Comments 191

Re: Halo Infinite Developer Talks In Depth About Why Local Campaign Co-Op Was Cancelled

Spaceman-Spiff

@themightyant My thoughts exactly. It's one thing to trim a particular feature during development, but it's another to trim the one feature they made a big point about definitely including going forward. It's a very bad look. And for any feature that major to be dropped, when the studio itself has had years to develop the game and almost unlimited resources... It's really poor. It likely is the engine causing these problems, but this is an engine that they custom built for Halo! It is somewhat unbelievable that it can then fail to be suitable for basic Halo features.

Re: Cyberpunk 2077 Update Introduces AMD 'Super Resolution' On Xbox Series X And S

Spaceman-Spiff

@GuyinPA75 Is that in performance or quality mode? I've been playing at 60fps and haven't noticed any regular performance drops.

I've got the update installed and had a quick play this afternoon. If FSR 2.1 has been implemented I have to say I can't see any difference to image quality or resolution. As stated above performance already seemed stable at 60fps so not sure what gains FSR is bringing here.

Re: 'Atomic Heart' Boss Fight Trailer Shows 10 Minutes Of Chaotic Combat

Spaceman-Spiff

I would be interested to know a bit more about the origins of this game given the claims raised here and elsewhere about it being partly funded by the Russian government. Is there any truth to this? I'm kinda hoping that we could get a journalistic response to this rather than just answers from anonymous individuals here in the comments...

Re: High On Life Dev: Xbox Has Been 'An Absolute Dream' To Work With

Spaceman-Spiff

This game is unique due to the constant chatter and personality of its gun characters, but this is also its biggest problem. If the dialogue is irritating, then no matter how great the gameplay is I think people will be turned off. Conversely if the gameplay is average, then you need the chatter to be hilarious to offset that. In other words, this game is going to live or die based on whether they've managed to tread the very fine line between being funny, or being cringe-inducingly annoying.

Re: Cyberpunk 2077 Passes Huge Sales Milestone Following Xbox Series X|S Launch

Spaceman-Spiff

I almost gave up on the game a couple of times near the start just because of how bewildering all the systems and objectives were, but I'm glad I persevered as I'm loving it now. I do think it does a bad job of easing players in and explaining the various mechanics though. I only really found out how to enjoy playing it after reading several 'getting started' and 'things to know' type guides online. I shouldn't have to do that...

Re: Gallery: Here Are The First GoldenEye 007 Screenshots For Xbox

Spaceman-Spiff

With improved controls and smooth frame rate I think this will still be brilliant fun to play, even for those who never played it 25 years ago and don't have the nostalgia. The enemy hit animations that differed depending on where you shot them is still something that - for me - hasn't really been bettered to this day.

Re: Microsoft Says Sony Doesn't Need To Be 'Worried' About Call Of Duty Exclusivity

Spaceman-Spiff

@Ralizah This is a bit simplistic though. Sony have been the kings of big exclusive single player adventure games up until now, so Microsoft has to do something to match them on that. Hence the Bethesda deal and Starfield being exclusive. I still think that if Sony approached MS and said "ok, we'll put God of War on Xbox if you put Starfield on PlayStation", MS would take it in a second.

Re: UK Authority Reveals 'Concerns' Over Xbox's Acquisition Of Activision Blizzard

Spaceman-Spiff

@CaptainCluck Yeah I think I'm with you on this, though I doubt these concerns will ultimately lead to the deal failing. I just keep thinking about the tiny sum Embracer Group paid for the Square-Enix western studios, and other developers/publishers like Capcom that would add so much more to Xbox than Activision would, for a fraction of the cost. I know COD is huge but I'm not a fan, and I don't particularly want Xbox to be the console of choice for those who only play FIFA or COD and barely anything else. Asobo is another developer that Xbox should snap up before someone else does, they are seriously talented.

Re: Death Stranding Officially Joins Xbox Game Pass For PC Next Week

Spaceman-Spiff

@Dezzy70 It's a nice dream to have, however I'm not sure how it could work. Without any other hardware competition whoever made this device would have a monopoly and be able to charge whatever they wanted for it, with no incentive to make it the best it could be. If you want a great product, you need competition. I guess maybe you could have a system whereby different manufacturers could each make their own version of a console which had to be compatible with the same games, in the same way that Series X games have to be compatible with Series S, but then you're putting extra strain on the developers to setup and test custom profiles for each hardware configuration. And this also sounds quite like just having a PC.

Re: Gallery: Feast Your Eyes On These Brand-New Starfield Screenshots

Spaceman-Spiff

It looks ok. I haven't played much of the Fallout games or Skyrim, but I'm hoping there isn't too much of a focus on busywork like mining for materials and having to manage inventory etc. Didn't the footage also talk about hiring people to work in your outposts? Managing employees is not high on my list of things I'd like to do on a space adventure.

Re: 'Star Wars Jedi: Survivor' Is Supposedly The Sequel To Fallen Order

Spaceman-Spiff

@RevGaming I preferred it to Guardians of the Galaxy. I liked that as well but it almost felt more like an interactive movie, whereas Fallen Order properly puts you in the shoes of an adventuring Jedi. The Metroid comparison above is spot on. And yes it is published by EA but developed by Respawn, who are excellent devs who don't deserve to be painted with the same brush. Plus the success of Fallen Order helped to show EA that not all games have to be live service multiplayer abominations to be popular!