@Titntin "You said I cant buy a Steam deck on Amazon. I gave you a link, I can and its £404 when the switch 2 is £399."
First, I said, "You ain’t buying the Steam Deck for the same price as a Switch 2 on Amazon. Cause first of all, Steam Decks aren’t sold on Amazon, if you’re buying one of Amazon… You buying at an inflated market up of at least $200-300 due to the fact you’re buying through proxy service."
I never said that you couldn't buy one through Amazon. Steam Deck aren't officially sold anywhere else but steam. If you are buying one off Amazon. You are buying one through a proxy service. Meaning that you are paying someone to have them then purchase one off Steam to have it ship to you. I still don't know where you're getting that price cause the link you sent is £495...
"When I judge a system, its judged against what other systems offer and what I want of course. Just as I expect you to judge by your own criteria."
I make judgement off the actual technical specification, and not my personal needs.. aka Switch 2 is better than the Steam Deck cause 1080P/120hz vs 800p/90hz. Not Switch 2 is worse cause the joycons hurts my hands.
@Titntin “ Steam deck for £404 Amazon UK. Your simply wrong.”
I’m American, so I only care about America. But even then… Even then that £495 is $655 so almost $200 more than Switch 2. Also isn’t a Switch 2 in uk £395.99. So again, you’re still paying a vastly inflated price.
“ 256 meg, switch 2 has very little storage, and certainly less than any other system. If you have switch 1 titles you need to move across (as I do), internal storage becomes absolutely crucial.”
Again, that is a you problem… not a system problem. No one is forcing you to move all your Switch 1 titles to Switch 2. That not a system problems. That a you problem. Move what is crucial
“As such it needs a decent joystick. Not only is the Joycon Grip ergonomically awful, but its just not up to the task. The magnetic holding strength is not enough in the Joycon”
Again, that is a you problem… I’ve put well over 1000+ hrs into my switch 2 since I gotten it day 1 using the joycons. I’ve never had any issues with ergonomic of the controllers. Ergonomics is a personal and preference. It not system issue. Nothing you bringing up is a system issue. It all subjective and personal.
“ Its not a me issue, its a hardware issue and you simping for them doesn't make any of that any less true.”
No one is simping. I own a Steam Deck. Using your own personal perspective to justify why Switch 2 is “inferior” as fact is wrong. You simply don’t want to be proven wrong and now you’re fleeing at the first opportunity cause you know you’re wrong.
@Titntin You ain’t buying the Steam Deck for the same price as a Switch 2 on Amazon. Cause first of all, Steam Decks aren’t sold on Amazon, if you’re buying one of Amazon… You buying at an inflated market up of at least $200-300 due to the fact you’re buying through proxy service.
And you’re only getting better performance cause the Steam Deck is a PC so it runs the PC version of games… So inherently it not suffering from the pits falls of being tied to a weaker system like Switch 1. When provided with proper ports, Switch 2 runs games better than Steam deck.
“I dont hate it but it is very expensive ( with a decent size sd and proper controller mine was £580 - and that was sale prices). At those prices people shouldn't be forced to playing the worst version of games portable or otherwise.“
That sound like a YOU problem. No one told you to buy a controller and SD card. You didn’t need that to play switch 2. You chose to buy it, now using your own poor decisions to make judgement on the system.
@Titntin " but there are better ways to play these games portably as well if you look at steamdecks or handheld pcs"
Ways that cost almost x2 or even x3 the Switch 2 (these games aren't playing that much better on the Steam Desk). Not to mention the weight and size. Sure the Switch 2 isn't vita or DS size. But it way more portable than chucky boy "handheld" PCs.
@TrollOfWar Grounded 2 is probably already planned for Switch since the first one released on the platform… We just have to wait till after early access release
@GuyinPA75 Nadella was in cloud and enterprise group, responsible for building and running the company's computing platforms. That would have been a completely different family group as Xbox was still under Entertainment and Devices.
No way in the world was Nadella had any control like that since leadership was still very stagnant and had complex levels of leadership between head of Xbox and higher up.
Again, Satya Nadellas gave them plenty of time and money to right the ship through the entire Xbox One generation and early Series X/S, so to say that Satya Nadellas's mismanagement of Xbox is incorrect.
Xbox failure is down to their own internal incompetence.
@Gabrie The pace at which Obsidian releases games doesn’t surprise me. They was one of the few decently large independent studios… Studio their size that are independent don’t last very long. They’re always on the verge of collapse. They can’t sit on their laurels and have to consistently pumping out new titles as the company always have to stay profitable.
Insomniac games is the same way… Luckily both studio have kept that foot to a pedal mindset after being purchased unlike a lot of studios. It so easy for companies to go “Oh! We’ve been purchased. We don’t have to worry about bills being paid cause we don’t pay them ourselves no more”
@Fiendish-Beaver The aspect of WoW coming to consoles was never going to happen. The amount of work needed to redesigned decades of content for proper controller use and porting for console would not justify an extra million or so gamers that would play this on console…
Cause let’s be honest. If you wanted to play WoW so much. You can play it on a $200 laptop from Walmart. No one is waiting for ‘WoW console edition’ to only now get interested in playing.
Blizzard time is better used saving the sink ship that is WoW. Not pandering to a niche group of console only gamers.
@InterceptorAlpha We love to point finger at the current management of Microsoft... But Xbox was already going down hill before Satya Nadellas took leadership of Microsoft in 2014. Satya Nadellas gave them plenty of time and money to right the ship through the entire Xbox One generation and early Series X/S, so to say that Satya Nadellas's mismanagement of Xbox is incorrect.
@bLiNdSiDe82 low-mid-high aren't based off price. It based off the actual part of the PC. The 5070ti is not mid range. 60 and 60 ti are mid range. With a 70ti you're looking high-end mid-range or upper mid-range.
