@FurtherDread Phil Spencer giving the green light to that Halo series—the one that wasn't faithful to the games and books—was a mistake.
They should have started with a movie adapting the creation of the Spartans and the events of the first game and book, and only then moved on to a series starting with Halo 2.
A Halo movie would be awesome, but it has to stay true to the books and games—unlike that ridiculous series.
All the other franchises here would make good movies or series, but they would have to be faithful to the original, involving people who played or developed the games.
@oopsiezz It seems like you have no idea who is working on the narrative side of Fable. You should look it up; even though Fable is being developed by Playground, the team working on it has almost nothing to do with the Forza Horizon team. The combat director, for instance, is ex-CD Projekt Red, and the people handling the narrative and character creation have also worked on major RPGs.
@BanthaPooDoo No. The implication is that a group of hackers managed to get their hands on a test version of GTA 6 from a build dating back to last year.
Double Fine didn't capitalize on the chance to make bigger games; they focused solely on tiny titles with no commercial appeal. They could have made those small games while simultaneously developing and announcing a larger project, but they just focused on what they wanted to do. When they were acquired, I thought they’d work on Rare IPs like Banjo and Conker—which fit the studio perfectly—but Tim made it very clear they had no interest in those franchises. It’s a shame; they missed a huge opportunity.
As for Compulsion Games, it was a lost cause; it took them years to release a game, and when they finally did, it was a reasonably fun AA-level title—but with a AAA budget of $100 million.
When is this nonsense against AI going to stop? It’s just noisy, baseless complaining—the kind that shouldn't even be given the time of day; these guys are simply against progress. AI is a tool that should be used. Complaining about it in a small studio is even more ridiculous.
@Dodoo @Dodoo Just so you know, Starfield was the least buggy game Bethesda has released in the 3D era to date. Buggy games are an industry-wide problem affecting every company these days. I’m curious to see if GTA 6 will launch without issues. I’ve already said that, regarding bugs, AI could really help with development by running various tests and flagging problems for the developers.
@Kilamanjaro I thought Starfield was awesome—and a lot of other people did too; I’ve got over 500 hours in it and counting. However, Starfield is a more grounded space game, just as Bethesda always promised, but there are some folks who were expecting something like Mass Effect—which was never promised.
@IllusiveMan So, for you, 90% of the big-budget gaming industry is incompetent? Because the performance issues you pointed out in Halo are common in most releases. I could list several games where the media turned a blind eye to technical flaws and gave very high scores—titles like Elden Ring, Hogwarts Legacy, Baldur’s Gate 3, Black Myth: Wukong, and many others. I mention these because they were highly hyped; they were all patched over time, though some still have issues to this day. This is an area where I think AI could help in the future—by running various performance tests on games and flagging issues for developers.
@InterceptorAlpha The layoffs are not related to the game's success. Ashar is cutting 3,200 employees by next year; all studios will lose staff, regardless of whether the game performs well or not.
@somnambulance The entire gaming industry in the West is like this. Developer salaries—the most expensive part of making a game—are very high. Consequently, companies are downsizing their teams and opting to use outsourced studios to assist their staff.
This remake turned out amazing—graphics, sound, and gameplay. It deserves every bit of success. Halo Studios did a great job in a short amount of time.
It is striking how much effort the media puts into influencing Xbox game scores. You only have to read the reviews to see them criticizing games for features they don't have—and never promised to include—while also docking points for frame rate issues in a way they don't with other games. That’s why you need to choose reliable reviewers instead of relying on scores from Metacritic and other aggregators.
Whether or not it comes out on PlayStation is something for PlayStation players to worry about; all I know is that I’m going to play everything on Xbox.
If they try to make another game with South of Midnight's budget now that they're independent, they'll go bankrupt. I liked the game, but given the reported budget, it's absurd for a title like that to cost so much. Anyway, I hope the studio stays grounded with its future projects.
@Millionski This is the most profitable generation for PlayStation only because the PS5 and its games are more expensive than PS4 games. However, net profit was better during the PS4 era. Another thing is that PlayStation released very few games from its studios exclusively for the PS5; most were ports from the PS4, and today they are all on PC. The Xbox division was more profitable than PlayStation even before ABK (Absorbing Keynes), I'm talking about net profit, which is what matters in the end. After ABK arrived, it became even more profitable until the pressure of the 30% net profit margin from Microsoft to invest in AI and the increase in hardware component prices. This increase in hardware costs was what ate into profits the most, since Microsoft outsources all console production. For every Series X sold, the loss was $200. The Series S wasn't mentioned, but they said the loss was even greater. Sony produces some PS5 components in-house, which is why it manages to somewhat offset the loss when selling its console.
