Comments 160

Re: Microsoft Spends Up To $50m On Xbox Game Pass Partnerships, Says Former Manager

acmiguens

@Millionski Sure. There's was a leak from Insomniac a couple of years ago. They hacked and got a bunch of stuff from upcoming projects, emails, budgets, sales, etc.
Part of it was about 100M for licensing fees to Marvel, for a single game. If memory serves, that fee was high because of the exclusivity.
According to their numbers, the games were still highly profitable, but that's a really high fee indeed.

Re: EA Japan GM Comments On Xbox Layoffs, Says Long-In-Development Games 'Deserve To Ship'

acmiguens

Both Sony and MS announce games too early. Sony's E3 2015 was amazing because it had games releasing up to 2020. But that's the thing, they did eventually release. Even Concord saw the light of day, even if for just a couple of weeks.
But I'm gonna be sour about Perfect Dark for a good looooong while. And all these cancellations do have my confidence on a low setting about Xbox 1st party games actually coming out.
It's a shame that the gen I finally got an Xbox, it's going to be used mostly as a backwards compatibility machine + some periods of GPU

Re: Xbox Has Three First-Party Games Coming Out Within 12 Days Of Each Other

acmiguens

@NeoRatt Part of the problem, I see, as people not caring about accurate representation. Just like port, remaster and remake. Which according to some people even on this website would mean that the amount of remakes is a surprisingly low number.

Let's use your Perfect Dark example. We have a 1st party owned IP being mainly developed by a 1st party studio with the support (key work, support) from a 3rd party. That's a first party game which can have the added description of having external support.

Let's suppose that Toys for Bob is making Spyro 4. MS owned IP, external studio. Second party.

Things get "complicated" because people start ignoring meaning. At that point, why bother. Just call Black Ops VII a JRPG, Doom an Animal Crossing clone, and the new Perfect Dark a spiritual successor to Superman 64.

Let me ask you this... Is Bayonetta 1st party for Nintendo?

Re: Xbox Has Three First-Party Games Coming Out Within 12 Days Of Each Other

acmiguens

@FraserG So I guess words don't mean anything anymore in this industry. Ports/remasters/remakes and now 1st/2nd/3rd party.
Soon enough genres will mean nothing too.
"So, this is a first person shooters?"
"No, of course not. You play in first person and you shoot a lot, but we like to think of it as a traditional JRPG"

@trev666 and @Millionski I agree that at best it could be called second party

@NeoRatt I have. And since none of them are owned by MS, nor is the IP, they could have 50 studios working on it and it wouldn't change a thing.

Re: Opinion: Crash Bandicoot 4 Will Be A Divisive Addition To Xbox Game Pass

acmiguens

@themightyant I didn't quit, but I still consider Crash to be overrated. Crash hard is more akin to NES Ninja Gaiden hard than a game that's actually well designed with that in mind.
Heck! A friend of mine had a PS1 and he'd say any Crash game was waaay better than Mario 64. Since playing Crash I've questioned his sanity.
And Spyro is underrated and deserves a new game. Just throwing this out there

Re: When Will The Xbox Summer Sale 2025 Be Revealed?

acmiguens

I've already got about 40 euro saved up in points. I hope they have games from my wishlist listed

I'd love for Pandora Tomorrow to be relisted... I have SC1 and Chaos Theory, but no PT (though I played it all the way back on GameCube)

Re: Xbox's 2027 Handheld Expected To Include Nintendo Switch-Like Docking System

acmiguens

@BacklogBrad The big problem is that devs spend so much money making a game, they can't take as many risks as they used to. So games become more of the same, but prettier.

The leap for this gen was held back by the jump in resolution. It takes a lot more horsepower to make the same thing, but in 4k, especially 4k60.
We won't have that jump for next gen. And I don't many devs will go crazy on 120fps. So there's great potential for a larger visual leap than this gen had. I just wish there was a significant leap in development and costs involved.

Re: Syberia - Remastered Delivers Huge Overhaul On Xbox Series X|S In 2025

acmiguens

@Kezelpaso I've given up talking about this to people online, because they'll call your opinion stupid while failing to present their own. I've recently tried for the first time on purexbox and the people who pretend to "know it all" vanished when they had to answer a few simple questions. Alas... I still blame Activision and the Crash trilogy for this mess

Re: Xbox's 2027 Handheld Expected To Include Nintendo Switch-Like Docking System

acmiguens

I see a hybrid/portable from Xbox and PS facing the same issues.

Scenario 1 - It's the same power level of the PS6/XboxSomething, so the price will be stupidly high, but it'll have tons of games.

Scenario 2 - It's as powerful as a PS5/SeriesX. It'll be more affordable, but it'll stop getting a steady release of games in 2 or 3 years.

The Switch works for Nintendo because of what it offers and the amount of games it gets for a lower price of hardware. I don't see either Xbox or PS being able to replicate that part.

Re: 'Fantasy Life i' Gets Fantastic First Review Ahead Of Series Debut On Xbox

acmiguens

"Fantasy Life i: The Girl Who Steals Time would mark the series' first Xbox entry after almost three decades of waiting"
It's already hard to accept 2012 was 13 years ago. There's no need to write in a way to make it sound like 30. It's the company (Level-5) that's had Xbox wait a long time.

On a brighter note, I'm really looking forward to this one and I'm happy all consoles are getting it. But I'll stick to the Switch for the portability in this case.

Re: Xbox's New Job Advert Is Amazing News For Backwards Compatibility

acmiguens

@xeofate To give you a counter point and the one time I was not happy with them on this matter. NES/SNES games on the 3DS. They could've used their account system to make sure people who already owned them on Wii U didn't have to buy them again, but they didn't

I actually went the other way around. I got BotW on Switch at launch and some time later I got it on the Wii U to play around a bit. I figured that physical version will have some historical value some day.