It gonna fun when we can start pointing fingers when games start disappearing from the platform. I know who I’m gonna start blame first looks at current administration in the white house 😒
@Jenkinss Everything Microsoft is doing right now is basically the same thing they did back then. Purchased Nokia for $7.5 billion ( Buys ActBlizz $70 billion). Lays off a bunch of people to simplify its operations and align the Nokia (ActBlizz) business with the rest of the company. Aka need to restructure and focus on core franchises.
Microsoft continued to cut jobs from the acquired division as it struggled with the smartphone market. Microsoft is continuing to cut job in their gaming division cause it struggle and not bringing in the profit as it should be.
We’re at the point where Microsoft is basically writing off the Xbox brand and hardware signaling the end of its foray into the console hardware business. The same thing they did with phone hardware.
While they won’t sell off ActBlizz like they did Nokia. We are moving into the time where they may just license out the Xbox brand to other companies for use as they continue to downsize their gaming division.
The fact you can’t see the similarities between two massive purchases that Microsoft have made 10 yrs apart that blow up their faces is nuts.
@Jenkinss Its not. Microsoft has a 18,000 jobs cut (14% of the workforce) in 2014. Larger job than they had now. If we look at their studio cut during the early years, they were far more aggressive than they were now. The whole thing visa thing is nonsense.
@IronMan30 Well yeah, I don't expect anyone who already owned a PS4 and PS5 to switch over. Playstation gamers are gonna continue to buy Playstation. But it more so the people who aren't in any ecosystem, nor heavily invested in one ecosystem to switch. Right now my main platform is PC and Switch/Switch2. My PS5 collects dust just like by my Xbox One did before (didn't even bother buying an xbox this generation).
@IronMan30 I mean... If this also have access to Windows like a PC. Then a lot of people could potentially justify the cost. Console need to keep their price low cause a lot of people not only needed a console, but also had to afford to by a PC for work or school... Now you potentially only need one device.
@Coletrain Yeah. That was faked sense of security that was created during the early eras with these large publishers. They bought big fancy office with open space started giving free lunches… etc. and they started promoted moving away from the project-by-project hiring to full time employment. That why everyone was pushing working for Ubisoft, Microsoft, Sony… etc over a smaller companies who was still hiring project-by-project. But as we saw with the massive closures that took place before. There was never any job security like they promised. It was always produce games that make profit or you're gone. That never went away.
@Coletrain What Microsoft has done is nothing different then what has been going on in the industry for generations. Idk why now it suddenly a big thing... I remember when I was in 7th grade during the end of the Xbox360 and PS3 and there was countless lay off. At that point, I basically decided against ever working the industry...
The funny part, is that it use be worse. Developers was once hired on a project-by-project basis and face layoffs once a game shipped or was canceled. The fact that any developers is able to stay hired at a studio for multiple projects or years is a blessing in it self.
@abe_hikura How else will you get the proper data and metrics to see where improvements is need? Asus hardware engineers will be able to provide much better information then if Microsoft just bought the handheld and tested it in house. Asus also in turn gets to benefit from the hardware talent that Microsoft has built for stuff like ergonomics.
@BacklogBrad Idk.. Everything going back to 2024 says that this has been planned as a remake/reimaging of CE. Unless something has changed within the last couple of month. This is still pointing to a remaking, and not just a port.
@wildcat_kickz Yes. Which are Windows games which runs on a Microsoft OS, using Microsoft created APIs… etc. No difference between that and an Xbox. If Microsoft wants to call games running on their OS using their APIs and libraries an Xbox… They can. It not like they are calling a Linux or MacOS machine an Xbox
@wildcat_kickz What is an Xbox other than a green branded PC box? There has literally been nothing special about the brand. The system use a bespoke Windows OS, it uses DirectX api, it tends to share the same apps…
@Gabrie Given that this is a windows PC and not a locked down closed device. They run full blown Windows. Games sales aren’t the only way to recoup costs on this device. But Microsoft goal isn’t to push Windows Store/Xbox ecosystem on PC. They don’t care that we’re buying games from Steam cause they’re still making money on us nonetheless But they needed to regain market share that they were losing to Steam OS. They don’t really need this particular device to sell. It was nothing more than a test bed for their more streamlined gaming experience on Windows. The work they did with Asus will come other gaming handhelds and maybe desktops/laptop.
@Eejay The technology isn’t there… and the poor sales of the PSVR2 shows that. But Microsoft has no issue with supporting VR in general. They support PC, Quest, and support PSVR in the past.
They just aren’t willing to put forth any money to manufacture or support a poor selling product on an already poorly selling system. I’m sure if the Xbox system was in better condition sale wise… We would see VR.
But also, Asobo Studio is an independent studio. It was probably their decision to support vr on PS5 instead of Microsoft
@JayJ “mentality was always to take a loss on the hardware to get it out there then collect on the software.”
Which is impossible to do when software isn’t selling on your platform, and hasn’t been selling for the last 10+ years. Microsoft has been digging their own graves for their console brand… Hell, some of the most recent sales charts have Switch 2 out selling Xbox versions. I personally know I have haven’t bought software on an Xbox since Kingdom Hearts 3, and that was only cause I had planned to eventually buy a One X… Never did and don’t plan to especially pick up a series x console now. When I can play everything on Switch 2, PS5, and PC.
“Sony and Nintendo seems to be more willing to make sacrifices to keep the price down.”
Didn’t Sony announce that they’re cut down on storage size? That basically an artificial price increase right there…
And Nintendo hasn’t made sacrifices in years. They’re been selling their consoles for profit for the last couple generations. They’ve also just released a $20 DLC that adds a mini game to a $70 games, and want people to pay $80 for Mario kart.
