@Millionski “ have things like DLSS that none of the existing consoles have except ps5 pro”
Xbox Series S/X and the base PS5 support FSR, which was recently updated to FSR3 with frame gen. Both console will probably see support for FSR4. The only benefit of PSSR is that Sony beat AMD to the punch with using AI, and decided to make it proprietary. But the PSSR2 will be based on FSR4… which will be on base consoles.
@S1ayeR74 “It is most certainly not a company you go to for work in for life.”
Most people who work there already know they’re not a company you retire from… None of the FAANG companies are. You get the job, gain the experience, make bank… and leave. Rinse and repeat. Anyone who think they retiring from Microsoft and didn’t climb the corporate ladder to senior management level is fooling themselves.
@themightyant Granted, it could be cheaper than the normal ROG. Microsoft already making money off these PC handhelds due to window licensing cost, so they don’t necessarily have to take more money on top of that… They could also give Asus a licensing deal at lower cost to push this handheld which in turns means Microsoft makes more money through the Windows cost since more units are being sold, and they make money off users signing up for game pass.
@RadioHedgeFund Fable trilogy would be banging… Forza Horizon 1 will never happen cause the cost for the cars and music would massively eat into any actual profits.
@BacklogBrad Has any of Microsoft’s studios announced a switch 2 game yet? It probably just simply come down to Nintendo not proving a dev kit in time. There has been rumors that Nintendo was really selective in who they provided devs kits to… They even refused to give Embracer Group any.
@StonyKL If they did that... We would need a PC Ultra tier, High-end tier, mid-high tier, mid tier, low-mid tier, low tier, and extra low tier... Then a Series X tier. Series S tier, and then a tier for just streaming. It would be absolute madness.
@ganonms Alex did test it. He has tested the PC version for every game digital foundry has done over the last several years… At this point tho. I think he just over everything. His PC video has basically been boiled to either the game is complete trash or it a technical marvel.
@ganonms Yeah I’ve watched the video when it went live Saturday. I still don’t think it’s worse than something like Gotham Knights was on PC.
Also, my experience with the game hasn’t exactly been the same on 4090 with an aging i7 11700k. Like they noted in the article on eurogamer site. The DLSS feature are now broken in Game Pass which is not the case in other PC versions.
@ganonms I don’t even get how it the worse game he has ever tested… The performance issues is basically the same issues PC gamers has been complaining about for the last 6 years, and the game does require beefing hardware… But they did use UWP/Game Pass version instead of the actual PC version for testing.
@BacklogBrad “$32 for two days early access and dlc of unknown length, quality, or release date seems like a ripoff to me”
I would have 100% agreed with you had it been any other developer… But ID has 100% earn gamer’s respect, and we know that whatever they release will be top tier quality and worth the price.
@themightyant The issue is that people want to be able to afford luxury items, and telling someone to go buy the old model... Is basically telling someone they're too broke or poor. No one like to be told their too broke or too poor to afford something. You're probably also not from the US where people are general obsessed with owning things they can't afford, and calling someone broke or poor is a good way to get stabbed or shot in the streets.
@VeganHerpes “ But having valve not make sony's games playable on certain "pcs" will not be possible.”
Valve doesn’t necessarily control what hardware a game can and can’t be ran on… If Sony want their games to be not playable on HWID relating to anything “Xbox” they can. We had games and game modes made exclusive to Intel CPUs before.
I’m surprised they haven’t already released one…. In many ways, the Series X/S feels too much like a repeat of the Original Xbox… and that was only on the market for like 3-4 years before being replaced.
@themightyant I doubt Ubisoft would sell Assassin Creed, but a Rainbow Six game made by one of the billion CoD studios that Microsoft owns would be interesting… or maybe buy splinter cell and let a 3rd party company on the IP.
@Rog-X @IOI A lot game streaming has nothing to do with your internal home setup. I had 20mb DSL and it streamed just as well as my now 500mb fiber connection. A lot of it is out of user control cause it heavily depends on whether or not your close to an actual server or how your ISP handles traffic like that through their equipment (modem, ONT, ISP Network…etc)
@BacklogBrad It wouldn’t have taken that long for the 360 to gain an install base… It took the 360 less than 3 years to out sell the original Xbox
The big issue wasn’t the install base… But the fact Microsoft went an announced the 360 a month after it release. That basically had killed any momentum this game had sale wise since most people would had started saving for the 360, and Xbox would had started to see a decline in software sales. Being a launch title for the 360 would have helped long term sales.
