reviews Say About Wuchang: Fallen Feathers On Xbox Game Pass

Cakefish

Marmite game then, as soulslikes tend to be. Bit concerned about the PS5 performance issues they mention, presumably will be the same for XSX. Well, I suppose this is where I wheel out the classic ‘nothing to lose as it’s on Game Pass’ observation. Fingers crossed I enjoy it. I’ve enjoyed other soulslikes with mixed critical reception such as Code Vein, so it’s entirely possible I could fall in love with this.

Re: No Rest For The Wicked May Skip Xbox 'For The Time Being' Due To 'Current Market Conditions'

Cakefish

@WildConcept6 during covid my brother and I were playing loads of online coop games to pass time in lockdowns. We eventually ran out of games on Switch. At the time my brother didn’t have a PC but he really wanted to play Borderlands 3. So he got an XSS. The game didn’t support crossplay at the time, in fact most games didn’t back in 2021. So he convinced me to get a XSS myself and offered to partly pay for it as a birthday present. I was reluctant at first, but I also wanted to continue playing games online with him so I conceded.

Then I very quickly fell in love with console gaming again in terms of relaxing on the sofa in front of the TV with a controller. It was a nice, cosy experience. So I quickly upgraded to XSX, as did my brother too. Then I invested in a fancy OLED TV, which increased the appeal even more. XSX had fixed my biggest critiques of consoles - HDDs and mostly 30fps games. It also massively helped that Microsoft Rewards was on fire back then and I was easily earning £25/month in those golden days! I was able to ‘buy’ so many games for free.

My PC has since been used for games that don’t show up on Xbox (unfortunately a fair number of these as this article demonstrates) and games which run considerably better on PC (Plague Tale: Requiem and Hellblade II before they got 60fps patches) or games that just play better with mouse & keyboard. The reason I don’t use my PC in the living room is because Windows 11 is just so utterly mouse & keyboard dependent in its current form.

Re: Avatar: Frontiers Of Pandora Is Getting A Third-Person Mode On Xbox

Cakefish

December is decent timing too. I know it’s intended to promote the new film, but it means it stays well clear of obvious co-op competition in the form of Borderlands 4 and other big single player releases like Metroid Prime 4. I’ll keep it on my wishlist until then and may very well pick it up in the winter sale.

Re: Microsoft Is Adding A 'Play History' Tab To The Xbox Dashboard

Cakefish

Hopefully we can disable this. I don’t want cloud games to show up on my console. I only use cloud to farm Rewards quest points by loading up all sorts of weird and wacky games on the iPad for the required 15 minute daily runtime. This will just clutter up my console with a load of nonsense!

Re: Microsoft Movies & TV Is Officially Ending, Which Will Have A Big Impact On Xbox

Cakefish

Yay no more adverts on dashboard for movies and TV. That’s an absolute win!

Edit: okay I scrolled down and it doesn’t quite make as much difference as I was hoping, as they still have a giant ‘watch and listen’ ad spot for streaming apps. Still, less advertising is just always an unequivocal positive. It’s a games console, keep it gaming focused. Movies and TV almost killed Xbox in 2013 - so good riddance I say.

Re: Opinion: Xbox Series X Still Hasn't Been Fully Utilised Yet, But 2026 Could Be The Year

Cakefish

Yeah I guess the problem is games take so long to develop these days that the generation is almost over by the time the first games that fully utilise all the tech actually appear. How many games actually use mesh shaders? Alan Wake 2 and I genuinely can’t think of any others. Then there’s the issue that Unreal Engine 5.0 released in a half-baked state so that set back games by many years too. How long will it take for UE5.6 games to finally surface? Probably not until the next generation hardware is already out sadly.

Re: Xbox Hardware Isn't Dead But 'Big Changes' Are Coming, Says Digital Foundry

Cakefish

@Millionski to clarify, I agree with you. The market can’t support a XSX successor because Xbox doesn’t really offer anything unique these days other than Game Pass, which has proven to be an insufficient selling point to maintain a mass audience for a premium console. The hardware has got some neat tricks like Quick Resume but the market has spoken - it’s not enough to remain competitive. This is all a consequence of Xbox leadership’s poor management of this generation (and the obviously the one prior too).

And by thrive I mean that I think a PC ‘Xbox’ could thrive in the same sense that the Steam Deck thrives and not that it’s going to outsell the PS6, because that’ll absolutely never happen.

Re: Xbox Hardware Isn't Dead But 'Big Changes' Are Coming, Says Digital Foundry

Cakefish

All signs point to Microsoft sunsetting traditional consoles in favour of console-like simplified Windows boxes that also have Steam and other PC stores etc.

It’s true I think that the market can no longer support a traditional XSX successor. Going the PC route is the only way Xbox hardware can survive. If they do it right though they won’t just survive but thrive.

Exciting times ahead next generation.