Comments 715

Re: Report: Xbox Planning Major Overhaul Of Game Pass With 'À La Carte' Options

RadioHedgeFund

Do people still use all the Xbox Live features like messaging and parties? I imagine most multiplayer is cross platform these days so these features, even their continued existence might not be needed.

What I'm suggesting is that Microsoft offer a bare bones £2 a month multiplayer only sub the same price as Nintendos. If you're only playing with friends you can easily set up a WhatsApp or whatever.

Re: Shaky Rumour Claims Xbox Game Pass Could Be Getting Major Changes In 2027

RadioHedgeFund

There seems to be a lot of denial from many of the posts above. This all makes a lot of business sense. For a start they will have looked at the revenue PS5 bought in and wondered why they’re throwing it away on subscription fees.

Making things more flexible might be the key: offer a core service for $X per month, pay extra to remove ads, extra to play online, extra for family etc. Lets you customise it to how /you/ want it.

Of course it will work out as more expensive and people might just drop it without day-one access. I was willing to drop $70 on Forza Horizon 6 at launch but then they cut the cost of game pass so I wondered why I would bother.

Re: Six Years Ago This Week, Xbox Suffered The Most 'Frustrating' Leak In Their History

RadioHedgeFund

The Series S is the single greatest product Microsoft have made since Windows Phone 7. It (was) the exact size, price and shape I expect from a games console with performance to match. In all the years I've been using it I can honestly say it has never felt like a second rate device.

My hope is that having it around has only served to ground developers into realistic expectations rather than over-producing and having teething problems for years.

Re: 'The Entire Supply Chain Is Collapsing' - Xbox Disc Drive Situation Gets More Awkward

RadioHedgeFund

@asdfghjklz The DMCA actually makes it illegal to circumvent the DRM on games but not to make backups. You can legally rip anything up to the GBA and the PS1. The arguments in favour of not letting customers make backups are the same exact ones that were bandied around 25 years ago when the iPod came out.

Napster and Kazaa use was rife its true. But then the sheer convenience of ripping CDs and the iTunes Store essentially killed music piracy. The same is true of movies once Netflix came on the scene.

Videogames were treated differently because a video game is an interactive piece of software rather than a raw piece of media, yet it still needs intermediary hardware or an emulator to function.

In the age of RAMageddon, companies need to diversify revenue streams. If Sony (for example) licensed PPSSPP and linked it directly to the PSN so that gamers could legally play their PSP purchases on mobile devices and also buy new ones they’d make a fortune.

But they won’t do this. So we need the law to change to allow the extraction of files from defunct storefronts for personal use. Nobody is losing any money because there is no way of executing a sale. Piracy of these titles is already rife and trivially easy. Better to modernise the law rather than continue to criminalise people for wanting to enjoy games they have already exchanged money for on the devices they currently own.

Re: 'The Entire Supply Chain Is Collapsing' - Xbox Disc Drive Situation Gets More Awkward

RadioHedgeFund

There would be nothing wrong with an all digital future if the laws on digital copyright were changed. We either allow the DRM-free extraction of movie and game files on all current storefronts to make them up to par with MP3s or, perhaps more likely we allow the extraction of said files when storefronts close and licences expire.

We the consumers should not be getting 'nothing' for our purchase. You can copy, burn and backup MP3 files as much as you like; what is the problem with games and music?

I'll tell you what: it doesn't suit Apple. They sued for software to have the same limitations as physical products in the 1980s and Jobs only nudged the RIAA to remove DRM from music because it suited them again.

Re: Xbox's Four Priorities Detailed By Asha Sharma After Major 'Reset'

RadioHedgeFund

Beginning of the end then. Microsoft are repeating all the same mistakes they made back in 2013: over-extension, closing talented developers, cancelling games people are excited about and going for a brand reset.

None of this will work because the Microsoft that launched the Xbox 360, Kinect and Windows Phone 7 no longer exists. The people at the top are only interested in KPIs and revenue. Xbox isn't even part of their plan anymore. When was the last time you saw an Xbox sponsorship or even a TV advert that wasn't Fanta or Doritos?

There won't be another Xbox generation. It's too expensive to sell the ones they have now. They'll just be looking at how to transition Xbox to a cloud platform because the impending AI crash will leave them with a lot of data centres to fill.