@Banjo- I wouldn’t say that there a good chance since when they said that… 343i was 343i. They are no longer 343i, and studio plans have probably vastly changed since then.
@Markatron84 Doubling down on license game would have been the death of the company. That what killed THQ... License games was at a massive decline during the 360/PS3 gen outside of the evergreen title like Harry Potter, Star Wars, Spider-Man... etc.
That would have been a crazy what if. They probably wouldn’t have bought Dice and BioWare then? Activision wouldn’t have probably survived the 360/PS3 generation
@StonyKL “ Obviously the developers would never say it but wonder if this is the reason Local multiplayer was dropped from Halo Infinite? No chance its because the Series X can't handle it, but maybe not worth the effort to get it onto Series S? ”
Halo infinite not having local multiplayer would have nothing to do with the Series S in the first place. Since that game was also on One/One X. Local multiplayer in Halo should have been built with consoles in mind unlike BG3 that initially never planned to have consoles ports.
The amount of games releasing is starting to get crazy. Too much to play, with not enough time. I picked up FF7 Rebirth and Dragon Age: The Veilguard over the weekend for PC. I still have to pick up Spider Man 2 and Ragnarok for PC... Now we have Avowed in February, South of Midnight in April, and DOOM: The Dark Ages in May
@abe_hikura " I simply cannot accept that a series that is, as a huge fan of the series, a collection of corridors"
WOW! What a massive simplification of what actually goes into developing a multi platform AAA title that needs a ton of high quality assets created, voice acting, sound design, proper support for multiplayer.... etc
"seems like it should be a massive alarm bell for the industry."
Developers have been complain about the high development cost, and long development time for the last 10 years. These companies just don't care since it always about chasing ever increasing profit.
@Fenbops " I know they’ve helped on other projects like Halo Infinite but still, there are questions as to what they’ve been working on in the 5 or so years since Gears 5."
They already report that they had cancel two projects they was working before they announced E-Day, but they also developed the Matrix Awakens that released in 2021.
@Kaloudz TBH… Japanese developers tend to have a very high output of games. It really only the western developers that struggling and taking 6-7 years to release a game. Look at Naughty dog, they released Last of US part 2 in 2020. The same year Ryu Ga Gotoku release Yakuza like a dragon. Ryu Ga Gotoku has release 9 games (not including remasters) since then while Naughty Dog has only released 3 and they’re all remasters.
@Kaloudz Platinum Games has literally worked on 12 games since Scalebound cancellation… Their biggest one are Nier: Automata and Bayonetta 3. But they made astral chains for the Switch, helped with FF:XVI, and remaster The Wonderful 101. We don’t talk about Babylon's Fall
@Kaloudz It probably also doesn’t help that Team Ninja and PlatinumGames games has been developing other game in the mean time. This was probably on the back burner for them and probably was a “We’ll get to it when we’re not busy” project
@InterceptorAlpha “ Thakfully Steam is excellent at giving small developers a place to release their games while still getting visibility.”
Are they really? I’ve heard quite the opposite considering how much slop is released on Steam daily. It really hard to get seen buy people who don’t fine tune what they want to see… The banner and advertising is something developers have to pay for, so that not exactly helping smaller developers.
@CrimsonSkies720 "Don't listen to AverageGamer, he seems like one of those angry fanboy types. Can't win with those kind."
lmao. Okay... Granted, I haven't owned an xbox in 2 generations. So what would I be fanboying about?
@EvenStephen7 "Not sure why you're so hostile or moving goalpost"
I don't get where you're seeing hostility at, but my comment was not a goalpost mover. It just makes no sense to mention pre-program games... You would have a case if any Xbox Game Studio game after the announcement of the program was on the list, but digging up games from 2013-15 is low blow. I mean if that the case... Ori and the Blind Forest, Gears of War: Ultimate Edition, Quantum Break also aren't play anywhere.
"I found it pretty surprising that an online Halo collection, especially one that MS spent years updating until recently, wasn’t on there."
343 already gave they reason for it not being a play anywhere title.
