Comments 329

Re: Former Xbox Manager Explains Why $500M Cost For Gears: E-Day Doesn't Tell The Whole Story

Fishmasterflex96

@fatpunkslim it’s still dev cost and the main point is that it’s super expensive. On top of that the amount of tams that used unreal has went from 6/7 to 2 so would imagine a lot of the internal systems they spent time working on are probably worthless now. To me at least the main point is that AAA development in North America is too expensive now this isn’t just an Xbox issue but one thing that is mainly only an Xbox issue is the fact that they’re a huge blockbuster games release day one on game pass, and they lose revenue from that which is a problem they’re spending so much to make them.

Re: Former Xbox Manager Explains Why $500M Cost For Gears: E-Day Doesn't Tell The Whole Story

Fishmasterflex96

Exactly. Still shows the inflated cost of AAA development mainly in North America. To be clear this isn’t just an Xbox issue. But will say one thing that affects mainly only affects Xbox is having their super expensive AAA games launch on game pass day one taking away a huge chunk of revenue from a full purchase which on top of the increasing development cost certainly doesn’t help.

Re: Xbox CEO Reacts To Latest Revenue Figures With Official Statement

Fishmasterflex96

@Banjo- e day sales are estimates but with all the info we have including the steam player count it’s not the best light. Those 3 games underperformed because while they reviewed well enough it wasn’t good enough to sell copies. They were mostly middling like Wolverine. They underperformed cause the market is stacked with great games and they weren’t that great. Even Xbox’s better games last year like outer worlds 2 and doom dark ages underperformed cause while they absolutely are good games with certain great elements they weren’t good enough to fully stand out. Most of Xbox’s this generation haven’t been that great or mind blowing besides pentiment, Indiana jones, the Forza Horizon games and now e day. I love Indiana jones and while it actually delivered on the critical front it’s announcement and release cycle was weakened cause of the ps5 reveal. Think a big part of the softer sales of Xbox games on ps5 is cause of delayed staggered releases which does hurt sales cause games get their biggest pop at release. The other reason is cause when the games do have a simultaneous release those games weren’t great enough to move the needle in general let alone when they are on game pass.

Re: Xbox CEO Reacts To Latest Revenue Figures With Official Statement

Fishmasterflex96

@Banjo- no they didn’t. They reviewed decently not great. The main games they released on ps5 mainly underperformed besides for sea of thieves and horizon 5 cause they either were decent but not great or they were delayed releases. E day was different cause it’s a major AAA exclusive and it reviewed very well. Yes it’s on game pass but even still the reported sales numbers are horrible.

Re: Xbox Hiring For Role Involving Physical Games, But What About The Future Of Discs?

Fishmasterflex96

@fatpunkslim Xbox is not committed to physical media at least not yet. If they were they would make sure all of their single player games would be on disc and include 2nd and 3rd discs. They would make Xbox’s work with 100 GBs discs instead of the limited 50 GBs ones they have now. They would reprint games fully on disc. The amount of fully on disc Xbox 1st party games is minuscule. Literally one of Xbox’s best 1st party games this generation with Indiana jones only has a proper physical release on the switch 2. Until Xbox does all of this and more with physical releases they do not give a F U C K about physical media and don’t lie too yourself thinking otherwise

Re: Activision Issues Statement After Taking On Some Of The Biggest IP In Xbox History

Fishmasterflex96

@Shinato2024 LOL the MW4 beta did not perform well. Bad player counts and horrible reception. Infinity Ward had no idea what the hell they want too do with this game. Also it doesn’t matter that BO7 was a “stop gap game” Activison still felt comfortable releasing that pile of crap and now they have halo under them? Like I said Halo studios is dogshit but as of right now Activison is just crap.

Re: Activision Issues Statement After Taking On Some Of The Biggest IP In Xbox History

Fishmasterflex96

Mean on one hand Halo Studios is a horrible studio and has ran halo into the ground….but on the other hand Activison is also kinda S H I T right now after Black Ops 7 and Modern Warfare 4 also isn’t in a good spot either…. So I don’t really know how this is gonna go. Maybe giving Activison and the cod devs a fresh start with halo might be great but also like I said and something needed to be done with Halo. Idk hope for the best but I anticipate the worst. It is Xbox after all

Re: Roundup: Here's What The Critics Are Saying About Halo: Campaign Evolved

Fishmasterflex96

Seems like a good remake with some more controversial changes that some fans might nit pick. Score seems right. Just wish Xbox would stop with their BS physical releases. The game is only 69 GBs and it’s not even fully on disc for ps5. I’m going to need all the Xbox and halo fans using halo CE getting a physical release as a gotcha to be on Xbox’s butt about their terrible physical releases.

Re: Halo: Campaign Evolved Release Date, Release Times & Early Access Details For Xbox & PC

Fishmasterflex96

Xbox can seriously go F itself for this physical release. Only a 69 gb (Nice) game file and these lazy F’s still can fully put the game on disc for PS5??? I jokingly said for the switch 2 release it’ll be fully on card like Indiana Jones and Oblivion remastered are but it’s seriously likely the only chance at a proper physical release will be on switch 2. It’s also sad and pathetic seeing all the halo and Xbox fans clowning on Sony (right so as well) for getting rid of physical games and yet accepting this BS. F Xbox.