Comments 609

Re: LEGO Horizon Adventures Dev Gives Non-Answer For Lack Of Xbox Version

RadioHedgeFund

The Xbox platform has always had a gaping hole in it where family games are concerned. Parents generally buy Nintendo or PlayStation platforms to play games with their kids, although there will be exceptions.

Build it and they will come I suppose but there isn’t really a market there. They’ll sell 10x the copies on Switch they would on Xbox sadly.

Re: Forza Horizon 4 To Be Delisted On Xbox And PC In December 2024

RadioHedgeFund

A great game let down by 4 daft things:

  • An actual ending to the festival campaign which was arguably the worst in the series.
  • A way to unlock avatar items outside of the bloody wheel spins. It was so frustrating having to grind the game for loot boxes just to try and get the shirt or trousers you wanted. There is a running joke with my kids that everything I ever got in that game was some sort of garish pink sparkly item.
  • A character creator. The pre-designed avatars represented a very narrow set of players. There was no ginger/redhead options. No east-Asian male or subcontinent female. No non-blonde white guy or girl options. I’m all for diversity but it’s either all or nothing. Whoever signed off on them all should have been fired. How is Mr. Mosby going to make himself?
  • A silly map that attempted to squash everything between Edinburgh and the Cotswolds into 5 square miles. They should have set the whole thing in the Lake District instead, a nice facsimile of everything between Carlisle and Barrow-in-Furnace, the M6 to the Irish Sea. They could then have done a Manx TT DLC with motorbikes!

Oh, and mixing the Lego cars into the regular map was dumb.

Apart from this it was an ok game but I’d say it’s easily the low-point of the entire Horizon series.

Re: Xbox Series S Under Fire As Kingdom Come Deliverance 2 Tech Specs Revealed

RadioHedgeFund

If Witcher 3 can run on the Switch and somebody can program bacteria to display Doom then the barrier isn’t the Series S; it’s the ingenuity of programmers.

The PC market is great but being able to pass the spec ceiling costs onto gamers has made developers lazy. What happened to the stories of devs reusing raw code to create static and save a few Kb of RAM or the Ocarina of Time sky cube illusion?

Re: Ninja Theory Explains Why Headphones Are So Important In Hellblade 2

RadioHedgeFund

Definitely recommended. I would love to play* it at the cinema with the full Dolby experience.

*I say ‘play’ because of the actually gameplay bits the combat is tense but too frequent and the puzzles a chore. Had they have gone with a Dear Esther/Firewatch/Rapture-style linear storytelling experience interspersed with the odd tense boss battle I think it would have been a much better experience. Putting the combat on auto does help.

Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook

RadioHedgeFund

As a piece of interactive art it’s unparalleled. The sound design is wonderful and it’s very pretty in a bleak sort of way (but not as nice to look at as Forbidden West) The 1-1 fights are intense.

But the puzzles don’t add anything to the experience and after 7 years of development you’d think they could have added a bit of facial variety to the enemies. Remove the combat (which you can automate) and you have a great short film.

And for some reason they forgot to add in a setting to flip the y-axis which is just dumb.

I think a 7/10 is about right. I think it has more in common with games like Dear Esther and Everybody’s Gone To The Rapture, two games I really loved which I know are not everyone’s cup of tea.

Re: Talking Point: What Convinced You To Pick Xbox In The First Place?

RadioHedgeFund

I fell right for Microsoft’s vision when I got my first Windows Phone 7 device. My little Avatar lived in my phone and my mobile gaming counted towards my profile. I bought a 360 a bit late in the day and never looked back. Games like Fable 2 and Forza Horizon 1 I replay at least once a year.

I stuck with the Xbox One because of backwards compatibility and the promise of new Fable and Forza. Horizon has gone on to become Microsoft’s tentpole franchise and they made a dumb mistake shuttering Lionhead.

I stuck with the Series S out of price, legacy purchase access and its physical dimensions. It’s a lovely little console with some great games.

Re: Halo TV Star Sends Blunt Message To Fans About No-Helmet Master Chief

RadioHedgeFund

I imagine he doesn’t want to be in a Pedro Pascal position where they just use your voice and get stuntmen to do all the acting. Fair play to him I say. It really doesn’t matter if he removes his helmet, boinks or even laughs at a joke because it’s an /adaptation/ of another piece of fiction. If it were the same fans would moan about that!

Re: Final Fantasy 14 Prepares For Xbox Release As Game Surpasses 30 Million Players

RadioHedgeFund

You’re in for a treat, Xbox players. It lacks all the F2P trappings games like PSO2 use. There is an online store so you can level skip to miss the first part of the story or buy some cosmetics but it’s on a web page and not accessible in-game.

The base game includes the Heavensward expansion. The rest are extra and include a few classes.

I really wish Microsoft would use Azure to back it up so you can stream it on any platform.