I just need to know if this Xbox or the next Xbox will be the last… I wanna go ahead and set money aside for the “Final call” “Last edition” “Finish the fight” Xbox
@EvenStephen7 So games that was release before 'Play anywhere' was a thing, so they aren't obligated to offer it for those games... and one of those game aren't even on PC.
@IOI All of the Bethesda releases under the Xbox banner has been play anywhere… I can’t speak for Activision since I haven’t touched the last 2 call of duty’s, and Blizzard’s Diablo 4 released before the purchase was completed.
What Xbox game studio release isn’t play anywhere?
@IOI You should already have access to your Xbox library on PC… at least the Xbox published one. 3rd party games are definitely not going to happen since that depends on the 3rd party publishers.
@OldGamer999 While I agree that Xbox needs to keep their pulse on the wider audience… TGA is not it. TGA doesn’t really have that much of wide appeal. neither Sony or Nintendo has had much presence at this show, and they are very well. Xbox has had a lot of major announcements at this show… and it really has done nothing for them.
@OldGamer999 Avowed being 60FPS is probably not going to happen... Indiana Jones being 60FPS is the perfect example of what an actual good engine can do. idTech is a crazy optimized for 60FPS beast. Unreal Engine 5 is straight trash on anything that isn't a ridiculously high-end PC.
@Martsmall Yes/No… If they’re American, it heavily depends on the state they live in. 13 do not require helmets, and some state it is only illegal to not wear a bike helmet if you are under the age of 16.
@gollumb82 I wouldn’t exactly used the steam deck as a price point. You’re already paying a massive premium for the Steam Deck even compared to vastly higher specs handheld PC, and Valve is also playing a sneaky game by keeping it exclusive to Steam… They can continue to charge a premium with very few discounts.
Also, Microsoft is a larger company so has more purchasing power compared to valve which can help drive down costs of components.
@Grumblevolcano They definitely need to get permission from 3rd parties. As 3rd parties need to verify with any company who they may be licensing content from (music, cars… etc) if it okay to have it stream able.
@InvaderFromSpace “ Old employees coming out and talking about what Gears 6 would have been feels like the next nail in the coffin of it ever happening.”
What other employees have talked about Gears 6? Rod left The Coalition 3 month after Gears 5 in 2020… Any work on Gear 6 he did would been super early. So I wouldn’t use him as a baseline for it not happening.
@GamingFan4Lyf @shoeses This is the perfect example of companies being lazy just cause Microsoft did 80% of their job… They don’t feel obligated to release a native version.
@Fishmasterflex96 It not about underselling them. Obsidian is good at pumping out content… But the sales numbers for those games aren’t exactly that great especially compared to Sea of Thieves… and that most likely what Xbox management is probably looking at that more so how much content they helped release. The current person in charge Alan Hartman was studio head of Turn 10, and that was a studio that was also very good at pumping out content, and that did very little to help Xbox.
@Fishmasterflex96 “ Would have much rather seen Obsidian or Playground leadership become the head of Xbox game studios.”
Most of the senior leadership that would have good for the role has left Playground Games… and while Obsidian is good at pumping out content. Most of it isn’t worth talking about… This guy was in charge of the team that has delivered Xbox most successful title in years. Management unfortunately isnt look at how many games you pumped out. They only care if it brings in the big bucks, and Sea of Thieves has done that.
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Re: Switch 2 Tech Specs Revealed, Here's How They Compare To Xbox Series X|S
@Millionski “ have things like DLSS that none of the existing consoles have except ps5 pro”
Xbox Series S/X and the base PS5 support FSR, which was recently updated to FSR3 with frame gen. Both console will probably see support for FSR4. The only benefit of PSSR is that Sony beat AMD to the punch with using AI, and decided to make it proprietary. But the PSSR2 will be based on FSR4… which will be on base consoles.
Re: Xbox Seemingly Affected As Microsoft Announces Thousands More Job Cuts
@S1ayeR74 “It is most certainly not a company you go to for work in for life.”
Most people who work there already know they’re not a company you retire from… None of the FAANG companies are. You get the job, gain the experience, make bank… and leave. Rinse and repeat. Anyone who think they retiring from Microsoft and didn’t climb the corporate ladder to senior management level is fooling themselves.
