I'm never a fan of so much coverage of something from the other side that isn't directly impacting this side (Pushsquare are just as bad when they need clicks) but I can understand the relevance to Xbox in letting their owners know this isn't a full acquisition.
That said even if it had been I strongly doubt anything would have gone exclusive. FromSoftware's titles sell well enough on PS there wouldn't have been much benefit making them exclusive. Would have made them far more money staying multiplat.
I have to be honest. If they came out and said Fable is coming to PS5. I may very well not replace my broken Series X.
Before anyone gets their fur up and comes at me. I was in the queue for the OG Xbox at launch. But Fable was my go to game. That goes to PS5 I am honestly not sure if I wouldn't downsize my setup .
@Banjo- Nailed it mate with the last line. I question how long it will take Nintendo will take to join the multiplat party. No doubt it will be later with the way Switch is selling.
I think the core exclusives for the platform lets take Xbox. Halo Gears etc will stay that way. Which means I'll have to replace the Series X my cats knackered to play the next Fable and that pains me but still. I think the core franchises that define the brand will stay that way.
@RadioHedgeFund Sense of scale here is difficult imo. The Devs decided Edinburgh was significant for Scotland. Wanted a rural location for England picked the Cotswolds.
I get that the Lakes would have made more sense to make the map work but it's a massive area for England wanted it represented. You do that sense of scale is nearly impossible to get right. Overall I think they did a good job with the map.
@Ricky-Spanish You have to remember the games you are quoting are made by Japanese studios who have a love for platform games with that art style. Sonic and Mario games try to keep their appeal to gamers who were there during their inception all of whom are adults now.
Team Asobi pretty much were fully open about taking inspiration from those games so of course it's going to have a similar theme.
Rather than being for kids it's more of a "gamers of all ages thing"
@Banjo- Completely agree and I didn't like the response to your comments fyi that wasn't appropriate.
But dig a little bit deeper beyond the mainstream reviews (Reddit and other forums for example) main takeaway seems to be "engaging but flawed experience" which is perhaps what it is but some sites have gone one end and this reviewer has gone to the other extreme.
I have not yet played it myself but I figured there was always going to be differing opinions with it being first person for example. The review roundups so to speak may not paint the whole picture.
@awp69 it was a general reply to your comment apologies I didn't mean to come off as I was saying you personally were saying the reviewer was wrong.
But those sites have been known to be thrown back at reviewers before and they aren't the best examples.
I have seen some over YouTube and independent sites praising it that makes me think this simply just wasn't to the reviewers taste in this instance. Hence I agree with your point the other 40 sites reviewing it can't be trash.
@awp69 Not saying they are trash. But how many reviews have we seen where those three are used as examples to push back on reviews they don't agree with? Quite a few.
Yet those same sites had form for constantly giving mainstream games (mostly annual releases) good scores where they didn't have much change from the previous release. It's not that they are trash but from the 40ish or so sites as you quote. They aren't the examples to measure from.
In all likelihood this is probably a good game overall and it didn't fit into the reviewers tastes. But this should be absolutely fine. PJ should be able to give his honest view not have a load of comments throwing back very mainstream sites giving a higher score and telling him he's wrong.
Well this thread got messy really quickly didn't it?
Reviews are subjective. And absolutely should stay that way. If a reviewer doesn't like a game doesn't fit with their taste etc they should be able to give their honest opinion based on their view. And that's exactly how we should read it, as their personal view and opinion. Whether we like it/agree with it or we don't.
But honestly. Those pushing backing on it using Eurogamer IGN and Gamespot scores as examples of subjective reviewing. Give your heads a wobble.
@K1LLEGAL more likely to be due to an online element. If they are delaying review code on games due to PS5 announcements then Nadella really has lost his way. I cant see that being it.
If I'm being honest. I am more nostalgic for the launch of the original Xbox.
The disruptor.
Sega had more or less cast themselves out with disastrous marketing on the Dreamcast. Sony was killing it with PS2. Nintendo was gearing things up with GameCube. All set for a 2 console gamefest.
