@NEStalgia How is Nintendo like Disney? They put out actual good content (aside from the occasional Mario spinoff). Nintendo does suck when it comes to their fans though. Shutting down fan made games, emulators, mods in Gary's Mods, etc.
For PlayStation, I think they went downhill when they closed Japan Studio. They made so many iconic games for the brand. It really made the PS1, PS2, and PS3 special in that regard. I still love Insomniac, Naughty Dog, and Sucker Punch, but they all seem to be going for that big budget game. I miss the days of Jak, Sly, and Ratchet. I love Uncharted, but that's also the series that created the "walking simulator" mold that people love to make fun of the current Playstation brand for. Despite not liking Jim Ryan, I did want to point out the fact that he was with Sony Interactive Entertainment since the beginning. He wasn't just some exec pulled off the streets. It just shows that longtime employees can still make garbage decisions for a brand that they helped build.
PCs have come a long way. A lot of the cons mentioned aren't really problems now. Not sure why you'd need two PCs, but you wouldn't need to constantly upgrade your PC if you're spending $1500-$3000 on them. With that price range, you're looking at top of the line hardware that would take years to become obsolete. Just look at the current GPUs out there versus ones from 5 years ago. We're not seeing huge leaps in technology that require upgrading your PC parts constantly.
@somnambulance If they want the game to generate buzz, maybe Microsoft could try advertising it? People on social media have been pushing MS to advertise it more. It's sad when you have customers telling a company to advertise something.
@theduckofdeath The game was shadow dropped and on Game Pass day one. You and others playing it on Game Pass means nothing, since you're paying for the subscription either way. Despite all that, Aaron Greenburg said "Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."
I know you love to stand up for the big corp, but we know how much MS paid for all the acquisitions. We know the Activision execs were paid handsomely on the way out the door. It doesn't take much to put two and two together and know that management at the top isn't being affected.
@Foxx_64740 I'm still pissed about Sony closing Japan/London Studio (MM is still open btw). Those were the studios that helped make PlayStation iconic. Sony is going all in on these huge blockbuster games that take years to make and cost an exorbitant amount of money, only to lay people off when the game shockingly can't make more than its budget. It's unsustainable, but they continue to push for these games.
They could've used these closed studios for A and AA games. Sony certainly needs to fill the huge gaps in their release schedules.
@Fenbops You couldn't care less when people lose their jobs? Lol Tango matches your description of one the smaller studios and was also one of the studios that was closed.
@M20B25 What sort of sales do you want exactly? In Hi Fi Rush's case, the game was shadow dropped and put on Game Pass day one. Regardless, it was still, as Aaron Greenberg stated, "a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release." What more do you want?
@RIghteousNixon "So if it takes layoffs to get the industry in general to a much healthier position and if it takes layoffs to get MS to a more competitive position, then so be it."
Are you in the gaming industry? I'm sure people in the industry are also saying "so be it" when it comes to layoffs. Well the execs are, but everyone else probably isn't. These are real people that need to support themselves and their families. Anything for your games though, right?
And healthier how? The current problems affecting the industry certainly don't have to do with a surplus of talent. Most of the big corps push for derivative games that follow trends (open world, live service, lootboxes, etc), not owning your own games, etc; one of the studios that just released an award winning game that was the antithesis of all of that was just closed. Layoffs aren't going to fix management that continue to ruin gaming.
@OldGamer999 Are you management? How did you come up with that number? If you're not management, how do you know what each department does to come up with that number?
@Banjo- You know a company is more than just the producer, right? There's tons of talented people that collaborate to make a game. You're making tons of assumptions to rationalize why the studio was shut down.
By your logic, Rare should've been closed years ago, since a lot of the old staff from the golden era (SNES, N64) left.
@HonestHick I'm not being sarcastic, but how how did it change the industry? To be honest, I feel like this was the generation where Xbox and PlayStation started to become samey. Aside from first party games, exclusives started to become more rare. Games, previously locked to one platform, were showing up on multiple. Graphics were comparable for both systems too. The differences could only be seen in the controllers and UI.
@Kingbahamut19 Even without playing it, you honestly think it's a 0 or 1? I know opinions are subjective, but come on. A 0 or 1 pretty much says a game is fundamentally unplayable/broken and on the same level as Big Rigs, Drake of the 99 Dragons, Superman, or Aquaman. A game just has to do the bare minimum not to be one of the previously mentioned games. I haven't even played Starfield and know it's not a 0 or 1.