Re: Xbox Handheld Gets Leaked, First Photos And Details Revealed
@themightyant Granted, it could be cheaper than the normal ROG. Microsoft already making money off these PC handhelds due to window licensing cost, so they don’t necessarily have to take more money on top of that… They could also give Asus a licensing deal at lower cost to push this handheld which in turns means Microsoft makes more money through the Windows cost since more units are being sold, and they make money off users signing up for game pass.
Re: Reaction: Gears Of War: Reloaded Makes Perfect Sense For Microsoft, But Not For Xbox Fans
@RadioHedgeFund Fable trilogy would be banging… Forza Horizon 1 will never happen cause the cost for the cars and music would massively eat into any actual profits.
Re: Reaction: Gears Of War: Reloaded Makes Perfect Sense For Microsoft, But Not For Xbox Fans
@BacklogBrad Has any of Microsoft’s studios announced a switch 2 game yet? It probably just simply come down to Nintendo not proving a dev kit in time. There has been rumors that Nintendo was really selective in who they provided devs kits to… They even refused to give Embracer Group any.
Re: Digital Foundry Impressed With Oblivion Remastered, But Xbox Series S 'Takes A Hit'
@StonyKL If they did that... We would need a PC Ultra tier, High-end tier, mid-high tier, mid tier, low-mid tier, low tier, and extra low tier... Then a Series X tier. Series S tier, and then a tier for just streaming. It would be absolute madness.
Re: Digital Foundry Impressed With Oblivion Remastered, But Xbox Series S 'Takes A Hit'
@ganonms Alex did test it. He has tested the PC version for every game digital foundry has done over the last several years… At this point tho. I think he just over everything. His PC video has basically been boiled to either the game is complete trash or it a technical marvel.
Re: Digital Foundry Impressed With Oblivion Remastered, But Xbox Series S 'Takes A Hit'
@ganonms Yeah I’ve watched the video when it went live Saturday. I still don’t think it’s worse than something like Gotham Knights was on PC.
Also, my experience with the game hasn’t exactly been the same on 4090 with an aging i7 11700k. Like they noted in the article on eurogamer site. The DLSS feature are now broken in Game Pass which is not the case in other PC versions.
Re: Digital Foundry Impressed With Oblivion Remastered, But Xbox Series S 'Takes A Hit'
@ganonms I don’t even get how it the worse game he has ever tested… The performance issues is basically the same issues PC gamers has been complaining about for the last 6 years, and the game does require beefing hardware… But they did use UWP/Game Pass version instead of the actual PC version for testing.
Re: PSA: DOOM: The Dark Ages Has An Early Access Upgrade For Xbox Game Pass Players
@Romans12 “ I didn't even think Doom Eternal was great. Way too hard on easy mode.”
That really sounds like a personal issue… I think phrase “Git Gud” definitely fits here
Re: PSA: DOOM: The Dark Ages Has An Early Access Upgrade For Xbox Game Pass Players
@BacklogBrad “$32 for two days early access and dlc of unknown length, quality, or release date seems like a ripoff to me”
I would have 100% agreed with you had it been any other developer… But ID has 100% earn gamer’s respect, and we know that whatever they release will be top tier quality and worth the price.
Re: Xbox Is Continuing To Add More First-Party Games To Battle.Net
@Millionski Cause people still have a large game collection on battle.net… and a lot of blizzard games on the back still rely on battle.net.
Re: Nintendo's Doug Bowser Just Channelled One Of The Most Infamous Xbox Quotes Ever
@themightyant The issue is that people want to be able to afford luxury items, and telling someone to go buy the old model... Is basically telling someone they're too broke or poor. No one like to be told their too broke or too poor to afford something. You're probably also not from the US where people are general obsessed with owning things they can't afford, and calling someone broke or poor is a good way to get stabbed or shot in the streets.
Re: Xbox Handheld Seemingly Revealed By ASUS In New Teaser Trailer
@Residentsteven People will be interested in this once the Switch 2 is announced, and it still weaker than the Steam Deck.
Re: Report: Hogwarts Legacy DLC Cancelled, Definitive Edition Scrapped As Well
@darylb24 It doesn’t really free them up… As I’m pretty sure the DLC and definitive edition was being worked on by Rocksteady primarily.