I love my Switch 2, paid $550 for it on launch day. But Nintendo definitely didn’t make any sacrifices for me.
Microsoft entire marketing for Series S was that it would match the graphical and feature parity with the Series X just at 1440P. That was literally the entire marketing for it... You need to double check that
"the other console" As in PS5, Series consoles, PS4 or Pro, or even Steam Deck..
"Feature parity yes (and that's being upheld minus like BG3, but even BG3 added split screen) and the Series S is capable of better graphics that aren't being taken advantage of... "
That has not been upheld. Series S is not getting a 60FPS mode in Hellblade, and there has been other games that has miss particular modes. BG3 is the just the biggest game.
It all about consumer expectations. People are happy with the Switch cause we don't expect much, we didn't expect anything. When you set lofty expectations, and fail to meet them... Then that people get upset. That the entire issue with Microsoft. They keep setting lofty expectations, and failing to met them.
@WildConcept6 "$450 Switch 2 (that's weaker than the Series S; seriously why is it that everytime a Switch 2 port underperforms it gets kudos "that's impressive for such a small machine" when the Series S got clowned on?"
The Switch is still a tablet that draw at most 19 watts when docked, and like 10watts portable. Series S still draw more power, and is stuck underneath a TV. Series S was sold to us as 1440P/60FPS machine that will have feature and graphical parity... with Series x. That has not been the case for a lot of games. Note how not once in Nintendo entire reveal of the console they did not once speak about framerate or resolution targets. They did not say that Switch will get every game, and be feature and graphical parity with the other console. The failure and clowning is all due to Microsoft specking about spec that spec this, and not just releasing games that actually show it a powerful system. Nintendo has allowed the games for the system, and that where the respect comes from.
@WildConcept6 @OldGamer999 NG4 also have the help of Team Ninja who has a lot more experience working with the Xbox team and Microsoft in general then PG. So there is a good middle man for the project.
@Lrapsody Yeah. The layered parallax scrolling technique goes back generations. It not at all a new thing. It a common technique used in many 2D-looking games built with the Unity engine.
The pricing is not at all surprising. Every thing is increasing in price... With these devices selling in such low quantities. Companies need to actually see a return investment on them. It not like Microsoft, Valve, Playstation, or Nintendo who can sell their console a eye bleeding low low price. The price of an Xbox Series X is $600 now and PS5 Pro is $700... and that with Microsoft and Sony still fight to keeping pricing low. Now think how those would be if didn't, and had to ship with a display.
@Don We don’t know if they’ll ever do anything with it… The current leadership won’t be around forever. In 10-15 years they could try bringing it back… If Microsoft gave up the IP and Take-Two ends up turning it into a billion dollars franchise then what? kpop demon hunters Is exactly why you don’t sell IP
@Kaloudz The game had a really rough development mixed in with a lot of engine issue. The game came out to not great review due to the poor visuals, not great performance, and poor gameplay choice. Just cause a game has cutey visuals, does not mean they can't improve on it. Also, this re-make is also intended to fix a lot of gameplay issue, not just improve the visuals.
@MrFrosty The issue is that there isn’t many engines available on the market. It basically just Unity and UE5. Most studios aren’t just going to lend out their internal engines…
With development cost continuing to increase. Trying to make your own internal engines is a crazy expensive investment. On top of the added cost for employee training… Most college students are going to have the bare minimum UE experience, trying to hire and train on an internal engine with probably no good internal documents is going be a long drawn out process. New developers aren’t cracked out like they were in the early 2000s
Most companies moving to UE5 probably cut down the onboarding process of new employees from 6-12 month down to 3-6 months.
Bruh, lmao… This is why console exclusivity really makes no sense. This game is almost 3+ years old at this point. It wasn’t even a big game… truly aiming for the 1% that somehow who didn’t own a switch or a garbage bin computer, and still want to play this.
@Kaloudz The issue js you can’t really halved the amount of FM… Car games are like sports games. People want to drive the next big new vehicle, just like they want to play the new player roster for that year. New cars get every years, and old ones get face lifts.
Unless they continually dumped dlc… It really only made sense to release a new game every 2-3 years to keep up with the car industry.
Disney has been putting big money into the Predator and Alien franchises recently... I know that Motive Studio is currently working on Iron Man, but an Alien game in the style of Dead Space would be cool. We have a new Tron movie coming out... Maybe another attempt at another big budget tron game. The most recent tron game wasn't great
@Ricky-Spanish Yeah, I don't think people have realized that stuff like Alien and Predator are Disney IP as well. It been a while since we had Tron game, maybe another Avatar game... Star Wars and Marvel aren't the only thing Disney owns lol.
@Fiendish-Beaver tbh… I wish the US did that. Just one flat rate added already into the price, but every state wants to different, and every county in every state wants to be different, and every city in every county in every state wants to be different.
But you also can’t have one flat rate because of the massive disparity for income depending on where you live in the US.
Places like Redmond, bellevue, Seattle have like a 10-11% sales tax due high city and state tax. But the general income is also significantly higher due to those cities being the home of Amazon, Microsoft, T-Mobile, Nintendo of America, The Pokémon Company International… etc. So that extra $8 in taxes doesn’t hurt. Washington also doesn’t have a state income tax, so you don’t have to worry about $100-200 of your check going poof every pay check.
@Fiendish-Beaver “ US market we often see people cite additional taxes are added to their purchases, meaning that maybe a $70 game costs more, but how much more I don't know. Anyone in the US care to tell me how much you would pay for a $70 game, please...?”
The US sales tax system is a very funny system… You can be paying anywhere from $70-78 depending on what state, county, and town you live in.