In swoops Xbox.
Hardware ahead of it's time. Well tuned online gaming service. All the a Listers drafted in for the marketing push. Demo machines in gaming stores that had massive queues on a weekend to sample it.
That's the one I remember most. This article almost lists what I hated most about the Series X launch. Rather than the pezazz of the original it was just a bunch of execs spinning hype for me. Much prefer when the original came in.
@Fiendish-Beaver I second this. When (whether some like it whether they don't) the Playstation brand is that strong and their install base so high. If you are Microsoft why not put the games on there offset costs and more than likely make a massive profit in the process.
Console Wars are long dead and have been since the early 2000s tbh. All about what drives profit now. With certain games they may already have offset spend so putting them on another platform almost printing money at that stage.
@BacklogBrad sad thing is I'd argue keeping up yearly releases is only a good idea if the quality can still be maintained pumping them out annually. But reality is it makes that much money I doubt it'd come into the equation. EA certainly don't care with FIFA lol
@Banjo- Censoring aside though. The added Shadow campaign is awesome and worth a go from what I have played of it so far.
It's gonna be one of those isn't it. If you have played Generations to death previously it'll be hard to justify the upgrade I guess. I had a gift card to use so didn't drop cash on it but I am enjoying the Shadow content immensely.
Reviews will always be subjective. I actually like that a reviewer isn't tempted to go against the grain and gives their honest view on something even if it's not what people may want to hear about their favourite game.
@NEStalgia GTA is on another level in that respect though. I can't really think of another IP that would come close to hitting the sort of numbers they generate.
My opinion and I stress opinion before I get jumped as it appears very heated in here right now 😂
I think it's a simple Sony put resources in and aided development so it released quicker. So subsequently through a contract or otherwise came to PS first.
If I am right then like a lot in this thread agree that Sony and GS staying silent on the issue does not help.
Similarly though if it is the case then MS publicly saying it's otherwise is really bad PR.
Ubisoft are about to suffer the same fate with Xdefiant. Live service games are such a gamble for every one that can take off (Palword a good example) Another like Concord can tank massively and quickly.
Why I'm hoping Astro Bot will be a hit, not just for Playstation but enough to prove there is still a market for the classic old school single player experiences a lot of gamers still go for.
Blockbuster experience is a bit of a loose term though, hard to define.
@yohn777 the way you have outlined it I think the special case here could be the developer setting the price ironically.
More often than not publishers will finance a lot of development costs in agreement for taking massive cuts of the sale profit and subsequent royalties. In those situations they'll want to drive that by setting the RRP and DLC pricing.
Like the increase of game pricing from 59.99 to 69.99. so much uproar and who has been coming out and trying to sell the increase to us as being a consequence of rising costs? The publishers.
I will say my original post was opinion however if you have a link that shows I'm barking up the wrong tree I'll correct myself and go back to my little corner lol.
Those slating the studio for the physical pricing etc. Anger misdirected. The publisher will be setting that nonsense. Given who the publisher is, it is not a surprise.
Someone can correct me if I'm wrong but I don't think the Dev has very much involvement in setting the RRP. So I don't think Remedy are the issue there.
@Medic_alert it did appear at least from what I saw to have an objective compass marker on the top of the screen a ala FFVII Rebirth or 75% of the recent Assassin's Creed games etc. So I think it is open to an extent.
They killed it. I was hoping to see a little bit more of Fable considering it's out next year but I think that was own personal over expectation. I imagine they'll hold a direct earlier next year for those releases.
@Sifi one would hope. Just the timing is off for me. He's normally raving about playing the next big Game Pass release but said nothing about Hellblade at all from what I can see, which is odd.
@BacklogBrad second this. Also think AI would be helpful in open world games with a lot of NPCs. The Witcher is a good example. They could use AI to make them seem more individual rather than copy and paste jobs.
@Banjo- Sorry didn't the catch the edit there mate.
