I have it pre-ordered. I understand where the Push Reviewer was coming from with the combat but tbh Witcher 3s combat wasn't perfect. It's also something that can be tweaked via patches further down the line after fan feedback. That's the one plus of patches - gameplay tweaks.
Devs have been clear they want this to become a franchise even already teased the sequels so I'm expecting post launch support to be pretty active anyway.
@somnambulance wouldn't put it past them but in this case it's unlikely. More likely they just have a marketing deal on it when it gets a release date.
@NishimaruX I mean console wars died in the 90s for me. Outside of Mega Drive Vs SNES (ohhh that was aggressive) if someone is pegging that fair enough.
Shooting the dog though? Leave that out of it lol.
Fine someone maybe pro MS perhaps overly so. That's their opinion. But bringing death references into it. You must have had one hell of a spat with them at some point lol.
@Yooka-Laylee he has mentioned before in previous comments English isn't his primary language.
Whether you agree with his opinion or you don't I'd cut him some slack on that bit. Won't be the only one using AI to engage on forums. It's very common.
@Bob_Tempura I remember when he first spoke about Project Ego that ended up being Fable and that famous quote "see a mountain in the distance, you can walk to it" pitched as open world - delivered as hub based. Classic 😂
@Balaam_ the economies of scale are far more acute in gaming than in fast food. That's a really bad analogy.
I kinda understand what you are trying to get at though. But it's more complicated than that. If you look at the budgets involved in games these days they have gotten astronomical.
So for better or for worse. Got to stick to what sells.
@fatpunkslim similar to what happened with Lionhead really. Especially under Peter Molyneux. Great creative brain - less so on the practical side.
MS admitted as much as the time it was closed they were managed badly. Luckily this time they picked the kinder option and let them back out as an indie.
@MrStark the only criticism you could level at MS in this case is that they gave them too much freedom.
Problem has been since Psychonauts their output has been too niche to sell well in the modern market. That should have been recognised in my view when managing the studio.
To flip that the other way though. That's exactly why they are cutting studios loose now. To fix mismanagement and bad financial decisions.
@MrStark Ah fair. To be honest it was the last one (I think?) to have a disc drive that pulled out like a draw I was glad they sacked those off with XB1. PS2 and 360 both had issues ruining discs.
@MrStark Quietest console I ever owned was my OG Xbox. I was surprised as it was massive at the time but nigh on silent. Still is now.
Every Xbox 360 you bought? Did RROD get you there? I replaced mine 4 times but the machine itself as you say relatively quiet.
Problem with PS consoles has always been where the vents are and where air can get out. Series X for example if you have it vertical the vents being at the top of the console just works.
@MrStark Mattrick did do that but he did a lot of other damage to Xbox itself during Xbox One launch. Phil Spencer picked up the pieces and imo did a good job turning that around.
Time will tell with Asha. I think it's too early to judge.
@fatpunkslim said external drive will carry production costs though and the overall price of the console will have to increase to subsidise it.
That's where the dilemma is. For better or for worse Sony have played their hand early and said we aren't potentially willing to subsidise that and affect the cost of the PS6.
Ball now back with MS. In theory they can afford it but will be interesting to see how they play it.
@HonestHick You have to look at GP for your point there.
I do agree with you. But you talk a lot about Big IP. The studios they have gave independence to and sold off didnt have what would financially be considered as "Big IP"
I'm not seeing anything other than MS sacking niche studios off and investing in mainstream IP IE Halo Forza Gears etc.
I'm trying to find where the niche game investment is now and I don't see it.
@Banjo- 14 layers of management in any organisation is ridiculous.
Then I'd question - how did they allow that to happen? It's not as if Satya wasn't in charge while the 14 layers was going on. He was.
This business is always at risk but I don't think it's any different to Film or TV. Films and TV shows are cancelled all the time for not making enough cash.
It ultimately boils down to spending more money than they have made to the point they have to consolidate spend. I just can't see how you spend nigh on 70bil and don't see it coming.
I think maybe they did and Sarah and Phil have gone they can pin it on them and Asha looks good. But buck stops at the top.
I've got all 3. I've been with XB from day one. But I'm questioning both to the point where I'm thinking do I just stick with Nintendo and PC. It's so sad.
@HonestHick you are talking in millions but I think it's a certain $68.7 billion spend that has been the problem.
