Comments 1,092

Re: Switch 2 Tech Specs Revealed, Here's How They Compare To Xbox Series X|S

Cakefish

It’s disappointing hardware-wise in quite a few aspects in typical Nintendo fashion, but as others have pointed out it’s the first party games that really matter for Switch. That’s why I’ve preordered one; exclusives can absolutely sell consoles when done right. It should be able to keep pace with current Steam Deck easily enough, but Steam Deck 2 will definitely leapfrog this quite substantially.

Most of this info already leaked so not a surprise, the real disappointment for me is the OS memory allocation. I don’t see why 3GB is reserved for Switch 2 OS when Series S can do it all in 2GB? That GameChat is already proving to be something of a curse, bloating up the OS like that.

I’ll enjoy my Switch 2 when it arrives next month regardless, I just can’t help pouring over specs and asking ‘what if?’ because I’m a hardware nerd and that’s just what I do!

Re: Talking Point: What Are You Playing This Weekend? (May 10-11)

Cakefish

@Scrubchub it took a few hours to grow on me, the game has quite a slow start I think. Once you get access to a greater variety of weapons and traps though the gameplay really gets interesting. The story also becomes a lot more compelling once you get to Meridian. So I’ve been enjoying it more as I get further into it. Nearing the end of the main story now, still have the Frozen Wilds area to explore though. The remaster is absolutely stunning, the lighting quality and use of colour is just lovely. Great game.

Re: Talking Point: What Are You Playing This Weekend? (May 10-11)

Cakefish

For singleplayer I’m still working my way through Horizon: Zero Dawn Remastered, it’s quite a long game but very fun. 25 hours in so far. Not one I’ll 100% all missions, but I’ll do all the main story content and the most interesting side missions. It’s easily one of the best looking games I’ve played graphically, it’s stunning - a bit of pop-in is my biggest complaint.

For co-op I’ve just started a second playthrough of Lords of the Fallen. It certainly performs better than at launch, but honestly still has major stutters in many places sadly. I was hoping for a smoother experience given how much the version 2.0 update was hyped up. I think they still need to work on some patches for the shared progression feature as it seems to cause major performance issues.

Re: Xbox's DOOM: The Dark Ages Seemingly Has Tiny Amount Of Content On Disc

Cakefish

@Banjo- I don’t see why XSX is considered the premium version of XSS, but PS5 Pro is the successor to the PS5 instead of the premium version of PS5?

I don’t personally care about physical games by the way, I’ve been an all digital gamer for years, so I’m not criticising Microsoft here for releasing XSS - I’m totally fine with that console being digital only.

Re: Talking Point: How Do You Feel About Linear Vs. Open World Games On Xbox?

Cakefish

Well Elden Ring is my favourite game of all time. So I’m certainly an enjoyer of open worlds, but not necessarily all open worlds. I bounced off Breath of the Wild after only 10 hours or so. I’m currently playing Horizon Remastered and definitely getting into the groove now, but it took a while to grow on me - and I’ve no interest in 100%ing all side content and collectibles.

Aside from Elden Ring, many of my other all time favourites are linear in nature - with varying degrees of freedom. Though even Elden Ring has a certain linear structure to it compared to true sandboxes, as much of the world is inaccessible until you meet certain prerequisite criteria.

I guess I really enjoy having freedom, though I often need some structure to that freedom - I don’t often click with true purely sandbox style open worlds. I think maybe this is why I failed to really get into Breath of the Wild (though I intend to give it another chance on Switch 2).

So I can’t really say I that have a strong preference one way or the other. I enjoy both flavours of game and everything in between. It really depends on the details of the game itself whether it will click with me or not.

Re: Xbox's New Job Advert Is Amazing News For Backwards Compatibility

Cakefish

If they can get Xbox games working on PC then that’s the ultimate dream the I suppose. Everybody wins. I get to keep my game library and save files, while also enjoying new games on this console-ised PC that they seem to be developing. I can also enjoy Sony games on Steam. They definitely will need to drop Game Pass Core though, that multiplayer paywall crap simply won’t fly on PC.

The problem is that though this sounds great, it also sounds too good to be true. What’s the catch?

Re: Here's A Look At The Updated Xbox Game Studios Roadmap From May 2025

Cakefish

@Millionski oops great point I completely forgot about Fable! Embarrassing moment for me there. I must have put it out of mind since the delay to 2026. Yes I am definitely very interested in Fable! Though I never played the original trilogy so not sure exactly what to expect.

I’m currently playing Horizon Remastered on PC and enjoying it a lot. I played God of War Ragnarok too recently and that was fantastic. Also highly anticipating Stellar Blade next month. I’ve also noticed a new game just released called AI Limit - again on everything but Xbox. This is the repeated pattern now, these kind of games so often seem to be on Sony’s side only. I have my PC luckily so not the end of the world, but it’s a real shame I can’t access them on console.

Not sure how Fable will compare to the above games. We don’t really know much about it yet.

