Comments 77

Re: THQ Nordic Shares A Sneak Peek At Kingdoms of Amalur's Fatesworn Expansion

sirmrguitardude

I wish the remaster had put in the multiplayer that was supposed to be in the game. I gave it a good 10 hours years ago and everything was great except it was way too easy and no quest was ever more than go kill that thing. No decisions that I remember and it was just a giant pretty world with kick ass combat and no challenge. Felt like it could have been amazing

Re: Don't Worry, Scorn Is Still Scheduled To Hit Xbox Game Pass This Year

sirmrguitardude

I love the style of it but the description doesn't even mention combat, normally you'd see something like "visceral combat" or something cheesy like that. In the trailer you see some really simple shooting, you'd think if the combat is any good they'd reference it in the description. This looks like one of those walk around looking at things game and not run around blowing stuff up. I really hope it has some fun combat too

Re: Fatal Frame: Maiden Of Black Water Will Include A Free Xbox Series X And Series S Upgrade

sirmrguitardude

I got it on Wii U, it's pretty decent but the combat was weird to me. I was imagining it only takes a photo or 2 to kill a ghost before buying it but it takes 20+ shots and you have to line up fragments floating in the air which isn't scary it's goofy. I get the idea in that some ghosts are reenacting how they died so you need time to understand but most ghosts don't have unique stories to tell and you just shoot them over and over again with this weird 3 lens systems that's also dumb. Good game but really bad combat.

Re: Bloober Team Has Two Projects In The Works, Both 'Bigger In Scope' Than The Medium

sirmrguitardude

Hopefully they are actually games and not whatever the Medium was. I made it up to picking up a shoe and hearing the aura of the population of a city in a shoe. Funny thing was 5 seconds prior I picked up a payphone and heard the aura of a someone but it wasn't a giant crowd of people. How many people use a pay phone as apposed to how many different people wear a single shoe? I didn't have a damn clue what I was doing and the walking animation looked like it was from about 2005. Set camera angle so they don't have to design full worlds, stuff to fight or dodge so they don't have to program anything so voice acting and a gimmick of splitting the screen in 2 like a co op games I used to play 25 years ago was their game. What a waste

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