Re: Talking Point: Could Sony 'Block' PlayStation Games On An Xbox Handheld?
@VeganHerpes “ But having valve not make sony's games playable on certain "pcs" will not be possible.”
Valve doesn’t necessarily control what hardware a game can and can’t be ran on… If Sony want their games to be not playable on HWID relating to anything “Xbox” they can. We had games and game modes made exclusive to Intel CPUs before.
Re: Talking Point: Is It Too Early To Release A New Xbox Console In 2027?
I’m surprised they haven’t already released one…. In many ways, the Series X/S feels too much like a repeat of the Original Xbox… and that was only on the market for like 3-4 years before being replaced.
Re: Microsoft Has Reportedly Discussed Acquiring IP From Ubisoft
@themightyant I doubt Ubisoft would sell Assassin Creed, but a Rainbow Six game made by one of the billion CoD studios that Microsoft owns would be interesting… or maybe buy splinter cell and let a 3rd party company on the IP.
Re: Fortnite Players Share Mixed Reactions As Xbox Cloud Gaming Adds Limit For 'Free' Users
@Rog-X @IOI A lot game streaming has nothing to do with your internal home setup. I had 20mb DSL and it streamed just as well as my now 500mb fiber connection. A lot of it is out of user control cause it heavily depends on whether or not your close to an actual server or how your ISP handles traffic like that through their equipment (modem, ONT, ISP Network…etc)
Re: BioWare Co-Founder Recalls 'Moronic' Xbox Advice That Potentially Ruined A Franchise
@BacklogBrad It wouldn’t have taken that long for the 360 to gain an install base… It took the 360 less than 3 years to out sell the original Xbox
The big issue wasn’t the install base… But the fact Microsoft went an announced the 360 a month after it release. That basically had killed any momentum this game had sale wise since most people would had started saving for the 360, and Xbox would had started to see a decline in software sales. Being a launch title for the 360 would have helped long term sales.
Re: Dave Bautista Wants Fans To 'Start A Petition' For Gears Of War On Netflix
@BacklogBrad @krzysztof81 Most of Netflix game adaptations have been A+… I see no reason to not pick them over anyone else?
Re: Halo TV Series Shows Up On Netflix, Fans Divided Over Potential Third Season
@Banjo- I wouldn’t say that there a good chance since when they said that… 343i was 343i. They are no longer 343i, and studio plans have probably vastly changed since then.
Re: EA Missed Out On Buying Blizzard & Some Big Activision Franchises, Says Former CCO
@Markatron84 Doubling down on license game would have been the death of the company. That what killed THQ... License games was at a massive decline during the 360/PS3 gen outside of the evergreen title like Harry Potter, Star Wars, Spider-Man... etc.
Re: EA Missed Out On Buying Blizzard & Some Big Activision Franchises, Says Former CCO
That would have been a crazy what if. They probably wouldn’t have bought Dice and BioWare then? Activision wouldn’t have probably survived the 360/PS3 generation
Re: Xbox Series S 'Greatly Helped' With Kingdom Come Deliverance 2 Development
@StonyKL “ Obviously the developers would never say it but wonder if this is the reason Local multiplayer was dropped from Halo Infinite? No chance its because the Series X can't handle it, but maybe not worth the effort to get it onto Series S? ”
Halo infinite not having local multiplayer would have nothing to do with the Series S in the first place. Since that game was also on One/One X. Local multiplayer in Halo should have been built with consoles in mind unlike BG3 that initially never planned to have consoles ports.
Re: Talking Point: February Marks Microsoft's First Xbox Game Studios Release Of 2025
The amount of games releasing is starting to get crazy. Too much to play, with not enough time. I picked up FF7 Rebirth and Dragon Age: The Veilguard over the weekend for PC. I still have to pick up Spider Man 2 and Ragnarok for PC... Now we have Avowed in February, South of Midnight in April, and DOOM: The Dark Ages in May
Re: 'People Can Fly' Becomes Official Co-Developer For Gears Of War: E-Day
@abe_hikura " I simply cannot accept that a series that is, as a huge fan of the series, a collection of corridors"
WOW! What a massive simplification of what actually goes into developing a multi platform AAA title that needs a ton of high quality assets created, voice acting, sound design, proper support for multiplayer.... etc
"seems like it should be a massive alarm bell for the industry."