@CaptainCluck Not if it plan to be to PS5 and UE5… This is most likely a test bed game for them. Introduce the PlayStation audience to Halo, and get your studio up to speed on UE5 and PS5 development. You don’t wanna have a studio develop a brand new game for a console environment they never released a game for on a game engine they’re not 100% comfortable with.
@abe_hikura It really put perspective on how long video game development has gotten since the 360/PS3, and why these companies CEO start getting upset and start canning everything.
@Llamageddon "Weird that he almost frames it as a choice. Obviously they had to fix their broken product."
They didn't have to fix it. It was a choice to fix it. Trust me. Their legal department would have found a way out to not fix it.
Yeah there would have been an uproar, but most people would have been like you shouldn't have bought an American console in the first place, much less a Microsoft one, so you made your own bed. Now lie in it kind of deal.
@Questionable_Duck Microsoft went into that gen already $5 billion in the hole add on another $1 billion from the 360 plus R&D. I’m not gonna mention the Kinect. But it took was until 2008-09 for the Xbox division to finally stop being in the red. That was basically almost 4 years before the Xbox One. And the 360 basically felt like it ran its course by 2011.
Yeah the 360 sold well (due to people having 2 or 3 cause RROD) and it was selling games and DLC… but 360 broke even, and had the Xbox One actually been successful. It would been the first truly successful Xbox.
“ At the time, Sony reported that they had made $871.2 million in profit through games, and this was just in one quarter”
That number is count profit across not just PS3… But also PSP and PS2. Sony gaming profit is heavily inflated due to multiple platforms. PS3 + Vita or Vita + PS3 + PS4 or VITA + PS4.
@Questionable_Duck Zune and the like never got the chance cause they never had the billions of dollars spent of them before they end entered the market...
Microsoft spent 1 billion to fix the RROD for the 360 which they never truly recovered from. So the 360 was neither a flop or a success, it just broke even. Xbox should have axed there.
"Satya Nadella was apparently this close to shutting Xbox down after the launch of the Xbox One."
And that mostly due to pressure from investors would also want want bing and Surface... But the investor have basically argued for Microsoft to axe Xbox for years, and every CEO since Bill has refused.
"Microsoft wouldn't have to axe Game Pass entirely if they want to keep xCloud around. They could just turn it into a PS Plus-like service and get rid of day-one releases"
A PS Plus-Like Model doesn't work unless you start offering all games for direct purchase and streaming for cloud user without console/PC so basically moving to a Stadia like model. Right now, the Game Pass Day-One releases is the only way for a of lot the games to be stream-able. You can't stream none of Microsoft's games even if you own them.
@Juanalf Cause I can then grab my Switch 2 and play Cyberpunk while on the go like at work, at a family member place; or basically any where my Jeep Wrangler Rubicon can take me in PNW...
Comments 388
Re: Tomb Raider: Definitive Edition On Switch 2 Is 'Cut Back' Even From The Xbox 360 Version
@Titntin "You said I cant buy a Steam deck on Amazon. I gave you a link, I can and its £404 when the switch 2 is £399."
First, I said, "You ain’t buying the Steam Deck for the same price as a Switch 2 on Amazon. Cause first of all, Steam Decks aren’t sold on Amazon, if you’re buying one of Amazon… You buying at an inflated market up of at least $200-300 due to the fact you’re buying through proxy service."
I never said that you couldn't buy one through Amazon. Steam Deck aren't officially sold anywhere else but steam. If you are buying one off Amazon. You are buying one through a proxy service. Meaning that you are paying someone to have them then purchase one off Steam to have it ship to you. I still don't know where you're getting that price cause the link you sent is £495...
"When I judge a system, its judged against what other systems offer and what I want of course. Just as I expect you to judge by your own criteria."
I make judgement off the actual technical specification, and not my personal needs.. aka Switch 2 is better than the Steam Deck cause 1080P/120hz vs 800p/90hz. Not Switch 2 is worse cause the joycons hurts my hands.
Re: Tomb Raider: Definitive Edition On Switch 2 Is 'Cut Back' Even From The Xbox 360 Version
@Titntin “ Steam deck for £404 Amazon UK. Your simply wrong.”
I’m American, so I only care about America. But even then… Even then that £495 is $655 so almost $200 more than Switch 2. Also isn’t a Switch 2 in uk £395.99. So again, you’re still paying a vastly inflated price.
“ 256 meg, switch 2 has very little storage, and certainly less than any other system. If you have switch 1 titles you need to move across (as I do), internal storage becomes absolutely crucial.”
Again, that is a you problem… not a system problem. No one is forcing you to move all your Switch 1 titles to Switch 2. That not a system problems. That a you problem. Move what is crucial
“As such it needs a decent joystick. Not only is the Joycon Grip ergonomically awful, but its just not up to the task. The magnetic holding strength is not enough in the Joycon”
Again, that is a you problem… I’ve put well over 1000+ hrs into my switch 2 since I gotten it day 1 using the joycons. I’ve never had any issues with ergonomic of the controllers. Ergonomics is a personal and preference. It not system issue. Nothing you bringing up is a system issue. It all subjective and personal.
“ Its not a me issue, its a hardware issue and you simping for them doesn't make any of that any less true.”
No one is simping. I own a Steam Deck. Using your own personal perspective to justify why Switch 2 is “inferior” as fact is wrong. You simply don’t want to be proven wrong and now you’re fleeing at the first opportunity cause you know you’re wrong.
Re: Tomb Raider: Definitive Edition On Switch 2 Is 'Cut Back' Even From The Xbox 360 Version
@Titntin You ain’t buying the Steam Deck for the same price as a Switch 2 on Amazon. Cause first of all, Steam Decks aren’t sold on Amazon, if you’re buying one of Amazon… You buying at an inflated market up of at least $200-300 due to the fact you’re buying through proxy service.