@Millionski Avowed seems to have done well according to Microsoft's metrics, which don't just include sales, so it got the green light for a sequel. The Outer Worlds 2, which seems to have surpassed the one million sales mark, only didn't sell more because it was released in a complicated month, launching between two colossal titles last year, BF6 and ARC Raiders, which is Microsoft's fault for releasing on such a bad date. And they still have Grounded 2, which even in game preview is doing very well. It was even said by these Rumos people that Obsidian is not at any risk.
@FreasurePlanten Early access on the 23rd, and for those who get the more expensive version (either through Game Pass or the standard version), the release is on the 28th. The game will be released in its entirety.
@abe_hikura 175 Project Mara never became a game. It was a project that might or might not go ahead. Ninja Theory abandoned it to focus on Senua, which will be the biggest game in the Hellblade franchise.
People who are too eager ask about a game that started development in 2024, when nowadays a game takes 5 to 6 years to develop. Games aren't a piece of cake.
Then they complain about showing a game multiple times without ever releasing it.
Thank you, Phil Spencer. Your numerous trips to Japan to speak with Japanese developers have paid off. Xbox has never received as much attention from Japanese developers and studios as it does now.
This is the third game today, and it's a Microsoft IP that's also on Game Pass. And keep in mind that Steam isn't even the main store for Activision and Blizzard games on PC. Battle.net is responsible for 80-90% of their PC game sales.
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Re: 'Literally Play It Forever' - Playground Games Confirms Fable Will Take 20 hours To Beat
@Jenerossi I forgot about the taxi. I use it so rarely that I forgot. Just like the carriages in Red Dead 2.
Re: Xbox Is Reportedly Pitching Multiple Game Adapations To Hollywood In A 'Bulk Studio Deal'
@FurtherDread Phil Spencer giving the green light to that Halo series—the one that wasn't faithful to the games and books—was a mistake.
They should have started with a movie adapting the creation of the Spartans and the events of the first game and book, and only then moved on to a series starting with Halo 2.
Re: 'Literally Play It Forever' - Playground Games Confirms Fable Will Take 20 hours To Beat
@asdfghjklz What makes GTA take so long is the lack of fast travel, whereas Fable has had it since the very first game.
Re: SEGA Randomly Announces Virtua Fighter For Xbox Game Pass In September
I had just managed to get it using Rewards—what a steal. At least I got the most complete version.
Re: Xbox Is Reportedly Pitching Multiple Game Adapations To Hollywood In A 'Bulk Studio Deal'
A Halo movie would be awesome, but it has to stay true to the books and games—unlike that ridiculous series.
All the other franchises here would make good movies or series, but they would have to be faithful to the original, involving people who played or developed the games.
Re: Fable Gets Another 30 Minutes Of Raw Gameplay Footage In New Combat Video
@oopsiezz It seems like you have no idea who is working on the narrative side of Fable. You should look it up; even though Fable is being developed by Playground, the team working on it has almost nothing to do with the Forza Horizon team. The combat director, for instance, is ex-CD Projekt Red, and the people handling the narrative and character creation have also worked on major RPGs.
Re: Rockstar Games Publishes Lengthy Statement On GTA 6 Leaks
@BanthaPooDoo No. The implication is that a group of hackers managed to get their hands on a test version of GTA 6 from a build dating back to last year.
Re: Two Former Xbox Studios Confirm Their Independence And Plans For The Future
Double Fine didn't capitalize on the chance to make bigger games; they focused solely on tiny titles with no commercial appeal. They could have made those small games while simultaneously developing and announcing a larger project, but they just focused on what they wanted to do. When they were acquired, I thought they’d work on Rare IPs like Banjo and Conker—which fit the studio perfectly—but Tim made it very clear they had no interest in those franchises. It’s a shame; they missed a huge opportunity.
As for Compulsion Games, it was a lost cause; it took them years to release a game, and when they finally did, it was a reasonably fun AA-level title—but with a AAA budget of $100 million.
Re: 'We Can Fix This Quickly' - New Xbox Game Pass Title To Replace Every AI Cutscene This Week
@BacklogBrad Right? They’re going to change the game for the worse just to appease a noisy anti-AI minority.
Re: 'We Can Fix This Quickly' - New Xbox Game Pass Title To Replace Every AI Cutscene This Week
When is this nonsense against AI going to stop? It’s just noisy, baseless complaining—the kind that shouldn't even be given the time of day; these guys are simply against progress. AI is a tool that should be used. Complaining about it in a small studio is even more ridiculous.
Re: Halo Studios Reveals Five Main Highlights In Campaign Evolved's Next Update
@Chaotic_Goat I turn it off in any game that offers the option.
Re: Xbox Boss Reveals Brief Thoughts On Elder Scrolls 6 After Seeing A 'Live Playthrough'
@Dodoo @Dodoo Just so you know, Starfield was the least buggy game Bethesda has released in the 3D era to date.