Developers have been complain about the high development cost, and long development time for the last 10 years. These companies just don't care since it always about chasing ever increasing profit.
@Fenbops " I know they’ve helped on other projects like Halo Infinite but still, there are questions as to what they’ve been working on in the 5 or so years since Gears 5."
They already report that they had cancel two projects they was working before they announced E-Day, but they also developed the Matrix Awakens that released in 2021.
Re: 'People Can Fly' Becomes Official Co-Developer For Gears Of War: E-Day
@Fenbops @abe_hikura AAA game development is a massive multi studio endeavor especially if you want to get the game out in less than 6 years…
Re: Xbox Was Knocking On Doors About Ninja Gaiden 4 'Six-Seven Years Ago'
@Kaloudz TBH… Japanese developers tend to have a very high output of games. It really only the western developers that struggling and taking 6-7 years to release a game. Look at Naughty dog, they released Last of US part 2 in 2020. The same year Ryu Ga Gotoku release Yakuza like a dragon. Ryu Ga Gotoku has release 9 games (not including remasters) since then while Naughty Dog has only released 3 and they’re all remasters.
Re: Xbox Was Knocking On Doors About Ninja Gaiden 4 'Six-Seven Years Ago'
@Kaloudz Platinum Games has literally worked on 12 games since Scalebound cancellation… Their biggest one are Nier: Automata and Bayonetta 3. But they made astral chains for the Switch, helped with FF:XVI, and remaster The Wonderful 101. We don’t talk about Babylon's Fall
Re: Xbox Was Knocking On Doors About Ninja Gaiden 4 'Six-Seven Years Ago'
@Kaloudz It probably also doesn’t help that Team Ninja and PlatinumGames games has been developing other game in the mean time. This was probably on the back burner for them and probably was a “We’ll get to it when we’re not busy” project
Re: Halo Veteran's New Studio Backed By NetEase Halts Work On Current Title
@InterceptorAlpha “ Thakfully Steam is excellent at giving small developers a place to release their games while still getting visibility.”
Are they really? I’ve heard quite the opposite considering how much slop is released on Steam daily. It really hard to get seen buy people who don’t fine tune what they want to see… The banner and advertising is something developers have to pay for, so that not exactly helping smaller developers.
Re: GTA 6 'Likely' To Make More Than $1 Billion Before It Launches In 2025, Say Analysts
@jedinite Nah. That just you and your friends. The hype for 6 is real.
Re: Xbox Dominated The US Gaming Charts In Indiana Jones' Launch Week
Given that there rumors of more Indiana Jones game coming. This may end up being the hit the Xbox and Microsoft needs at the moment.
Re: Xbox Is Reportedly Working On A 'Cross-Platform Interface' Called Project Rainway
@CrimsonSkies720 "Don't listen to AverageGamer, he seems like one of those angry fanboy types. Can't win with those kind."
lmao. Okay... Granted, I haven't owned an xbox in 2 generations. So what would I be fanboying about?
@EvenStephen7 "Not sure why you're so hostile or moving goalpost"
I don't get where you're seeing hostility at, but my comment was not a goalpost mover. It just makes no sense to mention pre-program games... You would have a case if any Xbox Game Studio game after the announcement of the program was on the list, but digging up games from 2013-15 is low blow. I mean if that the case... Ori and the Blind Forest, Gears of War: Ultimate Edition, Quantum Break also aren't play anywhere.
"I found it pretty surprising that an online Halo collection, especially one that MS spent years updating until recently, wasn’t on there."
343 already gave they reason for it not being a play anywhere title.
Re: Microsoft Boss Highlights Why He's Feeling 'Very, Very Good' About Xbox Right Now
I just need to know if this Xbox or the next Xbox will be the last… I wanna go ahead and set money aside for the “Final call” “Last edition” “Finish the fight” Xbox
Re: Xbox Is Reportedly Working On A 'Cross-Platform Interface' Called Project Rainway
@EvenStephen7 So games that was release before 'Play anywhere' was a thing, so they aren't obligated to offer it for those games... and one of those game aren't even on PC.
Re: Xbox Is Reportedly Working On A 'Cross-Platform Interface' Called Project Rainway
@IOI All of the Bethesda releases under the Xbox banner has been play anywhere… I can’t speak for Activision since I haven’t touched the last 2 call of duty’s, and Blizzard’s Diablo 4 released before the purchase was completed.
