@Ep_13 I don't know man, I just reread through this chat and it seems very 50/50 to me. It seems like to you the definition of everybody is the people who agree with you. People want what they want. And a lot of people want split screen. I don't understand why that is a problem for you? Do you own Microsoft stock or something?
@Ep_13 "The features you want are unpopular and can wait. It's the features I want they need to prioritize." He said to several people in the chat without realizing the hypocrisy.
@Pigrotto AAA, AA, and indie are basically shorthand for big budget, medium budget, and low budget. So much so that low budget games produced by major publishers like Ori or Good Job are called indie despite being published by Microsoft and Nintendo. Or Lost in Random being called AA despite being developed and published by EA.
@UndyingInsurgent95 I love AA games! I'm currently playing Remnant 2 and Plague Tale Requiem and loving both. That's part of why I would have felt compelled to play this at full cost had the reviews been the 80s. And I do agree with you that a lot of people seem to have a much lower barrier for dismissing non-AAA games but my comment was based on my gaming budget struggling to keep up with the onslaught of amazing games this year.
@RIghteousNixon I get what your saying but I do think engineers should strive to make the lightest controller possible without compromises. I think we have just all held so many crap electronics that are weirdly light, because they compromised quality, that we have a bias against them being light.
@UndyingInsurgent95 The aggregate score is currently sitting at 67, the same score as the widely mocked Forespoken. It received a lot of 4s and 5s from various outlets.
In a world with thousands of 7-10 games, it is very rare that I will play a 6. Having read and watched some reviews this doesn't sound like it is going to be a low scoring exception for me, especially at $60. Maybe when it drops to $10.
@Fenbops I was just mentioning to my wife that it's weird to me that some people see weight as a measure of a quality electronic device. I'm holding it in my hand sometimes for hours, it should be light. That is premium to me and if it means leaving out a few bells and whistles I am fine with that.
Nope! I turn the trigger BS off on PS5 games because it hurts my hands and there is nothing immersive about a hunk of plastic constantly shaking aggressively in my hands, it's just distracting.
Plus most third party developers don't even try to do anything interesting with the haptics, Sony studios also seem to be doing less and less, so it makes the controller more expensive for nothing.
This is year is so stacked that I'm kind of relieved this came out to mostly bad reviews. It's the type of game that would have given me FOMO if the reviews were great and I didn't buy it day one.
@K1LLEGAL It only takes a few hours to beat and has the most generous check pointing possible so it shouldn't be too hard to knock out quickly if it is leaving.
Fanboys are ***** losers. Who wastes their time making a profile on an xbox site just to talk *****? If the plastic box you tied your self worth to is so great go play games and leave other people alone.
I'm curious why the US did not get a price increase for this or PS5. Our middle class has largely disappeared? Our neck beards are particularly whiny and willing to make death threats? Or I guess maybe US market share is particularly important to console makers?
I hate the patronizing tone of these things. "Oh you just don't understand why it has to be 30 because of their design choices." No, I totally get it and think they should have made different design choices. 60 fps > Persistent sandwiches, 4k, never seeing pop in. I don't begrudge them for making the game they wanted to make but it's annoying to be told that my disappointment is somehow an unfair misunderstanding.
@Kraven Well then just so you know, the way I interpreted your comment is fully inline with internet discourse so if you didn't intend me to understand it is rude you should be more thoughtful in the future. But I think I did understand your true intent. Anyway, enjoy your game.
@Kraven Are you new to the internet and don't understand that your initial response to me is super edgelord or are you now just trying to pull the whole "I'm not mad, I'm just cutting onions, actually you're the one who is mad" thing that people do when they're called out for being overly emotional about nothing?
@BlackMayge I'm not attacking you nor am I even attacking Starfield. I'm simply stating personal preferences. You should really reflect on why this is so offensive to you because being so bothered by other people not wanting to play the game you're excited about is not healthy.
I just read Todd's reasoning and if the game really does run at an inconsistent near 60fps they should have given us a VRR mode as opposed to a performance mode and note for the player that if they choose that mode but do not have VRR their experience will be sub optimal.
With VRR I had none of the problems that plagued other people's experience with games like Star Wars Survivor. Let me have that option and I will be happy to play the game at 48fps or whatever it can manage.