Absolutely they nailed platforming in the good old days. Really enjoyed Jak and Daxter too. Then they diversified. While I personally loved Uncharted and TLOU I think there is enough demand for them to go back to their roots a bit. Maybe under the new Sony leadership they'll get a chance to. Time will tell.
Obviously not through Crash but Id enjoy a new Jak and Daxter.
As for Crash I think Toys for Bob would do well making a new one if they get chance to now they have gone indie. The logo on their website screams Crash to me though.
@Banjo- Maybe my phrasing was bad but I could see an argument brewing and seems to happen a lot (although more on other sites tbh)
I get it cinematic games aren't for everyone. But as cinematic games go you'll enjoy both Hellblades I think especially if you enjoyed The Walking Dead this nails atmosphere and has more interaction than you would get with Telltale games.
@NEStalgia the Naughty Dog comparison is absolutely spot on there.
I also sometimes think a games length can affect a reviewers view of it which is a little sad. Not every game needs to be a 20+ hour slog to be enjoyed.
@Banjo- Noticed you mentioned just starting to play the first one for the first time.
Playing via Headset is key to the experience too. The game centres around Senua and hearing voices and seeing the world in her mind. From an audio side playing via Headset is the best way to experience what she is seeing and hearing.
I think Dolby is best for it but either way you'll have a blast and a better one playing with headphones.
Oh dear, same sugar different day here. You've got PS users slagging it off as it's an Xbox exclusive. And Xbox users calling them out for it and in the same retort then proceeding to slag off PS exclusives.
Wonders never cease.
On topic. I think the criticism toward the game for being short or lacking in the gameplay and combat is harsh imo. The first Hellblade was a narrative experience and focused more on cinematics, audio and a real spotlight on mental health and was praised for it. I've played the new one for 3 hours or so at the mo and it replicates all of that and betters it.
I don't think Hellblade was ever about the combat and puzzle side of things and was more about the experience so for me I think it nails it.
I mean, they still have some big games coming but a lot won't be viewing that June Showcase now with the same appreciation for Xbox being about the gamers as much as they did.
@Banjo- Same applies personally all as bad as each other. But this one created so much buzz if it's not what is circulating best thing would be to come out and shut any nonsense down.
They may still be deciding and finalising their move is probably the issue. But in a social media age the drama circulates so much quicker now.
It's also similar with Sony's lack of comms on first party and Nintendo not being forthcoming about future hardware plans. The biggest difference here is how much drama it has created in such a short space of time.
Agree with your original point there though. The issue isn't restricted to MS and shouldn't be.
Comments 749
Re: Sony's New $320M 'Alliance' Has Left Xbox Fans Breathing A Sigh Of Relief
Oh dear the usual spats going on again.
I'm never a fan of so much coverage of something from the other side that isn't directly impacting this side (Pushsquare are just as bad when they need clicks) but I can understand the relevance to Xbox in letting their owners know this isn't a full acquisition.
That said even if it had been I strongly doubt anything would have gone exclusive. FromSoftware's titles sell well enough on PS there wouldn't have been much benefit making them exclusive. Would have made them far more money staying multiplat.
Re: Xbox Reporter Says That Microsoft 'Won't Have Exclusives Going Forward'
I have to be honest. If they came out and said Fable is coming to PS5. I may very well not replace my broken Series X.
Before anyone gets their fur up and comes at me. I was in the queue for the OG Xbox at launch. But Fable was my go to game. That goes to PS5 I am honestly not sure if I wouldn't downsize my setup .
Re: Rumour: Sony's LEGO Horizon Adventures Could Be Coming To Xbox
@Banjo- Nailed it mate with the last line. I question how long it will take Nintendo will take to join the multiplat party. No doubt it will be later with the way Switch is selling.
I think the core exclusives for the platform lets take Xbox. Halo Gears etc will stay that way. Which means I'll have to replace the Series X my cats knackered to play the next Fable and that pains me but still. I think the core franchises that define the brand will stay that way.