I'll answer your question but you won't agree with me. What you tell the higher ups is why did you spend nigh on $70b on a publisher that does not return that annually and expect us all to pick up the slack with our projects?
Whether it's MS or Sony (I'm excluding Nintendo as they have always operated in their own space) they rely on investors who need a return. I can't see how they expected to spend so much on ABK and still expect to give a return. I think this was coming the minute they bought them out.
@Fiendish-Beaver I would imagine job losses at this scale press may be kept at arms length until it's all finalised. You may not get a data driven answer to that question yet.
@Banjo- Good reception doesn't always = good sales.
Gotta think about the metrics being used. I actually hope you are right they are a cracking Dev let them do what they do. But there is always a risk they get drafted in on the mainstream stuff and become a support studio.
I hope it doesn't happen but until this all plays out the risk is still there.
@Banjo- I get where you are coming from there. But I don't see Sony doing it more than Xbox. I think they will both double down.
I just hope that things like Astro Bot on PS and Obsidians games on Xbox will still get some love. Still room for quirky games out there.
I worry with Obsidian a bit losing 25% of their workforce. Hoping they dont end up just drafted in as a support studio on Fallout and Elder Scrolls. They are fine enough on their own imo.
@Mr-Cage Forza Horizon was more or a less an easy home run. Turn your SIM racing series into an open world simcade racer? Instant win. Same if Sony would have done that with Gran Turismo.
With the other games if you enjoyed them they were good games to you.
I think the industry has gone into a bad space where it's about three things
1. Software Sales 2. Sales from additional products IE microtransactions 3. Live user data ie how many users play the game per day.
Niche single player games will always fall foul of all three which explains the studios that have been let go and those being sold off imo.
It's kinda sad. But it's the way the industry is going. Seen it happen with film. Indie films show in a UK cinema for a week maybe two at best. A mainstream Hollywood film gets 2-3 months of showings.
It's kinda sad but it's the way they are all headed.
@Mr-Cage mediocrity is subjective though. Of course MS shouldn't be supporting mediocre product but if they are measuring it by sales metrics alone you can't define quality of a game by that.
Historically good quality games haven't sold well either because they were restricted to one platform so limiting the install base or they were too "niche"
That alone doesn't make them mediocre for example. And Game Pass as good as it is will skew pure game sales.
It's an opinion of mine for example that Tim Schafer has never put out a "bad" game. So I don't think Double Fine were let go due to not supporting mediocrity but for bad sales. And putting it on GP would limit sales alone anyway.
Again only my opinion hence subjective but you see where I'm coming from?
"This year, we’ll invest as much in XBOX as we ever have, but we’ll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates."
Could be interpreted as it is or in 1001 different ways. Those reacting badly to all of this could read it as "we are going to invest in the mainstream stuff that sells" hence so much negativity. Reality is likely very different of course but the studio changes don't help the reaction unfortunately.
My take on the whole thing is unlike Sony's announcement around discs. We knew this was coming because MS were upfront the changes were inbound. But the changes I think are worse than we first thought sadly.
@Banjo- they will have to. But I'll always miss the old ways. I still look at my master system and go "even if you had a firmware update you would still do my head in" 😂
The old school gaming mentality has been deleted. And it is that which is sad.
@Banjo- @Sindayl I think overall it's just a sad time when we all realise physical media is about to die a slow sad death.
And it is sad.
I remember a master system game not playing ball with me. I took the cartridge out. Blow of air. Job done.
I do feel like what Sony has announced today (others will follow) is the death of that joy I felt with physical gaming is just gone.
What I don't want is it being turned into console war nonsense. Like what happened with Music and I assume Film/TV we are all moving to a digital only future it'll be all about who can preserve our content in the best way.
@Banjo- It depends how you look at it. There are definitely going to be some arguments where people say if we purchased something digitally or otherwise we own that as we paid our hard earned for it.
That's going to be something that all the companies will have to navigate over the next few years with no doubt a few bumps and government interventions along the way.
@Sindayl you are wrong I would actually agree with you. I should apologise I am only referring to the last couple of years when I stated that since the whole download code/keycard debacle started. All Sony first party games had the full file on disc at the time.
Reality is they will all do it. We can phrase it as anti consumer which is subjective but it will end up applying to all. Sony just came out with this first.
I didn't mean my reply as combative and if it read that way I apologise. We are definitely singing from the same hymn sheet. But it is going to be a trend across the industry from 2028 it seems.