@Hi-Fi-Flush I don't understand the antagonism in your response. I hope you do have fun playing it. There is a lot about that game that looks amazing and I would love to see XBox get a W. For me, I really only care about action gameplay and just don't think a shooter at 30fps will be great for me personally. It's not an attack on you or even Starfield. It's just a personal preference.
@abe_hikura Those trailers get me every time. I get all excited by the them and have to keep reminding myself to temper expectations because I hate looters. I will still play because it's fun combat and couch co-op but I am dreading having to manage loot and endless skill trees for both myself and my wife who absolutely refuses to engage with onerous RPG systems.
@Phornix I might give Elden ring dlc a go because the art direction is so compelling and I thought the game was easy compared to wo long so I don't think it would be as hard to get back into.
@Phornix Yeah I guess I asserted my opinion as fact there. I'm sure it's great update for some people.
For me it just feels like I could quickly get back to the point that I could beat bosses but to get back to the point that I could beat several in a row without healing would require the same level of obsessive playing from when I beat it and that's not something I personally want to do.
I don't feel like DLC makes sense for hard games. I would have loved this at launch but after two months away having to relearn the timing and controls while playing an extra hard challenge sounds awful.
I wouldn't even be able to tell there was a difference because I am never on this screen for more than a second. What are people doing in the Home Screen that this matter at all?
Weird that there are no reviews at all for Benedict Fox. I try not to read too much into the timing of reviews but zero at launch for a game with so much marketing feels suspect.
@themightyant I feel like I am getting my values worth more than ever before. I spent $96 on GP for the year and have already played nearly $200 worth of games. I usually do not exceed the cost of my investment until at least July.
I know it's a great problem to have but there are too many games to play!!!
I'm already trying to play through Wonderful 101 before it leaves PS Plus, now I also want to get through Quantum Break, I'm almost done with Wo Long, and just started Last of Us 2 after the show ended. I also want to play through Life is Strange but that's probably not in the cards. And had to drop off Mario Kart despite living the new balance patch.
100% of the time I see someone refer to a game as being like Ori, it is nothing at all like Ori other than having pretty visuals which is a superficial comparison that completely misses what made Ori a great game, top notch platforming.
Halo Infinite and it is not particularly close. I don't get nostalgia. Gaming is still a new medium wherein developers are constantly learning new best practices so even masterpieces from 20 years ago are not close to the quality of mid games today. In the old Halo games the shooting has no weight to it like modern shooters do, the level design is rudimentary, they look ugly, the story is poorly told, Master Chief is a boring ass dated protagonist, and they don't have the grapple.
@BAMozzy It's not that people are confused. It's that Microsoft underdelivered. They may not have used the term DLC but they said Halo Infinite would be a platform for telling several Halo stories. Seems like we are getting one story.
I kind of strongly disagree that a developer direct is what Xbox marketing needs. This sounds like we will be listening to people talk and that's not what most people want from these events. Xbox is always panned after their talking heavy events.
The thing they need is release dates for first party and better marketing partnerships with third parties. These are the best parts of Sony and nintendos marketing events and what makes them feel exciting.
@RBRTMNZ Actually I just remembered that Wolfenstein is an fps that is widely considered to be difficult. I would say it's on par with Control and Remnant but less difficult than Returnal.
@Trmn8r That's an odd perspective to me. By far the most challenging shooters I have ever played were third person. Control, Returnal, and Remnant. They're know to be difficult games but I can't think of a single first person shooter that is widely considered challenging nor have I played one.
@Kaloudz It's really good. It lacks the world building of From Soft games but I actually kind of preferred the combat. The shell provides an interesting twist on the light/heavy/block/dodge format and the boss battles are great. As far as soulslikes go I have it third on my list: Jedi Fallen Order, Remnant from the Ashes, Mortal Shell, Nioh, Code Vein.
They should end it even if they don't replace it with better. Im not personally mad about the poor quality FREE games but it gets them bad press every month so why bother.
I absolutely loved this game. I am normally extremely achievement based in my gaming but this game made it fun to just explore and find pieces of lore. I didn't even mind that the final solution was way too obtuse for me to solve.
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Re: Forza Motorsport's Multiplayer Looks Awesome, But Split-Screen Didn't Make The Cut
@Ep_13 I don't know man, I just reread through this chat and it seems very 50/50 to me. It seems like to you the definition of everybody is the people who agree with you. People want what they want. And a lot of people want split screen. I don't understand why that is a problem for you? Do you own Microsoft stock or something?
