Comments 859

Re: Roundup: All The Biggest Xbox Reveals From June's Nintendo Direct

Elbow

@Banjo- I am wondering if Stellar Blade will be coming, if Sony still has publishing rights. They've licensed older games to Bandai Namco with apparent stipulations that the games Namco ports can go to anything... but Xbox. Examples: Everybody's Golf Hot Shots, Patapon 1+2 Replay, Freedom Wars Remastered. On everything but Xbox, when Bandai has a pretty good relationship with Xbox otherwise.

Re: Roundup: 10 Of The Best Xbox Announcements We Saw At IGN Live 2026

Elbow

Wait.. Acai? ACAI? The guy who does tons of Clone Hero and Fortnite Festival streams/videos? He's involved with Stage Tour? I didn't even know about the game before now but okay. Now it's on my radar. Potential day 1. (He's done stuff like full combo'ing the Shrek movie in Clone Hero, and some other stuff I'm definitely not allowed to mention by name here lol)

Some interesting games here outside of that too.

Re: Xbox Fans Question Marvel's Blade Absence From XGS 2026

Elbow

I think Blade was a case of them announcing something way too early, again. Again. Again. Not that I'm suggesting it's cancelled or in development hell, but I'm sure that extra layer of red tape from having to be in constant contact with Disney for approvals is making development take WAY longer than it normally should.

Re: Matt Booty Explains Xbox's Plans For Exclusive Games Going Forward

Elbow

@AgentGuapo It's more about keeping Xbox around as a console manufacturer, and as an extension of that, competition for Sony. Exclusives are a necessary "evil". The Switch wouldn't have done as well as it had without exclusives. You can see the major loss Xbox has had since 2013 and their exclusives drastically growing shorter as they tank in playerbase.

With this said, I have said and I will continue to say that Bethesda and Activision MUST remain multiplatform. I do not see them as Xbox. These stay multiplat, but Xbox' first party studios stay exclusive with exceptions for multiplayer only games like Kiln and Sea of Thieves.

Re: Gears Of War: E-Day Releases October 2026, And It's An Xbox Console Exclusive

Elbow

It's a good.. restart, I guess, but Fable and Halo still going to PS puts a sour note on this. We'll see.

It's good exclusives are returning as it shows they're serious about the console. They're still putting Halo on PlayStation and you can't put the cap back on that bottle once it's done. Same with Fable.

People will still believe they just have to ignore the exclusivity and wait it out for the ogames to release on rival systems, especially since this looks like a half measured response.

I'm not upset exclusives are back (I'm actually very happy personally as this shows a belief in keeping Xbox around), but this method is just going to prolong their efforts if they really do want to bring Xbox back. A good start though, but they're gonna have to prepare for the long game with this route.

The only point they made I can't argue against is live service games being multiplat. That makes sense.

Re: Roundup: All The Xbox Reveals From The Future Games Show 'Summer Showcase' 2026

Elbow

Good God. There actually are TOO many games being announced. It's a good problem to have for us. I played the first Marsupilami a few years ago and was pleasantly surprised, it's a really good Donkey Kong Country Returns style game.

Arizona Sunshine being another game torn from VR and adapted into a regular game is not surprising. It seems like VR is starting to notably wind down, so I think more will follow. And here I am having just got a Quest 3 earlier this year...

Re: Talking Point: What Are You Playing This Weekend? (June 6-7)

Elbow

@Fiendish-Beaver OH you're right, I completely forgot E33 was last year, I thought 2024 for some reason. I felt that way about Stray from 4 or so years back, the game where you play as a cat. It wasn't the best game ever made but it was a really cool game that had way more than you'd expect going on in it. I also just really love tabby cats.

Of course it was never going to win GOTY but I think it got nominated at least which made me really happy.

Shame Cronos didn't even get a nomination. I don't remember what else came out last year though, I generally play games well after the release date.

Re: Talking Point: What Are You Playing This Weekend? (June 6-7)

Elbow

I finally got started on Cronos The New Dawn, which has been interesting. It's definitely less horror and more tense/stress focused with inventory and item management especially during fights. The story is very interesting though, I'm enjoying that.

Otherwise, been playing very weird little side games. Cup Heroes which is a dumb little free to play game on Xbox. I don't understand why but it's very relaxing to play, so I've.. put way too much time into it over the last week and most certainly this weekend as well.