And you’re only getting better performance cause the Steam Deck is a PC so it runs the PC version of games… So inherently it not suffering from the pits falls of being tied to a weaker system like Switch 1. When provided with proper ports, Switch 2 runs games better than Steam deck.
“I dont hate it but it is very expensive ( with a decent size sd and proper controller mine was £580 - and that was sale prices). At those prices people shouldn't be forced to playing the worst version of games portable or otherwise.“
That sound like a YOU problem. No one told you to buy a controller and SD card. You didn’t need that to play switch 2. You chose to buy it, now using your own poor decisions to make judgement on the system.
Re: Tomb Raider: Definitive Edition On Switch 2 Is 'Cut Back' Even From The Xbox 360 Version
@Titntin " but there are better ways to play these games portably as well if you look at steamdecks or handheld pcs"
Ways that cost almost x2 or even x3 the Switch 2 (these games aren't playing that much better on the Steam Desk). Not to mention the weight and size. Sure the Switch 2 isn't vita or DS size. But it way more portable than chucky boy "handheld" PCs.
Re: Former Nintendo President 'Surprised' That Xbox Hasn't 'Fully Embraced' Switch 2
@TrollOfWar Grounded 2 is probably already planned for Switch since the first one released on the platform… We just have to wait till after early access release
Re: Xbox Exclusive Contraband Sees Screenshots Leak Shortly After Microsoft Cancellation
@GuyinPA75 Nadella was in cloud and enterprise group, responsible for building and running the company's computing platforms. That would have been a completely different family group as Xbox was still under Entertainment and Devices.
No way in the world was Nadella had any control like that since leadership was still very stagnant and had complex levels of leadership between head of Xbox and higher up.
Again, Satya Nadellas gave them plenty of time and money to right the ship through the entire Xbox One generation and early Series X/S, so to say that Satya Nadellas's mismanagement of Xbox is incorrect.
Xbox failure is down to their own internal incompetence.
Re: Rumour: Ex-Obsidian Dev Suggests Avowed 2 Is On The Cards, But 'No Plans' For Outer Worlds 3
@Gabrie The pace at which Obsidian releases games doesn’t surprise me. They was one of the few decently large independent studios… Studio their size that are independent don’t last very long. They’re always on the verge of collapse. They can’t sit on their laurels and have to consistently pumping out new titles as the company always have to stay profitable.
Insomniac games is the same way… Luckily both studio have kept that foot to a pedal mindset after being purchased unlike a lot of studios. It so easy for companies to go “Oh! We’ve been purchased. We don’t have to worry about bills being paid cause we don’t pay them ourselves no more”
Re: World Of Warcraft Dev Still Not 'Actively Working' Towards Native Xbox Console Version
@Fiendish-Beaver The aspect of WoW coming to consoles was never going to happen. The amount of work needed to redesigned decades of content for proper controller use and porting for console would not justify an extra million or so gamers that would play this on console…
Cause let’s be honest. If you wanted to play WoW so much. You can play it on a $200 laptop from Walmart. No one is waiting for ‘WoW console edition’ to only now get interested in playing.
Blizzard time is better used saving the sink ship that is WoW. Not pandering to a niche group of console only gamers.
Re: Xbox Exclusive Contraband Sees Screenshots Leak Shortly After Microsoft Cancellation
@InterceptorAlpha We love to point finger at the current management of Microsoft... But Xbox was already going down hill before Satya Nadellas took leadership of Microsoft in 2014. Satya Nadellas gave them plenty of time and money to right the ship through the entire Xbox One generation and early Series X/S, so to say that Satya Nadellas's mismanagement of Xbox is incorrect.
Re: Opinion: ARC Raiders Is One Of The Most Visually Impressive Multiplayer Games I've Ever Played
@bLiNdSiDe82 low-mid-high aren't based off price. It based off the actual part of the PC. The 5070ti is not mid range. 60 and 60 ti are mid range. With a 70ti you're looking high-end mid-range or upper mid-range.
Re: Microsoft Is Reportedly Increasing The Cost Of Xbox Dev Kits In Latest Price Hike
It gonna fun when we can start pointing fingers when games start disappearing from the platform. I know who I’m gonna start blame first looks at current administration in the white house 😒
Re: Former ZeniMax Devs Who Were Fired By Xbox Create New Company Called Sackbird Studios
@Jenkinss Everything Microsoft is doing right now is basically the same thing they did back then. Purchased Nokia for $7.5 billion ( Buys ActBlizz $70 billion). Lays off a bunch of people to simplify its operations and align the Nokia (ActBlizz) business with the rest of the company. Aka need to restructure and focus on core franchises.
Microsoft continued to cut jobs from the acquired division as it struggled with the smartphone market. Microsoft is continuing to cut job in their gaming division cause it struggle and not bringing in the profit as it should be.
We’re at the point where Microsoft is basically writing off the Xbox brand and hardware signaling the end of its foray into the console hardware business. The same thing they did with phone hardware.
While they won’t sell off ActBlizz like they did Nokia. We are moving into the time where they may just license out the Xbox brand to other companies for use as they continue to downsize their gaming division.
The fact you can’t see the similarities between two massive purchases that Microsoft have made 10 yrs apart that blow up their faces is nuts.
Re: Former ZeniMax Devs Who Were Fired By Xbox Create New Company Called Sackbird Studios
@Jenkinss “ restructuring of the company because they bought Nokia a decade ago”
And what do you think these lay off have been due to? Organizational restructuring, and adjusting for the purchase of ActivisionBlizzard.
“ Calling "the visa thing" "nonsense" is disgusting.”