@MrStark he literally didn't insult you at all with anything he said. If anything with the grade 8/9 comment you should have been coming at me for it.
But either way I'll respond again. You are either presenting your opinion as fact and not seeing it or just trolling and provoking so I'm either engaging or wasting my time here goes.
Xbox is losing money - fact it's in the public domain
They need a restructure in personnell - opinion. I think Phil took what Don ruined and turned it back around some may disagree. Xbox lost money he talk the fall was it his fault? Subjective.
Asha is vocalising a reset - fact. Of course she is. You don't draft someone else in if you don't want to redirect the narrative
Closures are needed - opinion. They initially backed niche games for Game Pass now they are walking back and backing mainstream. Do I think they are wrong? Again subjective.
Asha is a figurehead - could be fact or opinion. Nadyella controls the money let's see.
Just a few tidbits but I'm going to respect where you are coming from grade 8/9 or otherwise.
I think you are giving sound opinions tbf but passing them off as fact it's the last bit that's a bit off but feel free to pick what I have said apart.
Pricing will be important when this comes into effect. And none of them will be considerate of it either so it's going to be vital more than ever for the relevant authorities in all countries to ensure pricing remains as reasonable as it should be when it all moves to digital only.
Time will tell whether that ends up being the case.
PS sorry all for the post spam I feel like an edit that's more than one paragraph should be a separate post 😂
@Sindayl when they all inevitably follow this will you call all of them anti consumer?
Sony were one of the only ones keeping all content on the disc and not just download codes. One of them had to come out first. Just because Sony did doesn't make them anti consumer. 12 months from now all the others will have followed.
I think the industry is going through what music went through (not sure about film or TV with this) CDs and Vinyls are now classed as collectible whereas back in the day they were day to day. Spotify etc came in all of a sudden they are vintage.
Not sure if it's happened already to DVD and Blu Ray but same thing will happen with game discs now.
There is the other perhaps more sensitive argument around plastic cases and the environment and I don't want to touch that. I think those who do go physical tend to keep their collections rather than dispose so it's kind of a moot point.
@Banjo- it all started when games started getting released on disc with download codes.
Tbf to Sony's credit it did and still does now in the main release the full game on disc while others don't. But we have seen with others and Switch 2 having key cards with codes, this coming for a while.
Like you say what Sony are first being vocal about the others will be doing the same.
Now it's all going to be about who backs digital game preservation the best. Ironically I think Sony will be at the back of that queue.
@JustBusiness agreed. Should be at the top of everyone's thought. So many lives will be affected here.
It is business but whether it's MS or Sony or to a lesser degree Nintendo doing it. It's all about the individuals impacted.
I do think working in recruitment myself the game Dev market is very fluid so hopefully those affected will find albeit potentially self employed or locum jobs with other Devs fairly quickly.
Arkane are not independent. They are managed by Microsoft. If they have been given years and millions by MS surely some of the top brass there should have been keeping a better eye on their progress no?
@BacklogBrad take Blade out of that could argue lack of progress makes a risk especially with SoD3.
I'm in your camp tbh in I think they are making the wrong calls but cancelling a Kojima game would give them a lot more bad press than the others you've mentioned. They'll be thinking about the PR as much as cost.
As much as his games since MGS tend to be an acquired taste despite doing well mostly. He carries so much weight and favour amongst the gaming community I'm not surprised they are ringfencing his project from this. They can this off is sends out the wrong message.
It ultimately blows when good people are losing their jobs over these decisions and nothing about "it needs to happen" , "a reset will be a good thing" could ever sugarcoat that. It's really sad.
Fact is he's right the industry needs a bit of a reset and unfortunately there will be casualties with studios closing. Seen it with Sony with Bluepoint etc. Now seeing it here.
My biggest worry would be if it ever starts affecting studios that were organically founded and grown rather than acquired. If MS shuttered Turn 10 or Coalition. Or Sony shuttered Polyphony or Team Asobi then I'd think it was a bigger problem.
@MrStark Switch is not a direct competitor? Nintendo has been a direct competitor to Sony and to some extent MS ever since the whole battle between PS2 Xbox and GameCube.
I dont disagree with your original point but let's not pretend Nintendo are not in the conversation they absolutely are. It's no secret Microsoft wanted to buy Nintendo at one time.
Comments 848
Re: Roundup: Here's What The Critics Are Saying About The Blood Of Dawnwalker
I have it pre-ordered. I understand where the Push Reviewer was coming from with the combat but tbh Witcher 3s combat wasn't perfect. It's also something that can be tweaked via patches further down the line after fan feedback. That's the one plus of patches - gameplay tweaks.