What Xbox game studio release isn’t play anywhere?
Re: Xbox Is Reportedly Working On A 'Cross-Platform Interface' Called Project Rainway
@IOI You should already have access to your Xbox library on PC… at least the Xbox published one. 3rd party games are definitely not going to happen since that depends on the 3rd party publishers.
Re: Xbox May Limit Presence At The Game Awards Due To Early 2025 Event Plans
@OldGamer999 While I agree that Xbox needs to keep their pulse on the wider audience… TGA is not it. TGA doesn’t really have that much of wide appeal. neither Sony or Nintendo has had much presence at this show, and they are very well. Xbox has had a lot of major announcements at this show… and it really has done nothing for them.
Re: Video: Indiana Jones Comparison Shows Difference Between Xbox Series X And S Versions
@OldGamer999 Avowed being 60FPS is probably not going to happen... Indiana Jones being 60FPS is the perfect example of what an actual good engine can do. idTech is a crazy optimized for 60FPS beast. Unreal Engine 5 is straight trash on anything that isn't a ridiculously high-end PC.
Re: Random: Xbox Series S Owner Reveals How The Console Literally Saved Their Life
@Martsmall Yes/No… If they’re American, it heavily depends on the state they live in. 13 do not require helmets, and some state it is only illegal to not wear a bike helmet if you are under the age of 16.
Re: Xbox Handheld Has A Big Potential Advantage Thanks To The Series S
@gollumb82 I wouldn’t exactly used the steam deck as a price point. You’re already paying a massive premium for the Steam Deck even compared to vastly higher specs handheld PC, and Valve is also playing a sneaky game by keeping it exclusive to Steam… They can continue to charge a premium with very few discounts.
Also, Microsoft is a larger company so has more purchasing power compared to valve which can help drive down costs of components.
Re: Xbox Introduces 'Stream Your Own Game' Feature With 50 Titles Supported At Launch
@Grumblevolcano They definitely need to get permission from 3rd parties. As 3rd parties need to verify with any company who they may be licensing content from (music, cars… etc) if it okay to have it stream able.
Re: Xbox's Rod Fergusson Explains The Team's Original Plan For Gears 6
@InvaderFromSpace “ Old employees coming out and talking about what Gears 6 would have been feels like the next nail in the coffin of it ever happening.”
What other employees have talked about Gears 6? Rod left The Coalition 3 month after Gears 5 in 2020… Any work on Gear 6 he did would been super early. So I wouldn’t use him as a baseline for it not happening.
Re: Red Dead Redemption PC Footage Lands As Xbox Version Remains At 30FPS
@GamingFan4Lyf @shoeses This is the perfect example of companies being lazy just cause Microsoft did 80% of their job… They don’t feel obligated to release a native version.
Re: Halo Veteran's Return To The Series Is Just Speculation For Now
@InterceptorAlpha “ How Microsoft has handled his projects.”
What projects? Are we talking about Crackdown 3?
Re: Rare Boss To Become New Head Of Xbox Game Studios
@InvaderFromSpace “ So the guy who oversaw the terrible release of Forza Motorsport was promoted to this position...”
Yes. Let’s focus on the one bad spot out of the 19 years of being studio head.
Re: Rare Boss To Become New Head Of Xbox Game Studios
@Fishmasterflex96 It not about underselling them. Obsidian is good at pumping out content… But the sales numbers for those games aren’t exactly that great especially compared to Sea of Thieves… and that most likely what Xbox management is probably looking at that more so how much content they helped release. The current person in charge Alan Hartman was studio head of Turn 10, and that was a studio that was also very good at pumping out content, and that did very little to help Xbox.
Re: Rare Boss To Become New Head Of Xbox Game Studios
@Fishmasterflex96 “ Would have much rather seen Obsidian or Playground leadership become the head of Xbox game studios.”
Most of the senior leadership that would have good for the role has left Playground Games… and while Obsidian is good at pumping out content. Most of it isn’t worth talking about… This guy was in charge of the team that has delivered Xbox most successful title in years. Management unfortunately isnt look at how many games you pumped out. They only care if it brings in the big bucks, and Sea of Thieves has done that.