Meh 🤷
Re: Former ZeniMax Devs Who Were Fired By Xbox Create New Company Called Sackbird Studios
@Jenkinss Its not. Microsoft has a 18,000 jobs cut (14% of the workforce) in 2014. Larger job than they had now. If we look at their studio cut during the early years, they were far more aggressive than they were now. The whole thing visa thing is nonsense.
Re: Xbox 'Magnus' Leak Suggests Next Console Will Be Powerful, Expensive & Maybe A Hybrid Device
@IronMan30 Well yeah, I don't expect anyone who already owned a PS4 and PS5 to switch over. Playstation gamers are gonna continue to buy Playstation. But it more so the people who aren't in any ecosystem, nor heavily invested in one ecosystem to switch. Right now my main platform is PC and Switch/Switch2. My PS5 collects dust just like by my Xbox One did before (didn't even bother buying an xbox this generation).
Re: Call Of Duty Is Finally Removing Skill-Based Matchmaking In Black Ops 7
I guess I won't be playing this at all... And if they plan to keep this like the next entry. I will probably be dumping the games.
Re: Xbox 'Magnus' Leak Suggests Next Console Will Be Powerful, Expensive & Maybe A Hybrid Device
@IronMan30 I mean... If this also have access to Windows like a PC. Then a lot of people could potentially justify the cost. Console need to keep their price low cause a lot of people not only needed a console, but also had to afford to by a PC for work or school... Now you potentially only need one device.
Re: Former ZeniMax Devs Who Were Fired By Xbox Create New Company Called Sackbird Studios
@Coletrain Yeah. That was faked sense of security that was created during the early eras with these large publishers. They bought big fancy office with open space started giving free lunches… etc. and they started promoted moving away from the project-by-project hiring to full time employment. That why everyone was pushing working for Ubisoft, Microsoft, Sony… etc over a smaller companies who was still hiring project-by-project. But as we saw with the massive closures that took place before. There was never any job security like they promised. It was always produce games that make profit or you're gone. That never went away.
Re: Former ZeniMax Devs Who Were Fired By Xbox Create New Company Called Sackbird Studios
@Coletrain What Microsoft has done is nothing different then what has been going on in the industry for generations. Idk why now it suddenly a big thing... I remember when I was in 7th grade during the end of the Xbox360 and PS3 and there was countless lay off. At that point, I basically decided against ever working the industry...
The funny part, is that it use be worse. Developers was once hired on a project-by-project basis and face layoffs once a game shipped or was canceled. The fact that any developers is able to stay hired at a studio for multiple projects or years is a blessing in it self.
Re: Xbox Journalist Disputes Rumour About AMD Requiring 10M Units For First-Party Handheld
@abe_hikura How else will you get the proper data and metrics to see where improvements is need? Asus hardware engineers will be able to provide much better information then if Microsoft just bought the handheld and tested it in house. Asus also in turn gets to benefit from the hardware talent that Microsoft has built for stuff like ergonomics.
Re: Halo Reporter Thinks They've Discovered Who's Developing The Combat Evolved 'Remake'
@BacklogBrad Idk.. Everything going back to 2024 says that this has been planned as a remake/reimaging of CE. Unless something has changed within the last couple of month. This is still pointing to a remaking, and not just a port.
Re: Sarah Bond Says Fans Will Soon Be Able To Play PlayStation Studios Games On An Xbox Device
@wildcat_kickz Yes. Which are Windows games which runs on a Microsoft OS, using Microsoft created APIs… etc. No difference between that and an Xbox. If Microsoft wants to call games running on their OS using their APIs and libraries an Xbox… They can. It not like they are calling a Linux or MacOS machine an Xbox
Re: Sarah Bond Says Fans Will Soon Be Able To Play PlayStation Studios Games On An Xbox Device
@wildcat_kickz What is an Xbox other than a green branded PC box? There has literally been nothing special about the brand. The system use a bespoke Windows OS, it uses DirectX api, it tends to share the same apps…
Re: Avalanche Closing UK Studio Following Cancellation Of Xbox Exclusive Contraband
@Lrapsody Nah. We need a Mad Max 2
Re: Rumour: Microsoft & ASUS Wanted To 'Further Subsidise' The Price Of The ROG Xbox Ally
@Gabrie Given that this is a windows PC and not a locked down closed device. They run full blown Windows. Games sales aren’t the only way to recoup costs on this device. But Microsoft goal isn’t to push Windows Store/Xbox ecosystem on PC. They don’t care that we’re buying games from Steam cause they’re still making money on us nonetheless But they needed to regain market share that they were losing to Steam OS. They don’t really need this particular device to sell. It was nothing more than a test bed for their more streamlined gaming experience on Windows. The work they did with Asus will come other gaming handhelds and maybe desktops/laptop.
Re: Forza Horizon 6's Map The 'Biggest Yet' As Dev Confirms Tokyo City Location
@Ricky-Spanish Go play the Crew… Leave Forza for the cars.
Re: Xbox Makes Its First State Of Play Appearance As Microsoft Flight Sim 2024 Jets Off To PS5
@Eejay The technology isn’t there… and the poor sales of the PSVR2 shows that. But Microsoft has no issue with supporting VR in general. They support PC, Quest, and support PSVR in the past.
They just aren’t willing to put forth any money to manufacture or support a poor selling product on an already poorly selling system. I’m sure if the Xbox system was in better condition sale wise… We would see VR.
But also, Asobo Studio is an independent studio. It was probably their decision to support vr on PS5 instead of Microsoft
Re: Microsoft Announces New Price Increases For Xbox Series X|S In The US
@JayJ “mentality was always to take a loss on the hardware to get it out there then collect on the software.”