Devs have been clear they want this to become a franchise even already teased the sequels so I'm expecting post launch support to be pretty active anyway.
Re: The Witcher 3: Remastered Is A Major Free Upgrade Heading To Xbox This September
As if the pre GTA 6 backlog wasn't bad enough 😯 this is going to have to be included for me lol
Re: Xbox Reveals Huge List Of Games For Its Two Gamescom 2026 Broadcasts
@somnambulance wouldn't put it past them but in this case it's unlikely. More likely they just have a marketing deal on it when it gets a release date.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@NishimaruX I mean console wars died in the 90s for me. Outside of Mega Drive Vs SNES (ohhh that was aggressive) if someone is pegging that fair enough.
Shooting the dog though? Leave that out of it lol.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@NishimaruX that's a bit harsh.
Fine someone maybe pro MS perhaps overly so. That's their opinion. But bringing death references into it. You must have had one hell of a spat with them at some point lol.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@fatpunkslim wouldn't worry mate. We may sometimes disagree but no issues with how you phrase your views. They get across.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@Yooka-Laylee last comment I think or we are both going well off topic lol.
I work in recruitment and yeah effort needs to be made there when using AI for CVs/resumes and whathaveyou.
I don't think the same effort needs to be made to forum comments. It's the content and opinions that matter there not the writing style.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@Yooka-Laylee he has mentioned before in previous comments English isn't his primary language.
Whether you agree with his opinion or you don't I'd cut him some slack on that bit. Won't be the only one using AI to engage on forums. It's very common.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@Bob_Tempura I remember when he first spoke about Project Ego that ended up being Fable and that famous quote "see a mountain in the distance, you can walk to it" pitched as open world - delivered as hub based. Classic 😂
Can't ever fault his enthusiasm though.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@Balaam_ the economies of scale are far more acute in gaming than in fast food. That's a really bad analogy.
I kinda understand what you are trying to get at though. But it's more complicated than that. If you look at the budgets involved in games these days they have gotten astronomical.
So for better or for worse. Got to stick to what sells.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@fatpunkslim similar to what happened with Lionhead really. Especially under Peter Molyneux. Great creative brain - less so on the practical side.
MS admitted as much as the time it was closed they were managed badly. Luckily this time they picked the kinder option and let them back out as an indie.
Re: Former Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'
@MrStark the only criticism you could level at MS in this case is that they gave them too much freedom.
Problem has been since Psychonauts their output has been too niche to sell well in the modern market. That should have been recognised in my view when managing the studio.
To flip that the other way though. That's exactly why they are cutting studios loose now. To fix mismanagement and bad financial decisions.
Re: Talking Point: How Much Noise Do Your Xbox Consoles Make After All These Years?
@MrStark Ah fair. To be honest it was the last one (I think?) to have a disc drive that pulled out like a draw I was glad they sacked those off with XB1. PS2 and 360 both had issues ruining discs.
Re: Talking Point: How Much Noise Do Your Xbox Consoles Make After All These Years?
@MrStark Quietest console I ever owned was my OG Xbox. I was surprised as it was massive at the time but nigh on silent. Still is now.
Every Xbox 360 you bought? Did RROD get you there? I replaced mine 4 times but the machine itself as you say relatively quiet.
Problem with PS consoles has always been where the vents are and where air can get out. Series X for example if you have it vertical the vents being at the top of the console just works.
Re: Xbox Boss Highlights 'Remarkable' Success Of Three Key Franchises At Bethesda
@MrStark Mattrick did do that but he did a lot of other damage to Xbox itself during Xbox One launch. Phil Spencer picked up the pieces and imo did a good job turning that around.
Time will tell with Asha. I think it's too early to judge.
Re: Dodgy Rumour About Disc Drive For Xbox Project Helix Racks Up 1 Million Views
@fatpunkslim said external drive will carry production costs though and the overall price of the console will have to increase to subsidise it.
That's where the dilemma is. For better or for worse Sony have played their hand early and said we aren't potentially willing to subsidise that and affect the cost of the PS6.
Ball now back with MS. In theory they can afford it but will be interesting to see how they play it.
Re: Xbox Project Helix Vs. PS6 - Data Firm Reveals Its Forecasted Sales Figures For Each
Too early to guess for either in my view. But these analysts are paid (why?) to project these kind of imo nonsense figures.