Re: Soapbox: Paying Tribute To The Best Map In Forza Horizon History
@RadioHedgeFund Sense of scale here is difficult imo. The Devs decided Edinburgh was significant for Scotland. Wanted a rural location for England picked the Cotswolds.
I get that the Lakes would have made more sense to make the map work but it's a massive area for England wanted it represented. You do that sense of scale is nearly impossible to get right. Overall I think they did a good job with the map.
Re: Croc Developer Insists There's 'Almost No Demand' For A Physical Xbox Version
Series S has been a huge seller so the lack of demand does not surprise me.
Re: Rumour: Sony's LEGO Horizon Adventures Could Be Coming To Xbox
@Ricky-Spanish You have to remember the games you are quoting are made by Japanese studios who have a love for platform games with that art style. Sonic and Mario games try to keep their appeal to gamers who were there during their inception all of whom are adults now.
Team Asobi pretty much were fully open about taking inspiration from those games so of course it's going to have a similar theme.
Rather than being for kids it's more of a "gamers of all ages thing"
Re: Review: Indiana Jones And The Great Circle (Xbox) - A MachineGames Misfire
@Banjo- Appreciate that mate.
Re: Review: Indiana Jones And The Great Circle (Xbox) - A MachineGames Misfire
@Darylb88 All sites are targeted on driving engagement though.
If we start looking at all reviews as are they being honest or just looking for hits at what point do we stop trusting journalist reviews altogether?
Re: Review: Indiana Jones And The Great Circle (Xbox) - A MachineGames Misfire
@Banjo- Completely agree and I didn't like the response to your comments fyi that wasn't appropriate.
But dig a little bit deeper beyond the mainstream reviews (Reddit and other forums for example) main takeaway seems to be "engaging but flawed experience" which is perhaps what it is but some sites have gone one end and this reviewer has gone to the other extreme.
I have not yet played it myself but I figured there was always going to be differing opinions with it being first person for example. The review roundups so to speak may not paint the whole picture.
Re: Review: Indiana Jones And The Great Circle (Xbox) - A MachineGames Misfire
@awp69 it was a general reply to your comment apologies I didn't mean to come off as I was saying you personally were saying the reviewer was wrong.
But those sites have been known to be thrown back at reviewers before and they aren't the best examples.
I have seen some over YouTube and independent sites praising it that makes me think this simply just wasn't to the reviewers taste in this instance. Hence I agree with your point the other 40 sites reviewing it can't be trash.
Re: Review: Indiana Jones And The Great Circle (Xbox) - A MachineGames Misfire
@awp69 Not saying they are trash. But how many reviews have we seen where those three are used as examples to push back on reviews they don't agree with? Quite a few.
Yet those same sites had form for constantly giving mainstream games (mostly annual releases) good scores where they didn't have much change from the previous release. It's not that they are trash but from the 40ish or so sites as you quote. They aren't the examples to measure from.
In all likelihood this is probably a good game overall and it didn't fit into the reviewers tastes. But this should be absolutely fine. PJ should be able to give his honest view not have a load of comments throwing back very mainstream sites giving a higher score and telling him he's wrong.
Re: Early Rumours Hint At Major Planned Reveals For The Game Awards 2024
I'm sceptical as it isn't the first time one of Geoff's events has had too much hype behind it that it can't deliver but fingers crossed it does.
Re: Indiana Jones And The Great Circle Review Roundup: Here's What The Critics Think So Far
@dskatter @somnambulance take one glance at their comment history easy to discern who the fanboy in the room is. Take it with a pinch of salt.
Re: Review: Indiana Jones And The Great Circle (Xbox) - A MachineGames Misfire
Well this thread got messy really quickly didn't it?
Reviews are subjective. And absolutely should stay that way. If a reviewer doesn't like a game doesn't fit with their taste etc they should be able to give their honest opinion based on their view. And that's exactly how we should read it, as their personal view and opinion. Whether we like it/agree with it or we don't.