Re: Forza Motorsport's Multiplayer Looks Awesome, But Split-Screen Didn't Make The Cut
@Ep_13 "The features you want are unpopular and can wait. It's the features I want they need to prioritize." He said to several people in the chat without realizing the hypocrisy.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
@Pigrotto AAA, AA, and indie are basically shorthand for big budget, medium budget, and low budget. So much so that low budget games produced by major publishers like Ori or Good Job are called indie despite being published by Microsoft and Nintendo. Or Lost in Random being called AA despite being developed and published by EA.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
@UndyingInsurgent95 I love AA games! I'm currently playing Remnant 2 and Plague Tale Requiem and loving both. That's part of why I would have felt compelled to play this at full cost had the reviews been the 80s. And I do agree with you that a lot of people seem to have a much lower barrier for dismissing non-AAA games but my comment was based on my gaming budget struggling to keep up with the onslaught of amazing games this year.
Re: Talking Point: Should Xbox Make A Revised Controller With Haptic Feedback?
@RIghteousNixon I get what your saying but I do think engineers should strive to make the lightest controller possible without compromises. I think we have just all held so many crap electronics that are weirdly light, because they compromised quality, that we have a bias against them being light.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
@UndyingInsurgent95 The aggregate score is currently sitting at 67, the same score as the widely mocked Forespoken. It received a lot of 4s and 5s from various outlets.
In a world with thousands of 7-10 games, it is very rare that I will play a 6. Having read and watched some reviews this doesn't sound like it is going to be a low scoring exception for me, especially at $60. Maybe when it drops to $10.
Also your response is needlessly aggressive.
Re: Talking Point: Should Xbox Make A Revised Controller With Haptic Feedback?
@Fenbops I was just mentioning to my wife that it's weird to me that some people see weight as a measure of a quality electronic device. I'm holding it in my hand sometimes for hours, it should be light. That is premium to me and if it means leaving out a few bells and whistles I am fine with that.
Re: Talking Point: Should Xbox Make A Revised Controller With Haptic Feedback?
Nope! I turn the trigger BS off on PS5 games because it hurts my hands and there is nothing immersive about a hunk of plastic constantly shaking aggressively in my hands, it's just distracting.
Plus most third party developers don't even try to do anything interesting with the haptics, Sony studios also seem to be doing less and less, so it makes the controller more expensive for nothing.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
This is year is so stacked that I'm kind of relieved this came out to mostly bad reviews. It's the type of game that would have given me FOMO if the reviews were great and I didn't buy it day one.
Re: Here's What Might Be Leaving Xbox Game Pass In September 2023
@K1LLEGAL It only takes a few hours to beat and has the most generous check pointing possible so it shouldn't be too hard to knock out quickly if it is leaving.
Re: Here's What Might Be Leaving Xbox Game Pass In September 2023
@Jenkinss You Suck at Parking is a hidden gem. I need more driving based platformers in my life.
Re: Two Xbox Game Pass Titles Are Joining Forces This September
@Fenbops Those have been on my list for a while. If they are parry based, I definitely need to prioritize them.
Re: Callisto Protocol Dev Suffers Substantial Layoffs Following DLC Drop
I'm not normally pedantic but Deadspace-like? It's a survival horror game, no need to make up a genre.
Re: Two Xbox Game Pass Titles Are Joining Forces This September
Are there are any other Soulslikes besides these and Sekiro, that emphasize parrying?
Re: These Six Games Are Coming To Xbox Game Pass (July 19 - August 1)
Removed
Re: These Six Games Are Coming To Xbox Game Pass (July 19 - August 1)
Fanboys are ***** losers. Who wastes their time making a profile on an xbox site just to talk *****? If the plastic box you tied your self worth to is so great go play games and leave other people alone.
Re: Microsoft Announces Price Increases For Xbox Series X And Xbox Game Pass
I'm curious why the US did not get a price increase for this or PS5. Our middle class has largely disappeared? Our neck beards are particularly whiny and willing to make death threats? Or I guess maybe US market share is particularly important to console makers?