Buggy games are an industry-wide problem affecting every company these days. I’m curious to see if GTA 6 will launch without issues. I’ve already said that, regarding bugs, AI could really help with development by running various tests and flagging problems for the developers.
Re: Xbox Boss Reveals Brief Thoughts On Elder Scrolls 6 After Seeing A 'Live Playthrough'
@Kilamanjaro I thought Starfield was awesome—and a lot of other people did too; I’ve got over 500 hours in it and counting. However, Starfield is a more grounded space game, just as Bethesda always promised, but there are some folks who were expecting something like Mass Effect—which was never promised.
Re: Digital Foundry Shares 'Highly Impressive' Analysis From Gears Of War: E-Day's Beta On Xbox
The Unreal Engine wizards working their technical magic.
Re: Halo Studios Suffers Job Losses Shortly After Campaign Evolved Launch
@IllusiveMan So, for you, 90% of the big-budget gaming industry is incompetent? Because the performance issues you pointed out in Halo are common in most releases. I could list several games where the media turned a blind eye to technical flaws and gave very high scores—titles like Elden Ring, Hogwarts Legacy, Baldur’s Gate 3, Black Myth: Wukong, and many others. I mention these because they were highly hyped; they were all patched over time, though some still have issues to this day. This is an area where I think AI could help in the future—by running various performance tests on games and flagging issues for developers.
Re: Halo Studios Suffers Job Losses Shortly After Campaign Evolved Launch
@InterceptorAlpha The layoffs are not related to the game's success. Ashar is cutting 3,200 employees by next year; all studios will lose staff, regardless of whether the game performs well or not.
Re: Halo Studios Suffers Job Losses Shortly After Campaign Evolved Launch
@somnambulance The entire gaming industry in the West is like this. Developer salaries—the most expensive part of making a game—are very high. Consequently, companies are downsizing their teams and opting to use outsourced studios to assist their staff.
Re: Halo: Campaign Evolved Is Getting Some Surprising Sales Estimates For Xbox, PC & PS5
Now I want a remake of 2 and 3; there's no need for one from 4 onwards—they still look beautiful today.
Re: Halo: Campaign Evolved Is Getting Some Surprising Sales Estimates For Xbox, PC & PS5
This remake turned out amazing—graphics, sound, and gameplay. It deserves every bit of success. Halo Studios did a great job in a short amount of time.
Re: Xbox Reveals Dates For Six More FanFest Events Taking Place In 2026
BlizzCon is in October.
Re: Halo: Campaign Evolved Is Available Today With Xbox Game Pass, And Here's A Bunch Of Free Master Chief Skins
That 25th-anniversary edition turned out awesome.
Re: Halo: Campaign Evolved Legendary Ending Teases A Halo 2 Remake Is On The Way
@trev666 The fourth one is still beautiful to this day. And it has the most emotional story in the franchise.
Re: Three Games Are Confirmed For Xbox Game Pass To End The Month (July 28-31)
Finally, Halo.
Re: Roundup: Here's What The Critics Are Saying About Halo: Campaign Evolved
It is striking how much effort the media puts into influencing Xbox game scores. You only have to read the reviews to see them criticizing games for features they don't have—and never promised to include—while also docking points for frame rate issues in a way they don't with other games. That’s why you need to choose reliable reviewers instead of relying on scores from Metacritic and other aggregators.
Re: Xbox Is Adding A New Feature To 'Optimise' Download Speeds For Games
It would be great if this helped improve download speeds while you're playing a game on the console.
Re: These 20+ Games Are Coming To Xbox Next Week (July 20-24)
Halo is finally arriving.
Re: Todd Howard Remains Tight-Lipped On Plans For Future Xbox Exclusives
Whether or not it comes out on PlayStation is something for PlayStation players to worry about; all I know is that I’m going to play everything on Xbox.
Re: The Next Halo Game Has Officially Gone Gold
Bring it on, beast.
Re: Former Xbox Dev Compulsion Games Shares Open Letter To 'Studios Across The Industry'
If they try to make another game with South of Midnight's budget now that they're independent, they'll go bankrupt. I liked the game, but given the reported budget, it's absurd for a title like that to cost so much. Anyway, I hope the studio stays grounded with its future projects.
Re: Xbox Rolls Out New 'Change' To Help Avoid Data Loss In Forza Horizon 6
They could have done that in Forza Horizon 5 too; I lost all my save data last year.
Re: PSA: Xbox Rewards Allows You To Reduce The Price Of GTA 6
I picked up the Ultimate version yesterday using only Microsoft Rewards points, without spending a single real. Thanks, Microsoft.
