Kingdoms of Amalur, a cult-classic RPG from the Xbox 360 era, received a remaster for Xbox One last year with the promise of a new expansion. Almost a year later, THQ Nordic has broken the silence on the anticipated DLC, providing a first-look along with confirmation the development is wrapping up production.
The DLC, known as Fatesworn, will be available separately or as part of the Fatesworn edition of the game. Today, the team has shared an image of the expansion, along with new details on the story behind it all.
An area known as The Gale Crossing has been shown, which is described as being "a crucial junction for travellers". We'll be honest, it's not the biggest tease in the world, but fans have been hungry for any scrap of information about the upcoming expansion and it sounds as though it's nearing completion.
THQ Nordic seems to have a busy month ahead of them, with the publisher hosting their own presentation on September 17 at 12pm PT / 3pm ET / 8pm BST / 9pm CET. Six new games are confirmed to be making an appearance during the show, as the company celebrates their 15th anniversary.
It seems this will most likely be where we hear of Kingdom's of Amalur: Re-Reckoning - Fatesworn's release date. Not much longer to go.
Hopefully…
Are you excited for Fatesworn to arrive in Kingdoms of Amalur? Let us know in the comments below.
[source twitter.com]
Comments 3
Didn't bother with the remaster because I was getting a Series X. And to this point still hasn't been updated for it. If they want my money they're gonna have to get it optimized for Series X.
I loved the game when it first came out but this is such a weird flex. Releasing DLC to a remaster of a REALLY long game. That's got to be a pretty niche audience. Still intrigued to see how this goes. Wish them all the best.
Can we also have DLC to some other classics?
I wish the remaster had put in the multiplayer that was supposed to be in the game. I gave it a good 10 hours years ago and everything was great except it was way too easy and no quest was ever more than go kill that thing. No decisions that I remember and it was just a giant pretty world with kick ass combat and no challenge. Felt like it could have been amazing
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