Re: Digital Foundry Posts Huge Breakdown On Why Starfield Runs At 30FPS On Xbox
I hate the patronizing tone of these things. "Oh you just don't understand why it has to be 30 because of their design choices." No, I totally get it and think they should have made different design choices. 60 fps > Persistent sandwiches, 4k, never seeing pop in. I don't begrudge them for making the game they wanted to make but it's annoying to be told that my disappointment is somehow an unfair misunderstanding.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@Kraven Well then just so you know, the way I interpreted your comment is fully inline with internet discourse so if you didn't intend me to understand it is rude you should be more thoughtful in the future. But I think I did understand your true intent. Anyway, enjoy your game.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@Kraven Are you new to the internet and don't understand that your initial response to me is super edgelord or are you now just trying to pull the whole "I'm not mad, I'm just cutting onions, actually you're the one who is mad" thing that people do when they're called out for being overly emotional about nothing?
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@BlackMayge I'm not attacking you nor am I even attacking Starfield. I'm simply stating personal preferences. You should really reflect on why this is so offensive to you because being so bothered by other people not wanting to play the game you're excited about is not healthy.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
I just read Todd's reasoning and if the game really does run at an inconsistent near 60fps they should have given us a VRR mode as opposed to a performance mode and note for the player that if they choose that mode but do not have VRR their experience will be sub optimal.
With VRR I had none of the problems that plagued other people's experience with games like Star Wars Survivor. Let me have that option and I will be happy to play the game at 48fps or whatever it can manage.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@Hi-Fi-Flush I don't understand the antagonism in your response. I hope you do have fun playing it. There is a lot about that game that looks amazing and I would love to see XBox get a W. For me, I really only care about action gameplay and just don't think a shooter at 30fps will be great for me personally. It's not an attack on you or even Starfield. It's just a personal preference.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@Hi-Fi-Flush it's not entitlement to have preferences. They don't owe my 60fps but I also don't owe them my time and money.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
I'm never playing another 30 fps shooter. This game is dead to me u less it gets patched.
Re: Talking Point: Are You Picking Up Either Of These AAA Juggernauts On Xbox This Month?
@abe_hikura Those trailers get me every time. I get all excited by the them and have to keep reminding myself to temper expectations because I hate looters. I will still play because it's fun combat and couch co-op but I am dreading having to manage loot and endless skill trees for both myself and my wife who absolutely refuses to engage with onerous RPG systems.
Re: Wo Long: Fallen Dynasty Adds 'Battle Royale Mission', Unveils First Expansion
@Phornix I might give Elden ring dlc a go because the art direction is so compelling and I thought the game was easy compared to wo long so I don't think it would be as hard to get back into.
Re: Wo Long: Fallen Dynasty Adds 'Battle Royale Mission', Unveils First Expansion
@Phornix Yeah I guess I asserted my opinion as fact there. I'm sure it's great update for some people.
For me it just feels like I could quickly get back to the point that I could beat bosses but to get back to the point that I could beat several in a row without healing would require the same level of obsessive playing from when I beat it and that's not something I personally want to do.
Re: Wo Long: Fallen Dynasty Adds 'Battle Royale Mission', Unveils First Expansion
I don't feel like DLC makes sense for hard games. I would have loved this at launch but after two months away having to relearn the timing and controls while playing an extra hard challenge sounds awful.
Re: Xbox Announces Permanent Price Cut For Series X|S Storage Expansion Cards
The initial price successfully trained me to live without more storage. Making space for Jedi Survivor's absurd file size didn't even phase me.
Re: New Xbox Dashboard Featuring More Background Space Unveiled
I wouldn't even be able to tell there was a difference because I am never on this screen for more than a second. What are people doing in the Home Screen that this matter at all?
Re: Two Additions Are Available Today With Xbox Game Pass (April 27)
@awp69 I knew there was something up with this game.
Re: Two Additions Are Available Today With Xbox Game Pass (April 27)
Weird that there are no reviews at all for Benedict Fox. I try not to read too much into the timing of reviews but zero at launch for a game with so much marketing feels suspect.
Re: Poll: How Would You Grade The ID@Xbox April 2023 Showcase?
This meeting should have been a sizzle reel.
Re: These Five Games Are Coming To Xbox Game Pass (April 4-18)
@XBOX045 Yeah for sure. I was responding to a person describing their current personal experience of Game Pass as a sign of decline.