But honestly. Those pushing backing on it using Eurogamer IGN and Gamespot scores as examples of subjective reviewing. Give your heads a wobble.
Re: PSA: Our Microsoft Flight Simulator 2024 Review Will Be Delayed At Launch
@K1LLEGAL more likely to be due to an online element. If they are delaying review code on games due to PS5 announcements then Nadella really has lost his way. I cant see that being it.
Re: Soapbox: Four Years On, I'm Already Nostalgic For The Early Xbox Series X|S Era
If I'm being honest. I am more nostalgic for the launch of the original Xbox.
The disruptor.
Sega had more or less cast themselves out with disastrous marketing on the Dreamcast. Sony was killing it with PS2. Nintendo was gearing things up with GameCube. All set for a 2 console gamefest.
In swoops Xbox.
Hardware ahead of it's time. Well tuned online gaming service. All the a Listers drafted in for the marketing push. Demo machines in gaming stores that had massive queues on a weekend to sample it.
That's the one I remember most. This article almost lists what I hated most about the Series X launch. Rather than the pezazz of the original it was just a bunch of execs spinning hype for me. Much prefer when the original came in.
Re: Call Of Duty Will Follow Same Established Development Structure Under Microsoft
@Fiendish-Beaver I second this. When (whether some like it whether they don't) the Playstation brand is that strong and their install base so high. If you are Microsoft why not put the games on there offset costs and more than likely make a massive profit in the process.
Console Wars are long dead and have been since the early 2000s tbh. All about what drives profit now. With certain games they may already have offset spend so putting them on another platform almost printing money at that stage.
Re: Call Of Duty Will Follow Same Established Development Structure Under Microsoft
@BacklogBrad sad thing is I'd argue keeping up yearly releases is only a good idea if the quality can still be maintained pumping them out annually. But reality is it makes that much money I doubt it'd come into the equation. EA certainly don't care with FIFA lol
Re: Review: Sonic X Shadow Generations (Xbox) - Shadow's New Chapter Shines Bright
@Banjo- Yeah on the main menu just gives the option to switch between Sonic and Shadow campaigns.
Re: BioWare Drops One Final Look At Dragon Age: The Veilguard Before Its Xbox Launch
I have this preordered so let's see but I am worried this could go either way. Be really good or ridiculously bad and there won't be a happy medium.
Re: Review: Sonic X Shadow Generations (Xbox) - Shadow's New Chapter Shines Bright
@Banjo- Censoring aside though. The added Shadow campaign is awesome and worth a go from what I have played of it so far.
It's gonna be one of those isn't it. If you have played Generations to death previously it'll be hard to justify the upgrade I guess. I had a gift card to use so didn't drop cash on it but I am enjoying the Shadow content immensely.
Re: Xbox Co-Founder Joins Amazon, Says He'll Be Working On 'New Ideas'
@NEStalgia them reorder buttons what was it they called them Amazon Dash? Disaster of an idea that was.
Re: Review: Starfield Shattered Space (Xbox) - Bethesda Fumbles A Big Chance To Reignite Starfield's Thrusters
Reviews will always be subjective. I actually like that a reviewer isn't tempted to go against the grain and gives their honest view on something even if it's not what people may want to hear about their favourite game.
Re: Reaction: Xbox Focusing On 'Blockbuster Games' Should Be No Surprise After The Failure Of Concord
@NEStalgia GTA is on another level in that respect though. I can't really think of another IP that would come close to hitting the sort of numbers they generate.
Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'
My opinion and I stress opinion before I get jumped as it appears very heated in here right now 😂
I think it's a simple Sony put resources in and aided development so it released quicker. So subsequently through a contract or otherwise came to PS first.
If I am right then like a lot in this thread agree that Sony and GS staying silent on the issue does not help.
Similarly though if it is the case then MS publicly saying it's otherwise is really bad PR.