Most of the time they don't even fully know the market.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Banjo- Is it profitable though. Where are the figures to back that. Nowhere.
Maybe it is.Maybe it isn't. But when Asha is making such broad statements you have to question where those figures are coming from.
They did need to trim the fat. Have they done it from the right place? Time will tell.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@HonestHick You have to look at GP for your point there.
I do agree with you. But you talk a lot about Big IP. The studios they have gave independence to and sold off didnt have what would financially be considered as "Big IP"
I'm not seeing anything other than MS sacking niche studios off and investing in mainstream IP IE Halo Forza Gears etc.
I'm trying to find where the niche game investment is now and I don't see it.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Banjo- 14 layers of management in any organisation is ridiculous.
Then I'd question - how did they allow that to happen? It's not as if Satya wasn't in charge while the 14 layers was going on. He was.
This business is always at risk but I don't think it's any different to Film or TV. Films and TV shows are cancelled all the time for not making enough cash.
It ultimately boils down to spending more money than they have made to the point they have to consolidate spend. I just can't see how you spend nigh on 70bil and don't see it coming.
I think maybe they did and Sarah and Phil have gone they can pin it on them and Asha looks good. But buck stops at the top.
I've got all 3. I've been with XB from day one. But I'm questioning both to the point where I'm thinking do I just stick with Nintendo and PC. It's so sad.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@HonestHick you are talking in millions but I think it's a certain $68.7 billion spend that has been the problem.
I'll answer your question but you won't agree with me. What you tell the higher ups is why did you spend nigh on $70b on a publisher that does not return that annually and expect us all to pick up the slack with our projects?
Whether it's MS or Sony (I'm excluding Nintendo as they have always operated in their own space) they rely on investors who need a return. I can't see how they expected to spend so much on ABK and still expect to give a return. I think this was coming the minute they bought them out.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Fiendish-Beaver I would imagine job losses at this scale press may be kept at arms length until it's all finalised. You may not get a data driven answer to that question yet.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Banjo- Good reception doesn't always = good sales.
Gotta think about the metrics being used. I actually hope you are right they are a cracking Dev let them do what they do. But there is always a risk they get drafted in on the mainstream stuff and become a support studio.
I hope it doesn't happen but until this all plays out the risk is still there.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Banjo- I get where you are coming from there. But I don't see Sony doing it more than Xbox. I think they will both double down.
I just hope that things like Astro Bot on PS and Obsidians games on Xbox will still get some love. Still room for quirky games out there.
I worry with Obsidian a bit losing 25% of their workforce. Hoping they dont end up just drafted in as a support studio on Fallout and Elder Scrolls. They are fine enough on their own imo.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Mr-Cage Forza Horizon was more or a less an easy home run. Turn your SIM racing series into an open world simcade racer? Instant win. Same if Sony would have done that with Gran Turismo.
With the other games if you enjoyed them they were good games to you.
I think the industry has gone into a bad space where it's about three things
1. Software Sales
2. Sales from additional products IE microtransactions
3. Live user data ie how many users play the game per day.
Niche single player games will always fall foul of all three which explains the studios that have been let go and those being sold off imo.
It's kinda sad. But it's the way the industry is going. Seen it happen with film. Indie films show in a UK cinema for a week maybe two at best. A mainstream Hollywood film gets 2-3 months of showings.
It's kinda sad but it's the way they are all headed.
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Mr-Cage mediocrity is subjective though. Of course MS shouldn't be supporting mediocre product but if they are measuring it by sales metrics alone you can't define quality of a game by that.
Historically good quality games haven't sold well either because they were restricted to one platform so limiting the install base or they were too "niche"
That alone doesn't make them mediocre for example. And Game Pass as good as it is will skew pure game sales.
It's an opinion of mine for example that Tim Schafer has never put out a "bad" game. So I don't think Double Fine were let go due to not supporting mediocrity but for bad sales. And putting it on GP would limit sales alone anyway.
Again only my opinion hence subjective but you see where I'm coming from?
Re: Xbox Announces 3,200 Job Cuts And Four Studio Departures
@Banjo- it's the last paragraph on this statement
"This year, we’ll invest as much in XBOX as we ever have, but we’ll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates."
Could be interpreted as it is or in 1001 different ways. Those reacting badly to all of this could read it as "we are going to invest in the mainstream stuff that sells" hence so much negativity. Reality is likely very different of course but the studio changes don't help the reaction unfortunately.