Re: Xbox Creates New 'Exclusive' Label For Eligible Games On Console
@Millionski This is the most profitable generation for PlayStation only because the PS5 and its games are more expensive than PS4 games. However, net profit was better during the PS4 era. Another thing is that PlayStation released very few games from its studios exclusively for the PS5; most were ports from the PS4, and today they are all on PC. The Xbox division was more profitable than PlayStation even before ABK (Absorbing Keynes), I'm talking about net profit, which is what matters in the end. After ABK arrived, it became even more profitable until the pressure of the 30% net profit margin from Microsoft to invest in AI and the increase in hardware component prices. This increase in hardware costs was what ate into profits the most, since Microsoft outsources all console production. For every Series X sold, the loss was $200. The Series S wasn't mentioned, but they said the loss was even greater. Sony produces some PS5 components in-house, which is why it manages to somewhat offset the loss when selling its console.
Re: Ubisoft+ Premium Is Free Across Xbox & PC For The Next Five Days
In 5 days you won't finish any of the most open-world Ubisoft games, unless you don't work.
Re: Xbox Creates New 'Exclusive' Label For Eligible Games On Console
@Millionski Avowed seems to have done well according to Microsoft's metrics, which don't just include sales, so it got the green light for a sequel. The Outer Worlds 2, which seems to have surpassed the one million sales mark, only didn't sell more because it was released in a complicated month, launching between two colossal titles last year, BF6 and ARC Raiders, which is Microsoft's fault for releasing on such a bad date. And they still have Grounded 2, which even in game preview is doing very well. It was even said by these Rumos people that Obsidian is not at any risk.
Re: GTA 6 Cover Art Revealed, Pre-Orders Begin Next Week For Xbox Series X|S
My Microsoft Rewards points are ready.
Re: Fable Developer Highlights The Pros & Cons Of Delaying To February 2027
Can you imagine everyone running away from GTA 6? It's the game, and it's been delayed again.
Re: Six Games Are Confirmed For Xbox Game Pass In July 2026 So Far
Halo is the best.
Re: Halo: Campaign Evolved Comparison Shows Difference Between Xbox Series X And Ally X
@FreasurePlanten Early access on the 23rd, and for those who get the more expensive version (either through Game Pass or the standard version), the release is on the 28th. The game will be released in its entirety.
Re: The Coalition Reveals Campaign Length & Other New Details For Gears Of War: E-Day
@TheBeardiest This period was a time of peace and a return to normal life for human beings.
Re: The Coalition Reveals Campaign Length & Other New Details For Gears Of War: E-Day
So it should take me about 25 hours. Good duration.
Re: Xbox Fans Question Marvel's Blade Absence From XGS 2026
@8th_Observer Only Arkane Austin, which had already been losing developers for some time because they didn't want to make Redfall.
Re: Xbox Fans Question Marvel's Blade Absence From XGS 2026
@abe_hikura
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Project Mara never became a game. It was a project that might or might not go ahead. Ninja Theory abandoned it to focus on Senua, which will be the biggest game in the Hellblade franchise.
Re: Xbox Fans Question Marvel's Blade Absence From XGS 2026
People who are too eager ask about a game that started development in 2024, when nowadays a game takes 5 to 6 years to develop. Games aren't a piece of cake.
Then they complain about showing a game multiple times without ever releasing it.
Re: Shadow Of The Colossus Creator Unveils 'gen ATLAS' For Xbox Series X|S
Thank you, Phil Spencer. Your numerous trips to Japan to speak with Japanese developers have paid off. Xbox has never received as much attention from Japanese developers and studios as it does now.
Re: Ex-Forza Horizon Director Reveals 'Clutch', A New AAA Racer Coming To Xbox In 2027
Graphically far inferior to Forza Horizon, but it's also difficult to compete with the Turn10 ForzaTech engine, currently in its X version.
It aimed for Forza Horizon and ended up with Need for Speed. I hope it's more decent than the current Need for Speed games.
Re: Fable Gets Rated In Multiple Regions Ahead Of 2026 Xbox Release
@Millionski The game doesn't use Unreal Engine 5; it uses the same engine as Forza Horizon 6. ForzaTech X.
Re: Forza Horizon 6 'New Zealand' Trick Is Going Viral For The Full Xbox Launch
It doesn't cause any problems; even Microsoft itself has joked about it.
Re: The Top Two Best-Selling Games On Steam Right Now Are Upcoming Xbox Game Pass Titles
This is the third game today, and it's a Microsoft IP that's also on Game Pass. And keep in mind that Steam isn't even the main store for Activision and Blizzard games on PC. Battle.net is responsible for 80-90% of their PC game sales.
Re: Forza Horizon 6 Progression Methods Detailed, Including A New 'Horizon Play' Feature
@Skinny-Pete Yes. They are rare cars.
Re: Talking Point: One Year Later, What Do You Think Of DOOM: The Dark Ages?
Currently playing, I'd definitely give it a 9. The game is great; using the shield with runes is a delight.