A port of a game on a new platform is a little different than an update for a game that already works on the platform. They're not really comparable. Lol
@Bleachedsmiles A lot of those complaints could be applied to all the Horizon games. The "stories," if you can even call them that, have always been barebone. The over enthusiastic DJs have always been there. Not sure why you're complaining about the character models (which you almost never see) when the main focus are the cars and environments, which are always highly detailed and top notch. Why should they pour time into something that barely has focus? Weird for you to lose faith on the new Fable based off the character models of a racing game.
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Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@NEStalgia How is Nintendo like Disney? They put out actual good content (aside from the occasional Mario spinoff). Nintendo does suck when it comes to their fans though. Shutting down fan made games, emulators, mods in Gary's Mods, etc.
For PlayStation, I think they went downhill when they closed Japan Studio. They made so many iconic games for the brand. It really made the PS1, PS2, and PS3 special in that regard. I still love Insomniac, Naughty Dog, and Sucker Punch, but they all seem to be going for that big budget game. I miss the days of Jak, Sly, and Ratchet. I love Uncharted, but that's also the series that created the "walking simulator" mold that people love to make fun of the current Playstation brand for. Despite not liking Jim Ryan, I did want to point out the fact that he was with Sony Interactive Entertainment since the beginning. He wasn't just some exec pulled off the streets. It just shows that longtime employees can still make garbage decisions for a brand that they helped build.
PCs have come a long way. A lot of the cons mentioned aren't really problems now. Not sure why you'd need two PCs, but you wouldn't need to constantly upgrade your PC if you're spending $1500-$3000 on them. With that price range, you're looking at top of the line hardware that would take years to become obsolete. Just look at the current GPUs out there versus ones from 5 years ago. We're not seeing huge leaps in technology that require upgrading your PC parts constantly.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@somnambulance If they want the game to generate buzz, maybe Microsoft could try advertising it? People on social media have been pushing MS to advertise it more. It's sad when you have customers telling a company to advertise something.
Re: Reaction: Xbox's Push Towards 'Microsoft Gaming' Looks More Drastic Than We First Thought
@theduckofdeath The game was shadow dropped and on Game Pass day one. You and others playing it on Game Pass means nothing, since you're paying for the subscription either way. Despite all that, Aaron Greenburg said "Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."
I know you love to stand up for the big corp, but we know how much MS paid for all the acquisitions. We know the Activision execs were paid handsomely on the way out the door. It doesn't take much to put two and two together and know that management at the top isn't being affected.
Re: Report Claims Xbox Is Planning More Cuts Following Studio Closures
@Foxx_64740 I'm still pissed about Sony closing Japan/London Studio (MM is still open btw). Those were the studios that helped make PlayStation iconic. Sony is going all in on these huge blockbuster games that take years to make and cost an exorbitant amount of money, only to lay people off when the game shockingly can't make more than its budget. It's unsustainable, but they continue to push for these games.
They could've used these closed studios for A and AA games. Sony certainly needs to fill the huge gaps in their release schedules.
Re: Report Claims Xbox Is Planning More Cuts Following Studio Closures
@Fenbops You couldn't care less when people lose their jobs? Lol Tango matches your description of one the smaller studios and was also one of the studios that was closed.
Re: Report Claims Xbox Is Planning More Cuts Following Studio Closures
@M20B25 What sort of sales do you want exactly? In Hi Fi Rush's case, the game was shadow dropped and put on Game Pass day one. Regardless, it was still, as Aaron Greenberg stated, "a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release." What more do you want?
Re: Report Claims Xbox Is Planning More Cuts Following Studio Closures
@RIghteousNixon "So if it takes layoffs to get the industry in general to a much healthier position and if it takes layoffs to get MS to a more competitive position, then so be it."
Are you in the gaming industry? I'm sure people in the industry are also saying "so be it" when it comes to layoffs. Well the execs are, but everyone else probably isn't. These are real people that need to support themselves and their families. Anything for your games though, right?
And healthier how? The current problems affecting the industry certainly don't have to do with a surplus of talent. Most of the big corps push for derivative games that follow trends (open world, live service, lootboxes, etc), not owning your own games, etc; one of the studios that just released an award winning game that was the antithesis of all of that was just closed. Layoffs aren't going to fix management that continue to ruin gaming.
Re: Report Claims Xbox Is Planning More Cuts Following Studio Closures
@NEStalgia You think really think AI is replacing manual labor jobs anytime soon? Electricians, plumbers, A/C repair, etc are safe.
Re: Report Claims Xbox Is Planning More Cuts Following Studio Closures
@OldGamer999 Are you management? How did you come up with that number? If you're not management, how do you know what each department does to come up with that number?
