Comments 1,487

Re: 'It Was A Miss, And I Own It' - Xbox CEO Hints At Removing PS5 & Switch Logos From Showcases

Coletrain

@Weebleman re: comment #22 I genuinely think this is part of how she's gaining traction. Although it's asinine to us that twitter trolls are influencing her decisions, it's also on social media that she will claw back the most in goodwill and positive sentiment.

A disgracefully fickle world that we live in now my friend, makes me extremely sad for the future of my children

Re: 'We Are Building A Stronger Xbox' - Asha Sharma Updates Employees On Progress In 2026

Coletrain

@Fiendish-Beaver I do wonder if that console figure is closer to 40m by now. Some of the game sales estimates seem to have Xbox having around half as many sales as ps5 for big 3rd party titles.

But with regards to exclusivity, if they don't return to it in some form soon then we may as well just accept that Xbox is better off as a publisher and have done with it. Hopefully Asha has some tricks up her sleeve to get series sales up a bit over the next 2 years!

Re: 'We Are Building A Stronger Xbox' - Asha Sharma Updates Employees On Progress In 2026

Coletrain

@KPS well, my simple response to that is to make the platform exclusive (i.e., games go to Xbox on PC instead of Steam, who have a huge monopoly right now) rather than the hardware gatekeeping the exclusivity. I don't think Asha expects to sell tens of millions of Helix units, but she will expect the Xbox PC experience to be class leading eventually. (EDIT: I still don't count Nintendo as a rival, Xbox can't compete with what they offer which is iconic franchises with decades of history. I'll buy a switch 2 when they make the screen and battery good!)

With the ps5 ports, I think it was just the big games (CoD, Minecraft, FH5) that made up that revenue, and I would agree that those games should continue to be a revenue driver for Xbox via PS (including, begrudgingly, FH6 when it drops)

I think for all the correct points you're making, the pain of dropping extensive PS support has to start eventually and sooner will be better than later for Xbox as a brand and a platform

Re: 'We Are Building A Stronger Xbox' - Asha Sharma Updates Employees On Progress In 2026

Coletrain

@Fiendish-Beaver as above, it's just not the same core audience for me. I wouldn't for a second buy a switch 2 to play something like Indiana Jones, South of Midnight, FF7 remake/rebirth etc etc.

So I don't think it detracts from your core hardware sales to release a port of them down the line on a switch 2.

I should have been clearer though: day and date is pointless as the porting time would delay Xbox and PC releases

EDIT: to add credence to your comment #31, FH5 was one of the key reasons I first switched to Xbox (along with Xbox all access)

Re: 'We Are Building A Stronger Xbox' - Asha Sharma Updates Employees On Progress In 2026

Coletrain

@KPS to explain the Nintendo thing, the games you can get on there aren't comparable to Xbox and ps5, there's usually a huge downgrade in image or frame rate. Also, I think Xbox/ps5 users have switches as supplementary consoles so it doesn't capture the same market really.

And I think they do have a choice. When they put the games onto ps5 they're saying "don't buy an Xbox, buy a ps5, it'll play everything" whilst simultaneously not really selling that many extra copies on the vast majority of ports. Which is exactly Sony's stance with PC ports; the juice isn't worth the squeeze, so why damage your brand?

Re: 'We Are Building A Stronger Xbox' - Asha Sharma Updates Employees On Progress In 2026

Coletrain

@Millionski it's never too late mate, these decisions were made pre-Asha so if she thinks the brand needs protecting she should. I'm not too bothered with fable being multiplat, I know it was Xbox but more cult classic than iconic. Agree on all other points 100%!

@TheGameThrifter with Nintendo I just don't see them as a direct competitor to Xbox I guess. It's a great 1st party and indie machine, but like hell I'd buy one for a resi or something like Indy, you know? I would agree on keeping single player things off of PC if it weren't for the near certainty that Helix will play PC versions of those games, and Game Pass is a multiplatform service already

Re: Digital Foundry Labels Sony's PS5 Exclusivity Pivot As A 'Defensive Move Against Project Helix'

Coletrain

It does sound very sony-like. But it's only a part of the puzzle. The ports have just been crap for the most part, and not selling too well due to time elapsed. I personally think that they're just not confident with the PC approach to gaming optimisation and that's more damaging to them than the simple fact of a port being on steam.

If it was just brass tacks, then obviously sticking with PC ports is good because it's money after the fact. So it's not the money.

Re: Xbox Needs To 'Sweat Every Detail' In Winning Over 'Frustrated' Players, Says Asha Sharma

Coletrain

At this point it's really just brand awareness (and positivity) which I think is rolling along quite nicely, and stock availability. That's where I think Xbox comes unstuck.

We've had multiple articles in the past around low stock, intentional stock shortages and the like, but a smart Xbox needs to be visible and available for GTAVI. If that can net them a final customer base of 45-50m sold by the end of 2027 I'd call it a win (especially considering they're basically none existent in mainland Europe and Asia)

Re: Xbox Mode Has Officially Arrived, Aiming To Bring A 'Console-Inspired Experience' To PC Users

Coletrain

@GeeEssEff oh yeah if you want to move from desktop back to Xbox mode it recommends a restart, presume that's to minimise background processes.

The only game I've found it makes a difference on was ff7 remake intergrade, which I can now play with auto vram enabled and have a decent 30fps experience with RSR on from 900p to 1080p. Honestly, I mostly play lighter games on the ally where you wouldn't notice any difference!