Re: Reaction: Xbox Focusing On 'Blockbuster Games' Should Be No Surprise After The Failure Of Concord
Ubisoft are about to suffer the same fate with Xdefiant. Live service games are such a gamble for every one that can take off (Palword a good example) Another like Concord can tank massively and quickly.
Why I'm hoping Astro Bot will be a hit, not just for Playstation but enough to prove there is still a market for the classic old school single player experiences a lot of gamers still go for.
Blockbuster experience is a bit of a loose term though, hard to define.
Re: Review: Alan Wake 2: Night Springs (Xbox) - Weird & Wonderful DLC That Oozes Remedy Style
@yohn777 the way you have outlined it I think the special case here could be the developer setting the price ironically.
More often than not publishers will finance a lot of development costs in agreement for taking massive cuts of the sale profit and subsequent royalties. In those situations they'll want to drive that by setting the RRP and DLC pricing.
Like the increase of game pricing from 59.99 to 69.99. so much uproar and who has been coming out and trying to sell the increase to us as being a consequence of rising costs? The publishers.
I will say my original post was opinion however if you have a link that shows I'm barking up the wrong tree I'll correct myself and go back to my little corner lol.
Re: Poll: What Do You Think Of Still Wakes The Deep On Xbox Game Pass?
On the hollibobs in Menorca right now but it's pre installed for when I get back. Loved Everybody's gone to the rapture so am sure I will enjoy this.
Re: Rumour: Xbox Could Be Targeting A 2025 Release For Gears Of War: E-Day
If and a big if, if it is 2025 you'll be talking Fall 2025 at the earliest I think.
Re: Review: Alan Wake 2: Night Springs (Xbox) - Weird & Wonderful DLC That Oozes Remedy Style
Those slating the studio for the physical pricing etc. Anger misdirected. The publisher will be setting that nonsense. Given who the publisher is, it is not a surprise.
Someone can correct me if I'm wrong but I don't think the Dev has very much involvement in setting the RRP. So I don't think Remedy are the issue there.
Re: Here's A Look At The Updated Xbox Studios Roadmap For 2024 & Beyond
@Medic_alert it did appear at least from what I saw to have an objective compass marker on the top of the screen a ala FFVII Rebirth or 75% of the recent Assassin's Creed games etc. So I think it is open to an extent.
Re: Reaction: Xbox's 2024 Showcase Felt Like A Throwback To The 360 Era, In The Best Way Possible
They killed it. I was hoping to see a little bit more of Fable considering it's out next year but I think that was own personal over expectation. I imagine they'll hold a direct earlier next year for those releases.
Re: Avowed Gets The 'Story Trailer' Treatment, Still Scheduled For Xbox This Year
@somnambulance they'll have one eye on release date announcements for other third party big bitters and time them accordingly I think.
Re: DOOM: The Dark Ages Blasts Its Way To Xbox Series X|S In 2025
@DarkCvrle66 it's coming to PS5 day and date. But Game Pass sweetens the deal on this one for me I think.
Re: Xbox Game Pass: All Games Coming Soon In June 2024
@Sifi one would hope. Just the timing is off for me. He's normally raving about playing the next big Game Pass release but said nothing about Hellblade at all from what I can see, which is odd.
Re: Xbox Game Pass: All Games Coming Soon In June 2024
Question on my mind is with everything going on will the Showcase be the next time we hear from Phil?
He's been oddly quiet.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
@NEStalgia I agree but it's making them money and a lot of it so sadly likely that won't change anytime soon as much as I'd like it to.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
@Banjo- yeah they did neglect Banjo and Kameo I enjoyed that one too.
Doesn't help perhaps a lot of the original devs at Rare have gone. But I'd like to see a new one too.
Unsure if MS have any Devs well versed in platforming on their books besides Rare though that could do it.
Toys for Bob did a great job with Crash 4. I am sure they could do the same with Banjo if MS were mindful to outsource it.