Re: Recent Studio Closures Tied To 'Long Term' Health Of The Business, Claims Xbox President
@ZuneTattooGuy People deserve to lose their jobs? Yikes.
Re: Recent Studio Closures Tied To 'Long Term' Health Of The Business, Claims Xbox President
@Banjo- You know a company is more than just the producer, right? There's tons of talented people that collaborate to make a game. You're making tons of assumptions to rationalize why the studio was shut down.
By your logic, Rare should've been closed years ago, since a lot of the old staff from the golden era (SNES, N64) left.
Re: Xbox Legend 'Major Nelson' Shares His Curiosity About This Week's Rumours
Anyone remember his videos with Trixie360?
Re: Random: 'Brink' Fan Says They'll Keep Buying Copies Until Xbox Makes A Sequel
@VoidPunk What's the problem with that? At least the games are being played.
@Stocksy Example?
Re: Xbox Confirms Game Captures Will Be Deleted Beginning January 2024
@ZuneTattooGuy It's definitely only like 5GB which is not enough, especially if you're using OneDrive for other stuff.
Re: Microsoft Unveils New 'Heritage Collection' Of Xbox 360 Merch
@HonestHick I'm not being sarcastic, but how how did it change the industry? To be honest, I feel like this was the generation where Xbox and PlayStation started to become samey. Aside from first party games, exclusives started to become more rare. Games, previously locked to one platform, were showing up on multiple. Graphics were comparable for both systems too. The differences could only be seen in the controllers and UI.
Re: Microsoft Unveils New 'Heritage Collection' Of Xbox 360 Merch
@Stnkygrngo Not like Microsoft is hurting for money to keep it up. Lol
Re: Oh Look, Starfield Is Getting Review Bombed On Metacritic
@Kienda Lol. It hurts your head? I hope you never watch a TV show or movie, since those tend to be 24 fps.
Re: Oh Look, Starfield Is Getting Review Bombed On Metacritic
@Kingbahamut19 Even without playing it, you honestly think it's a 0 or 1? I know opinions are subjective, but come on. A 0 or 1 pretty much says a game is fundamentally unplayable/broken and on the same level as Big Rigs, Drake of the 99 Dragons, Superman, or Aquaman. A game just has to do the bare minimum not to be one of the previously mentioned games. I haven't even played Starfield and know it's not a 0 or 1.
Re: Unity Responds To Major Concerns About New 'Runtime Fees' And Xbox Game Pass Titles
@user0 Hasn't he been the CEO for a decade or so? This type of change made me think it was a brand new CEO trying to pull this.
Re: Killer Instinct 10th Anniversary Update Coming To Xbox Series X|S
A port of a game on a new platform is a little different than an update for a game that already works on the platform. They're not really comparable. Lol
@BeerIsAwesome
@Rmg0731
@SplooshDmg
Re: Random: Phil Spencer Spotted Playing Xbox Live Arcade Classic
@ChuckDaFunk84 Congrats on your achievements. Do you want a cookie or something? Lol
Re: Poll: What's Your Favourite Special Edition Xbox Series X|S Controller So Far?
@InterceptorAlpha wait, is that a pic of your controller?
Re: Poll: What's Your Favourite Special Edition Xbox Series X|S Controller So Far?
@belmont Still a better D-Pad than the one on the 360 controller.
Re: Poll: What's Your Favourite Special Edition Xbox Series X|S Controller So Far?
@Kilamanjaro The Horizon games have always had a lot of bold and bright colors, especially when you drive to the festival grounds.
Re: Xbox Unveils New Mini Fridge, And It's Cheaper Than The Old One
@InterceptorAlpha what's the difference?
Re: Xbox Unveils New Mini Fridge, And It's Cheaper Than The Old One
@Savage_Joe That joke stopped being relevant about 6 months ago.
Re: Soapbox: Forza Horizon Is Spinning Its Wheels, So Let's Bring Back The Best Racer On Xbox
@Bleachedsmiles A lot of those complaints could be applied to all the Horizon games. The "stories," if you can even call them that, have always been barebone. The over enthusiastic DJs have always been there. Not sure why you're complaining about the character models (which you almost never see) when the main focus are the cars and environments, which are always highly detailed and top notch. Why should they pour time into something that barely has focus? Weird for you to lose faith on the new Fable based off the character models of a racing game.
Re: Surprise! Sonic '06 Has Been Relisted On The Xbox 360 Marketplace
@Fishticon That's quite the stretch. Just based off some game relistings?