Comments 401

Re: New Rumour Claims 'Halo Infinite 2' Slipspace Project Was Axed

AverageGamer

@Balaam_ I doubt it was actually called Infinite 2. It probably had an actual different internal product name. Probably just easier to call infinite 2 for simplicity. Plus Infinite 2 doesn’t make sense given that their plan was to use Halo Infinite as a platform similar to Fortnite that they just regularly update with new story content and DLC.

Re: Halo Dev Explains Decision Behind Ditching Its Old Game Engine

AverageGamer

@Fiendish-Beaver “ causing delays because contractors that came in to help with the making of the game had to learn a completely new engine before they could actually get to the point of helping”

You would think that maybe the cause of all their problems is Microsoft being cheap… and the best thing to do is stop relying on so much contractors. Nope. It completely the engine fault. Left move to UE5 and still rely heavily on contractors.

Re: Enotria Dev Publicly Thanks Xbox & Phil Spencer For Helping To 'Resolve' Delay Situation

AverageGamer

@Cikajovazmaj TBH... when dealing with these massive 1 trillion-dollar companies. The only thing that will get their attention is call them out publicly. We've seen it countless of time, not just with Microsoft, but other companies as well. These companies have completely separated themselves from the rest of society. To the point that it near impossible to get ahold of anyone unless you're also a billion-to-trillion-dollar company and have direct contacts.

Re: Microsoft Says Native Xbox Cloud Gaming App Remains 'Impossible' On Apple Devices

AverageGamer

@Trmn8r @PsBoxSwitchOwner Apple don’t get none of Netflix money anyway. As you can’t subscribe to Netflix through the App Store. You have to sign up for a subscription on a web browser or different device, so Netflix is avoiding the 30%

Microsoft could probably do the same thing that Patreon is doing by charge a higher fee for any Apple user who do does any App purchases through the App Store…

Re: Talking Point: Does Microsoft Have A '30FPS' Problem With Its Xbox Series X|S Output?

AverageGamer

@OldGamer999 “ If the Avowed developers were just developing for the series x alone and given the time, the game would just look the same and be at 60fps.”

TBH… I don’t think Avowed being solely made for just Series X would have changed anything. Obsidian has alway been an extremely average C tier developer who were lucky enough to have a few break out hits like New Vegas… They’ve been living on borrowed time, and probably why they agreed to be purchased by Microsoft.

Their studios focus have never really been on the technical aspects of games like frame rate or the graphical fidelity. Vs Guerrilla who entire exist since their purchase by Sony has been nothing but the technical aspects of their games, and how pretty they look… But is a snooze fest 😴 to play.

“ Microsoft business model is different and prioritise developing games on lots of devices, but it comes at quality cost.”

This hasn’t affected the quality of Forza Horizon nor the recent Gears games… so moot point.

Re: Microsoft's Mobile Gaming Store Is Being Tested Internally At Xbox

AverageGamer

@Markatron84 Capcom and Ubisoft ports was $30($40 in the case of RE7) for games that barely ran and was limited to the highest end devices. People will buy games if they make sense for the platform, cheap, and run well. Older games are perfect for this as they are lighter on the hardware and can be price between $5-10.

"if you can't get Assassin's Creed to sell, what can you?"

The funny parts it that the SpongeBob remake ports on mobile have sold better than Assassin's Creed...

Re: Xbox Gaming On Amazon's Fire Stick Is Getting Mixed Feedback So Far

AverageGamer

@NEStalgia They also aren't just pushing Cloud gaming through Amazon. They've been pushing it through Samsung, and Meta with the Quest 3 getting support last year in December.

The issue is that MS themselves can't directly support their own game stream service. The EU and Uk regulators won't let them. So, Microsoft are stuck having to find ways around that... MS technically don't even own the right to stream their own games. Ubisoft own the cloud streaming right to CoD.

Re: Xbox Gaming On Amazon's Fire Stick Is Getting Mixed Feedback So Far

AverageGamer

@NEStalgia I just want to point out that Series X hardware blades launched it 2021, with the upgrade being completed by Oct of that year.

This is also when they were splitting up the Series X blades into running 2-3 Series S instances instead... This was around the time of Forza Horizon 5 and Halo Infinite launch as everyone (myself included) was complaining that games weren't the Series X version. So that had nothing to do with the ABK purchase and was something they was doing years before.

Re: Xbox Gaming On Amazon's Fire Stick Is Getting Mixed Feedback So Far

AverageGamer

@Xbox_Dashboard "Cloud gaming will never hit the desired levels of latency that on board gaming can."

Cloud streaming could never beat the latency offered by a Native PC game with keyboard and mouse, but cloud streaming services like GeForce Now has already come close to and have beaten latency offered by consoles 2 years ago. I don't know the modern number now, but with stuff like Reflex and the new gen of GPU it probably better than anything we have on Xbox Series X and PS5.