My take on the whole thing is unlike Sony's announcement around discs. We knew this was coming because MS were upfront the changes were inbound. But the changes I think are worse than we first thought sadly.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
@Banjo- they will have to. But I'll always miss the old ways. I still look at my master system and go "even if you had a firmware update you would still do my head in" 😂
The old school gaming mentality has been deleted. And it is that which is sad.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
@ZeD not if all the other platforms do the same.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
@Banjo- @Sindayl I think overall it's just a sad time when we all realise physical media is about to die a slow sad death.
And it is sad.
I remember a master system game not playing ball with me. I took the cartridge out. Blow of air. Job done.
I do feel like what Sony has announced today (others will follow) is the death of that joy I felt with physical gaming is just gone.
What I don't want is it being turned into console war nonsense. Like what happened with Music and I assume Film/TV we are all moving to a digital only future it'll be all about who can preserve our content in the best way.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
@Banjo- It depends how you look at it. There are definitely going to be some arguments where people say if we purchased something digitally or otherwise we own that as we paid our hard earned for it.
That's going to be something that all the companies will have to navigate over the next few years with no doubt a few bumps and government interventions along the way.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
@Sindayl you are wrong I would actually agree with you. I should apologise I am only referring to the last couple of years when I stated that since the whole download code/keycard debacle started. All Sony first party games had the full file on disc at the time.
Reality is they will all do it. We can phrase it as anti consumer which is subjective but it will end up applying to all. Sony just came out with this first.
I didn't mean my reply as combative and if it read that way I apologise. We are definitely singing from the same hymn sheet. But it is going to be a trend across the industry from 2028 it seems.
Re: Marvel's Blade Reportedly In Danger As Xbox Considers Shutting Arkane Studios
@MrStark he literally didn't insult you at all with anything he said. If anything with the grade 8/9 comment you should have been coming at me for it.
But either way I'll respond again. You are either presenting your opinion as fact and not seeing it or just trolling and provoking so I'm either engaging or wasting my time here goes.
Xbox is losing money - fact it's in the public domain
They need a restructure in personnell - opinion. I think Phil took what Don ruined and turned it back around some may disagree. Xbox lost money he talk the fall was it his fault? Subjective.
Asha is vocalising a reset - fact. Of course she is. You don't draft someone else in if you don't want to redirect the narrative
Closures are needed - opinion. They initially backed niche games for Game Pass now they are walking back and backing mainstream. Do I think they are wrong? Again subjective.
Asha is a figurehead - could be fact or opinion. Nadyella controls the money let's see.
Just a few tidbits but I'm going to respect where you are coming from grade 8/9 or otherwise.
I think you are giving sound opinions tbf but passing them off as fact it's the last bit that's a bit off but feel free to pick what I have said apart.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
Pricing will be important when this comes into effect. And none of them will be considerate of it either so it's going to be vital more than ever for the relevant authorities in all countries to ensure pricing remains as reasonable as it should be when it all moves to digital only.
Time will tell whether that ends up being the case.
PS sorry all for the post spam I feel like an edit that's more than one paragraph should be a separate post 😂
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
@Sindayl when they all inevitably follow this will you call all of them anti consumer?
Sony were one of the only ones keeping all content on the disc and not just download codes. One of them had to come out first. Just because Sony did doesn't make them anti consumer. 12 months from now all the others will have followed.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
I think the industry is going through what music went through (not sure about film or TV with this) CDs and Vinyls are now classed as collectible whereas back in the day they were day to day. Spotify etc came in all of a sudden they are vintage.
Not sure if it's happened already to DVD and Blu Ray but same thing will happen with game discs now.
There is the other perhaps more sensitive argument around plastic cases and the environment and I don't want to touch that. I think those who do go physical tend to keep their collections rather than dispose so it's kind of a moot point.
Re: As PlayStation Announces The End Of Disc-Based Releases, Will Xbox Follow Suit?
@Banjo- it all started when games started getting released on disc with download codes.
Tbf to Sony's credit it did and still does now in the main release the full game on disc while others don't. But we have seen with others and Switch 2 having key cards with codes, this coming for a while.
Like you say what Sony are first being vocal about the others will be doing the same.
Now it's all going to be about who backs digital game preservation the best. Ironically I think Sony will be at the back of that queue.
