Comments 994

Re: Digital Foundry 'Just Can't Recommend' Metal Gear Solid Delta: Snake Eater On Xbox Series S

Coletrain

@Titntin wow that's some pretty keen insight from a dev haha thanks man!

Lumin is a really interesting one. I saw the DF video where jedi survivor turned GI off for performance mode and all of a sudden it was pretty much perfect apart from around water (that could have been fixed now.) just an example of a Dev pushing engines bells and whistles without even thinking how it will perform across multiple platforms.

Re: Digital Foundry 'Just Can't Recommend' Metal Gear Solid Delta: Snake Eater On Xbox Series S

Coletrain

@Titntin what I always struggle to understand with UE5 titles that run badly is why it can't be tweaked before release. If you try to set up a game on PC you make the settings work within the memory bounds of your rig, and often try to find a good locked frame rate if you're not running HFR.

So, presumably those same settings you find in a PC version are just chosen for you on a console. If it were me, I'd always find the smoothest 30 and 60 locked settings. I definitely wouldn't want to release something uneven.

But then, I'm not game dev so hopefully some will chime in over the coming weeks

Re: Microsoft Explains Target Audiences For ROG Xbox Ally And ROG Xbox Ally X

Coletrain

@Runex2121 man I just can't get myself to take the leap on switch 2. I have a Rog ally z1e and id feel like it was a step backwards until they sort the screen issue.

I could see the Xbox ally x being good if the NPU can create a really good dockable experience (so like, native 1080p or FSR4 levels of quality) because then it's basically a PC switch. That alongside an upgraded switch 2 could be a dream combo for me at some point

Re: Following Xbox's Perfect Dark Cancellation, Crystal Dynamics Suffers More 2025 Layoffs

Coletrain

Tariffs this, trump that, cost of living blah blah blah. This was caused by MASSIVE overinvestment in gaming because COVID made it seem like a quick and easy place for investors to make a buck. Then suddenly the market "matured" (or rather, got caught by it's own ludicrous ambitions) and the investments went away.

The result is the huge amount of layoffs we are seeing recently. This isn't a political or societal issue; as is always the case with layoffs, it's mismanagement and the ever unachievable goal of growth growth and more growth

Re: Black Myth: Wukong Analysis Shows Completely Different Visuals On Xbox Compared To PS5

Coletrain

If you can't make your game work properly on console you shouldn't release it. I'm sorry. It this isn't an engine issue it's a developer overcomitting on features that can't return a stable frame rate, which is essential for consoles.

My sentiment on this applies to mgs delta and oblivion remastered also. I'm not talking about games that are dropping a few frames here and there by the way, just games that clearly can't run without wild fluctuations

Re: Talking Point: Has This Week's ROG Xbox Ally News Sold You On The New Handheld?

Coletrain

I think I just want to reiterate on this thread, what a great product the Xbox ally x is. But the prices are absolutely INSANE. Despite the freedom it offers, and performance looks like it'll be great, it's a handheld PC. Nobody should feel like this is good value compared to a series x, ps5 or even switch 2. Save your money, game elsewhere, and wait for Asus, Xbox and everyone else to sell things for reasonable prices again. The world has gone MAD

Re: ROG Xbox Ally Games Will Detail 30FPS Vs. 60FPS Frame Rate Targets Upfront

Coletrain

@WildConcept6 yeah good point, I got Lost Crown on Steam actually because it was priced lower than Xbox...

Other stuff though, I've had fun with death stranding directors cut, FF pixel remasters, cuphead, blue prince, south of midnight etc etc. Value is so subjective but I find myself enjoying lighter titles handheld, and AAA fare on the XSX. So it's a nice combo, but I couldn't buy the Xbox Rog ally X and be happy for a full generation

Edit: and xcloud stuff runs great too, much better than on a phone, so that's a good thing if you're into GP ultimate I guess

Re: ROG Xbox Ally Games Will Detail 30FPS Vs. 60FPS Frame Rate Targets Upfront

Coletrain

@Kaloudz hmm what's a good way to put it. You know 7 or 8 years ago when we all bought a switch alongside our Xbox or PS4? That's how handheld PC gaming feels to me. A supplement, an extra choice, but certainly not a series X replacement.

I love it don't get me wrong, play anywhere is great when I'm not in the mood for the TV, but I wouldn't necessarily want to run through FF16 in full on it over a console. But a FF pixel remaster, or a PoP the lost crown? Perfection 🤠

Re: ROG Xbox Ally Games Will Detail 30FPS Vs. 60FPS Frame Rate Targets Upfront

Coletrain

@Millionski i hope it comes with it to be honest. They presented it as showing these tags for games that reach 30 and 60fps (which I'd say are obviously console equivalent targets), and I know it's only a menu screen to you and me, but to a new user they might have no idea how to set the right frame rates or settings etc.

I do like it as a blueprint for the next gen though

Re: Xbox Exec Talks About Three Core Aims For Microsoft's Next Console

Coletrain

@Fiendish-Beaver I'm not convinced Steam on console would be a massive issue for MS, even if users did have a preference for it.

I know that getting 70% is obviously worse than 100%, but you have to assume that the vast VAST majority of Xbox recent success is in software sales on other platforms. I honestly just don't think they care at this point, it's a gamble but if they pull of pc under a TV with a console like experience then it's one of the most transformative products ever released.

I share your concerns broadly because it is such a gamble, but this is Microsoft were talking about, nothing is off the table for them anymore