Re: Xbox Gaming On Amazon's Fire Stick Is Getting Mixed Feedback So Far

AverageGamer

@OldGamer999 They keep pushing cause it a viable solution when everything works well.

The big issue is that companies are all failing on one or more aspect that could make streaming great.

Stadia = Great hardware, terrible game library. xCloud = Great library, terrible hardware. GeForce = Fantastic hardware, an okay library but too heavily depended on you already owning the games which make it a big ask for people who don't already have a massive steam library.

It also doesn't help that these low-cost streaming devices like Firestick aren't all great for game streaming. Game stream still require decent hardware with a very good NIC/Wifi Card and an SoC cable of good decoding. Most devices don't have this.

Re: Xbox Is Giving Away Free Forza Horizon 4 Codes For Eligible Players

AverageGamer

@Banjo- My dream car is a manual Mustang GT in Ben 10 green (lol) with black stripes. I know, pretty basic, but I enjoy mustangs. But car in game was the PP1 with the 2018 refresh they did for S550 generation. I added sport spring in game, so it was slightly lowered.

But in 2019, the speciality color for that year was a green that basically matched the green that I picked in game and came stock from factory with black stripes. I ordered one brand new from Ford it the same PP1 configuration, active exhaust, with the upgraded interior, and of course in manual.

Re: Rumour: Xbox Showcase To Feature First-Party Shadow Drop, Details On Portable Console

AverageGamer

@NEStalgia "I think most of the selling point of the X Elite is the transition layer though. Most of these games, especially BC will be through that layer."

Microsoft and Qualcomm have improved the emulation, but we'll see if it as good as Rosetta. They have tried multiple time and have failed... But there will still be a performance hit vs native ARM apps.

I don't see them making the ARM jump simply because they would be too lazy to recode their bloatware and other pointless junk just yet for ARM. Better to stay with x86 for compatibly reason until the market increases.

We already see where at least Asus is going. They plan to repackage basically the same hardware in a slight nicer package for $800

"I mean I would hope your $1000 ipad pro could beat a $250 Series S..... Though with Apple I wouldn't doubt if it didn't. "

We're not talking about price... We're talking about the massive technical improvement that we've seen in mobile chip. Where a tablet can now beat out a system with active cooling. It doesn't matter what my iPad cost since it has a screen, camera, speakers... etc. It also isn't being subsidized like Series S.

Re: Rumour: Xbox Showcase To Feature First-Party Shadow Drop, Details On Portable Console

AverageGamer

@NEStalgia 30FPS in BG3 is super impressive. That a very heavy CPU game, not necessarily GPU bond. They ran AI upscaling mostly due to the fact a lot these snapdragons chip is going to be put into laptops with ridiculously high near 4k panels. Games won’t look good on these panels without the AI upscaling. Even on Ally with a 1080P screen you need to run BG3 with FSR to get “higher” than 30FPS.

Also, I would like to note that their performance test is most likely using an x86 to ARM translation layer, not a native ARM version of BG3 that can port from Mac. So, there is definitely going to be some performance loss there.

“"800p at 60fps medium settings" would far exceed a Series S, so I'm dubious of that.”

I wouldn’t doubt that. The Series S wasn’t that impressive of kit when it released, and we are easily reaching the point that it can be surpassed by these mobile chips… People say the Series S GPU is the equivalent of 5500xt. At this point, the M4 in my iPad Pro is faster than the Series S.

If Microsoft stop subsidizing hardware. We can really say goodbye to Xbox hardware. No one is going to bother buying overpriced Xbox hardware. Even Valve realized the importance of subsidizing hardware which is why they did that with Steam Deck.

Re: Rumour: Xbox Showcase To Feature First-Party Shadow Drop, Details On Portable Console

AverageGamer

@NEStalgia “ Only thing right now I can think of is something to do with their Qualcomm partnership and some sort of Snapdragon X Elite handheld, which could probably get 15 hours of battery vs 60-90 minutes on the Z1E at full tilt. But graphics are not the strong suit of those things, leaning hard into the NPU based AI upscaling, and those are quite pricy, appearing, for now, only on $1k laptops”

While graphic performance aren’t a big part of those chips. They are very potent chips performance wise. They should have no issues running most games at 800P with medium settings and hit 60FPS. But we have to wait for independent reviewers to get the full picture.

As for appearing only in $1k laptop… That cause laptop/hardware manufacturers aren’t subsidizing the cost of components. Those are designed strictly to make money off the hardware.

Xbox can and will subsidize the hardware cost… That is something Asus and Lenovo also aren’t doing with their handhelds. So Xbox could easily release a stronger handheld at a cheaper price point.

Re: Hellblade 2's First Xbox Update Now Available, Here Are The Full Patch Notes

AverageGamer

@oopsiezz I never saw hype for this game. The only people who was pushing this game was twitter and YouTube Xbox fanboys who wasn’t playing on buying the game anyway…

The game had barely no marketing, was only barely shown to the public, and the release date was announced less than 3 months before the actual release. Add in the fact it only $50, this was never made to be a top list seller.