Which is impossible to do when software isn’t selling on your platform, and hasn’t been selling for the last 10+ years. Microsoft has been digging their own graves for their console brand… Hell, some of the most recent sales charts have Switch 2 out selling Xbox versions. I personally know I have haven’t bought software on an Xbox since Kingdom Hearts 3, and that was only cause I had planned to eventually buy a One X… Never did and don’t plan to especially pick up a series x console now. When I can play everything on Switch 2, PS5, and PC.
“Sony and Nintendo seems to be more willing to make sacrifices to keep the price down.”
Didn’t Sony announce that they’re cut down on storage size? That basically an artificial price increase right there…
And Nintendo hasn’t made sacrifices in years. They’re been selling their consoles for profit for the last couple generations. They’ve also just released a $20 DLC that adds a mini game to a $70 games, and want people to pay $80 for Mario kart.
I love my Switch 2, paid $550 for it on launch day. But Nintendo definitely didn’t make any sacrifices for me.
Re: Opinion: The Value Proposition Of Xbox Series S Is Better Than Ever In 2025
Microsoft entire marketing for Series S was that it would match the graphical and feature parity with the Series X just at 1440P. That was literally the entire marketing for it... You need to double check that
"the other console" As in PS5, Series consoles, PS4 or Pro, or even Steam Deck..
"Feature parity yes (and that's being upheld minus like BG3, but even BG3 added split screen) and the Series S is capable of better graphics that aren't being taken advantage of... "
That has not been upheld. Series S is not getting a 60FPS mode in Hellblade, and there has been other games that has miss particular modes. BG3 is the just the biggest game.
It all about consumer expectations. People are happy with the Switch cause we don't expect much, we didn't expect anything. When you set lofty expectations, and fail to meet them... Then that people get upset. That the entire issue with Microsoft. They keep setting lofty expectations, and failing to met them.
Re: Opinion: The Value Proposition Of Xbox Series S Is Better Than Ever In 2025
@WildConcept6 "$450 Switch 2 (that's weaker than the Series S; seriously why is it that everytime a Switch 2 port underperforms it gets kudos "that's impressive for such a small machine" when the Series S got clowned on?"
The Switch is still a tablet that draw at most 19 watts when docked, and like 10watts portable. Series S still draw more power, and is stuck underneath a TV. Series S was sold to us as 1440P/60FPS machine that will have feature and graphical parity... with Series x. That has not been the case for a lot of games. Note how not once in Nintendo entire reveal of the console they did not once speak about framerate or resolution targets. They did not say that Switch will get every game, and be feature and graphical parity with the other console. The failure and clowning is all due to Microsoft specking about spec that spec this, and not just releasing games that actually show it a powerful system. Nintendo has allowed the games for the system, and that where the respect comes from.
Re: Ex-PlatinumGames Boss Takes Blame For The 'Failure' Of Xbox Exclusive Scalebound
@WildConcept6 @OldGamer999 NG4 also have the help of Team Ninja who has a lot more experience working with the Xbox team and Microsoft in general then PG. So there is a good middle man for the project.
Re: Square Enix Reveals Xbox Tech Specs For 2025 RPG Octopath Traveler 0
@Lrapsody Yeah. The layered parallax scrolling technique goes back generations. It not at all a new thing. It a common technique used in many 2D-looking games built with the Unity engine.
Re: Xbox's New Handheld UI Has Officially Been Announced For The Lenovo Legion Go 2
The pricing is not at all surprising. Every thing is increasing in price... With these devices selling in such low quantities. Companies need to actually see a return investment on them. It not like Microsoft, Valve, Playstation, or Nintendo who can sell their console a eye bleeding low low price. The price of an Xbox Series X is $600 now and PS5 Pro is $700... and that with Microsoft and Sony still fight to keeping pricing low. Now think how those would be if didn't, and had to ship with a display.
Re: Square Enix Reveals Xbox Tech Specs For 2025 RPG Octopath Traveler 0
@Lrapsody @Gabrie 730p/30fps has basically been the standard these HD-2D games on switch going back to the original Octopath Traveler.
Re: Report: Take-Two Tried To Purchase Xbox's Cancelled Perfect Dark Reboot
@Don We don’t know if they’ll ever do anything with it… The current leadership won’t be around forever. In 10-15 years they could try bringing it back… If Microsoft gave up the IP and Take-Two ends up turning it into a billion dollars franchise then what? kpop demon hunters Is exactly why you don’t sell IP
Re: Yooka-Replaylee Hits Xbox In October 2025, And It's Discounted If You Own The Original
@Kaloudz The game had a really rough development mixed in with a lot of engine issue. The game came out to not great review due to the poor visuals, not great performance, and poor gameplay choice. Just cause a game has cutey visuals, does not mean they can't improve on it. Also, this re-make is also intended to fix a lot of gameplay issue, not just improve the visuals.
Re: Epic CEO Suggests Unreal Engine 5 Issues Are Due To Developers Optimising Too Late
@MrFrosty The issue is that there isn’t many engines available on the market. It basically just Unity and UE5. Most studios aren’t just going to lend out their internal engines…
With development cost continuing to increase. Trying to make your own internal engines is a crazy expensive investment. On top of the added cost for employee training… Most college students are going to have the bare minimum UE experience, trying to hire and train on an internal engine with probably no good internal documents is going be a long drawn out process. New developers aren’t cracked out like they were in the early 2000s
Most companies moving to UE5 probably cut down the onboarding process of new employees from 6-12 month down to 3-6 months.
Re: Square Enix's Triangle Strategy Is Shadow Dropping Today On Xbox
Bruh, lmao… This is why console exclusivity really makes no sense. This game is almost 3+ years old at this point. It wasn’t even a big game… truly aiming for the 1% that somehow who didn’t own a switch or a garbage bin computer, and still want to play this.