Re: These Five Games Are Coming To Xbox Game Pass (April 4-18)
@themightyant I feel like I am getting my values worth more than ever before. I spent $96 on GP for the year and have already played nearly $200 worth of games. I usually do not exceed the cost of my investment until at least July.
Re: Another Eight Games Will Leave Xbox Game Pass Soon (April 2023)
I know it's a great problem to have but there are too many games to play!!!
I'm already trying to play through Wonderful 101 before it leaves PS Plus, now I also want to get through Quantum Break, I'm almost done with Wo Long, and just started Last of Us 2 after the show ended. I also want to play through Life is Strange but that's probably not in the cards. And had to drop off Mario Kart despite living the new balance patch.
Re: Wo Long: Fallen Dynasty Update 1.05 Now Live On Xbox, Here Are The Full Patch Notes
Switching lock on upon deflecting!!! I really wish I wasn't two missions from the end because this would have made my play though so much better.
Re: Xbox Team Goes In-Depth On Three Upcoming Game Pass Releases
100% of the time I see someone refer to a game as being like Ori, it is nothing at all like Ori other than having pretty visuals which is a superficial comparison that completely misses what made Ori a great game, top notch platforming.
Re: Pick One: Which Is Your Favourite Halo Game?
Halo Infinite and it is not particularly close. I don't get nostalgia. Gaming is still a new medium wherein developers are constantly learning new best practices so even masterpieces from 20 years ago are not close to the quality of mid games today. In the old Halo games the shooting has no weight to it like modern shooters do, the level design is rudimentary, they look ugly, the story is poorly told, Master Chief is a boring ass dated protagonist, and they don't have the grapple.
Re: New Info Suggests Xbox Developer The Coalition Has 'Cancelled' Two Games Recently
All because the rich people decided to manufacture a recession to take back the gains workers made during the pandemic.
Re: Forza Motorsport Features 500+ Cars And 'Cutting Edge' Ray Tracing, Launches In 2023
@NEStalgia Hahaha
Re: Forza Motorsport Features 500+ Cars And 'Cutting Edge' Ray Tracing, Launches In 2023
Do we really need lifelike dirt accumulation in video games?
Re: Halo Infinite Campaign DLC Reportedly 'Never Existed', Multiplayer Live Service The Focus
@BAMozzy It's not that people are confused. It's that Microsoft underdelivered. They may not have used the term DLC but they said Halo Infinite would be a platform for telling several Halo stories. Seems like we are getting one story.
Re: Soapbox: January's Developer_Direct Could Be The Start Of Something Big For Xbox
I kind of strongly disagree that a developer direct is what Xbox marketing needs. This sounds like we will be listening to people talk and that's not what most people want from these events. Xbox is always panned after their talking heavy events.
The thing they need is release dates for first party and better marketing partnerships with third parties. These are the best parts of Sony and nintendos marketing events and what makes them feel exciting.
Re: Super Shiny FPS 'Bright Memory Infinite' Is Now Playable In Third-Person Mode
@RBRTMNZ Actually I just remembered that Wolfenstein is an fps that is widely considered to be difficult. I would say it's on par with Control and Remnant but less difficult than Returnal.
Re: Super Shiny FPS 'Bright Memory Infinite' Is Now Playable In Third-Person Mode
@Trmn8r That's an odd perspective to me. By far the most challenging shooters I have ever played were third person. Control, Returnal, and Remnant. They're know to be difficult games but I can't think of a single first person shooter that is widely considered challenging nor have I played one.
Re: One Of November 2022's Leavers Rejoins Xbox Game Pass Today (January 5)
@Kaloudz It's really good. It lacks the world building of From Soft games but I actually kind of preferred the combat. The shell provides an interesting twist on the light/heavy/block/dodge format and the boss battles are great. As far as soulslikes go I have it third on my list: Jedi Fallen Order, Remnant from the Ashes, Mortal Shell, Nioh, Code Vein.
Re: Talking Point: Is It Time For Xbox To Sunset The 'Games With Gold' Program?
They should end it even if they don't replace it with better. Im not personally mad about the poor quality FREE games but it gets them bad press every month so why bother.
Re: Outer Wilds Is Getting A Lot Of Attention Before It Leaves Xbox Game Pass
I absolutely loved this game. I am normally extremely achievement based in my gaming but this game made it fun to just explore and find pieces of lore. I didn't even mind that the final solution was way too obtuse for me to solve.