Re: Here's A Look At The Updated Xbox Game Studios Roadmap From May 2025

Cakefish

So many games but they don’t have any third person action RPG kinda games. I don’t know why they aren’t catering to this audience, leaving Sony to monopolise that market for first party output. Which is unfortunate because I can’t access PlayStation games on Xbox. I used to be a big FPS player, but that changed after playing Dark Souls for the first time and ever since then my genre preferences shifted. Soulslikes are my favourite subgenre, but I also have become a big fan of the action RPG genre in general. Xbox aren’t catering to my tastes and that’s a shame. I only know of Everwild that fits this genre and that’s been stuck in development hell for half a century, I’m not convinced it’ll be anything other than vapourware. Maybe they’ll have something for me in the showcase next month, I certainly hope so.

Re: Opinion: If Xbox Is 'Just' A Game Pass Machine, That's Still Enough For Me

Cakefish

I went back through my entire Xbox play history back through 2021 and tallied up the number so I could answer this poll accurately. It’s pretty much bang on 50%. However, when I take into consideration the other platforms that I play on (Steam and Switch) that percentage falls dramatically. Why is that relevant? Time is why. The more time I spend playing on Steam and Switch is less time available for Game Pass (as I’ll always prioritise Xbox games that I actually own first). And I’m finding the available time is being squeezed, mainly because Sony is becoming increasingly active on Steam in publishing their own games and as aggressive as ever in securing third party exclusives that I can’t access on Xbox. So I’m finding I have less spare time for making use of Game Pass at the time when it’s become by far the main selling point of the consoles. Awkward!

I’m in too deep now, I’ve got a digital library of games, hardware accessories, but perhaps most importantly of all; thousands of hours of save files of which the majority can’t be carried over to PC.

For me, by far the biggest advantage of Xbox we have remaining is Microsoft Rewards. It’s not as good as it once was, but it’s still absolutely worth my time. I’m still able to buy games fully funded by Rewards points - I just have to be a lot more frugal and picky than I used to be. Whether they will continue to reduce the benefits over time until it no longer becomes a key advantage of Xbox is the question though…

Re: Here Are All The Changes & Enhancements Coming To Gears Of War: Reloaded On Xbox

Cakefish

@ButterySmooth30FPS It’d be like how Steam Deck undercuts the competing Windows handheld PCs. Valve can do that because they sell the software on the platform, same story with Microsoft. It would be partially subsidised by Microsoft Store users and Game Pass subscribers.

@Fiendish-Beaver I definitely agree with you that it won’t cost less than PS5 Pro (currently £700). I can’t see them pricing too much higher, but I guess it also heavily depends on what Sony does with the PS6 pricing.

Re: Here Are All The Changes & Enhancements Coming To Gears Of War: Reloaded On Xbox

Cakefish

@Fiendish-Beaver the 2TB XSX is £589 after the latest price rises. I think £700 is the lowest they’ll realistically go (without disc drive, just like PS5 Pro I think that’ll be sold separately) and if Sony raise price of the Pro in the meantime then they’ll certainly match whatever that ends up being. In other words I definitely don’t see it being any cheaper than the PS5 Pro.

I don’t think just because it’s a PC means it’s going to automatically cost sky-high prices though. While I think it’s important to beat the PS6’s performance target there’s a limit to how far they can take that, so it won’t be competing with high-end PCs. £1000+ would make this thing extremely niche and then they wouldn’t be able to recoup their R&D costs. It would also mean the benefit of having fixed hardware goes out the window, as no developer will optimise for something that sells fewer units than even the Steam Deck has (at >£1K I don’t think it would be able to outsell Steam Deck).

Maybe I’m just being overly optimistic, but I don’t see how it could be viable in the market priced at over a grand.

Re: Here Are All The Changes & Enhancements Coming To Gears Of War: Reloaded On Xbox

Cakefish

@Kaloudz @Fiendish-Beaver yeah I don’t see them breaking the four digit barrier, I think that’s just too much for the market to bear. Obviously such a device wouldn’t be aiming at the same mass audience as Series S, but I still think £1K would be a step too far. It still needs to sell a minimum quantity to be viable on the market. I’m going to fall in between both of your predictions and say that matching the PS5 Pro £700 RRP is probably the best case scenario while I see a definite hard upper limit at around £900.

Re: Talking Point: Will Xbox Game Pass Get A Price Increase This Year?

Cakefish

@themightyant I feel like I’ve hit that time ceiling already. Game Pass keeps adding games that I don’t have time to play. Ultimately that’s because Microsoft’s tailored curation for the US mass market doesn’t match my niche tastes in games most of the time. So I usually end up prioritising a bunch of non Game Pass titles that I have more interest in, while my Game Pass backlog just grows seemingly endlessly. The next Game Pass inclusion that I’m really interested in is Wuchang: Fallen Feathers and then there’s not really anything else currently announced that really tickles my fancy for the remainder of 2025 now that Fable has been delayed. I’m still keeping an open mind to renewing Ultimate for another 18 months when mine expires at the start of March, but I’m also considering moving down to Core. That’s because of time constraints rather than the value proposition.

Re: Talking Point: Will Xbox Game Pass Get A Price Increase This Year?