Re: Marvel's Blade Reportedly In Danger As Xbox Considers Shutting Arkane Studios
@MrStark not a personal insult at all. Just an observation.
As this is - Deathloop was an annoying game. It won 6 awards at the time and got 22 nominations for others so a lot would say otherwise.
No clarification needed. I know what I'm dealing with responding to you.
Re: Marvel's Blade Reportedly In Danger As Xbox Considers Shutting Arkane Studios
@JustBusiness agreed. Should be at the top of everyone's thought. So many lives will be affected here.
It is business but whether it's MS or Sony or to a lesser degree Nintendo doing it. It's all about the individuals impacted.
I do think working in recruitment myself the game Dev market is very fluid so hopefully those affected will find albeit potentially self employed or locum jobs with other Devs fairly quickly.
Re: Marvel's Blade Reportedly In Danger As Xbox Considers Shutting Arkane Studios
@themightyant oof. We are trying to talk with a grade 8/9 student here. So wasn't even alive when the original Xbox even launched.
Think we may as well be talking to a brick wall 😂
Re: Marvel's Blade Reportedly In Danger As Xbox Considers Shutting Arkane Studios
@MrStark Independent Studios manage themselves.
Arkane are not independent. They are managed by Microsoft. If they have been given years and millions by MS surely some of the top brass there should have been keeping a better eye on their progress no?
Re: Marvel's Blade Reportedly In Danger As Xbox Considers Shutting Arkane Studios
@MrStark you call them incompetent but who ultimately manages them? Buck stops at the top lad. If they were mismanaged who's fault would that be?
Re: Report: Hideo Kojima's Xbox Exclusive 'OD' Is Safe From Cancellation At Microsoft
@BacklogBrad take Blade out of that could argue lack of progress makes a risk especially with SoD3.
I'm in your camp tbh in I think they are making the wrong calls but cancelling a Kojima game would give them a lot more bad press than the others you've mentioned. They'll be thinking about the PR as much as cost.
Re: Report: Hideo Kojima's Xbox Exclusive 'OD' Is Safe From Cancellation At Microsoft
As much as his games since MGS tend to be an acquired taste despite doing well mostly. He carries so much weight and favour amongst the gaming community I'm not surprised they are ringfencing his project from this. They can this off is sends out the wrong message.
Re: Xbox CSO Shuts Down Rumour About Exclusives, Insists They'll Happen Every Year
Madness. It's easy to understand they need a change in direction back the other way. But the communication is frankly a little bit awful.
They have gone from "Exclusives are antiquated" back the other way to "Exclusives are important" now muddled it to "Expect some selected ones yearly"
Reality is they need to pivot back and focus on exclusive games again if they want to continue to be a platform and not a publisher - get that.
But the way they are wording it I've got this vision of an Xbox Showcase introducing a game trailer with "Annual Exclusive"
The PR approach is making the whole thing worse.
Re: Ori Creator Shares His Take On The Future Of Xbox's First-Party Strategy
It ultimately blows when good people are losing their jobs over these decisions and nothing about "it needs to happen" , "a reset will be a good thing" could ever sugarcoat that. It's really sad.
Fact is he's right the industry needs a bit of a reset and unfortunately there will be casualties with studios closing. Seen it with Sony with Bluepoint etc. Now seeing it here.
My biggest worry would be if it ever starts affecting studios that were organically founded and grown rather than acquired. If MS shuttered Turn 10 or Coalition. Or Sony shuttered Polyphony or Team Asobi then I'd think it was a bigger problem.
Re: 'Nothing Is Impossible' - Stellar Blade Developer Responds To Demand For An Xbox Port
@MrStark Switch is not a direct competitor? Nintendo has been a direct competitor to Sony and to some extent MS ever since the whole battle between PS2 Xbox and GameCube.
I dont disagree with your original point but let's not pretend Nintendo are not in the conversation they absolutely are. It's no secret Microsoft wanted to buy Nintendo at one time.
Re: Xbox Announces New System Update To Address Forza Horizon 6 Save Issues
How I miss cartridges. Issue? Not working? Blow and it's fixed 😂
Re: Asha Sharma Discusses Why Xbox Decided To Bring Back Exclusives
@BacklogBrad wasting your time with that one mate
Re: Here's What's In The 'Premium Upgrade' Editions For Fable, Gears & Halo On Xbox
Hate the pay for early access nonsense so not for me. If anything it just annoys the rest of us for spoilers being out there lol