Re: Five New 'Xbox Player Voice' Requests That Have Been Trending Over The Past Week

Elbow

@Fiendish-Beaver I'll have to disagree with you on a lot of the Gears talk. The original is a huge reason why I finally got a 360, one of 3 games but it's THE game that pushed me over. I don't think I've ever seen anyone dismiss the fact that Gears had the same decline as Halo has. The first absolutely had horror elements in both Halo 1 and Gears 1, which were dialed down for the Hollywood/Michael Bay's wet dream action in both.

Gears 4 had a lot of excitement because of the way it was being marketed, and a direct quote of 'three people in the woods for one night' from Rod Fergusson, who oversaw the series when Microsoft acquired it. It turned out to be a fairly bog-standard action game choked to the gills with robots and explosives and destructive weather which was a far cry from what the marketing suggested. The multiplayer was also fun but poorly handled. Some old maps, tons of recycled base MP maps with a new skybox, and characters being trickled in over time, some just being reskins like Biker Marcus. lol

Gears 5 doubled down on the silliness, boiling away a lot of the heart. Marcus' rage filled cry about losing his last connection to Dom in that easter egg from 4 was just made into a silly 'tee-hee XD marcus luv tomaters eh?' joke by Del. The game buried a lot of character development and pure logic for the sake of having events happen. You're telling me after the end of 4, Marcus didn't check out the cave? Just gave 'em a thumbs up, "aight, awesome, nothing bad can happen from here" and just walked off? That's before getting to the trend chasing that chokes Gears 5 to death, too. Open worlds 'cuz they were popular, with nothing in them. "Make a choice" being shoved in to the narrative 'cuz that was also popular at the time with stuff like Wolfenstein and Telltales games.

Fortnite-tier emotes in multiplayer with truly atrocious pricing (this was fixed BUT it was there at release). Maps taking forever to release, some of them just re-releases of maps from 4, with them claiming "it'd take 6 months to make a single map for multiplayer". Characters being shackled to hero-shooter roles and even called Gears Heroes (as was the style at the time, too) AND massive resources being taken away by Escape Mode, while those said resources never ended up anywhere else as it died fast. Multiplayer characters also, again, being drip-fed in the same manner they were in 4.

The writing in 5 was bad. There was potential, but they made Kait truly unlikable as well as just kind of stringing along bits of plot, like finally giving Myrrah's origins a proper confirmation, while also just unceremoniously killing off one of the characters who canonically was strong enough to tear himself out of Snatcher's body just for a cheap emotional moment. If a better writer took a crack at it, I think the overall story could've shined a lot. The abrupt ending was also shocking, just a random big enemy made to go boom and ... that's it?

The campaigns are really watered down, multiplayer is still mostly fine. I also don't think the original trilogy is flawless; I can't stand actually playing Gears 2, but I went through the campaigns a ton and picked up all the Karen Traviss novels, to the point where I was actually super giddy to finally see the Boomer Lady as a playable character in 3. Gears 1's plot is also very sparse, but it at least gets a pass since it's building up a base for the future.

Re: Modern Warfare 4 Isn't On Xbox Game Pass, But 'Eligible' Members Can Get Vault Edition Discount

Elbow

@Deshalu I'll say, as a super casual COD player, that ever since they switched to characters with "personality" in multi-player instead of nameless grunts, all their unique operators/playable characters have been dreadfully boring. There's not a single one throughout Blops 6 or 7 I found interesting, and I don't even particularly want to play as any of them as they feel worse than the nameless grunts of World At War, for example, because they try too hard.

Each Operator is trying SO hard to look marketable and cool that they all feel like homogenized gruel, and even the joke characters are too stupid or lean too far into "ayy weed lmao" that Seth Rogan has probably wet himself and passed out from laughing at them.

So when they offer something actually unique, which is a crossover skin... kinda hard to turn my nose up at it.

Re: 15+ Xbox Games To Buy In The Microsoft Store's Late May 2026 Sales

Elbow

These sales have shown me some wild indie games/lesser known games that never got so much as a light nudge in terms of marketing push. I never knew Azure Striker Gunvolt had multiple sequels, let alone a spinoff series.

I also appreciate these curated lists. I've said it before, navigating these sales on console can be a nightmare. Thank you, PX staff!