Cakefish

I doubt it. If they intend to raise the price again this year then surely they would’ve announced this along with all the other price hikes that they detailed last week? Then again, it’s not impossible I suppose as Xbox are no strangers to making awkward PR blunders. I still think that 2026 is more likely for the next price increase though.

Re: Here Are All The Changes & Enhancements Coming To Gears Of War: Reloaded On Xbox

Cakefish

@Kaloudz @OldGamer999 now that Xbox have given up on having exclusives I think they really need more powerful hardware relative to PlayStation, as a selling point for the Xbox consoles to justify their place in the market. I’d find it much easier to accept the smaller games library on Xbox if the games that are available run noticeably better than the PS6. So I really hope they deliver a console that performs noticeably better than the competition. I’d totally be willing to pay premium prices for such a device.

Re: Here Are All The Changes & Enhancements Coming To Gears Of War: Reloaded On Xbox

Cakefish

@ZeD yeah I got my OLED TV at the very end of June 2021 and I just looked up my achievements from GOW Ultimate Edition and can see that I played that in May 2021, so it would’ve been on my old LCD TV. So that explains why I didn’t notice the flicker at the time. OLEDs are great, but they sometimes make the inherent issues that games have more apparent vs LCDs that can mask these flaws with lower contrast/slower pixel response rates. I really hope that Lies of P borked VRR implementation gets fixed too when the Overture DLC arrives.

Re: Here Are All The Changes & Enhancements Coming To Gears Of War: Reloaded On Xbox

Cakefish

@ZeD you mean in GOW Ultimate Edition? I don’t remember seeing that myself, but it’s been a long while since I last played it and that might’ve been before I got my OLED TV (which makes VRR gamma flickering way more noticeable). I do get truly awful screen flicker in Lies of P with VRR enabled though. So thinking about it, yeah it’s true that you can’t always assume that Xbox games will always support VRR without issues. I also remember Digital Foundry reported that Halo Infinite didn’t support VRR at launch too because of some sort of bug. So I guess clarifying that the game supports VRR does actually make sense!

Re: Reaction: Gears Of War: Reloaded Makes Perfect Sense For Microsoft, But Not For Xbox Fans

Cakefish

Oh yeah, E-Day is 100% day-and-date PS5. Everything is going forward - including Halo. It’s a real shame that Xbox doesn’t have the cojones to actually openly admit this to long-time fans outside of super ambiguous insinuations given by Phil Spencer in random interviews, but we all see it plainly.

With the benefit of hindsight I can say that I bet on the wrong on the horse back in 2021, I should’ve invested in the blue horse rather than the green one. Oh well, far too late now, the horses have long since bolted. All I can do is make the most of what my XSX currently offers and await the details of the next generation horse.

Re: Xbox Announces Gears Of War: Reloaded, Releasing Summer 2025

Cakefish

@TheGameThrifter anyone who’s been paying attention in the past few months saw this coming a million miles away. What bugs me is how they weren’t honest about their intentions when they did the interview videocast thingy a year ago. Their initial update was so cagey and ambiguous that false narratives were soon parroted around by their social media army like wildfire. Except it was all lies and Xbox did absolutely nothing to correct these false narratives and communicate honestly to their fans: that the era of Xbox exclusives is officially over. I’m irritated they couldn’t just be honest and upfront and instead tried to slowly boil the frog - that feels disrespectful to fans honestly.

Re: South Of Midnight Passes 1 Million Players With The Help Of Xbox Game Pass

Cakefish

It’s a decent game, but nothing remarkable in my opinion. It just didn’t click with me in the same way as others.

The combat becomes pretty repetitive rather quickly with limited enemy variety, and the skill tree doesn’t really help with that. The level structure is quite basic and formulaic and the same can be said for the platforming challenges. The music, art style, and voice acting are all legitimately great and that’s what holds the game up for me.

The story wasn’t as compelling as I was hoping for and I think that’s largely because the ending feels a bit rushed and hollow. My favourite character by far was the catfish and I loved the back-and-forth banter between him and Hazel. So I was super disappointed how he just disappears late into the game and only has one single line of dialogue in the post-credit scene. He was very involved in the narrative up until that point so it felt so odd that he just gets essentially forgotten by the narrative after a certain point, just so the story can focus on Hazel’s incredibly unlikeable grandmother instead.

So it’s good overall but I wouldn’t call it great, too many flaws for that. Music, art, voice acting are absolutely on point but the formulaic combat, platforming, level design, and disappointing final act of the narrative drags it down for me. I don’t regret playing but I think I’d be regretting my purchase if I had bought at full price - just to be brutally honest here.

Re: Talking Point: Would You Still Buy An Xbox At Microsoft's 2025 Prices?

Cakefish

Hmmm well not only has the price gone up but there’s the whole ‘we aren’t doing exclusives anymore’ thing. Which is significant. So if I were going for a console in 2025 I’d get the PS5 Pro honestly. More performance, exclusive games, and cheaper expandable storage. Quick Resume and Microsoft Rewards are great things for sure, but would not be enough to sway me.