Re: Review: Halo: Campaign Evolved (Xbox) - A Stunning Remake That Becomes The Definitive Master Chief Campaign

RadioHedgeFund

@GeeEssEff Those are some good shouts but still amount to just shooting things. You could argue that the destructible cover is yet another thing borrowed from Space Invaders.

Superhot is probably the best example because that genuinely goes out of its way to try something stylish and new. I mean I live Titanfall as well but it just borrowed a popular mechanic from Assassin's Creed.

Re: Review: Halo: Campaign Evolved (Xbox) - A Stunning Remake That Becomes The Definitive Master Chief Campaign

RadioHedgeFund

It still does little to move the shooter genre along though, itself caught in something of a time hole, essentially being the gameplay of Space Invaders (strafe from behind cover to shoot enemies) with a third dimension.

The last game that actually tried anything new was Perfect Dark back in 2000 with its plethora of multiplayer options. The way is increased objective complexity with difficulty rather than just adjust the stats of everything has only ever been touched upon by Timesplitters in the time since and that still wasn’t great.

Bungie since tried to merge the shooter with Diablo but it became buried under its own lore and mistook complexity for depth. Will anyone ever bother?

Then again the pure fun of a title like Doom: The Dark Ages might mean I’m barking up the wrong tree and all people want from the genre is, ostensibly Space Invaders with a third dimension.

Re: The Validity Of Consoles May Face A 'Real Test' Amid Rising Prices, Says Ex-Xbox Boss

RadioHedgeFund

The industry is driving itself into an early grave by pursuing technological progress at the expense of common sense. The Gameboy didn’t dominate the industry for an entire decade by being hi tech and the Wii decimated the competition by being low powered and cheap.

Gamers will generally play whatever you put in front of them. The success of titles like Balatro and Stardew shows that technology isn’t everything.

Re: Report: id Software Pitched New Perfect Dark Before Xbox Layoffs

RadioHedgeFund

The fact that no non rare-affiliated developer in the last 26 years has even attempted to steal any of the ideas from Perfect Dark suggests that nobody can really do it justice. Counter ops, the multitude of multiplayer options, increasing objective complexity with difficulty level etc etc. The game is stuffed with more ideas in its little finger than most game series manage in a lifetime.

Re: Eek, GTA 6's 'Physical Edition' Is A Download Code In A Box

RadioHedgeFund

As good as the final product will be, I still get a feeling of overhype here. We’ve seen precious little of gameplay with Take-Two happy to trade on the brand alone.

It will probably be another Forza Horizon 6 scenario where it’s essentially the same game from years ago (in this case GTA3) but on a shiny new map.

I was wowed by the map on FH6 like everyone else but a month later the ennui has set in and it’s more of the same. Will the media call out Rockstar for failing to move the genre on is my question

Re: What Does A $1049 Steam Machine Mean For Xbox's Project Helix?

RadioHedgeFund

@Trmn8r Up until about 2 years ago we were still trailing the PS4 and Xbox One. There are only a handful of games that really feel like this gen. The best looking game is still Forbidden West and that was built on a PS4 title. We still have plenty of headroom left.

We also live in a market where a game like Balatro (which looks like a SNES game) can outsell titles with 10x the budget. Pure power doesn’t mean anything anymore.

I’d probably argue we never need another generation of consoles ever again.

Re: "The Catalogue Was Just Nowhere Near Good Enough" - Ori Creator Likens Xbox Game Pass To A "Slop Factory"

RadioHedgeFund

Xbox should take the Ps+ strategy of having a revolving catalogue of lesser titles and charging full price for new releases. I was about to happily drop £60 on Forza 6 but when I saw they’d dropped the price of game pass I realised it was a lot cheaper to rent it for a month at launch and grab it on sale a few years down the line.

I don’t know which makes them more money but I can’t be the only one doing this.

Re: 'We'll Start To See Radically Different Business Models' - Xbox Boss Talks Future Of Consoles

RadioHedgeFund

Perhaps we need to stop pushing for higher technical benchmarks? The two most popular games on the planet are Minecraft and Roblox. One looks like a PS1 game and the other a knock off Temu Lego set. There is clearly a technical level people expect but pushing past that is diminishing returns.

I think most people would be happy with PS4-era graphics running at a constant 60fps with no vegetation pop in. Developers keep spending billions on AAA titles but nobody asked them to.

Ask gamers and they’re happy with something fun. The best game of the last decade is a toss up between Stardew Valley and Balatro and both of them look like SNES games.