Re: Microsoft's 'Copilot AI' Could Have A Big Effect On Xbox And PC Games
@BacklogBrad second this. Also think AI would be helpful in open world games with a lot of NPCs. The Witcher is a good example. They could use AI to make them seem more individual rather than copy and paste jobs.
Re: Roundup: Here's What The Critics Are Saying About Xbox's Hellblade 2
@Tecinthehead the premise of the games does revolve around an interactive cinematic experience though.
I don't think gameplay was an afterthought just not as much part of the equation as the other elements of it.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
@Banjo- Sorry didn't the catch the edit there mate.
Absolutely they nailed platforming in the good old days. Really enjoyed Jak and Daxter too. Then they diversified. While I personally loved Uncharted and TLOU I think there is enough demand for them to go back to their roots a bit. Maybe under the new Sony leadership they'll get a chance to. Time will tell.
Obviously not through Crash but Id enjoy a new Jak and Daxter.
As for Crash I think Toys for Bob would do well making a new one if they get chance to now they have gone indie. The logo on their website screams Crash to me though.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
@Banjo- Maybe my phrasing was bad but I could see an argument brewing and seems to happen a lot (although more on other sites tbh)
I get it cinematic games aren't for everyone. But as cinematic games go you'll enjoy both Hellblades I think especially if you enjoyed The Walking Dead this nails atmosphere and has more interaction than you would get with Telltale games.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
@NEStalgia the Naughty Dog comparison is absolutely spot on there.
I also sometimes think a games length can affect a reviewers view of it which is a little sad. Not every game needs to be a 20+ hour slog to be enjoyed.
Re: Roundup: Here's What The Critics Are Saying About Xbox's Hellblade 2
@LoquaciousB you get it as a free rag on UK buses. Quality of the journalism is going to match that haha.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
@Banjo- Noticed you mentioned just starting to play the first one for the first time.
Playing via Headset is key to the experience too. The game centres around Senua and hearing voices and seeing the world in her mind. From an audio side playing via Headset is the best way to experience what she is seeing and hearing.
I think Dolby is best for it but either way you'll have a blast and a better one playing with headphones.
Re: Review: Senua's Saga: Hellblade 2 (Xbox): An Incredible Spectacle That Lacks An Essential Hook
Oh dear, same sugar different day here. You've got PS users slagging it off as it's an Xbox exclusive. And Xbox users calling them out for it and in the same retort then proceeding to slag off PS exclusives.
Wonders never cease.
On topic. I think the criticism toward the game for being short or lacking in the gameplay and combat is harsh imo. The first Hellblade was a narrative experience and focused more on cinematics, audio and a real spotlight on mental health and was praised for it. I've played the new one for 3 hours or so at the mo and it replicates all of that and betters it.
I don't think Hellblade was ever about the combat and puzzle side of things and was more about the experience so for me I think it nails it.
Re: Report: Call Of Duty 2024 Will Launch Day One On Xbox Game Pass
Really good move especially for those like me who only dip into them for the campaign then never play it again.
One does wonder if it's true whether the GP price will have to go up and how that will be received by those who don't care for COD at all though.
Re: Xbox Is Shutting Four Studios, Including Arkane Austin And Tango Gameworks
I mean, they still have some big games coming but a lot won't be viewing that June Showcase now with the same appreciation for Xbox being about the gamers as much as they did.
Re: UK Retailer GAME Reportedly Swapping Core Staff To Zero Hour Contracts
Faired far better when it was Electronics Boutique. But times were different then.
Re: Xbox Reportedly Has 'No Plans' To Stop Making Consoles
@Banjo- Same applies personally all as bad as each other. But this one created so much buzz if it's not what is circulating best thing would be to come out and shut any nonsense down.
They may still be deciding and finalising their move is probably the issue. But in a social media age the drama circulates so much quicker now.
It's also similar with Sony's lack of comms on first party and Nintendo not being forthcoming about future hardware plans. The biggest difference here is how much drama it has created in such a short space of time.
Agree with your original point there though. The issue isn't restricted to MS and shouldn't be.