Re: Forza Motorsport Team 'Assures' Players That Support Will Continue
@Kaloudz The issue js you can’t really halved the amount of FM… Car games are like sports games. People want to drive the next big new vehicle, just like they want to play the new player roster for that year. New cars get every years, and old ones get face lifts.
Unless they continually dumped dlc… It really only made sense to release a new game every 2-3 years to keep up with the car industry.
Re: EA Is Working On 'A Few' Unannounced Games Based On Disney IP
Disney has been putting big money into the Predator and Alien franchises recently... I know that Motive Studio is currently working on Iron Man, but an Alien game in the style of Dead Space would be cool. We have a new Tron movie coming out... Maybe another attempt at another big budget tron game. The most recent tron game wasn't great
Re: EA Is Working On 'A Few' Unannounced Games Based On Disney IP
@Ricky-Spanish Yeah, I don't think people have realized that stuff like Alien and Predator are Disney IP as well. It been a while since we had Tron game, maybe another Avatar game... Star Wars and Marvel aren't the only thing Disney owns lol.
Re: Rare Comments On Everwild Cancellation For First Time Since Xbox Layoffs
@kmtrain83 Granted, Concord at least got to released... and was on the market for 2 weeks.
Re: ASUS Seems To Have Accidentally Leaked The ROG Xbox Ally Prices (In Europe)
@Fiendish-Beaver tbh… I wish the US did that. Just one flat rate added already into the price, but every state wants to different, and every county in every state wants to be different, and every city in every county in every state wants to be different.
But you also can’t have one flat rate because of the massive disparity for income depending on where you live in the US.
Places like Redmond, bellevue, Seattle have like a 10-11% sales tax due high city and state tax. But the general income is also significantly higher due to those cities being the home of Amazon, Microsoft, T-Mobile, Nintendo of America, The Pokémon Company International… etc. So that extra $8 in taxes doesn’t hurt. Washington also doesn’t have a state income tax, so you don’t have to worry about $100-200 of your check going poof every pay check.
Re: ASUS Seems To Have Accidentally Leaked The ROG Xbox Ally Prices (In Europe)
@Fiendish-Beaver “ US market we often see people cite additional taxes are added to their purchases, meaning that maybe a $70 game costs more, but how much more I don't know.
Anyone in the US care to tell me how much you would pay for a $70 game, please...?”
The US sales tax system is a very funny system… You can be paying anywhere from $70-78 depending on what state, county, and town you live in.
Re: Rumour: Halo 1 Remake/Remaster Started Development In 2023, May Not Include Multiplayer
@CaptainCluck Not if it plan to be to PS5 and UE5… This is most likely a test bed game for them. Introduce the PlayStation audience to Halo, and get your studio up to speed on UE5 and PS5 development. You don’t wanna have a studio develop a brand new game for a console environment they never released a game for on a game engine they’re not 100% comfortable with.
Re: Marvel's Blade Seemingly Entered Full Production At Xbox In Late 2024
@abe_hikura It really put perspective on how long video game development has gotten since the 360/PS3, and why these companies CEO start getting upset and start canning everything.
Re: Former Exec Says He's 'Not Sure Xbox Would Be Around' If Microsoft Didn't Fix 360 RROD Issue
@Llamageddon "Weird that he almost frames it as a choice. Obviously they had to fix their broken product."
They didn't have to fix it. It was a choice to fix it. Trust me. Their legal department would have found a way out to not fix it.
Yeah there would have been an uproar, but most people would have been like you shouldn't have bought an American console in the first place, much less a Microsoft one, so you made your own bed. Now lie in it kind of deal.
Re: Is Xbox Game Pass Unsustainable? Arkane Founder Sparks Huge Debate On Social Media
@Questionable_Duck Microsoft went into that gen already $5 billion in the hole add on another $1 billion from the 360 plus R&D. I’m not gonna mention the Kinect. But it took was until 2008-09 for the Xbox division to finally stop being in the red. That was basically almost 4 years before the Xbox One. And the 360 basically felt like it ran its course by 2011.
Yeah the 360 sold well (due to people having 2 or 3 cause RROD) and it was selling games and DLC… but 360 broke even, and had the Xbox One actually been successful. It would been the first truly successful Xbox.
“ At the time, Sony reported that they had made $871.2 million in profit through games, and this was just in one quarter”
That number is count profit across not just PS3… But also PSP and PS2. Sony gaming profit is heavily inflated due to multiple platforms. PS3 + Vita or Vita + PS3 + PS4 or VITA + PS4.
Re: Is Xbox Game Pass Unsustainable? Arkane Founder Sparks Huge Debate On Social Media
@Questionable_Duck Zune and the like never got the chance cause they never had the billions of dollars spent of them before they end entered the market...
Microsoft spent 1 billion to fix the RROD for the 360 which they never truly recovered from. So the 360 was neither a flop or a success, it just broke even. Xbox should have axed there.
"Satya Nadella was apparently this close to shutting Xbox down after the launch of the Xbox One."
And that mostly due to pressure from investors would also want want bing and Surface... But the investor have basically argued for Microsoft to axe Xbox for years, and every CEO since Bill has refused.
"Microsoft wouldn't have to axe Game Pass entirely if they want to keep xCloud around. They could just turn it into a PS Plus-like service and get rid of day-one releases"
A PS Plus-Like Model doesn't work unless you start offering all games for direct purchase and streaming for cloud user without console/PC so basically moving to a Stadia like model. Right now, the Game Pass Day-One releases is the only way for a of lot the games to be stream-able. You can't stream none of Microsoft's games even if you own them.
Re: Xbox Series S Is More Powerful Than Switch 2, But 60FPS Games Should 'Easily' Port Across
@Juanalf Cause I can then grab my Switch 2 and play Cyberpunk while on the go like at work, at a family member place; or basically any where my Jeep Wrangler Rubicon can take me in PNW...